You cannot use that command next 30seconds
#1

Hi all visitors of this thread.
So i want to make a timer example. when i use command /veh [name of car] that i must wait 30seconds that can use again.
thats the FS i am using right now
Код:
#include <a_samp>

#define FILTERSCRIPT
#if defined FILTERSCRIPT

#define l_red 0xFF0000AA
#define l_green 0x33FF33AA

new aVehicleNames[212][] =
{
    {"Landstalker"},
    {"Bravura"},
    {"Buffalo"},
    {"Linerunner"},
    {"Perrenial"},
    {"Sentinel"},
    {"Dumper"},
    {"Firetruck"},
    {"Trashmaster"},
    {"Stretch"},
    {"Manana"},
    {"Infernus"},
    {"Voodoo"},
    {"Pony"},
    {"Mule"},
    {"Cheetah"},
    {"Ambulance"},
    {"Leviathan"},
    {"Moonbeam"},
    {"Esperanto"},
    {"Taxi"},
    {"Washington"},
    {"Bobcat"},
    {"Mr Whoopee"},
    {"BF Injection"},
    {"Hunter"},
    {"Premier"},
    {"Enforcer"},
    {"Securicar"},
    {"Banshee"},
    {"Predator"},
    {"Bus"},
    {"Rhino"},
    {"Barracks"},
    {"Hotknife"},
    {"Trailer 1"},
    {"Previon"},
    {"Coach"},
    {"Cabbie"},
    {"Stallion"},
    {"Rumpo"},
    {"RC Bandit"},
    {"Romero"},
    {"Packer"},
    {"Monster"},
    {"Admiral"},
    {"Squalo"},
    {"Seasparrow"},
    {"Pizzaboy"},
    {"Tram"},
    {"Trailer 2"},
    {"Turismo"},
    {"Speeder"},
    {"Reefer"},
    {"Tropic"},
    {"Flatbed"},
    {"Yankee"},
    {"Caddy"},
    {"Solair"},
    {"Berkley's RC Van"},
    {"Skimmer"},
    {"PCJ-600"},
    {"Faggio"},
    {"Freeway"},
    {"RC Baron"},
    {"RC Raider"},
    {"Glendale"},
    {"Oceanic"},
    {"Sanchez"},
    {"Sparrow"},
    {"Patriot"},
    {"Quad"},
    {"Coastguard"},
    {"Dinghy"},
    {"Hermes"},
    {"Sabre"},
    {"Rustler"},
    {"ZR-350"},
    {"Walton"},
    {"Regina"},
    {"Comet"},
    {"BMX"},
    {"Burrito"},
    {"Camper"},
    {"Marquis"},
    {"Baggage"},
    {"Dozer"},
    {"Maverick"},
    {"News Chopper"},
    {"Rancher"},
    {"FBI Rancher"},
    {"Virgo"},
    {"Greenwood"},
    {"Jetmax"},
    {"Hotring"},
    {"Sandking"},
    {"Blista Compact"},
    {"Police Maverick"},
    {"Boxville"},
    {"Benson"},
    {"Mesa"},
    {"RC Goblin"},
    {"Hotring Racer A"},
    {"Hotring Racer B"},
    {"Bloodring Banger"},
    {"Rancher"},
    {"Super GT"},
    {"Elegant"},
    {"Journey"},
    {"Bike"},
    {"Mountain Bike"},
    {"Beagle"},
    {"Cropdust"},
    {"Stunt"},
    {"Tanker"},
    {"Roadtrain"},
    {"Nebula"},
    {"Majestic"},
    {"Buccaneer"},
    {"Shamal"},
    {"Hydra"},
    {"FCR-900"},
    {"NRG-500"},
    {"HPV1000"},
    {"Cement Truck"},
    {"Tow Truck"},
    {"Fortune"},
    {"Cadrona"},
    {"FBI Truck"},
    {"Willard"},
    {"Forklift"},
    {"Tractor"},
    {"Combine"},
    {"Feltzer"},
    {"Remington"},
    {"Slamvan"},
    {"Blade"},
    {"Freight"},
    {"Streak"},
    {"Vortex"},
    {"Vincent"},
    {"Bullet"},
    {"Clover"},
    {"Sadler"},
    {"Firetruck LA"},
    {"Hustler"},
    {"Intruder"},
    {"Primo"},
    {"Cargobob"},
    {"Tampa"},
    {"Sunrise"},
    {"Merit"},
    {"Utility"},
    {"Nevada"},
    {"Yosemite"},
    {"Windsor"},
    {"Monster A"},
    {"Monster B"},
    {"Uranus"},
    {"Jester"},
    {"Sultan"},
    {"Stratum"},
    {"Elegy"},
    {"Raindance"},
    {"RC Tiger"},
    {"Flash"},
    {"Tahoma"},
    {"Savanna"},
    {"Bandito"},
    {"Freight Flat"},
    {"Streak Carriage"},
    {"Kart"},
    {"Mower"},
    {"Duneride"},
    {"Sweeper"},
    {"Broadway"},
    {"Tornado"},
    {"AT-400"},
    {"DFT-30"},
    {"Huntley"},
    {"Stafford"},
    {"BF-400"},
    {"Newsvan"},
    {"Tug"},
    {"Trailer 3"},
    {"Emperor"},
    {"Wayfarer"},
    {"Euros"},
    {"Hotdog"},
    {"Club"},
    {"Freight Carriage"},
    {"Trailer 3"},
    {"Andromada"},
    {"Dodo"},
    {"RC Cam"},
    {"Launch"},
    {"Police Car (LSPD)"},
    {"Police Car (SFPD)"},
    {"Police Car (LVPD)"},
    {"Police Ranger"},
    {"Picador"},
    {"S.W.A.T. Van"},
    {"Alpha"},
    {"Phoenix"},
    {"Glendale"},
    {"Sadler"},
    {"Luggage Trailer A"},
    {"Luggage Trailer B"},
    {"Stair Trailer"},
    {"Boxville"},
    {"Farm Plow"},
    {"Utility Trailer"}
};

