Random spawn help. (Need help)
#1

When i try to compile it, it says "Pawn compiler library stopped working"

I'd like to find out what's the error right there please.

Код:
public SetPlayerRandomSpawn
{
   if (iSpawnSet[playerid] == 1)
   {
      new rand = random(sizeof(gMinPlayerSpawns));
      SetPlayerPos(playerid, gMinPlayerSpawns[rand][0], gMinPlayerSpawns[rand][1], gMinPlayerSpawns[rand][2]);
      SetPlayerFacingAngle(playerid, 270.0);
      }
    else if (iSpawnSet[playerid] == 0)
    {
		new rand = random(sizeof(gRandomPlayerSpawns));
		SetPlayerPos(playerid, gRandomPlayerSpawns[rand][0], gRandomPlayerSpawns[rand][1], gRandomPlayerSpawns[rand][2]); // Warp the player
	}
	return 1;
}
Код:
//Minigun Random Spawns
new Float:gRandomPlayerSpawns[3][3] = {
{2205.6477,1607.9291,999.9702},
{2205.6162,1580.5106,999.9789},
{2171.5139,1618.7930,999.9766};

new Float:gMinPlayerSpawns[3][3] = {
{2205.6477,1607.9291,999.9702},
{2205.6162,1580.5106,999.9789},
{2171.5139,1618.7930,999.9766};
Help needed, reply please.
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#2

Bump
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#3

pawn Код:
//Minigun Random Spawns
new Float:gRandomPlayerSpawns[3][3] = {
{2205.6477,1607.9291,999.9702},
{2205.6162,1580.5106,999.9789},
{2171.5139,1618.7930,999.9766}
};

new Float:gMinPlayerSpawns[3][3] = {
{2205.6477,1607.9291,999.9702},
{2205.6162,1580.5106,999.9789},
{2171.5139,1618.7930,999.9766}
};
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#4

Fixed up that, still pawn compiler crashes /:.
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