OnDialogResponse Error Causing Crashes
#1

Guys,
My adminscript is causing the server to crash, I also found out where its comming from. Luckily i used the crashdetect plugins. I cant really see whats wrong with the OnDialogResponse. If somnebody can kindly help me fix this. Nothing seems to work.

pawn Код:
[12:57:00] [debug] Server crashed while executing systema.amx
[12:57:00] [debug] AMX backtrace:
[12:57:00] [debug] #0 00000039 in ?? () from systema.amx
[12:57:00] [debug] #1 00000039 in public OnDialogResponse () from systema.amx
[12:57:00] [debug] System backtrace:
pawn Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    switch( dialogid )
    {
        case DIALOG_REGISTER:
        {
            if (!response) return Kick(playerid);
            if(response)
            {
                if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, ""COL_WHITE"Register",""COL_RED"{FFFFFF}You Haved Typed A {FF0000}Invalid {FFFFFF}Password\n"COL_WHITE"Type A Password Below To Register Your Account","Register","Quit");
                new INI:File = INI_Open(UserPath(playerid));
                INI_SetTag(File,"data");
                INI_WriteInt(File,"Password",udb_hash(inputtext));
                INI_WriteInt(File,"VIPLevel",0);
                INI_WriteInt(File,"Cash",0);
                INI_WriteInt(File,"Admin",0);
                INI_WriteInt(File,"Kills",0);
                INI_WriteInt(File,"Deaths",0);
                INI_Close(File);
                SendClientMessage(playerid, 0xFFFFFF, "{FFFFFF}You Have {00FF00}Successfully {FFFFFF}Registered A Account!");
                PlayerPlaySound(playerid, 1057, 0.0, 0.0, 0.0);
            }
        }

        case DIALOG_LOGIN:
        {
            if ( !response ) return Kick ( playerid );
            if( response )
            {
                if(udb_hash(inputtext) == PlayerInfo[playerid][pPass])
                {
                    INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
                    GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]);
                    ShowPlayerDialog(playerid, DIALOG_SUCCESS_2, DIALOG_STYLE_MSGBOX,""COL_WHITE"Success",""COL_GREEN"{FFFFFF}You Have {00FF40}Successfully {FFFFFF}Logged In!","Ok","");
                    PlayerPlaySound(playerid, 1057, 0.0, 0.0, 0.0);
                }
                else
                {
                    ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_RED"{FFFFFF}You Typed A {FF0000}Incorrect {FFFFFF}Password\n"COL_WHITE"Type Your Password Below To Login","Login","Quit");
                }
                return 1;
            }
        }
    }
    return 1;
}
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#2

The only thing I can think is one. Have you created the folder in scriptfiles that you use from here
pawn Код:
UserPath(playerid)
Last, if it's a gamemode return 1/true, otherwise 0/false.

PS: Goto folder/pawno/ and make a cfg file. Add this inside
pawn Код:
-d3
it sometimes shows the lines that they causes the crash.
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#3

Path is correct. Also in my pawno folder i had that cfg. But it was d0 -r i believe but i replaced it with the -d3. Lets see if it works.
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