#endif

public OnPlayerCommandText(playerid, cmdtext[])
{
    new cmd[200], idx;
    cmd = strtok(cmdtext, idx);

    if(strcmp(cmd, "/veh", true, 10) == 0) {

        new String[200];
        new tmp[256];
        new Float:x, Float:y, Float:z;

        tmp = strtok(cmdtext, idx);
        if(!strlen(tmp)) return SendClientMessage(playerid, l_red, "You didn't give a vehicle name");

        new vehicle = GetVehicleModelIDFromName(tmp);

        if(vehicle < 400 || vehicle > 611) return SendClientMessage(playerid, l_red, "That vehicle name was not found");

        new Float:a;
        GetPlayerFacingAngle(playerid, a);
        GetPlayerPos(playerid, x, y, z);

        if(IsPlayerInAnyVehicle(playerid) == 1)
        {
            GetXYInFrontOfPlayer(playerid, x, y, 8);
        }
        else
        {
            GetXYInFrontOfPlayer(playerid, x, y, 5);
        }

        new PlayersVehicle = CreateVehicle(vehicle, x, y, z, a+90, -1, -1, -1);
        LinkVehicleToInterior(PlayersVehicle, GetPlayerInterior(playerid));

        format(String, sizeof(String), "You have spawned a %s", aVehicleNames[vehicle - 400]);
        SendClientMessage(playerid, l_green, String);
        return 1;
    }
    return 0;
}

strtok(const string[], &index)
{
    new length = strlen(string);
    while ((index < length) && (string[index] <= ' '))
    {
        index++;
    }

    new offset = index;
    new result[20];
    while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
    {
        result[index - offset] = string[index];
        index++;
    }
    result[index - offset] = EOS;
    return result;
}

