I've edited your script a little bit to make the moving camera more stable, and so it cooperates with OnPlayerRequestClass or Class Selection.
pawn Код:
/*******************************************************************************
* SERVER NAME: Los Santos Life Cops n Robbers
* SERVER VERSION: v1.0
* SERVER DEVELOPER: Goldkiller & JerryBean
*
* INFORMATION: Los Santos Life Cops n Robbers is a gamemode which was created
* on the 19.1.2013. This script contains lots of functions, commands, and
* admin commands.
*
* Copyright 2013. Do not steal this Gamemode, if your using it, leave the
* credits on.
*******************************************************************************/
#include <a_samp>
forward IsConnectCam(playerid);
new Text:Startup0;
new Text:Startup1;
new Text:Startup2;
new Text:Startup3;
new Text:Startup4;
new Text:Startup5;
//------[TEAM DEFINES]------
#define TEAM_COPS 0
#define TEAM_COLOR_COPS COLOR_BLUE
#define TEAM_C.I.A 1
#define TEAM_COLOR_C.I.A COLOR_BLUE
#define TEAM_SWAT 2
#define TEAM_COLOR_SWAT COLOR_AQUA
#define TEAM_ARMY 3
#define TEAM_COLOR_ARMY COLOR_PURPLE
#define TEAM_MEDICS 4
#define TEAM_COLOR_MEDICS COLOR_PINK
#define TEAM_TAXI 5
#define TEAM_COLOR_TAXI COLOR_GREEN
#define TEAM_MECH 6
#define TEAM_COLOR_MECH COLOR_WHITE
#define TEAM_ CIV 7
#define TEAM_COLOR_CIV COLOR_WHITE
//------[COLOR DEFINES]------
/////////TEAM_COLORS/////////
#define COLOR_BLUE 0x00FFFFFF ///Cops & C.I.A
#define COLOR_AQUA 0x00FFFFFF ///SWAT
#define COLOR_PURPLE 0xA200FFFF ///Army
#define COLOR_PINK 0xECC8ECFF ///Medics
#define COLOR_GREEN 0xECC8ECFF ///Taxi
#define COLOR_WHITE 0xFFFFFFFF ///CIV & Mech
//////////OTHER_COLORS//////
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_RED 0xAA3333AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_WHITE 0xFFFFFFFF
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_ORANGE 0xFF9900AA
#define COLOR_RED 0xAA3333AA
#define COLOR_LIME 0x10F441AA
#define COLOR_MAGENTA 0xFF00FFFF
#define COLOR_NAVY 0x000080AA
#define COLOR_CRIMSON 0xDC143CAA
#define COLOR_FLBLUE 0x6495EDAA
#define COLOR_BISQUE 0xFFE4C4AA
#define COLOR_BLACK 0x000000AA
#define COLOR_CHARTREUSE 0x7FFF00AA
#define COLOR_BROWN 0XA52A2AAA
#define COLOR_CORAL 0xFF7F50AA
#define COLOR_GOLD 0xB8860BAA
#define COLOR_GREENYELLOW 0xADFF2FAA
#define COLOR_INDIGO 0x4B00B0AA
#define COLOR_IVORY 0xFFFF82AA
#define COLOR_LAWNGREEN 0x7CFC00AA
#define COLOR_SEAGREEN 0x20B2AAAA
#define COLOR_LIMEGREEN 0x32CD32AA
#define COLOR_MIDNIGHTBLUE 0X191970AA
#define COLOR_MAROON 0x800000AA
#define COLOR_OLIVE 0x808000AA
#define COLOR_ORANGERED 0xFF4500AA
#define COLOR_SPRINGGREEN 0x00FF7FAA
#define COLOR_TOMATO 0xFF6347AA
#define COLOR_YELLOWGREEN 0x9ACD32AA
#define COLOR_MEDIUMAQUA 0x83BFBFAA
#define COLOR_MEDIUMMAGENTA 0x8B008BAA
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Blank Filterscript by your name here");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print("-------------------------------------------");
print("SERVER: Los Santos Life Cops n Robbers");
print("VERSION: Mode v1.0");
print("DEVELOPER: Goldkiller & JerryBean");
print("-------------------------------------------");
}
#endif
public OnGameModeInit()
{
Startup0 = TextDrawCreate(645.000000, 2.000000, "_");
TextDrawBackgroundColor(Startup0, 255);
TextDrawFont(Startup0, 1);
TextDrawLetterSize(Startup0, 0.500000, 10.100002);
TextDrawColor(Startup0, -1);
TextDrawSetOutline(Startup0, 0);
TextDrawSetProportional(Startup0, 1);
TextDrawSetShadow(Startup0, 1);
TextDrawUseBox(Startup0, 1);
TextDrawBoxColor(Startup0, 255);
TextDrawTextSize(Startup0, -5.000000, 0.000000);
