15.12.2012, 11:14
pawn Код:
stock GetSpeed(playerid)
{
new
vehicle = GetPlayerVehicleID(playerid),
Float:speed_x,Float:speed_y,Float:speed_z,Float:Brzina;
GetVehicleVelocity(vehicle,speed_x,speed_y,speed_z);
Brzina = floatsqroot(((speed_x*speed_x)+(speed_y*speed_y))+(speed_z*speed_z))*176.666667;
return floatround(Brzina,floatround_round);
}
pawn Код:
public OnPlayerEnterCheckpoint(playerid)
{
new brzina = GetSpeed(GetPlayerVehicleID(playerid));
if(CP[playerid] == 1) // PREUZIMANJE
{
if(brzina >= 35) return GameTextForPlayer(playerid, "~r~SLOW DOWN!", 2500, 3);
// rest of code
}
return (true);
}