GetVehicleModelIDFromName(vname[])
{
    for(new i = 0; i < 211; i++)
    {
        if(strfind(aVehicleNames[i], vname, true) != -1)
        return i + 400;
    }
    return -1;
}

stock GetXYInFrontOfPlayer(playerid, &Float:x2, &Float:y2, Float:distance)
{
    new Float:a;

    GetPlayerPos(playerid, x2, y2, a);
    GetPlayerFacingAngle(playerid, a);

    if(GetPlayerVehicleID(playerid))
    {
        GetVehicleZAngle(GetPlayerVehicleID(playerid), a);
    }

    x2 += (distance * floatsin(-a, degrees));
    y2 += (distance * floatcos(-a, degrees));
}
anyone knows how to add that?
Reply
#2

use this
pawn Код:
#include <a_samp>

#define FILTERSCRIPT
#if defined FILTERSCRIPT

#define l_red 0xFF0000AA
#define l_green 0x33FF33AA
new TimeLeft[MAX_PLAYERS];
new aVehicleNames[212][] =
{
    {"Landstalker"},
    {"Bravura"},
    {"Buffalo"},
    {"Linerunner"},
    {"Perrenial"},
    {"Sentinel"},
    {"Dumper"},
    {"Firetruck"},
    {"Trashmaster"},
    {"Stretch"},
    {"Manana"},
    {"Infernus"},
    {"Voodoo"},
    {"Pony"},
    {"Mule"},
    {"Cheetah"},
    {"Ambulance"},
    {"Leviathan"},
    {"Moonbeam"},
    {"Esperanto"},
    {"Taxi"},
    {"Washington"},
    {"Bobcat"},
    {"Mr Whoopee"},
    {"BF Injection"},
    {"Hunter"},
    {"Premier"},
    {"Enforcer"},
    {"Securicar"},
    {"Banshee"},
    {"Predator"},
    {"Bus"},
    {"Rhino"},
    {"Barracks"},
    {"Hotknife"},
    {"Trailer 1"},
    {"Previon"},
    {"Coach"},
    {"Cabbie"},
    {"Stallion"},
    {"Rumpo"},
    {"RC Bandit"},
    {"Romero"},
    {"Packer"},
    {"Monster"},
    {"Admiral"},
    {"Squalo"},
    {"Seasparrow"},
    {"Pizzaboy"},
    {"Tram"},
    {"Trailer 2"},
    {"Turismo"},
    {"Speeder"},
    {"Reefer"},
    {"Tropic"},
    {"Flatbed"},
    {"Yankee"},
    {"Caddy"},
    {"Solair"},
    {"Berkley's RC Van"},
    {"Skimmer"},
    {"PCJ-600"},
    {"Faggio"},
    {"Freeway"},
    {"RC Baron"},
    {"RC Raider"},
    {"Glendale"},
    {"Oceanic"},
    {"Sanchez"},
    {"Sparrow"},
    {"Patriot"},
    {"Quad"},
    {"Coastguard"},
    {"Dinghy"},
    {"Hermes"},
    {"Sabre"},
    {"Rustler"},
    {"ZR-350"},
    {"Walton"},
    {"Regina"},
    {"Comet"},
    {"BMX"},
    {"Burrito"},
    {"Camper"},
    {"Marquis"},
    {"Baggage"},
    {"Dozer"},
