Dealership vehicles create command.
#1

Hello there, I have a question. How can i create command wich will spawn Dealership car ingame?

Vehicles system:

Код HTML:
	        else if(strcmp(x_nr,"buy",true) == 0)
	        {
	            new car = 1;
	            new model = GetVehicleModel(idcar);
	            if(IsASalesVehicle(idcar))
	            {
	                if(PlayerInfo[playerid][pLevel] < 2)
			    	{
                    	SendClientMessage(playerid, COLOR_GREY, "You need to be level 2 to buy a vehicle!");
                    	return 1;
			    	}
			    	if(PlayerInfo[playerid][pPcarkey] == 9999 || PlayerInfo[playerid][pPcarkey2] == 9999 || PlayerInfo[playerid][pPcarkey3] == 9999 || PlayerInfo[playerid][pPcarkey4] == 9999 || PlayerInfo[playerid][pPcarkey5] == 9999) { }
			    	else return SendClientMessage(playerid, COLOR_GREY,"* You already own five cars!");
					if(GetPlayerMoney(playerid) >= GetVehiclePrice(idcar))
     				{
					    if(PlayerInfo[playerid][pCarLic] == 1)
					    {
							for(new h = 1; h < sizeof(CarInfo); h++)
							{
								if(CarInfo[h][cOwned] == 0)
								{
									car = h;
									h = 9999;
								}
							}
							format(string, sizeof(string),"LARP/Vehicles/%d.ini",car)
							dini_Create(string);

 						    if(PlayerInfo[playerid][pPcarkey] != 9999) { PlayerInfo[playerid][pPcarkey] = car; }
 						    else if(PlayerInfo[playerid][pPcarkey2] == 9999) { PlayerInfo[playerid][pPcarkey2] = car; }
 						    else if(PlayerInfo[playerid][pPcarkey3] == 9999) { PlayerInfo[playerid][pPcarkey3] = car; }
 						    else if(PlayerInfo[playerid][pPcarkey4] == 9999) { PlayerInfo[playerid][pPcarkey4] = car; }
 						    else if(PlayerInfo[playerid][pPcarkey5] == 9999) { PlayerInfo[playerid][pPcarkey5] = car; }
							else { PlayerInfo[playerid][pPcarkey] = car; }
                            CarInfo[car][cOwned] = 1;
							strmid(CarInfo[car][cOwner], sendername, 0, strlen(sendername), 999);
							SafeGivePlayerMoney(playerid,-GetVehiclePrice(idcar));
							if(IsModelAPlane(idcar) || IsModelAHeli(idcar))
							{
								CarInfo[car][cLocationx] = 1775.156;
								CarInfo[car][cLocationy] = -2488.442;
								CarInfo[car][cLocationz] = 13.355;
								CarInfo[car][cAngle] = 359.2072;
								SendClientMessage(playerid, COLOR_YELLOW2, "Your Aircraft has been deliveried to Los Santos Airport, you can get it there!");
								SendClientMessage(playerid, COLOR_YELLOW2, "Your vehicle is unlocked so you can pay someone to deliver it to your new spawn point!");
								SendClientMessage(playerid, COLOR_NICERED, "REMEMBER: Leaving your car in the deliver point can get your car SOLD by an administration without refund!");
								GameTextForPlayer(playerid, "~p~Congratulations~n~~w~Don't forget to pickup your car at the ~b~Los Santos Airport!", 5000, 3);
							}
							else if(IsModelABoat(idcar))
							{
							    CarInfo[car][cLocationx] = -1568.9614;
								CarInfo[car][cLocationy] = 169.0118;
								CarInfo[car][cLocationz] = -0.6016;
								CarInfo[car][cAngle] = 208.7506;
								SendClientMessage(playerid, COLOR_YELLOW2, "Your Boat has been deliveried to Santos Unity Station, you can get it there!");
								SendClientMessage(playerid, COLOR_YELLOW2, "Your vehicle is unlocked so you can pay someone to deliver it to your new spawn point!");
								SendClientMessage(playerid, COLOR_NICERED, "REMEMBER: Leaving your car in the deliver point can get your car SOLD by an administration without refund!");
								GameTextForPlayer(playerid, "~p~Congratulations~n~~w~Don't forget to pickup your car at the ~b~Santos Unity Station!", 5000, 3);
							}
							else
							{
                                CarInfo[car][cLocationx] = 1776.538;
								CarInfo[car][cLocationy] = -1905.815;
								CarInfo[car][cLocationz] = 13.212;
								CarInfo[car][cAngle] = 317.1649;
								SendClientMessage(playerid, COLOR_YELLOW2, "Your vehicle has been deliveried to Los Santos , Near The Taxi Company /findcar ID to find your car!");
								SendClientMessage(playerid, COLOR_YELLOW2, "Your vehicle is unlocked so you can pay someone to deliver it to your new spawn point!");
								SendClientMessage(playerid, COLOR_NICERED, "REMEMBER: Leaving your car in the deliver point can get your car SOLD by an administration without refund!");
								GameTextForPlayer(playerid, "~p~Congratulations~n~~w~Don't forget to pickup your car at the ~b~San Fierro Docks!", 5000, 3);
							}
							CarInfo[car][cModel] = model;
							CarInfo[car][cVirWorld] = 0;
							CarInfo[car][cPaintjob] = 999;

