25.11.2012, 18:24
Hello!
When i set some variable value to 0 / false, the server freezes. No more connections, no more player movements, no more chat messages, no more row on log, etc. The variable declarations:
And the value setting:
If I put this code under OnPlayerConnect callback, the server freezes when the first player connecting, it says connected joining the game, and writes into the log incoming connection: ... ,but that's all. Can anybody help please?
Thanks for advance.
PS: Sorry for my bad English.
When i set some variable value to 0 / false, the server freezes. No more connections, no more player movements, no more chat messages, no more row on log, etc. The variable declarations:
Код:
new KitNez[MAX_PLAYERS]; new bool: ElsoBelepes[MAX_PLAYERS]; new bool: EloEmber[MAX_PLAYERS]; new bool: Meghalt[MAX_PLAYERS];
Код:
EloEmber[playerid] = true; Meghalt[playerid] = false; ElsoBelepes[playerid] = true; KitNez[playerid] = 0;
Thanks for advance.
PS: Sorry for my bad English.