Startup1 = TextDrawCreate(645.000000, 354.000000, "_");
TextDrawBackgroundColor(Startup1, 255);
TextDrawFont(Startup1, 1);
TextDrawLetterSize(Startup1, 0.500000, 10.100002);
TextDrawColor(Startup1, -1);
TextDrawSetOutline(Startup1, 0);
TextDrawSetProportional(Startup1, 1);
TextDrawSetShadow(Startup1, 1);
TextDrawUseBox(Startup1, 1);
TextDrawBoxColor(Startup1, 255);
TextDrawTextSize(Startup1, -5.000000, 0.000000);
Startup2 = TextDrawCreate(645.000000, 354.000000, "_");
TextDrawBackgroundColor(Startup2, 255);
TextDrawFont(Startup2, 1);
TextDrawLetterSize(Startup2, 0.500000, 0.000000);
TextDrawColor(Startup2, -1);
TextDrawSetOutline(Startup2, 0);
TextDrawSetProportional(Startup2, 1);
TextDrawSetShadow(Startup2, 1);
TextDrawUseBox(Startup2, 1);
TextDrawBoxColor(Startup2, COLOR_LIGHTBLUE);
TextDrawTextSize(Startup2, -5.000000, 0.000000);
Startup3 = TextDrawCreate(645.000000, 93.000000, "_");
TextDrawBackgroundColor(Startup3, 255);
TextDrawFont(Startup3, 1);
TextDrawLetterSize(Startup3, 0.500000, 0.000000);
TextDrawColor(Startup3, -1);
TextDrawSetOutline(Startup3, 0);
TextDrawSetProportional(Startup3, 1);
TextDrawSetShadow(Startup3, 1);
TextDrawUseBox(Startup3, 1);
TextDrawBoxColor(Startup3, COLOR_LIGHTBLUE);
TextDrawTextSize(Startup3, -5.000000, 0.000000);
Startup4 = TextDrawCreate(138.000000, 19.000000, "Los Santos Life");
TextDrawBackgroundColor(Startup4, COLOR_LIGHTBLUE);
TextDrawFont(Startup4, 2);
TextDrawLetterSize(Startup4, 0.699999, 4.599997);
TextDrawColor(Startup4, 255);
TextDrawSetOutline(Startup4, 1);
TextDrawSetProportional(Startup4, 1);
Startup5 = TextDrawCreate(92.000000, 73.000000, "This server may contain explicit content and may be considered only for adults");
TextDrawBackgroundColor(Startup5, COLOR_LIGHTBLUE);
TextDrawFont(Startup5, 2);
TextDrawLetterSize(Startup5, 0.240000, 0.900000);
TextDrawColor(Startup5, 255);
TextDrawSetOutline(Startup5, 1);
TextDrawSetProportional(Startup5, 1);
SetGameModeText("Cops n Robbers");
//------------------------[PLAYER CLASS SELECTION]--------------------------
/////////////////////////////////TEAM_COPS//////////////////////////////////
AddPlayerClass(266, 1576.9141,-1692.2262,6.2188,180.0963, 0, 0, 0, 0, 0, 0);
AddPlayerClass(265, 1576.9141,-1692.2262,6.2188,180.0963, 0, 0, 0, 0, 0, 0);
AddPlayerClass(267, 1576.9141,-1692.2262,6.2188,180.0963, 0, 0, 0, 0, 0, 0);
AddPlayerClass(283, 1576.9141,-1692.2262,6.2188,180.0963, 0, 0, 0, 0, 0, 0);
AddPlayerClass(288, 1576.9141,-1692.2262,6.2188,180.0963, 0, 0, 0, 0, 0, 0);
AddPlayerClass(286, 1576.9141,-1692.2262,6.2188,180.0963, 0, 0, 0, 0, 0, 0);
AddPlayerClass(284, 1576.9141,-1692.2262,6.2188,180.0963, 0, 0, 0, 0, 0, 0);
//////////////////////////////////TEAM_C.I.A////////////////////////////////
AddPlayerClass(165, 1576.9141,-1692.2262,6.2188,180.0963, 0, 0, 0, 0, 0, 0);
AddPlayerClass(166, 1576.9141,-1692.2262,6.2188,180.0963, 0, 0, 0, 0, 0, 0);
//////////////////////////////////TEAM_SWAT///////////////////////////////////
AddPlayerClass(285, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
/////////////////////////////////TEAM_ARMY///////////////////////////////////
AddPlayerClass(287, 2778.7278,-2410.4207,13.6359,180.4225, 0, 0, 0, 0, 0, 0);
////////////////////////////////TEAM_MEDICS//////////////////////////////////
AddPlayerClass(276, 2027.7826,-1404.2111,17.2339,179.8795, 0, 0, 0, 0, 0, 0);
AddPlayerClass(275, 2027.7826,-1404.2111,17.2339,179.8795, 0, 0, 0, 0, 0, 0);
///////////////////////////////TEAM_TAXI/////////////////////////////////////
AddPlayerClass(261, 1770.8652,-1861.5470,13.5774,358.8449, 0, 0, 0, 0, 0, 0);
AddPlayerClass(7, 1770.8652,-1861.5470,13.5774,358.8449, 0, 0, 0, 0, 0, 0);