							CarInfo[car][cColorOne] = 0;
							CarInfo[car][cColorTwo] = 0;

							CarInfo[car][cComponent0] = 0;
							CarInfo[car][cComponent1] = 0;
							CarInfo[car][cComponent2] = 0;
							CarInfo[car][cComponent3] = 0;
							CarInfo[car][cComponent4] = 0;
							CarInfo[car][cComponent5] = 0;
							CarInfo[car][cComponent6] = 0;
							CarInfo[car][cComponent7] = 0;
							CarInfo[car][cComponent8] = 0;
							CarInfo[car][cComponent9] = 0;
							CarInfo[car][cComponent10] = 0;
							CarInfo[car][cComponent11] = 0;
							CarInfo[car][cComponent12] = 0;
							CarInfo[car][cComponent13] = 0;

							DestroyVehicle(car);
							ownedcar[car] = CreateVehicle(CarInfo[car][cModel],CarInfo[car][cLocationx],CarInfo[car][cLocationy],CarInfo[car][cLocationz],90.0,1,1,30000);
							PlayerPlayMusic(playerid);
							SendClientMessage(playerid, COLOR_GRAD2, "Congratulations on your new purchase!");
							SendClientMessage(playerid, COLOR_GRAD2, "Type /vehiclehelp to view the vehicle manual!");
							gEngine[playerid] = 0;
							engineOn[GetPlayerVehicleID(playerid)] = false;
							SendClientMessage(playerid, COLOR_GREY, "Remember to set the new Security Code of the Car!");
							new pass[24];
							format(pass, sizeof(pass),"%d%d%d",random(9),random(9),random(9));
							CarInfo[car][cCode] = strval(pass);
							OnPropUpdate(4,car);
							OnPlayerUpdateEx(playerid);
						}
						else
						{
							SendClientMessage(playerid, COLOR_WHITE, "* For security reasons, a Driving License is needed to buy a car!");
							return 1;
						}
					}
					else
					{
					    SendClientMessage(playerid, COLOR_GREY, "  You don't have enough cash with you ! ");
					    return 1;
					}
	            }
	        }
Код HTML:
// CARS
new armycar[456];
new governcar[9];
new copcar[18];
new freecar[4];
new swatcar[11];
new mobcar[14];
new fbicar[12];
new DonorCar[7];
new tacticalcar[9];
new ambulance[14];
new surenoscar[15];
new fuujocar[5];
new fdcar[114];
new rentcar[20];
new harvest[4];
new drugharvest[4];
new Triadscar[13];
new Ballascar[5];
new ownedcar[sizeof(CarInfo)];
new developercar[52];
new anarchybike[14];
new salescar[163];
new hitmencar[14];
new grovecar[10];
new rentveh[1];
new createdcar[MAX_VEHICLES];
Thats how i need to add sales vehicles ingame now:
Код HTML:
salescar[0] = AddStaticVehicleEx(541,543.0609,-1290.8246,16.8670,358.5973,1,0,30000); // SALES
Код HTML:
public IsASalesVehicle(vehicleid)
{
	for(new i = 0; i < sizeof(salescar); i++)
	{
	    if(vehicleid == salescar[i]) return 1;
	}
	return 0;
}
I wish to edit prices ingame too:
Код HTML:
public GetVehiclePrice(vehicleid)
{
	new model = GetVehicleModel(vehicleid);
	if(model == 400) return 109000;
	else if(model == 401) return 40799;
	else if(model == 402) return 75799;
	else if(model == 403) return 90000;
	else if(model == 404) return 25000;
	else if(model == 405) return 51799;
	else if(model == 406) return 200000;
	else if(model == 408) return 130000;
	else if(model == 409) return 90000;
	else if(model == 410) return 25000;
	else if(model == 411) return 150000;
	else if(model == 412) return 60000;
	else if(model == 413) return 55000;
	else if(model == 414) return 75000;
	else if(model == 415) return 456298;
	else if(model == 417) return 250000;
	else if(model == 418) return 20000;
	else if(model == 419) return 30000;
	else if(model == 420) return 50512;
	else if(model == 421) return 75000;
	else if(model == 422) return 60000;
	else if(model == 423) return 100000;
	else if(model == 424) return 85000;
	else if(model == 426) return 80000;
	else if(model == 428) return 40000;
	else if(model == 429) return 125000;
	else if(model == 434) return 150000;
	else if(model == 436) return 45000;
	else if(model == 439) return 55000;
	else if(model == 443) return 100000;
	else if(model == 444) return 175000;
	else if(model == 445) return 75000;
	else if(model == 446) return 175000;
	else if(model == 451) return 150000;
	else if(model == 452) return 175000;
	else if(model == 453) return 125000;
	else if(model == 454) return 130000;
	else if(model == 455) return 80000;
	else if(model == 456) return 70000;
	else if(model == 457) return 85000;
	else if(model == 458) return 50000;
	else if(model == 459) return 60000;