    {"Maverick"},
    {"News Chopper"},
    {"Rancher"},
    {"FBI Rancher"},
    {"Virgo"},
    {"Greenwood"},
    {"Jetmax"},
    {"Hotring"},
    {"Sandking"},
    {"Blista Compact"},
    {"Police Maverick"},
    {"Boxville"},
    {"Benson"},
    {"Mesa"},
    {"RC Goblin"},
    {"Hotring Racer A"},
    {"Hotring Racer B"},
    {"Bloodring Banger"},
    {"Rancher"},
    {"Super GT"},
    {"Elegant"},
    {"Journey"},
    {"Bike"},
    {"Mountain Bike"},
    {"Beagle"},
    {"Cropdust"},
    {"Stunt"},
    {"Tanker"},
    {"Roadtrain"},
    {"Nebula"},
    {"Majestic"},
    {"Buccaneer"},
    {"Shamal"},
    {"Hydra"},
    {"FCR-900"},
    {"NRG-500"},
    {"HPV1000"},
    {"Cement Truck"},
    {"Tow Truck"},
    {"Fortune"},
    {"Cadrona"},
    {"FBI Truck"},
    {"Willard"},
    {"Forklift"},
    {"Tractor"},
    {"Combine"},
    {"Feltzer"},
    {"Remington"},
    {"Slamvan"},
    {"Blade"},
    {"Freight"},
    {"Streak"},
    {"Vortex"},
    {"Vincent"},
    {"Bullet"},
    {"Clover"},
    {"Sadler"},
    {"Firetruck LA"},
    {"Hustler"},
    {"Intruder"},
    {"Primo"},
    {"Cargobob"},
    {"Tampa"},
    {"Sunrise"},
    {"Merit"},
    {"Utility"},
    {"Nevada"},
    {"Yosemite"},
    {"Windsor"},
    {"Monster A"},
    {"Monster B"},
    {"Uranus"},
    {"Jester"},
    {"Sultan"},
    {"Stratum"},
    {"Elegy"},
    {"Raindance"},
    {"RC Tiger"},
    {"Flash"},
    {"Tahoma"},
    {"Savanna"},
    {"Bandito"},
    {"Freight Flat"},
    {"Streak Carriage"},
    {"Kart"},
    {"Mower"},
    {"Duneride"},
    {"Sweeper"},
    {"Broadway"},
    {"Tornado"},
    {"AT-400"},
    {"DFT-30"},
    {"Huntley"},
    {"Stafford"},
    {"BF-400"},
    {"Newsvan"},
    {"Tug"},
    {"Trailer 3"},
    {"Emperor"},
    {"Wayfarer"},
    {"Euros"},
    {"Hotdog"},
    {"Club"},
    {"Freight Carriage"},
    {"Trailer 3"},
    {"Andromada"},
    {"Dodo"},
    {"RC Cam"},
    {"Launch"},
    {"Police Car (LSPD)"},
    {"Police Car (SFPD)"},
    {"Police Car (LVPD)"},
    {"Police Ranger"},
    {"Picador"},
    {"S.W.A.T. Van"},
    {"Alpha"},
    {"Phoenix"},
    {"Glendale"},
    {"Sadler"},
    {"Luggage Trailer A"},
    {"Luggage Trailer B"},
    {"Stair Trailer"},
    {"Boxville"},
    {"Farm Plow"},
    {"Utility Trailer"}
};

