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some filterscripts have to be listed before others to work properly
i'm not sure exactly what the rule is but I usually list the ones that use the scriptfiles folder or use any plugins first
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Good but i haven't one script, i have 5-6 scripts and when i use 2 or more of them, one of them works properly but others don't work. This problem have been in users who uses my scripts.
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Quote:
Originally Posted by Evoturk
Good but i haven't one script, i have 5-6 scripts and when i use 2 or more of them, one of them works properly but others don't work. This problem have been in users who uses my scripts.
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The way I stopped this type of bug was to implement all the filterscript's i used and make into my gamemode, It make's it easier when you release / if you release it and its alot simplier, with all the filterscripts i include I always added things like this as well to help me edit them later on.
pawn Код:
//Roleplay house system
//Roleplay Car system
//Job system
//admin commands
//roleplay object's with createdynamic
//normal objects with createobject
//faction vehicle's
//rentable vehicles.
if you import the filterscript and change it's code to your gamemode code it is way easier and if you add thing's to help you refind the script you can simply remove and things.
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Thanks for information but i couldn't understand it well. Can you tell it more?