//////////////////////////////TEAM_MECH//////////////////////////////////////
AddPlayerClass(50, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
//////////////////////////////TEAM_CIV///////////////////////////////////////
AddPlayerClass(2, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(3, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(21, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(22, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(23, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(29, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(47, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(48, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(12, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(24, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(25, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(26, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(28, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(86, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(100, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(103, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(104, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(106, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(107, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(108, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(147, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(149, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(180, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(188, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(217, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(223, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(247, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(248, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(250, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(254, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(264, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(46, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(294, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
TextDrawShowForPlayer(playerid,Startup0);
TextDrawShowForPlayer(playerid,Startup1);
TextDrawShowForPlayer(playerid,Startup2);
TextDrawShowForPlayer(playerid,Startup3);
TextDrawShowForPlayer(playerid,Startup4);
TextDrawShowForPlayer(playerid,Startup5);
SetTimerEx("IsConnectCam", 100, false, "d", playerid);
PlayAudioStreamForPlayer(playerid, "http://mixconnect.com/disk2/mp3/1e1a51b28bdc93803dcbf.mp3");
return 1;
}
public IsConnectCam(playerid)
{
TogglePlayerSpectating(playerid, 1);
InterpolateCameraPos(playerid, 717.397277, -2301.807128, -1.083266, 726.019531, -1556.596557, 39.256973, 10000, CAMERA_MOVE);
InterpolateCameraLookAt(playerid, 717.506347, -2296.874755, -0.270482, 726.100646, -1551.723266, 38.141441, 10000, CAMERA_MOVE);
SetTimerEx("ToClass", 12000, false, "i", playerid);
return 1;
}
forward ToClass(playerid);
public ToClass(playerid)
{
TogglePlayerSpectating(playerid, 0);
ForceClassSelection(playerid);
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
SetCameraBehindPlayer(playerid);
TogglePlayerSpectating(playerid, 0);
TextDrawHideForPlayer(playerid, Startup0);
TextDrawHideForPlayer(playerid, Startup1);
TextDrawHideForPlayer(playerid, Startup2);
TextDrawHideForPlayer(playerid, Startup3);
TextDrawHideForPlayer(playerid, Startup4);
TextDrawHideForPlayer(playerid, Startup5);
StopAudioStreamForPlayer(playerid);
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/mycommand", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}