[AJUDA] Erros.
#1

Bom estou criando organizaзхes mais estou tendo problemas.

com estб variбvel:

pawn Код:
new PlayerInfo[MAX_PLAYERS][Info];
erro:

pawn Код:
C:\Documents and Settings\Usuario\Desktop\Nova pasta\gamemodes\Gm.pwn(16) : error 017: undefined symbol "Info"
C:\Documents and Settings\Usuario\Desktop\Nova pasta\gamemodes\Gm.pwn(16) : error 009: invalid array size (negative, zero or out of bounds)
Pawn compiler 3.2.3664          Copyright (c) 1997-2006, ITB CompuPhase


2 Errors.
se precisar do comando:

pawn Код:
if(strcmp(cmd, "/convidar", true) == 0)
    {
    tmp = strtok(cmdtext, idx);
    new PlayerB;
    if(!strlen(tmp)) return SendClientMessage(playerid,-1, "Uso correto: /convidar [id]");
    PlayerB = strval(tmp);
    if(!IsPlayerConnected(PlayerB)) return SendClientMessage(playerid,-1, "Este jogador nгo estб conectado");
    if(PlayerInfo[playerid][lspd] >= 6)
    {
    PlayerInfo[PlayerB][lspd] = 1;
    SendClientMessage(PlayerB,-1, "Vocк foi convidado a LSPD.");
    SetPlayerColor(PlayerB,-1);
    return 1;
}
    else if(PlayerInfo[playerid][lvpd] >= 6)
    {
    PlayerInfo[PlayerB][lvpd] = 1;
    SendClientMessage(PlayerB, -1, "Vocк foi convidado a LVPD");
    SetPlayerColor(PlayerB, -1);
    return 1;
}
    return 1;
}
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#2

o enum concerteza estб abaixo da new , coloque o acima .

pawn Код:
new
enum
//troque para

enum
new

eu acho que e isso tente ae.
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#3

Nгo deu certo amigo.
o enum estava acima inverti e nгo deu certo.
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#4

o nome do enum estб exatamente assim: Info, com o I maнsculo?
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#5

letra minuscula.

"enum info"

pawn Код:
//includes
#include <a_samp>

//defines
#define COLOR_ROXO 0x6B6BB6FF

//variaveis.

new PlayerInfo[MAX_PLAYERS][Info];

//enuns
enum info
{
lspd,
lvpd,
};




public OnGameModeInit()
{
    SetGameModeText("Role Play 1.0");
    return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
    return 1;
}

public OnPlayerConnect(playerid)
{
    new string[64], Nome[MAX_PLAYER_NAME];
    GetPlayerName(playerid,Nome,MAX_PLAYER_NAME);
    format(string, sizeof string, "<!> %s Entrou do servidor!", Nome);
    SendClientMessage(playerid,-1, "<!> Este servidor estб em construзгo");
    SendClientMessageToAll(-1,string);
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    new string[64], Nome[MAX_PLAYER_NAME];
    GetPlayerName(playerid,Nome,MAX_PLAYER_NAME);
    format(string, sizeof string, "<!> %s Saiu do servidor!", Nome);
    SendClientMessageToAll(-1,string);
    return 1;
}

public OnPlayerSpawn(playerid)
{
    return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    return 1;
}

public OnVehicleSpawn(vehicleid)
{
    return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
    return 1;
}

public OnPlayerText(playerid, text[])
{
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    new cmd[128], tmp[128], idx;
    cmd = strtok(cmdtext,idx);
   
