Comandos BUG
#1

Olб eu fiz um GM de DM do zero e dava tudo certo comandos e tudo. Mas ontem adicionei umas coisas e quando fui a testar jб nгo dava comandos nenhuns nem para digitar /comandos nem nda diz unknown command que se passa
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#2

Poste os comandos =)
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#3

public OnPlayerCommandText(playerid, cmdtext[])
{

if(strcmp(cmdtext, "/sync", true) == 0)
{
if(GetPlayerState(playerid) == 9|| GetPlayerState(playerid) == 5 || GetPlayerState(playerid) == 6 ||GetPlayerState(playerid) == 4|| GetPlayerState(playerid) == 0)
{
SendClientMessage(playerid,COLOR_YELLOW," Nгo foi possнvel iniciar a sincronizaзгo");
return 1;
}
SyncPlayer(playerid);
SendClientMessage(playerid,COLOR_YELLOW," A Sincronizaзгo foi feita com sucesso");
return 1;
}

PlayerExecute(playerid,cmdtext);

if(strcmp(cmdtext,"/ls",true)==0)
{
new string[85];
new vehicleid = GetPlayerVehicleID(playerid);
new State = GetPlayerState(playerid);
new playername[MAX_PLAYER_NAME];
GetPlayerName(playerid, playername, sizeof(playername));
format(string, sizeof(string), "{FF0000}[TELEPORTE] {FFFFFF}%s foi para Los Santos.{FF0000} (/ls)",playername);
if(IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER)
{
GameTextForPlayer(playerid,"",4000,6);
LinkVehicleToInterior(vehicleid,0);
SetPlayerInterior(playerid,0);
GivePlayerWeapon(playerid, 1, 999);
GivePlayerWeapon(playerid, 4, 999);
GivePlayerWeapon(playerid, 9, 999);
GivePlayerWeapon(playerid, 16, 999);
GivePlayerWeapon(playerid, 24, 999);
GivePlayerWeapon(playerid, 25, 999);
GivePlayerWeapon(playerid, 26, 999);
GivePlayerWeapon(playerid, 27, 999);
GivePlayerWeapon(playerid, 28, 999);
GivePlayerWeapon(playerid, 29, 999);
GivePlayerWeapon(playerid, 30, 999);
GivePlayerWeapon(playerid, 31, 999);
GivePlayerWeapon(playerid, 32, 999);
GivePlayerWeapon(playerid, 34, 999);
GivePlayerWeapon(playerid, 24, 999);
GivePlayerMoney(playerid, 9999999);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 100);
SendClientMessageToAll(0xFF0000FF, string);
return SetVehiclePos(vehicleid,388.3814,-2031.9926,8.8203);
}
SetPlayerPos(playerid,722.6675,-1494.1172,1.9343);
SetPlayerInterior(playerid,0);
SendClientMessageToAll(0xFF0000FF, string);
return 1;
}



if(strcmp(cmdtext,"/sf",true)==0)
{
new string[85];
new vehicleid = GetPlayerVehicleID(playerid);
new State = GetPlayerState(playerid);
new playername[MAX_PLAYER_NAME];
GetPlayerName(playerid, playername, sizeof(playername));
format(string, sizeof(string), "{FF0000}[TELEPORTE] {FFFFFF}%s foi para San Fierro.{FF0000} (/sf)",playername);
if(IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER)
{
GameTextForPlayer(playerid,"",4000,6);
LinkVehicleToInterior(vehicleid,0);
SetPlayerInterior(playerid,0);
GivePlayerWeapon(playerid, 1, 999);
GivePlayerWeapon(playerid, 4, 999);
GivePlayerWeapon(playerid, 9, 999);
GivePlayerWeapon(playerid, 16, 999);
GivePlayerWeapon(playerid, 24, 999);
GivePlayerWeapon(playerid, 25, 999);
GivePlayerWeapon(playerid, 26, 999);
GivePlayerWeapon(playerid, 27, 999);
GivePlayerWeapon(playerid, 28, 999);
GivePlayerWeapon(playerid, 29, 999);
GivePlayerWeapon(playerid, 30, 999);
GivePlayerWeapon(playerid, 31, 999);
GivePlayerWeapon(playerid, 32, 999);
GivePlayerWeapon(playerid, 34, 999);
GivePlayerWeapon(playerid, 24, 999);
GivePlayerMoney(playerid, 9999999);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 100);
SendClientMessageToAll(0xFF0000FF, string);
return SetVehiclePos(vehicleid,-1968.9619,293.7652,35.1719);
}
SetPlayerPos(playerid,-1968.9619,293.7652,35.1719);
SetPlayerInterior(playerid,0);
SendClientMessageToAll(0xFF0000FF, string);
return 1;
}

