[FilterScript] Animations![20+]
#1

So, that fs add to your server 41 animations in dialog
To open dialog, type /anim
Screenshot:
Click
DOWNLOAD:
Version 0.1 :
Pastebin
Version 0.2 :
SolidFiles
Pastebin
Version 0.2(zcmd) :
Pastebin
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#2

nice +rep but try to add more anims
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#3

yeah, i add more then 40+ animations in next update!
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#4

cool
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#5

Describe more, add pics and stuff
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#6

Can you put a pastebin link and pictures
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#7

lol?read first post
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#8

change
Quote:

public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/anim", cmdtext, true, 10) == 0)
{
ShowPlayerDialog(playerid,1,DIALOG_STYLE_LIST,"Ani mlist","Dance 1\nDance 2\nBeach 1\nBeach 2\nCarry 1\nCarry 2\nCarry 3\nCrack 1\nCrack 2\nCrack 2\nDealer 1\nDealer 2\nDildo 1\nDildo 2\nFat 1\nFat 2\nFat 3\nFat 4\nFood 1\nPed 1\nSmoking 1\nStrip 1","Ok","Exit");
return 1;
}

to this



CMD:anim(playerid,params[])
{
ShowPlayerDialog(playerid,1,DIALOG_STYLE_LIST,"Ani mlist","Dance 1\nDance 2\nBeach 1\nBeach 2\nCarry 1\nCarry 2\nCarry 3\nCrack 1\nCrack 2\nCrack 2\nDealer 1\nDealer 2\nDildo 1\nDildo 2\nFat 1\nFat 2\nFat 3\nFat 4\nFood 1\nPed 1\nSmoking 1\nStrip 1","Ok","Exit");
return 1;
}


and at includes add

include <zcmd>
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#9

What will change?
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#10

Update, 40+ animations
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#11

CMD:anim(playerid,params[])
{
ShowPlayerDialog(playerid,1,DIALOG_STYLE_LIST,"Ani mlist","Dance 1\nDance 2\nBeach 1\nBeach 2\nCarry 1\nCarry 2\nCarry 3\nCrack 1\nCrack 2\nCrack 2\nDealer 1\nDealer 2\nDildo 1\nDildo 2\nFat 1\nFat 2\nFat 3\nFat 4\nFood 1\nPed 1\nSmoking 1\nStrip 1","Ok","Exit");
return 1;
}
this way its ZCMD so people can add it easily in their gm ..
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#12

okay
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#13

thank you bro very much! im too lazzy to create such long but simple script, so you helped me very much! Thanks again
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#14

up..
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#15

58 downloads - comments ............................. nope
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#16

Nice, but it'd have been better if you could describe it!
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#17

bump
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#18

Gotta love the indentation and the random, and unneeded
Code:
#if defined FILTERSCRIPT
 
 
 
#else
 
 
#endif
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#19

Quote:
Originally Posted by king_hual
View Post
Gotta love the indentation and the random, and unneeded
Code:
#if defined FILTERSCRIPT
 
 
 
#else
 
 
#endif
Gotta love pricks, if he/she wants their script/filterscript to be like that then they can it is up them to choose how they set up their code, anyway pretty nice to say the least.
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#20

Quote:
Originally Posted by AccountName
View Post
Gotta love pricks, if he/she wants their script/filterscript to be like that then they can it is up them to choose how they set up their code, anyway pretty nice to say the least.
Well guess what, sure they can do whatever they want however they want it if they keep the script to themselves, but they've RELEASED it. It's supposed to be understandable by other people, or the least, indentated properly.
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