#endif

public OnPlayerCommandText(playerid, cmdtext[])
{
    new cmd[200], idx;
    cmd = strtok(cmdtext, idx);

    if(strcmp(cmd, "/veh", true, 10) == 0) {

        if(TimeLeft[playerid] == 0)
{
        new String[200];
        new tmp[256];
        new Float:x, Float:y, Float:z;

        tmp = strtok(cmdtext, idx);
        if(!strlen(tmp)) return SendClientMessage(playerid, l_red, "You didn't give a vehicle name");

        new vehicle = GetVehicleModelIDFromName(tmp);

        if(vehicle < 400 || vehicle > 611) return SendClientMessage(playerid, l_red, "That vehicle name was not found");

        new Float:a;
        GetPlayerFacingAngle(playerid, a);
        GetPlayerPos(playerid, x, y, z);

        if(IsPlayerInAnyVehicle(playerid) == 1)
        {
            GetXYInFrontOfPlayer(playerid, x, y, 8);
        }
        else
        {
            GetXYInFrontOfPlayer(playerid, x, y, 5);
        }

        new PlayersVehicle = CreateVehicle(vehicle, x, y, z, a+90, -1, -1, -1);
        LinkVehicleToInterior(PlayersVehicle, GetPlayerInterior(playerid));

        format(String, sizeof(String), "You have spawned a %s", aVehicleNames[vehicle - 400]);
        SendClientMessage(playerid, l_green, String);
        SetTimerEx("Timer", 30000, false, "i", playerid);
        TimeLeft[playerid] = 1;
}
else
{
    SendClientMessage(playerid, -1, You have to wait 30 seconds to use this command");
}
        return 1;
    }
    return 0;
}

strtok(const string[], &index)
{
    new length = strlen(string);
    while ((index < length) && (string[index] <= ' '))
    {
        index++;
    }

    new offset = index;
    new result[20];
    while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
    {
        result[index - offset] = string[index];
        index++;
    }
    result[index - offset] = EOS;
    return result;
}

GetVehicleModelIDFromName(vname[])
{
    for(new i = 0; i < 211; i++)
    {
        if(strfind(aVehicleNames[i], vname, true) != -1)
        return i + 400;
    }
    return -1;
}

stock GetXYInFrontOfPlayer(playerid, &Float:x2, &Float:y2, Float:distance)
{
    new Float:a;

    GetPlayerPos(playerid, x2, y2, a);
    GetPlayerFacingAngle(playerid, a);

    if(GetPlayerVehicleID(playerid))
    {
        GetVehicleZAngle(GetPlayerVehicleID(playerid), a);
    }

    x2 += (distance * floatsin(-a, degrees));
    y2 += (distance * floatcos(-a, degrees));
}
forward Timer(playerid);
public Timer(playerid)
{
      TimeLeft[playerid] = 0;
      return 1;
}
Reply
#3

Quote:
Originally Posted by [HK]Ryder[AN]
Посмотреть сообщение
use this
pawn Код:
#include <a_samp>

