A Little Help | REP++
#1

Hello,
I was making a Reclass Command in my gm but i am getting these Errors <.<
Quote:

C:\Users\Faqahat\LSSW\Server\gamemodes\LS-SW.pwn(3624) : warning 217: loose indentation
C:\Users\Faqahat\LSSW\Server\gamemodes\LS-SW.pwn(3624) : warning 217: loose indentation
C:\Users\Faqahat\LSSW\Server\gamemodes\LS-SW.pwn(3651) : warning 217: loose indentation
C:\Users\Faqahat\LSSW\Server\gamemodes\LS-SW.pwn(3677) : warning 217: loose indentation
C:\Users\Faqahat\LSSW\Server\gamemodes\LS-SW.pwn(369 : error 029: invalid expression, assumed zero
C:\Users\Faqahat\LSSW\Server\gamemodes\LS-SW.pwn(3699) : warning 217: loose indentation
C:\Users\Faqahat\LSSW\Server\gamemodes\LS-SW.pwn(3702) : warning 217: loose indentation
C:\Users\Faqahat\LSSW\Server\gamemodes\LS-SW.pwn(3704) : warning 217: loose indentation
C:\Users\Faqahat\LSSW\Server\gamemodes\LS-SW.pwn(3704) : error 029: invalid expression, assumed zero
C:\Users\Faqahat\LSSW\Server\gamemodes\LS-SW.pwn(3704) : error 017: undefined symbol "cmd_reclasstriads"
C:\Users\Faqahat\LSSW\Server\gamemodes\LS-SW.pwn(3704) : error 029: invalid expression, assumed zero
C:\Users\Faqahat\LSSW\Server\gamemodes\LS-SW.pwn(3704) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase


5 Errors.

And the Code is
Quote:

CMD:reclassgrove(playerid, params[])
{
if(gTeam[playerid] != TEAM_GROVE)
{
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X, Y, Z);
//Attach3DTextLabelToPlayer(Team[playerid],playerid,0,0,1.2);
SetPlayerColor(playerid, COLOR_GREEN);
GivePlayerWeapon(playerid, 5, 9999);
SetPlayerSkin(playerid, 270);
GameTextForPlayer(playerid, "~r~Reclassed to ~g~Grove ", 5000, 5);
SendClientMessage(playerid, Green1, "{FFFFFF}You Reclassed to {6EF83C}Grove{FFFFFF}'");
GivePlayerWeapon(playerid, 24, 60);
GivePlayerWeapon(playerid, 27, 50);
GivePlayerWeapon(playerid, 31, 200);
GivePlayerWeapon(playerid, 32, 300);
GivePlayerWeapon(playerid, 34, 30);
SetPlayerInterior(playerid, 9);
SetPlayerPos(playerid,2329.1472,-1013.3688,1050.2109);
}
else
{
SendClientMessage(playerid,0xFF0000FF,"[ERROR]: You Are already {6EF83C}Grove. ");
}
return 1;
}
CMD:reclassaezatec(playerid, params[])
{
if(gTeam[playerid] == TEAM_AZTECA)
{
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerColor(playerid, COLOR_LIGHTBLUE);
GivePlayerWeapon(playerid, 5, 9999);
SetPlayerSkin(playerid, 116);
GameTextForPlayer(playerid, "~r~Reclassed to ~g~Aezatec ", 5000, 5);
SendClientMessage(playerid, Green1, "{FFFFFF}You Reclassed to '{00FFEE}Azteca{FFFFFF}'");
GivePlayerWeapon(playerid, 24, 60);
GivePlayerWeapon(playerid, 27, 50);
GivePlayerWeapon(playerid, 31, 200);
GivePlayerWeapon(playerid, 32, 300);
GivePlayerWeapon(playerid, 34, 30);
SetPlayerInterior(playerid, 1);
SetPlayerPos(playerid, 232.5189,1291.0531,1082.1406);
}
else
{
SendClientMessage(playerid,0xFF0000FF,"[ERROR]: You Are already {00FFEE}Azteca ");
}
return 1;
}
CMD:reclassvagos(playerid, params[])
{
if(gTeam[playerid] == TEAM_VAGOS)
{
SetPlayerTeam( playerid, TEAM_VAGOS);
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerColor(playerid, COLOR_YELLOW);
GivePlayerWeapon(playerid, 5, 9999);
SetPlayerSkin(playerid, 109);
GameTextForPlayer(playerid, "~r~Reclassed to ~y~Vagos ", 5000, 5);
SendClientMessage(playerid, Green1, "{FFFFFF}You spawned as a '{F3FF02}Vagos{FFFFFF}'");
GivePlayerWeapon(playerid, 24, 60);
GivePlayerWeapon(playerid, 27, 50);
GivePlayerWeapon(playerid, 31, 200);
GivePlayerWeapon(playerid, 32, 300);
GivePlayerWeapon(playerid, 34, 30);
//SetPlayerPos(playerid, 2630.5891,-1082.8097,69.6190);
SetPlayerInterior(playerid, 12);
SetPlayerPos(playerid, 2332.9854,-1138.7740,1054.3047);
}
else
{
SendClientMessage(playerid,0xFF0000FF,"[ERROR]: You Are already {F3FF02}Vagos ");
}
return 1;
}
CMD:reclassballas(playerid, params[])
{
if(gTeam[playerid] == TEAM_BALLAS)
{
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerColor(playerid, COLOR_PURPLE);
GivePlayerWeapon(playerid, 5, 9999);
SetPlayerSkin(playerid, 104);
GameTextForPlayer(playerid, "~r~Reclassed to ~b~~h~~h~BALLA ", 5000, 5);
SendClientMessage(playerid, Green1, "{FFFFFF}You Reclassed to '{F300FF}Balla{FFFFFF}'");
GivePlayerWeapon(playerid, 24, 60);
GivePlayerWeapon(playerid, 27, 50);
GivePlayerWeapon(playerid, 31, 200);
GivePlayerWeapon(playerid, 32, 300);
GivePlayerWeapon(playerid, 34, 30);
// SetPlayerPos(playerid, 2166.2485,-1671.8427,15.0741);
SetPlayerInterior(playerid, 5);
SetPlayerPos(playerid, 323.4469,1131.6139,1083.882;
}
else
{
SendClientMessage(playerid,0xFF0000FF,"[ERROR]: You Are already {F300FF}Balla ");
}
return 1;
}
CMD:reclassarmy(playerid, params[])
{
if(gTeam[playerid] == TEAM_ARMY)
{
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerColor(playerid, COLOR_BROWN);
GivePlayerWeapon(playerid, 5, 9999);
SetPlayerSkin(playerid, 285);
GameTextForPlayer(playerid, "~r~Reclassed to ~b~~h~~h~Army ", 5000, 5);
