26.12.2012, 14:08
This is my FIRST OWN filterscript.It is perfect for DM servers,you can edit it or add for minigame.At time i will Update it to make it cooler and more useful
Version V.1 Newest
Version V.1 Newest
pawn Код:
#include <a_samp>
#define DIALOG_WEAPON 4567
main()
{
print("\n----------------------------------");
print(" Weapon giver by Kittylol");
print("----------------------------------\n");
}
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Weapon giver by Kittylol");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if(!strcmp(cmdtext, "/weapon", true))
{
ShowPlayerDialog(playerid, DIALOG_WEAPON, DIALOG_STYLE_LIST, "[-----Weapon Spawner-----]", "Knife\nBat\nChainsaw\nPistol\nDeagle\nShotgun\nMicroUzi\nMinigun\nRocketLauncher\nThermal******s", "Take", "Close");
return 1;
}
return 0;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
switch(dialogid)
{
case DIALOG_WEAPON:
{
switch(listitem)
{
case 0: return GivePlayerWeapon(playerid, 4, 9999);
case 1: return GivePlayerWeapon(playerid, 5, 9999);
case 2: return GivePlayerWeapon(playerid, 9, 9999);
case 3: return GivePlayerWeapon(playerid, 22, 9999);
case 4: return GivePlayerWeapon(playerid, 24, 9999);
case 5: return GivePlayerWeapon(playerid, 25, 9999);
case 6: return GivePlayerWeapon(playerid, 28, 9999);
case 7: return GivePlayerWeapon(playerid, 38, 9999);
case 8: return GivePlayerWeapon(playerid, 36, 9999);
case 9: return GivePlayerWeapon(playerid, 45, 9999);
}
}
}
return 1;
}