if(strcmp(cmdtext,"/lv",true)==0)
{
new string[85];
new vehicleid = GetPlayerVehicleID(playerid);
new State = GetPlayerState(playerid);
new playername[MAX_PLAYER_NAME];
GetPlayerName(playerid, playername, sizeof(playername));
format(string, sizeof(string), "{FF0000}[TELEPORTE] {FFFFFF}%s foi para Las Venturas.{FF0000} (/lv)",playername);
if(IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER)
{
GameTextForPlayer(playerid,"",4000,6);
LinkVehicleToInterior(vehicleid,0);
SetPlayerInterior(playerid,0);
GivePlayerWeapon(playerid, 1, 999);
GivePlayerWeapon(playerid, 4, 999);
GivePlayerWeapon(playerid, 9, 999);
GivePlayerWeapon(playerid, 16, 999);
GivePlayerWeapon(playerid, 24, 999);
GivePlayerWeapon(playerid, 25, 999);
GivePlayerWeapon(playerid, 26, 999);
GivePlayerWeapon(playerid, 27, 999);
GivePlayerWeapon(playerid, 28, 999);
GivePlayerWeapon(playerid, 29, 999);
GivePlayerWeapon(playerid, 30, 999);
GivePlayerWeapon(playerid, 31, 999);
GivePlayerWeapon(playerid, 32, 999);
GivePlayerWeapon(playerid, 34, 999);
GivePlayerWeapon(playerid, 24, 999);
GivePlayerMoney(playerid, 9999999);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 100);
SendClientMessageToAll(0xFF0000FF, string);
return SetVehiclePos(vehicleid,2097.8250,1160.7188,11.648 4);
}
SetPlayerPos(playerid,2097.8250,1160.7188,11.6484) ;
SetPlayerInterior(playerid,0);
SendClientMessageToAll(0xFF0000FF, string);
return 1;
}

if(strcmp(cmdtext,"/avenida",true)==0)
{
new string[85];
new vehicleid = GetPlayerVehicleID(playerid);
new State = GetPlayerState(playerid);
new playername[MAX_PLAYER_NAME];
GetPlayerName(playerid, playername, sizeof(playername));
format(string, sizeof(string), "{FF0000}[TELEPORTE] {FFFFFF}%s foi para a Avenida.{FF0000} (/avenida)",playername);
if(IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER)
{
GameTextForPlayer(playerid,"",4000,6);
LinkVehicleToInterior(vehicleid,0);
SetPlayerInterior(playerid,0);
GivePlayerWeapon(playerid, 1, 999);
GivePlayerWeapon(playerid, 4, 999);
GivePlayerWeapon(playerid, 9, 999);
GivePlayerWeapon(playerid, 16, 999);
GivePlayerWeapon(playerid, 24, 999);
GivePlayerWeapon(playerid, 25, 999);
GivePlayerWeapon(playerid, 26, 999);
GivePlayerWeapon(playerid, 27, 999);
GivePlayerWeapon(playerid, 28, 999);
GivePlayerWeapon(playerid, 29, 999);
GivePlayerWeapon(playerid, 30, 999);
GivePlayerWeapon(playerid, 31, 999);
GivePlayerWeapon(playerid, 32, 999);
GivePlayerWeapon(playerid, 34, 999);
GivePlayerWeapon(playerid, 24, 999);
GivePlayerMoney(playerid, 9999999);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 100);
SendClientMessageToAll(0xFF0000FF, string);
return SetVehiclePos(vehicleid,388.3814,-2031.9926,8.8203);
}
SetPlayerPos(playerid,388.3286,-2024.4844,8.8203);
SetPlayerInterior(playerid,0);
SendClientMessageToAll(0xFF0000FF, string);
return 1;
}