SendClientMessage(playerid, Green1, "{FFFFFF}You reclassed to 'Army{FFFFFF}'");
GivePlayerWeapon(playerid, 24, 60);
GivePlayerWeapon(playerid, 27, 50);
GivePlayerWeapon(playerid, 31, 200);
GivePlayerWeapon(playerid, 32, 300);
GivePlayerWeapon(playerid, 34, 30);
SetPlayerInterior(playerid, ;
// SetPlayerPos(playerid, 1125.5177,-2039.0251,69.8800);
SetPlayerPos(playerid, 2807.6106,-1166.0449,1025.5703);
else
{
SendClientMessage(playerid,0xFF0000FF,"[ERROR]: You Are already {6EF83C}Army. ");
}
return 1;
}
CMD:reclasstriads(playerid, params[])
{
if(gTeam[playerid] == TEAM_TRIADS)
{
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerColor(playerid, RED);
GivePlayerWeapon(playerid, 5, 9999);
GameTextForPlayer(playerid, "~r~Reclassed to ~b~~h~~h~Triad ", 5000, 5);
SendClientMessage(playerid, Green1, "{FFFFFF}You spawned as a '{F81414}Triad{FFFFFF}'");
GivePlayerWeapon(playerid, 24, 60);
GivePlayerWeapon(playerid, 27, 50);
GivePlayerWeapon(playerid, 31, 200);
GivePlayerWeapon(playerid, 32, 300);
GivePlayerWeapon(playerid, 34, 30);
SetPlayerInterior(playerid, 15);
SetPlayerPos(playerid, 289.3146,1484.5355,1080.257;
}
else
{
SendClientMessage(playerid,0xFF0000FF,"[ERROR]: You Are already {6EF83C}Triad ");
}
return 1;
}
CMD:reclassdanang(playerid, params[])
{
if(gTeam[playerid] ==TEAM_DANANG )
{
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerColor(playerid, COLOR_OLIVE);
GivePlayerWeapon(playerid, 5, 9999);
SetPlayerSkin(playerid, 121);
GameTextForPlayer(playerid, "~r~Reclassed to ~b~~h~~h~danang ", 5000, 5);
SendClientMessage(playerid, Green1, "{FFFFFF}You Reclassed to '{AFE7FF}DANANG{FFFFFF}'");
GivePlayerWeapon(playerid, 24, 60);
GivePlayerWeapon(playerid, 27, 50);
GivePlayerWeapon(playerid, 31, 200);
GivePlayerWeapon(playerid, 32, 300);
SetPlayerInterior(playerid, 1);
SetPlayerPos(playerid,-2159.3628,642.4583,1057.593;
else
{
SendClientMessage(playerid,0xFF0000FF,"[ERROR]: You Are already {AFE7FF}DANAN ");
}
return 1;
}
CMD:reclassmafia(playerid, params[])
{
if(gTeam[playerid] == TEAM_MAFIA)
{
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerColor(playerid, COLOR_MAROON);
GivePlayerWeapon(playerid, 5, 9999);
SetPlayerSkin(playerid, 126);
GameTextForPlayer(playerid, "~r~Reclassed to ~b~~h~~h~Mafia ", 5000, 5);
SendClientMessage(playerid, Green1, "{FFFFFF}You reclassed to'{A90202}MAFIA{FFFFFF}'");
GivePlayerWeapon(playerid, 24, 60);
GivePlayerWeapon(playerid, 27, 50);
GivePlayerWeapon(playerid, 31, 200);
GivePlayerWeapon(playerid, 32, 300);
GivePlayerWeapon(playerid, 34, 30);
SetPlayerInterior(playerid, 7);
// SetPlayerPos(playerid, 691.2147,-1275.9911,13.5605);
SetPlayerPos(playerid, 248.2913,1037.4937,1084.7332);
}
{
SendClientMessage(playerid,0xFF0000FF,"[ERROR]: You Are already {A90202}MAFIA. ");
}
return 1;
}
CMD:reclasspolice(playerid, params[])
{
if(gTeam[playerid] == TEAM_POLICE)
{
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerColor(playerid, COLOR_BLUE);
GivePlayerWeapon(playerid, 5, 9999);
SetPlayerSkin(playerid, 282);
GameTextForPlayer(playerid, "~r~Reclassed to ~b~~h~~h~Police ", 5000, 5);
SendClientMessage(playerid, Green1, "{FFFFFF}You Reclassed to '{F300FF}Police{FFFFFF}'")
GivePlayerWeapon(playerid, 24, 60);
GivePlayerWeapon(playerid, 27, 50);
GivePlayerWeapon(playerid, 31, 200);
GivePlayerWeapon(playerid, 32, 300);
GivePlayerWeapon(playerid, 34, 30);
// SetPlayerPos(playerid, 1553.6409,-1675.5615,16.1953);
SetPlayerInterior(playerid, 6);
SetPlayerPos(playerid, 256.5771,67.6899,1003.6406);
}
else
{
SendClientMessage(playerid,0xFF0000FF,"[ERROR]: You Are already {F300FF}Police ");
}
return 1;
}