	else if(model == 460) return 215000;
	else if(model == 461) return 40000;
	else if(model == 462) return 20000;
	else if(model == 463) return 35000;
	else if(model == 466) return 70000;
	else if(model == 467) return 70000;
	else if(model == 468) return 35000;
	else if(model == 469) return 175000;
	else if(model == 471) return 15000;
	else if(model == 473) return 125000;
	else if(model == 474) return 65000;
	else if(model == 475) return 65000;
	else if(model == 477) return 100000;
	else if(model == 478) return 40000;
	else if(model == 479) return 75000;
	else if(model == 480) return 75729;
	else if(model == 481) return 5000;
	else if(model == 482) return 65000;
	else if(model == 483) return 70000;
	else if(model == 484) return 125000;
	else if(model == 485) return 30000;
	else if(model == 486) return 150000;
	else if(model == 487) return 200000;
	else if(model == 489) return 75000;
	else if(model == 491) return 60000;
	else if(model == 492) return 70000;
	else if(model == 493) return 200000;
	else if(model == 494) return 100000;
	else if(model == 495) return 90000;
	else if(model == 496) return 60000;
	else if(model == 498) return 80000;
	else if(model == 499) return 80000;
	else if(model == 500) return 70000;
	else if(model == 502) return 100000;
	else if(model == 503) return 100000;
	else if(model == 504) return 100000;
	else if(model == 505) return 75000;
	else if(model == 506) return 115000;
	else if(model == 507) return 75000;
	else if(model == 508) return 80299;
	else if(model == 509) return 2500;
	else if(model == 510) return 10000;
	else if(model == 511) return 215000;
	else if(model == 512) return 200000;
	else if(model == 513) return 220000;
	else if(model == 514) return 90000;
	else if(model == 515) return 90000;
	else if(model == 516) return 67500;
	else if(model == 517) return 70000;
	else if(model == 518) return 42598;
	else if(model == 519) return 300000;
	else if(model == 521) return 35000;
	else if(model == 522) return 75000;
	else if(model == 524) return 80000;
	else if(model == 525) return 30000;
	else if(model == 526) return 65000;
	else if(model == 527) return 65000;
	else if(model == 529) return 70000;
	else if(model == 530) return 90000;
	else if(model == 531) return 40000;
	else if(model == 532) return 200000;
	else if(model == 533) return 70000;
	else if(model == 534) return 76000;
	else if(model == 535) return 80000;
	else if(model == 536) return 75000;
	else if(model == 539) return 150000;
	else if(model == 540) return 70000;
	else if(model == 541) return 500799;
	else if(model == 542) return 80000;
	else if(model == 543) return 50000;
	else if(model == 545) return 125000;
	else if(model == 546) return 70000;
	else if(model == 547) return 70000;
	else if(model == 549) return 60000;
	else if(model == 550) return 90000;
	else if(model == 551) return 80000;
	else if(model == 552) return 30000;
	else if(model == 553) return 250000;
	else if(model == 554) return 50000;
	else if(model == 555) return 50000;
	else if(model == 556) return 200000;
	else if(model == 557) return 200000;
	else if(model == 558) return 70000;
	else if(model == 559) return 70000;
	else if(model == 560) return 115000;
	else if(model == 561) return 50000;
	else if(model == 562) return 95000;
	else if(model == 563) return 200000;
	else if(model == 565) return 90000;
	else if(model == 566) return 70000;
	else if(model == 567) return 75000;
	else if(model == 568) return 50000;
	else if(model == 571) return 85000;
	else if(model == 572) return 15000;
	else if(model == 573) return 90000;
	else if(model == 575) return 80000;
	else if(model == 576) return 65000;
	else if(model == 578) return 90000;
	else if(model == 579) return 90000;
	else if(model == 580) return 75000;
	else if(model == 581) return 30000;
	else if(model == 583) return 25000;
	else if(model == 585) return 35000;
	else if(model == 586) return 20000;
	else if(model == 587) return 90000;
	else if(model == 588) return 90000;
	else if(model == 589) return 90000;
	else if(model == 592) return 350000;
	else if(model == 593) return 225000;
	else if(model == 600) return 50000;
        else if(model == 602) return 75000;
	else if(model == 603) return 344299;
	else if(model == 609) return 85000;
	else return 0;
}
Another part of script:

Код HTML:
	else if(IsASalesVehicle(vehicleid))
	{
 		CanTurnEngine[playerid] = 9999;
        SendClientMessage(playerid, COLOR_CREAM, "You are not allowed to move Dealership car vehicles away.");
	    SetVehicleToRespawn(GetPlayerVehicleID(playerid));
	    TextDrawHideForPlayer(playerid, Textdraw53[playerid]);
	    LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
	   	format(string,sizeof(string)," %s (%d)   Owner: Dealership",vehicle, vehicleid);
		SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
		SetTimer("GateClose", 4000, 0);
		format(string,sizeof(string),"Type /v buy to buy this car for $%d",GetVehiclePrice(vehicleid));
		SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
	}
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#2

Ok i made it, but now when server restart that cars get deleted.

Код:
	if(strcmp(cmd, "/salesveh", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
	        if (PlayerInfo[playerid][pAdmin] < 1338)
			{
			    SendClientMessage(playerid, COLOR_GRAD1, " Silly Admin/Boy This Command Is only For the GameMaster");
			    return 1;
			}
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /salesveh [carid] [color1] [color2]");
				return 1;
			}
			new car;
			car = strval(tmp);
			if(car < 400 || car > 611) { SendClientMessage(playerid, COLOR_GREY, "   Vehicle Number can't be below 400 or above 611 !"); return 1; }
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /salesveh [carid] [color1] [color2]");
				return 1;
			}
			new color1;
			color1 = strval(tmp);
			if(color1 < -1 || color1 > 126) { SendClientMessage(playerid, COLOR_GREY, "   Color Number can't be below 0 or above 126 !"); return 1; }
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /salesveh [carid] [color1] [color2]");
				return 1;
			}
			new color2;
			color2 = strval(tmp);
			if(color2 < -1 || color2 > 126) { SendClientMessage(playerid, COLOR_GREY, "   Color Number can't be below 0 or above 126 !"); return 1; }
			new Float:X,Float:Y,Float:Z;
			GetPlayerPos(playerid, X,Y,Z);

			new Float:Angle;
			GetPlayerFacingAngle(playerid, Angle);

			new carid = CreateVehicle(car, X,Y,Z, Angle, color1, color2, 60000);
			salescar[carid] = carid;
			LinkVehicleToInterior(carid, GetPlayerInterior(playerid));
			SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid));
			PutPlayerInVehicle(playerid, carid, 0);
			format(string, sizeof(string), "** Vehicle %d spawned.", carid);
			SendClientMessage(playerid, COLOR_GREY, string);
			new housename[24]; GetVehicleName(carid, housename, sizeof(housename));
			new area[36]; GetPlayer2DZone(playerid, area, sizeof(area));
			format(string,sizeof(string), "[ADMIN]: %s Has Spawned a Sales %s (%d) [%d] At His Position (%s).",sendername,housename,car,carid,area);
			ABroadCast(COLOR_LIGHTRED, string, 5);
			new y, m, d;
			new h,mi,s;
			getdate(y,m,d);
			gettime(h,mi,s);
			format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s Has Spawned a Sales %s (%d) [%d] (Color 1: %d | Color 2: %d) At His Position.",d,m,y,h,mi,s,sendername,housename,car,carid,color1,color2);
			AdminLog(string);
		}
		return 1;
	}
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#3

I have tried some things now but it dosnt seem to work for me either so if you find something please let me know
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