if(strcmp(cmdtext,"/chilliad",true)==0)
{
new string[85];
new vehicleid = GetPlayerVehicleID(playerid);
new State = GetPlayerState(playerid);
new playername[MAX_PLAYER_NAME];
GetPlayerName(playerid, playername, sizeof(playername));
format(string, sizeof(string), "{FF0000}[TELEPORTE] {FFFFFF}%s foi para o chilliad.{FF0000} (/chilliad)",playername);
if(IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER)
{
GameTextForPlayer(playerid,"",4000,6);
LinkVehicleToInterior(vehicleid,0);
SetPlayerInterior(playerid,0);
GivePlayerWeapon(playerid, 1, 999);
GivePlayerWeapon(playerid, 4, 999);
GivePlayerWeapon(playerid, 9, 999);
GivePlayerWeapon(playerid, 16, 999);
GivePlayerWeapon(playerid, 24, 999);
GivePlayerWeapon(playerid, 25, 999);
GivePlayerWeapon(playerid, 26, 999);
GivePlayerWeapon(playerid, 27, 999);
GivePlayerWeapon(playerid, 28, 999);
GivePlayerWeapon(playerid, 29, 999);
GivePlayerWeapon(playerid, 30, 999);
GivePlayerWeapon(playerid, 31, 999);
GivePlayerWeapon(playerid, 32, 999);
GivePlayerWeapon(playerid, 34, 999);
GivePlayerWeapon(playerid, 24, 999);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 100);
SendClientMessageToAll(0xFF0000FF, string);
return SetVehiclePos(vehicleid,-2317.5400,-1640.4680,483.7031);
}
SetPlayerPos(playerid,-2317.5400,-1640.4680,483.7031);
SetPlayerInterior(playerid,0);
SendClientMessageToAll(0xFF0000FF, string);
return 1;
}

if(strcmp(cmdtext,"/parkour",true)==0)
{
new string[85];
new vehicleid = GetPlayerVehicleID(playerid);
new State = GetPlayerState(playerid);
new playername[MAX_PLAYER_NAME];
GetPlayerName(playerid, playername, sizeof(playername));
format(string, sizeof(string), "{FF0000}[TELEPORTE] {FFFFFF}%s foi para Parkour.{FF0000} (/parkour)",playername);
if(IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER)
{
GameTextForPlayer(playerid,"",4000,6);
LinkVehicleToInterior(vehicleid,0);
SetPlayerInterior(playerid,0);
SendClientMessageToAll(0xFF0000FF, string);
return SetVehiclePos(vehicleid,388.3814,-2031.9926,8.8203);
}
SetPlayerPos(playerid,1544.9849,-1353.7681,329.4735);
SetPlayerInterior(playerid,0);
SetPlayerInterior(playerid, 0);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 100);
PlayerPlaySound(playerid, 1054, 0.0, 0.0, 0.0);
SendClientMessageToAll(0xFF0000FF, string);
return 1;
}