Help please ill rep+ ^^
Reply
#2

HELP ?
Reply
#3

Hi,

take a look at this.
Reply
#4

O_o Not clear yet :/
Reply
#5

Quote:
Originally Posted by Mr.Faqahat
Посмотреть сообщение
O_o Not clear yet :/
WHAT'S not clear?
Reply
#6

Quote:
Originally Posted by arbit
Посмотреть сообщение
WHAT'S not clear?
Nothing is clear im a nab can you please fix it up for me ?
Reply
#7

Quote:
Originally Posted by Mr.Faqahat
Посмотреть сообщение
Nothing is clear im a nab
have you even attempted to read the bit?

Quote:

can you please fix it up for me ?

no.
Reply
#8

Try This
pawn Код:
CMD:reclassgrove(playerid, params[])
{
    if(gTeam[playerid] != TEAM_GROVE)
    {
    new Float:X, Float:Y, Float:Z;
    GetPlayerPos(playerid, X, Y, Z);
    //Attach3DTextLabelToPlayer(Team[playerid],playerid,0,0,1.2);
    SetPlayerColor(playerid, COLOR_GREEN);
    GivePlayerWeapon(playerid, 5, 9999);
    SetPlayerSkin(playerid, 270);
    GameTextForPlayer(playerid, "~r~Reclassed to ~g~Grove ", 5000, 5);
    SendClientMessage(playerid, Green1, "{FFFFFF}You Reclassed to {6EF83C}Grove{FFFFFF}'");
    GivePlayerWeapon(playerid, 24, 60);
    GivePlayerWeapon(playerid, 27, 50);
    GivePlayerWeapon(playerid, 31, 200);
    GivePlayerWeapon(playerid, 32, 300);
    GivePlayerWeapon(playerid, 34, 30);
    SetPlayerInterior(playerid, 9);
    SetPlayerPos(playerid,2329.1472,-1013.3688,1050.2109);
    }
    else
    {
    SendClientMessage(playerid,0xFF0000FF,"[ERROR]: You Are already {A90202}MAFIA. ");
    }
    return 1;
}

