06.01.2013, 20:07
Hello. I have this:
All the vehicles saved in the actual gamemode work, but the ones that are created when bought from a dealership or spawned work with the "ManualVehicleEngineAndLights();" function except when I type "/engine" it says the engine has been turned off, so gotta type /engine twice to turn it off and back on to be able to drive the vehicles.
Here's my /engine code.
I thought the "ManualVehicleEngineAndLights();" function disables the vehicles engines using "SetVehicleParamsEx"...
If anyone could help me with this I'll rep them because I have been stuck on this for a week now.
pawn Код:
public OnGameModeInit()
{
ManualVehicleEngineAndLights();
for(new i=0; i<MAX_VEHICLES; i++)
{
Fuel[i] = 100;
SetVehicleToRespawn(i);
SetVehicleParamsEx(i, 0, 0, 0, 0, 0, 0, 0);
}
}
Here's my /engine code.
pawn Код:
CMD:engine(playerid, params[])
{
new engine, lights, alarm, doors, bonnet, boot, objective, vehicleid, string[128];
vehicleid = GetPlayerVehicleID(playerid);
if(!IsPlayerLoggedIn(playerid))
{
SendClientMessage(playerid, COLOR_LIGHTRED, "Error{FFFFFF}: You need to login first before using any command.");
return 1;
}
if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER)
{
SendClientMessage(playerid, COLOR_LIGHTRED, "Error{FFFFFF}: You are not driving a vehicle.");
return 1;
}
if(IsAPushBike(vehicleid))
{
SendClientMessage(playerid, COLOR_LIGHTRED, "Error{FFFFFF}: Bicycles have no engine.");
return 1;
}
if(IsANormalCar(vehicleid))
{
SendClientMessage(playerid, COLOR_LIGHTRED, "Error{FFFFFF}: You don't have the keys for this vehicle.");
return 1;
}
GetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective);
if(engine == 0)
{
TextDrawShowForPlayer(playerid, EngineTD[playerid]);
Enginez[playerid] = SetTimerEx("EngineTimer", 15000, false, "i", playerid);
}
else
{
SetVehicleParamsEx(vehicleid, 0, 0, 0, 0, bonnet, boot, 0);
if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pVeh])
{SetVehicleParamsEx(vehicleid, 0, 0, alarm, PlayerInfo[playerid][vLocked], bonnet, boot, 0);}
if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pVVeh])
{SetVehicleParamsEx(vehicleid, 0, 0, alarm, PlayerInfo[playerid][vVLocked], bonnet, boot, 0);}
format(string, sizeof(string), "* %s turns the vehicle engine off.", RPN(playerid));
SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE);
}
return 1;
}
If anyone could help me with this I'll rep them because I have been stuck on this for a week now.