if(strcmp(cmdtext,"/bigjump",true)==0)
{
new string[85];
new vehicleid = GetPlayerVehicleID(playerid);
new State = GetPlayerState(playerid);
new playername[MAX_PLAYER_NAME];
GetPlayerName(playerid, playername, sizeof(playername));
format(string, sizeof(string), "{FF0000}[TELEPORTE] {FFFFFF}%s foi para o BigJump.{FF0000} (/bigjump)",playername);
if(IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER)
{
GameTextForPlayer(playerid,"",4000,6);
LinkVehicleToInterior(vehicleid,0);
SetPlayerInterior(playerid,0);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 100);
SendClientMessageToAll(0xFF0000FF, string);
return SetVehiclePos(vehicleid,2621.844482, -1608.850952, 1041.503296);
}
SetPlayerPos(playerid,2621.844482, -1608.850952, 1041.503296);
SetPlayerInterior(playerid,0);
SetPlayerInterior(playerid, 0);
PlayerPlaySound(playerid, 1054, 0.0, 0.0, 0.0);
SendClientMessageToAll(0xFF0000FF, string);
return 1;
}

if(strcmp(cmdtext,"/rustlers",true)==0)
{
new string[85];
new vehicleid = GetPlayerVehicleID(playerid);
new State = GetPlayerState(playerid);
new playername[MAX_PLAYER_NAME];
GetPlayerName(playerid, playername, sizeof(playername));
format(string, sizeof(string), "{FF0000}[TELEPORTE] {FFFFFF}%s foi para o Rustlers.{FF0000} (/rustlers)",playername);
if(IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER)
{
GameTextForPlayer(playerid,"",4000,6);
LinkVehicleToInterior(vehicleid,0);
SetPlayerInterior(playerid,0);
GivePlayerWeapon(playerid, 1, 999);
GivePlayerWeapon(playerid, 4, 999);
GivePlayerWeapon(playerid, 9, 999);
GivePlayerWeapon(playerid, 16, 999);
GivePlayerWeapon(playerid, 24, 999);
GivePlayerWeapon(playerid, 25, 999);
GivePlayerWeapon(playerid, 26, 999);
GivePlayerWeapon(playerid, 27, 999);
GivePlayerWeapon(playerid, 28, 999);
GivePlayerWeapon(playerid, 29, 999);
GivePlayerWeapon(playerid, 30, 999);
GivePlayerWeapon(playerid, 31, 999);
GivePlayerWeapon(playerid, 32, 999);
GivePlayerWeapon(playerid, 34, 999);
GivePlayerWeapon(playerid, 24, 999);
SendClientMessageToAll(0xFF0000FF, string);
return SetVehiclePos(vehicleid,2621.844482, -1608.850952, 1041.503296);
}
SetPlayerPos(playerid,307.3101,2537.2102,16.8165);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 100);
PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
SetPlayerInterior(playerid,0);
SetPlayerInterior(playerid, 0);
PlayerPlaySound(playerid, 1054, 0.0, 0.0, 0.0);
SendClientMessageToAll(0xFF0000FF, string);
return 1;
}

//-----------------------Chat ADMINISTRAЗГO----------------------------------
if(strcmp(cmdtext,"/shoot",true)==0)
{
new string[85];
new vehicleid = GetPlayerVehicleID(playerid);
new State = GetPlayerState(playerid);
new playername[MAX_PLAYER_NAME];
GetPlayerName(playerid, playername, sizeof(playername));
format(string, sizeof(string), "{FF0000}[TELEPORTE] {FFFFFF}%s foi para o Ready To Shot.{FF0000} (/shoot)",playername);
if(IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER)
{
GameTextForPlayer(playerid,"",4000,6);
LinkVehicleToInterior(vehicleid,0);
SetPlayerInterior(playerid,0);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 100);
SendClientMessageToAll(0xFF0000FF, string);
}
SetPlayerPos(playerid,1457.7526,-1062.9589,213.382;
GivePlayerWeapon(playerid, 1, 999);
GivePlayerWeapon(playerid, 4, 999);
GivePlayerWeapon(playerid, 9, 999);
GivePlayerWeapon(playerid, 16, 999);
GivePlayerWeapon(playerid, 24, 999);
GivePlayerWeapon(playerid, 25, 999);
GivePlayerWeapon(playerid, 26, 999);
GivePlayerWeapon(playerid, 27, 999);
GivePlayerWeapon(playerid, 28, 999);
GivePlayerWeapon(playerid, 29, 999);
GivePlayerWeapon(playerid, 30, 999);
GivePlayerWeapon(playerid, 31, 999);
GivePlayerWeapon(playerid, 32, 999);
GivePlayerWeapon(playerid, 34, 999);
GivePlayerWeapon(playerid, 24, 999);
SetPlayerInterior(playerid,0);
SetPlayerInterior(playerid, 0);
PlayerPlaySound(playerid, 1054, 0.0, 0.0, 0.0);
SendClientMessageToAll(0xFF0000FF, string);
return 1;
}