CMD:reclassaezatec(playerid, params[])
{
    if(gTeam[playerid] == TEAM_AZTECA)
    {
    new Float:X, Float:Y, Float:Z;
    GetPlayerPos(playerid, X, Y, Z);
    SetPlayerColor(playerid, COLOR_LIGHTBLUE);
    GivePlayerWeapon(playerid, 5, 9999);
    SetPlayerSkin(playerid, 116);
    GameTextForPlayer(playerid, "~r~Reclassed to ~g~Aezatec ", 5000, 5);
    SendClientMessage(playerid, Green1, "{FFFFFF}You Reclassed to '{00FFEE}Azteca{FFFFFF}'");
    GivePlayerWeapon(playerid, 24, 60);
    GivePlayerWeapon(playerid, 27, 50);
    GivePlayerWeapon(playerid, 31, 200);
    GivePlayerWeapon(playerid, 32, 300);
    GivePlayerWeapon(playerid, 34, 30);
    SetPlayerInterior(playerid, 1);
    SetPlayerPos(playerid, 232.5189,1291.0531,1082.1406);
    }
    else
    {
    SendClientMessage(playerid,0xFF0000FF,"[ERROR]: You Are already {A90202}MAFIA. ");
    }
    return 1;
}
CMD:reclassvagos(playerid, params[])
{
    if(gTeam[playerid] == TEAM_VAGOS)
    {
    SetPlayerTeam( playerid, TEAM_VAGOS);
    new Float:X, Float:Y, Float:Z;
    GetPlayerPos(playerid, X, Y, Z);
    SetPlayerColor(playerid, COLOR_YELLOW);
    GivePlayerWeapon(playerid, 5, 9999);
    SetPlayerSkin(playerid, 109);
    GameTextForPlayer(playerid, "~r~Reclassed to ~y~Vagos ", 5000, 5);
    SendClientMessage(playerid, Green1, "{FFFFFF}You spawned as a '{F3FF02}Vagos{FFFFFF}'");
    GivePlayerWeapon(playerid, 24, 60);
    GivePlayerWeapon(playerid, 27, 50);
    GivePlayerWeapon(playerid, 31, 200);
    GivePlayerWeapon(playerid, 32, 300);
    GivePlayerWeapon(playerid, 34, 30);
    //SetPlayerPos(playerid, 2630.5891,-1082.8097,69.6190);
    SetPlayerInterior(playerid, 12);
    SetPlayerPos(playerid, 2332.9854,-1138.7740,1054.3047);
    }
    else
    {
    SendClientMessage(playerid,0xFF0000FF,"[ERROR]: You Are already {A90202}MAFIA. ");
    }
    return 1;
}
CMD:reclassballas(playerid, params[])
{
    if(gTeam[playerid] == TEAM_BALLAS)
    {
    new Float:X, Float:Y, Float:Z;
    GetPlayerPos(playerid, X, Y, Z);
    SetPlayerColor(playerid, COLOR_PURPLE);
    GivePlayerWeapon(playerid, 5, 9999);
    SetPlayerSkin(playerid, 104);
    GameTextForPlayer(playerid, "~r~Reclassed to ~b~~h~~h~BALLA ", 5000, 5);
    SendClientMessage(playerid, Green1, "{FFFFFF}You Reclassed to '{F300FF}Balla{FFFFFF}'");
    GivePlayerWeapon(playerid, 24, 60);
    GivePlayerWeapon(playerid, 27, 50);
    GivePlayerWeapon(playerid, 31, 200);
    GivePlayerWeapon(playerid, 32, 300);
    GivePlayerWeapon(playerid, 34, 30);
    //  SetPlayerPos(playerid, 2166.2485,-1671.8427,15.0741);
    SetPlayerInterior(playerid, 5);
    SetPlayerPos(playerid, 323.4469,1131.6139,1083.882;
    }
    else
    {
    SendClientMessage(playerid,0xFF0000FF,"[ERROR]: You Are already {A90202}MAFIA. ");
    }
    return 1;
}
CMD:reclassarmy(playerid, params[])
{
    if(gTeam[playerid] == TEAM_ARMY)
    {
    new Float:X, Float:Y, Float:Z;
    GetPlayerPos(playerid, X, Y, Z);
    SetPlayerColor(playerid, COLOR_BROWN);
    GivePlayerWeapon(playerid, 5, 9999);
    SetPlayerSkin(playerid, 285);
    GameTextForPlayer(playerid, "~r~Reclassed to ~b~~h~~h~Army ", 5000, 5);
    SendClientMessage(playerid, Green1, "{FFFFFF}You reclassed to 'Army{FFFFFF}'");
    GivePlayerWeapon(playerid, 24, 60);
    GivePlayerWeapon(playerid, 27, 50);
    GivePlayerWeapon(playerid, 31, 200);
    GivePlayerWeapon(playerid, 32, 300);
    GivePlayerWeapon(playerid, 34, 30);
    SetPlayerInterior(playerid, ;
    //  SetPlayerPos(playerid, 1125.5177,-2039.0251,69.8800);
    SetPlayerPos(playerid, 2807.6106,-1166.0449,1025.5703);
    }
    else
    {