    if(strcmp(cmd, "/convidar", true) == 0)
    {
    tmp = strtok(cmdtext, idx);
    new PlayerB;
    if(!strlen(tmp)) return SendClientMessage(playerid,-1, "Uso correto: /convidar [id]");
    PlayerB = strval(tmp);
    if(!IsPlayerConnected(PlayerB)) return SendClientMessage(playerid,-1, "Este jogador nгo estб conectado");
    if(PlayerInfo[playerid][lspd] >= 6)
    {
    PlayerInfo[PlayerB][lspd] = 1;
    SendClientMessage(PlayerB,-1, "<!> Vocк foi convidado a LSPD.");
    SetPlayerColor(PlayerB,-1);
    return 1;
}
    else if(PlayerInfo[playerid][lvpd] >= 6)
    {
    PlayerInfo[PlayerB][lvpd] = 1;
    SendClientMessage(PlayerB, -1, "<!> Vocк foi convidado a LVPD");
    SetPlayerColor(PlayerB, -1);
    return 1;
}
    return 1;
}

//=================================
    if(strcmp(cmdtext, "/eu", true) == 0)
    {
    if(cmdtext[3] == 0 || cmdtext[3] == 32)
    {
    if(cmdtext[3] != 32 || (cmdtext[4] == 0 && cmdtext[3] == 32)) return SendClientMessage(playerid, 0xFFFFFFAA, "Comando: /eu [texto]");
    new NickName[MAX_PLAYER_NAME];
    new Float:P_Pos[3];
    GetPlayerName(playerid, NickName, MAX_PLAYER_NAME);
    GetPlayerPos(playerid, P_Pos[0], P_Pos[1], P_Pos[2]);
    format(cmdtext, 128, "%s %s.", NickName, cmdtext[4]);
    for(new x = 0, y = GetMaxPlayers(); x != y; x++)
    {
    if(IsPlayerInRangeOfPoint(x, 7.0, P_Pos[0], P_Pos[1], P_Pos[2]))
    {
    SendClientMessage(x,COLOR_ROXO, cmdtext);
    }
    }
    return true;
    }
    }

    if(strcmp(cmdtext, "/do", true) == 0)
    {
    if(cmdtext[3] == 0 || cmdtext[3] == 32)
    {
    if(cmdtext[3] != 32 || (cmdtext[4] == 0 && cmdtext[3] == 32)) return SendClientMessage(playerid, 0xFFFFFFAA, "Comando: /do [aзгo]");
    new NickName[MAX_PLAYER_NAME];
    new Float:P_Pos[3];
    GetPlayerName(playerid, NickName, MAX_PLAYER_NAME);
    GetPlayerPos(playerid, P_Pos[0], P_Pos[1], P_Pos[2]);
    format(cmdtext, 128, "%s ((%s)).", NickName, cmdtext[4]);
    for(new x = 0, y = GetMaxPlayers(); x != y; x++)
    {
    if(IsPlayerInRangeOfPoint(x, 7.0, P_Pos[0], P_Pos[1], P_Pos[2]))
    {
    SendClientMessage(x,COLOR_ROXO, cmdtext);
    }
    }
    return true;
    }
    }
   
    if (strcmp("/mycommand", cmdtext, true, 10) == 0)
    {
    return 1;
    }
    return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
    return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
    return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
    return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
    return 1;
}

public OnRconCommand(cmd[])
{
    return 1;
}

public OnPlayerRequestSpawn(playerid)
{
    return 1;
}

public OnObjectMoved(objectid)
{
    return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
    return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
    return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
    return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
    return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
    return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
    return 1;
}

public OnPlayerExitedMenu(playerid)
{
    return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
    return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
    return 1;
}

public OnPlayerUpdate(playerid)
{
    return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
    return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
    return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
    return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
    return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
    return 1;
}


strtok(const string[], &index)
{
    new length = strlen(string);
    while ((index < length) && (string[index] <= ' '))
    {
        index++;
    }

    new offset = index;
    new result[20];
    while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
    {
        result[index - offset] = string[index];
        index++;
    }
    result[index - offset] = EOS;
    return result;
}
da uma olhada no gm
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#6

Muda o nome do enum para Info, com o I em maiъsculo e bota o enum a cima do new...
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#7

Muito obrigado amigo.
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