//---------------------------Arena-DM----------------------------------------
if(strcmp(cmdtext,"/dm",true)==0)
{
new string[85];
new vehicleid = GetPlayerVehicleID(playerid);
new State = GetPlayerState(playerid);
new playername[MAX_PLAYER_NAME];
GetPlayerName(playerid, playername, sizeof(playername));
format(string, sizeof(string), "{FF0000}[TELEPORTE] {FFFFFF}%s foi para o DeathMatch.{FF0000} (/dm)",playername);
if(IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER)
{
GameTextForPlayer(playerid,"",4000,6);
LinkVehicleToInterior(vehicleid,0);
SetPlayerInterior(playerid,2);
SetPlayerHealth(playerid, 100.0);
GivePlayerWeapon(playerid, 1, 999);
GivePlayerWeapon(playerid, 4, 999);
GivePlayerWeapon(playerid, 9, 999);
GivePlayerWeapon(playerid, 16, 999);
GivePlayerWeapon(playerid, 24, 999);
GivePlayerWeapon(playerid, 25, 999);
GivePlayerWeapon(playerid, 26, 999);
GivePlayerWeapon(playerid, 27, 999);
GivePlayerWeapon(playerid, 28, 999);
GivePlayerWeapon(playerid, 29, 999);
GivePlayerWeapon(playerid, 30, 999);
GivePlayerWeapon(playerid, 31, 999);
GivePlayerWeapon(playerid, 32, 999);
GivePlayerWeapon(playerid, 34, 999);
GivePlayerWeapon(playerid, 24, 999);
SendClientMessageToAll(0xFF0000FF, string);
}
SetPlayerPos(playerid,1057.0529,236.2674,47.0636);
SetPlayerFacingAngle(playerid, 76);
SetPlayerInterior(playerid,0);
SetPlayerInterior(playerid, 0);
PlayerPlaySound(playerid, 1054, 0.0, 0.0, 0.0);
SendClientMessageToAll(0xFF0000FF, string);
return 1;
}
//---------------------------------------------------------------------------
if(strcmp(cmdtext,"/drift",true)==0)
{
new string[85];
new vehicleid = GetPlayerVehicleID(playerid);
new State = GetPlayerState(playerid);
new playername[MAX_PLAYER_NAME];
GetPlayerName(playerid, playername, sizeof(playername));
format(string, sizeof(string), "{FF0000}[TELEPORTE] {FFFFFF}%s foi para Drift{FF0000} (/drift)",playername);
if(IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER)
{
GameTextForPlayer(playerid,"",4000,6);
LinkVehicleToInterior(vehicleid,0);
SetPlayerInterior(playerid,0);
SendClientMessageToAll(0xFF0000FF, string);
return SetVehiclePos(vehicleid,2621.844482, -1608.850952, 1041.503296);
}
SetPlayerPos(playerid,-330.5858,1527.5387,75.3594);
GivePlayerWeapon(playerid,34,500);
GivePlayerWeapon(playerid,24,300);
PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
SetPlayerInterior(playerid,0);
SetPlayerInterior(playerid, 0);
PlayerPlaySound(playerid, 1054, 0.0, 0.0, 0.0);
SendClientMessageToAll(0xFF0000FF, string);
return 1;
}
//-----------------------GAY----------------------------------------------------