    SendClientMessage(playerid,0xFF0000FF,"[ERROR]: You Are already {A90202}MAFIA. ");
    }
    return 1;
}
CMD:reclasstriads(playerid, params[])
{
    if(gTeam[playerid] == TEAM_TRIADS)
    {
    new Float:X, Float:Y, Float:Z;
    GetPlayerPos(playerid, X, Y, Z);
    SetPlayerColor(playerid, RED);
    GivePlayerWeapon(playerid, 5, 9999);
    GameTextForPlayer(playerid, "~r~Reclassed to ~b~~h~~h~Triad ", 5000, 5);
    SendClientMessage(playerid, Green1, "{FFFFFF}You spawned as a '{F81414}Triad{FFFFFF}'");
    GivePlayerWeapon(playerid, 24, 60);
    GivePlayerWeapon(playerid, 27, 50);
    GivePlayerWeapon(playerid, 31, 200);
    GivePlayerWeapon(playerid, 32, 300);
    GivePlayerWeapon(playerid, 34, 30);
    SetPlayerInterior(playerid, 15);
    SetPlayerPos(playerid, 289.3146,1484.5355,1080.257;
    }
    else
    {
    SendClientMessage(playerid,0xFF0000FF,"[ERROR]: You Are already {A90202}MAFIA. ");
    }
    return 1;
}
CMD:reclassdanang(playerid, params[])
{
    if(gTeam[playerid] ==TEAM_DANANG )
    {
    new Float:X, Float:Y, Float:Z;
    GetPlayerPos(playerid, X, Y, Z);
    SetPlayerColor(playerid, COLOR_OLIVE);
    GivePlayerWeapon(playerid, 5, 9999);
    SetPlayerSkin(playerid, 121);
    GameTextForPlayer(playerid, "~r~Reclassed to ~b~~h~~h~danang ", 5000, 5);
    SendClientMessage(playerid, Green1, "{FFFFFF}You Reclassed to '{AFE7FF}DANANG{FFFFFF}'");
    GivePlayerWeapon(playerid, 24, 60);
    GivePlayerWeapon(playerid, 27, 50);
    GivePlayerWeapon(playerid, 31, 200);
    GivePlayerWeapon(playerid, 32, 300);
    SetPlayerInterior(playerid, 1);
    SetPlayerPos(playerid,-2159.3628,642.4583,1057.593;
    }
    else
    {
    SendClientMessage(playerid,0xFF0000FF,"[ERROR]: You Are already {A90202}MAFIA. ");
    }
    return 1;
}
CMD:reclassmafia(playerid, params[])
{
    if(gTeam[playerid] == TEAM_MAFIA)
    {
    new Float:X, Float:Y, Float:Z;
    GetPlayerPos(playerid, X, Y, Z);
    SetPlayerColor(playerid, COLOR_MAROON);
    GivePlayerWeapon(playerid, 5, 9999);
    SetPlayerSkin(playerid, 126);
    GameTextForPlayer(playerid, "~r~Reclassed to ~b~~h~~h~Mafia ", 5000, 5);
    SendClientMessage(playerid, Green1, "{FFFFFF}You reclassed to'{A90202}MAFIA{FFFFFF}'");
    GivePlayerWeapon(playerid, 24, 60);
    GivePlayerWeapon(playerid, 27, 50);
    GivePlayerWeapon(playerid, 31, 200);
    GivePlayerWeapon(playerid, 32, 300);
    GivePlayerWeapon(playerid, 34, 30);
    SetPlayerInterior(playerid, 7);
    //  SetPlayerPos(playerid, 691.2147,-1275.9911,13.5605);
    SetPlayerPos(playerid, 248.2913,1037.4937,1084.7332);
    }
    else
    {
    SendClientMessage(playerid,0xFF0000FF,"[ERROR]: You Are already {A90202}MAFIA. ");
    }
    return 1;
}
CMD:reclasspolice(playerid, params[])
{
    if(gTeam[playerid] == TEAM_POLICE)
    {
    new Float:X, Float:Y, Float:Z;
    GetPlayerPos(playerid, X, Y, Z);
    SetPlayerColor(playerid, COLOR_BLUE);
    GivePlayerWeapon(playerid, 5, 9999);
    SetPlayerSkin(playerid, 282);
    GameTextForPlayer(playerid, "~r~Reclassed to ~b~~h~~h~Police ", 5000, 5);
    SendClientMessage(playerid, Green1, "{FFFFFF}You Reclassed to '{F300FF}Police{FFFFFF}'")
    GivePlayerWeapon(playerid, 24, 60);
    GivePlayerWeapon(playerid, 27, 50);
    GivePlayerWeapon(playerid, 31, 200);
    GivePlayerWeapon(playerid, 32, 300);
    GivePlayerWeapon(playerid, 34, 30);
    //  SetPlayerPos(playerid, 1553.6409,-1675.5615,16.1953);
    SetPlayerInterior(playerid, 6);
    SetPlayerPos(playerid, 256.5771,67.6899,1003.6406);
    }
    else
    {
    SendClientMessage(playerid,0xFF0000FF,"[ERROR]: You Are already {F300FF}Police ");
    }
    return 1;
}
Reply
#9