//------------------------LOL---------------------------------------------------


if(!strcmp(cmdtext, "/admins", true))
{
static AdminName[24], bool:Result = false;
SendClientMessage(playerid, 0xFF0000AA, "===============|| Administradores ||===============");
for(new Y; Y < GetMaxPlayers(); ++ Y)
{
if(!IsPlayerAdmin(Y)) continue;
Result = true;
GetPlayerName(Y, AdminName, sizeof(AdminName));
SendClientMessage(playerid, 0x00FF00AA, AdminName);
}
if(Result == false) SendClientMessage(playerid, 0xFFFFFFAA, "Nenhum administrador online.");
return 0x1;
}

if(strcmp(cmdtext, "/players", true) == 0)
{
new string[30];
SendClientMessageToAll(Branco, "{1E90FF}=-=-=-=-=-=-){FFFFFF} Players {1E90FF}(-=-=-=-=-=-=");
for(new c = 0; c <= MAX_PLAYERS; c++)
{
if(!IsPlayerConnected©)
{
format(string, sizeof(string), "Conectados: {1E90FF}%d", c);
SendClientMessageToAll(Branco, string);
break;
}
}
for(new i = 0; i <= MAX_PLAYERS; i++)
{
if(i == GetMaxPlayers())
{
format(string, sizeof(string), "Slots: {1E90FF}%d", i);
SendClientMessageToAll(Branco, string);
break;
}
}
return 1;
}
//----------------------------------------------------------------------------

if(!strcmp(cmdtext, "/teleportes", true))
{
new DialogTeleportes[700];
strcat(DialogTeleportes, "Os teleportes disponнveis no servidor sгo:\n");
strcat(DialogTeleportes, "/sf - Para irem para San Fierro\n");
strcat(DialogTeleportes, "/lS - Para irem para Los Santos\n");
strcat(DialogTeleportes, "/lV - Para irem para Las Venturas\n");
ShowPlayerDialog(playerid,5555,DIALOG_STYLE_MSGBOX ,"Teleportes",DialogTeleportes,"Fechar","");
return 1;}

if(!strcmp(cmdtext, "/comandos", true))
{
new DialogTeleportes[700];
strcat(DialogTeleportes, "Os comandos disponнveis no servidor sгo:\n");
strcat(DialogTeleportes, "/kill - Para te matares\n");
strcat(DialogTeleportes, "/regras - Para veres as nossas regras\n");
strcat(DialogTeleportes, "/teleportes - Para veres os teleportes do nosso server\n");
strcat(DialogTeleportes, "/creditos - Para veres quem fez este GameMode\n");
strcat(DialogTeleportes, "/link - Para veres o link do nosso forum\n");
strcat(DialogTeleportes, "/sync - Para Sincronizares com sucesso\n");
strcat(DialogTeleportes, "/chilliad - Para irem para o Monte Chilliad\n");
strcat(DialogTeleportes, "/avenida - Para irem para o Monte Chilliad\n");
strcat(DialogTeleportes, "/parkour - Para irem para Parkour\n");
strcat(DialogTeleportes, "/bigjump - Para irem para uma Descida||Ainda esta bug||\n");
strcat(DialogTeleportes, "/shoot - Para irem tipo um duelo\n");
strcat(DialogTeleportes, "/dm - Para ires para o DeathMatch\n");
strcat(DialogTeleportes, "/rustlers - Para ires para Rustlers\n");
strcat(DialogTeleportes, "/sniper - Para ires ao DM de Sniper\n");
strcat(DialogTeleportes, "/drift - Para ires para o Drift\n");
ShowPlayerDialog(playerid,5555,DIALOG_STYLE_MSGBOX ,"Comandos",DialogTeleportes,"Fechar","");
return 1;}