pawn Код:
CMD:reclassgrove(playerid, params[])
{
    if(gTeam[playerid] != TEAM_GROVE)
    {
    new Float:X, Float:Y, Float:Z;
    GetPlayerPos(playerid, X, Y, Z);
    Attach3DTextLabelToPlayer(Team[playerid],playerid,0,0,1.2);
    SetPlayerColor(playerid, COLOR_GREEN);
    GivePlayerWeapon(playerid, 5, 9999);
    SetPlayerSkin(playerid, 270);
    GameTextForPlayer(playerid, "~r~Reclassed to ~g~Grove ", 5000, 5);
    SendClientMessage(playerid, Green1, "{FFFFFF}You Reclassed to {6EF83C}Grove{FFFFFF}'");
    GivePlayerWeapon(playerid, 24, 60);
    GivePlayerWeapon(playerid, 27, 50);
    GivePlayerWeapon(playerid, 31, 200);
    GivePlayerWeapon(playerid, 32, 300);
    GivePlayerWeapon(playerid, 34, 30);
    SetPlayerInterior(playerid, 9);
    SetPlayerPos(playerid,2329.1472,-1013.3688,1050.2109);
    }
    else
    {
    SendClientMessage(playerid,0xFF0000FF,"[ERROR]: You Are already {6EF83C}Grove. ");
    }
      return 1;
    }
    CMD:reclassaezatec(playerid, params[])
    {
    if(gTeam[playerid] == TEAM_AZTECA)
    {
    new Float:X, Float:Y, Float:Z;
    GetPlayerPos(playerid, X, Y, Z);
    SetPlayerColor(playerid, COLOR_LIGHTBLUE);
    GivePlayerWeapon(playerid, 5, 9999);
    SetPlayerSkin(playerid, 116);
    GameTextForPlayer(playerid, "~r~Reclassed to ~g~Aezatec ", 5000, 5);
    SendClientMessage(playerid, Green1, "{FFFFFF}You Reclassed to '{00FFEE}Azteca{FFFFFF}'");
    GivePlayerWeapon(playerid, 24, 60);
    GivePlayerWeapon(playerid, 27, 50);
    GivePlayerWeapon(playerid, 31, 200);
    GivePlayerWeapon(playerid, 32, 300);
    GivePlayerWeapon(playerid, 34, 30);
    SetPlayerInterior(playerid, 1);
   SetPlayerPos(playerid, 232.5189,1291.0531,1082.1406);
    }
    else
    {
    SendClientMessage(playerid,0xFF0000FF,"[ERROR]: You Are already {00FFEE}Azteca ");
    }
      return 1;
    }
    CMD:reclassvagos(playerid, params[])
    {
    if(gTeam[playerid] == TEAM_VAGOS)
    {
    SetPlayerTeam( playerid, TEAM_VAGOS);
    new Float:X, Float:Y, Float:Z;
    GetPlayerPos(playerid, X, Y, Z);
    SetPlayerColor(playerid, COLOR_YELLOW);
    GivePlayerWeapon(playerid, 5, 9999);
    SetPlayerSkin(playerid, 109);
    GameTextForPlayer(playerid, "~r~Reclassed to ~y~Vagos ", 5000, 5);
    SendClientMessage(playerid, Green1, "{FFFFFF}You spawned as a '{F3FF02}Vagos{FFFFFF}'");
    GivePlayerWeapon(playerid, 24, 60);
    GivePlayerWeapon(playerid, 27, 50);
    GivePlayerWeapon(playerid, 31, 200);
    GivePlayerWeapon(playerid, 32, 300);
    GivePlayerWeapon(playerid, 34, 30);
    SetPlayerPos(playerid, 2630.5891,-1082.8097,69.6190);
    SetPlayerInterior(playerid, 12);
    SetPlayerPos(playerid, 2332.9854,-1138.7740,1054.3047);
    }
    else
    {
    SendClientMessage(playerid,0xFF0000FF,"[ERROR]: You Are already {F3FF02}Vagos ");
    }
      return 1;
    }
    CMD:reclassballas(playerid, params[])
    {
    if(gTeam[playerid] == TEAM_BALLAS)
    {
    new Float:X, Float:Y, Float:Z;
    GetPlayerPos(playerid, X, Y, Z);
    SetPlayerColor(playerid, COLOR_PURPLE);
    GivePlayerWeapon(playerid, 5, 9999);
    SetPlayerSkin(playerid, 104);
    GameTextForPlayer(playerid, "~r~Reclassed to ~b~~h~~h~BALLA ", 5000, 5);
    SendClientMessage(playerid, Green1, "{FFFFFF}You Reclassed to '{F300FF}Balla{FFFFFF}'");
    GivePlayerWeapon(playerid, 24, 60);
    GivePlayerWeapon(playerid, 27, 50);
    GivePlayerWeapon(playerid, 31, 200);
    GivePlayerWeapon(playerid, 32, 300);
    GivePlayerWeapon(playerid, 34, 30);
    SetPlayerPos(playerid, 2166.2485,-1671.8427,15.0741);
    SetPlayerInterior(playerid, 5);
    SetPlayerPos(playerid, 323.4469,1131.6139,1083.882;
    }
    else
    {
    SendClientMessage(playerid,0xFF0000FF,"[ERROR]: You Are already {F300FF}Balla ");
    }
      return 1;
    }
    CMD:reclassarmy(playerid, params[])
    {
    if(gTeam[playerid] == TEAM_ARMY)
    {
    new Float:X, Float:Y, Float:Z;
    GetPlayerPos(playerid, X, Y, Z);
    SetPlayerColor(playerid, COLOR_BROWN);
    GivePlayerWeapon(playerid, 5, 9999);
    SetPlayerSkin(playerid, 285);
    GameTextForPlayer(playerid, "~r~Reclassed to ~b~~h~~h~Army ", 5000, 5);
    SendClientMessage(playerid, Green1, "{FFFFFF}You reclassed to 'Army{FFFFFF}'");
    GivePlayerWeapon(playerid, 24, 60);
    GivePlayerWeapon(playerid, 27, 50);