if(!strcmp(cmdtext, "/comandos2", true))
{
new DialogTeleportes[700];
strcat(DialogTeleportes, "/mudarcor - Para mudares a tua cor do nick\n");
strcat(DialogTeleportes, "/rank - Para veres o teu rank\n");
strcat(DialogTeleportes, "/rankinfo - Para veres a tua informaзгo sobre o rank\n");
strcat(DialogTeleportes, "/contar - Para fazeres uma contagem a partir dos 10\n");
strcat(DialogTeleportes, "/gay - Para mandares uma mensagem\n");
strcat(DialogTeleportes, "/lol - Uma coisa boa xD\n");
strcat(DialogTeleportes, "/sougay - Admite que es gay xD\n");
strcat(DialogTeleportes, "/admins - Para veres os admins online\n");
strcat(DialogTeleportes, "/players - Para veres os players online\n");
ShowPlayerDialog(playerid,5555,DIALOG_STYLE_MSGBOX ,"Comandos",DialogTeleportes,"Fechar","");
return 1;}

if(strcmp(cmdtext,"/cores",true)==0)
{
new cores[1000];
strins(cores,"{00F600}/VERDE , {0000F6}/AZUL , {F60000}/VERMELHO , {000000}/PRETO , {F67300}/LARANJADO , {F673B5}/ROSA , {F64CF6}/ROXO , {F6F6F6}/BRANCO , {F6F600}/AMARELO\n",strlen(cores));
strins(cores,"\n",strlen(cores));
ShowPlayerDialog(playerid,8439, DIALOG_STYLE_MSGBOX, "{F60000}• CORES •",cores, "Fechar", "");
return 1;
}

//.................................................. .....................
if(strcmp(cmdtext,"/regras",true)==0)
{
new regras[1000]; //
strins(regras,"{00FF00}•Nгo uses xiter/hack ou mods que dкs vantagens no jogo, resultado: = Ban!\n",strlen(regras));
strins(regras,"{00FF00}•Nгo faзas merda xD, pois poderбs ser kickado pelos admins\n",strlen(regras));
strins(regras,"{00FF00}•Nгo faзas SpawnKill: (Matar player onde eles nascem) Resultado: = Ban por admins\n",strlen(regras));
strins(regras,"{00FF00}•Respeita os Admins e todos os outros! Pois eles estгo aqui para te ajudar. resultado: = Aviso, Kick e Ban\n",strlen(regras));
strins(regras,"{00FF00}•Nгo divulgues outros servidores, resultado: = Ban\n",strlen(regras));
strins(regras,"{00FF00}•Nгo fiques em ESC em eventos de deathmatch no jogo, resultado poderбs ser kikado\n",strlen(regras));
strins(regras,"{00FF00}•Nгo abuses nos comandos que dкs vantagens de deathmatch no jogo, resultado kick/ban\n",strlen(regras));
strins(regras,"\n",strlen(regras));
strins(regras,"{F60000}•Para veres as regras de admins usa /ADMREGRAS\n",strlen(regras));
strins(regras,"\n",strlen(regras));
strins(regras,"{00FF00}•BOM JOGO!!\n",strlen(regras));
ShowPlayerDialog(playerid,8439, DIALOG_STYLE_MSGBOX, "{F60000}--> Regras Sudden Death Clan <--",regras, "Fechar", "");
return 1;
}
//.................................................. ......................
//================================================== ================================================== ========
if(strcmp(cmdtext,"/admregras",true)==0)
{
new admregras[1000]; //
strins(admregras,"{00FF00}Nгo uses comandos administrativos para diversгo extrema\n",strlen(admregras));
strins(admregras,"{00FF00}Nгo ban nem kicks players sem motivos\n",strlen(admregras));
strins(admregras,"{00FF00}Usa motivos claros para ban/kick\n",strlen(admregras));
strins(admregras,"{00FF00}Respeita os outros admins do servidor e o resto\n",strlen(admregras));
strins(admregras,"{00FF00}Nгo faltes ao respeito a players sem motivos\n",strlen(admregras));
strins(admregras,"{00FF00}Ban qualquer tipo de xiters/hacks ou mods \n",strlen(admregras));
strins(admregras,"{00FF00}Verifica sempre os players antes de kikar/banir\n",strlen(admregras));
strins(admregras,"\n",strlen(admregras));
strins(admregras,"{00F600}BOM JOGO!!\n",strlen(admregras));
ShowPlayerDialog(playerid,8439, DIALOG_STYLE_MSGBOX, "{F60000}--> Sudden Death Clan REGRAS PARA ADM'S <--",admregras, "Fechar", "");
return 1;
}
//================================================== ================================================
if(strcmp(cmdtext,"/sniper",true)==0)
{
new string[85];
new vehicleid = GetPlayerVehicleID(playerid);
new State = GetPlayerState(playerid);
new playername[MAX_PLAYER_NAME];
GetPlayerName(playerid, playername, sizeof(playername));
format(string, sizeof(string), "{FF0000}[TELEPORTE] {FFFFFF}%s foi para DM de Sniper.{FF0000} (/sniper)",playername);
if(IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER)
{
GameTextForPlayer(playerid,"",4000,6);
LinkVehicleToInterior(vehicleid,0);
SetPlayerInterior(playerid,0);
SendClientMessageToAll(0xFF0000FF, string);
return SetVehiclePos(vehicleid,2621.844482, -1608.850952, 1041.503296);
}
SetPlayerPos(playerid,215.4948,1864.6997,13.1406);
GivePlayerWeapon(playerid,34,500);
GivePlayerWeapon(playerid,24,300);
PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
SetPlayerInterior(playerid,0);
SetPlayerInterior(playerid, 0);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 100);
PlayerPlaySound(playerid, 1054, 0.0, 0.0, 0.0);
SendClientMessageToAll(0xFF0000FF, string);
return 1;
}
//================================================== ================================================

if(strcmp(cmdtext,"/link",true)==0)
{
new blogs[1000]; //
strins(blogs,"{F60000}•Forum Oficial do Clan e Server:\n",strlen(blogs));
strins(blogs,"\n",strlen(blogs));
strins(blogs,"{00FF00}http://www.suddendeathclan.pt.vu/\n",strlen(blogs));
strins(blogs,"\n",strlen(blogs));
ShowPlayerDialog(playerid,8439, DIALOG_STYLE_MSGBOX, "{F60000}--> Sudden Death Clan Link Forum <--",blogs, "Fechar", "");
return 1;
}
//================================================== ================================================== =========
//-----------------------------------------------------------------------------------
if(strcmp(cmdtext,"/creditos",true)==0)
{
SendClientMessage(playerid, 0xFFFF00AA,"=-=-=-=-=-=-=-=-=-CREDITOS DO GM-=-=-=-=-=-=-=-=-");
SendClientMessage(playerid, 0xFFFF00AA," Gamemode Feito Por: LK1NGP7_ ");
SendClientMessage(playerid, 0xFFFF00AA," tecknopower199@hotmail.com");
SendClientMessage(playerid, 0xFFFF00AA,"=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-");
return 1;
}
//-----------------------------------------------------------------------------------

if(strcmp(cmdtext, "/kill", true) == 0)
{
SetPlayerPos(playerid, Float:-2639.9172, Float:-1807.1862, Float:368.5930);
SetPlayerFacingAngle(playerid,15);
ResetPlayerWeapons(playerid);
GameTextForPlayer(playerid,"~r~OPS Morreste xD!!!",4000,1);
return 1;
}

//-------------------------------------------------------------------------
if(strcmp(cmdtext, "/reparar", true) == 0)
{
SetVehicleHealth(playerid,100);
GameTextForPlayer(playerid,"~r~Carro Reparado!!!",4000,1);
return 1;
}
Reply
#4

Amigo, vc tб de brincandeira nй?
Cola esse script no pastebin ou pelomenos poe entre [pawn] e [ /pawn] !
Faz certo aк e depois penso na ajuda...
Reply
#5

Oloko pensei que tinha 40 resposta numa page e faz o que o Hey Disse
Reply
#6

http://pastebin.com/y7W16U8N
Reply
#7

Vocк fez um comando com zCMD, por tanto terб que passar os comandos que existem dentro da OnPlayerCommandText para zCMD, e exclua ela!
Reply


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