    GivePlayerWeapon(playerid, 31, 200);
    GivePlayerWeapon(playerid, 32, 300);
    GivePlayerWeapon(playerid, 34, 30);
    SetPlayerInterior(playerid, ;
    SetPlayerPos(playerid, 1125.5177,-2039.0251,69.8800);
    SetPlayerPos(playerid, 2807.6106,-1166.0449,1025.5703);
    else
    {
    SendClientMessage(playerid,0xFF0000FF,"[ERROR]: You Are already {6EF83C}Army. ");
    }
      return 1;
    }
    CMD:reclasstriads(playerid, params[])
    {
    if(gTeam[playerid] == TEAM_TRIADS)
    {
    new Float:X, Float:Y, Float:Z;
    GetPlayerPos(playerid, X, Y, Z);
    SetPlayerColor(playerid, RED);
    GivePlayerWeapon(playerid, 5, 9999);
    GameTextForPlayer(playerid, "~r~Reclassed to ~b~~h~~h~Triad ", 5000, 5);
    SendClientMessage(playerid, Green1, "{FFFFFF}You spawned as a '{F81414}Triad{FFFFFF}'");
    GivePlayerWeapon(playerid, 24, 60);
    GivePlayerWeapon(playerid, 27, 50);
    GivePlayerWeapon(playerid, 31, 200);
    GivePlayerWeapon(playerid, 32, 300);
    GivePlayerWeapon(playerid, 34, 30);
    SetPlayerInterior(playerid, 15);
    SetPlayerPos(playerid, 289.3146,1484.5355,1080.257;
    }
    else
    {
    SendClientMessage(playerid,0xFF0000FF,"[ERROR]: You Are already {6EF83C}Triad ");
    }
      return 1;
    }
    CMD:reclassdanang(playerid, params[])
    {
    if(gTeam[playerid] ==TEAM_DANANG )
    {
    new Float:X, Float:Y, Float:Z;
    GetPlayerPos(playerid, X, Y, Z);
    SetPlayerColor(playerid, COLOR_OLIVE);
    GivePlayerWeapon(playerid, 5, 9999);
    SetPlayerSkin(playerid, 121);
    GameTextForPlayer(playerid, "~r~Reclassed to ~b~~h~~h~danang ", 5000, 5);
    SendClientMessage(playerid, Green1, "{FFFFFF}You Reclassed to '{AFE7FF}DANANG{FFFFFF}'");
    GivePlayerWeapon(playerid, 24, 60);
    GivePlayerWeapon(playerid, 27, 50);
    GivePlayerWeapon(playerid, 31, 200);
    GivePlayerWeapon(playerid, 32, 300);
    SetPlayerInterior(playerid, 1);
    SetPlayerPos(playerid,-2159.3628,642.4583,1057.593;
    else
    {
    SendClientMessage(playerid,0xFF0000FF,"[ERROR]: You Are already {AFE7FF}DANAN ");
    }
      return 1;
    }
    CMD:reclassmafia(playerid, params[])
    {
    if(gTeam[playerid] == TEAM_MAFIA)
    {
    new Float:X, Float:Y, Float:Z;
    GetPlayerPos(playerid, X, Y, Z);
    SetPlayerColor(playerid, COLOR_MAROON);
    GivePlayerWeapon(playerid, 5, 9999);
    SetPlayerSkin(playerid, 126);
    GameTextForPlayer(playerid, "~r~Reclassed to ~b~~h~~h~Mafia ", 5000, 5);
    SendClientMessage(playerid, Green1, "{FFFFFF}You reclassed to'{A90202}MAFIA{FFFFFF}'");
    GivePlayerWeapon(playerid, 24, 60);
    GivePlayerWeapon(playerid, 27, 50);
    GivePlayerWeapon(playerid, 31, 200);
    GivePlayerWeapon(playerid, 32, 300);
    GivePlayerWeapon(playerid, 34, 30);
    SetPlayerInterior(playerid, 7);
    SetPlayerPos(playerid, 691.2147,-1275.9911,13.5605);
    SetPlayerPos(playerid, 248.2913,1037.4937,1084.7332);
    }
    {
    SendClientMessage(playerid,0xFF0000FF,"[ERROR]: You Are already {A90202}MAFIA. ");
    }
    return 1;
    }
    CMD:reclasspolice(playerid, params[])
    {
    if(gTeam[playerid] == TEAM_POLICE)
    {
    new Float:X, Float:Y, Float:Z;
    GetPlayerPos(playerid, X, Y, Z);
    SetPlayerColor(playerid, COLOR_BLUE);
    GivePlayerWeapon(playerid, 5, 9999);
    SetPlayerSkin(playerid, 282);
    GameTextForPlayer(playerid, "~r~Reclassed to ~b~~h~~h~Police ", 5000, 5);
    SendClientMessage(playerid, Green1, "{FFFFFF}You Reclassed to '{F300FF}Police{FFFFFF}'")
    GivePlayerWeapon(playerid, 24, 60);
    GivePlayerWeapon(playerid, 27, 50);
    GivePlayerWeapon(playerid, 31, 200);
    GivePlayerWeapon(playerid, 32, 300);
    GivePlayerWeapon(playerid, 34, 30);
    SetPlayerPos(playerid, 1553.6409,-1675.5615,16.1953);
    SetPlayerInterior(playerid, 6);
    SetPlayerPos(playerid, 256.5771,67.6899,1003.6406);
    }
    else
    {
    SendClientMessage(playerid,0xFF0000FF,"[ERROR]: You Are already {F300FF}Police ");
    }
      return 1;
    }
    return 0;
}
Edit: Lol, realised someone got here first. But try it out anyway
Reply
#10

I Reped you both Thanks Guys
Quote:
Originally Posted by arbit
Посмотреть сообщение
have you even attempted to read the bit?


no.
Okay..
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)