#define FILTERSCRIPT
#if defined FILTERSCRIPT

#define l_red 0xFF0000AA
#define l_green 0x33FF33AA
new TimeLeft[MAX_PLAYERS];
new aVehicleNames[212][] =
{
    {"Landstalker"},
    {"Bravura"},
    {"Buffalo"},
    {"Linerunner"},
    {"Perrenial"},
    {"Sentinel"},
    {"Dumper"},
    {"Firetruck"},
    {"Trashmaster"},
    {"Stretch"},
    {"Manana"},
    {"Infernus"},
    {"Voodoo"},
    {"Pony"},
    {"Mule"},
    {"Cheetah"},
    {"Ambulance"},
    {"Leviathan"},
    {"Moonbeam"},
    {"Esperanto"},
    {"Taxi"},
    {"Washington"},
    {"Bobcat"},
    {"Mr Whoopee"},
    {"BF Injection"},
    {"Hunter"},
    {"Premier"},
    {"Enforcer"},
    {"Securicar"},
    {"Banshee"},
    {"Predator"},
    {"Bus"},
    {"Rhino"},
    {"Barracks"},
    {"Hotknife"},
    {"Trailer 1"},
    {"Previon"},
    {"Coach"},
    {"Cabbie"},
    {"Stallion"},
    {"Rumpo"},
    {"RC Bandit"},
    {"Romero"},
    {"Packer"},
    {"Monster"},
    {"Admiral"},
    {"Squalo"},
    {"Seasparrow"},
    {"Pizzaboy"},
    {"Tram"},
    {"Trailer 2"},
    {"Turismo"},
    {"Speeder"},
    {"Reefer"},
    {"Tropic"},
    {"Flatbed"},
    {"Yankee"},
    {"Caddy"},
    {"Solair"},
    {"Berkley's RC Van"},
    {"Skimmer"},
    {"PCJ-600"},
    {"Faggio"},
    {"Freeway"},
    {"RC Baron"},
    {"RC Raider"},
    {"Glendale"},
    {"Oceanic"},
    {"Sanchez"},
    {"Sparrow"},
    {"Patriot"},
    {"Quad"},
    {"Coastguard"},
    {"Dinghy"},
    {"Hermes"},
    {"Sabre"},
    {"Rustler"},
    {"ZR-350"},
    {"Walton"},
    {"Regina"},
    {"Comet"},
    {"BMX"},
    {"Burrito"},
    {"Camper"},
    {"Marquis"},
    {"Baggage"},
    {"Dozer"},
    {"Maverick"},
    {"News Chopper"},
    {"Rancher"},
    {"FBI Rancher"},
    {"Virgo"},
    {"Greenwood"},
    {"Jetmax"},
    {"Hotring"},
    {"Sandking"},
    {"Blista Compact"},
    {"Police Maverick"},
    {"Boxville"},
    {"Benson"},
    {"Mesa"},
    {"RC Goblin"},
    {"Hotring Racer A"},
    {"Hotring Racer B"},
    {"Bloodring Banger"},
    {"Rancher"},
    {"Super GT"},
    {"Elegant"},
    {"Journey"},
    {"Bike"},
    {"Mountain Bike"},
    {"Beagle"},
    {"Cropdust"},
    {"Stunt"},
    {"Tanker"},
    {"Roadtrain"},
    {"Nebula"},
    {"Majestic"},
    {"Buccaneer"},
    {"Shamal"},
    {"Hydra"},
    {"FCR-900"},
    {"NRG-500"},
    {"HPV1000"},
    {"Cement Truck"},
    {"Tow Truck"},
    {"Fortune"},
    {"Cadrona"},
    {"FBI Truck"},
    {"Willard"},
    {"Forklift"},
    {"Tractor"},
    {"Combine"},
    {"Feltzer"},
    {"Remington"},
    {"Slamvan"},
    {"Blade"},
    {"Freight"},
    {"Streak"},
    {"Vortex"},
    {"Vincent"},
    {"Bullet"},
    {"Clover"},
    {"Sadler"},
    {"Firetruck LA"},
    {"Hustler"},
    {"Intruder"},
    {"Primo"},
    {"Cargobob"},
    {"Tampa"},
    {"Sunrise"},
    {"Merit"},
    {"Utility"},
    {"Nevada"},
    {"Yosemite"},
    {"Windsor"},
    {"Monster A"},
    {"Monster B"},
    {"Uranus"},
    {"Jester"},
    {"Sultan"},
    {"Stratum"},
    {"Elegy"},
    {"Raindance"},
    {"RC Tiger"},
    {"Flash"},
    {"Tahoma"},
    {"Savanna"},
    {"Bandito"},
    {"Freight Flat"},
    {"Streak Carriage"},
    {"Kart"},
    {"Mower"},
    {"Duneride"},
    {"Sweeper"},
    {"Broadway"},
    {"Tornado"},
    {"AT-400"},
    {"DFT-30"},
    {"Huntley"},
    {"Stafford"},
    {"BF-400"},
    {"Newsvan"},
    {"Tug"},
    {"Trailer 3"},
    {"Emperor"},
    {"Wayfarer"},
    {"Euros"},
    {"Hotdog"},
    {"Club"},
    {"Freight Carriage"},
    {"Trailer 3"},
    {"Andromada"},
    {"Dodo"},
    {"RC Cam"},
    {"Launch"},
    {"Police Car (LSPD)"},
    {"Police Car (SFPD)"},
    {"Police Car (LVPD)"},
    {"Police Ranger"},
    {"Picador"},
    {"S.W.A.T. Van"},
    {"Alpha"},
    {"Phoenix"},
    {"Glendale"},
    {"Sadler"},
    {"Luggage Trailer A"},
    {"Luggage Trailer B"},
    {"Stair Trailer"},
    {"Boxville"},
    {"Farm Plow"},
    {"Utility Trailer"}
};

#endif

public OnPlayerCommandText(playerid, cmdtext[])
{
    new cmd[200], idx;
    cmd = strtok(cmdtext, idx);

    if(strcmp(cmd, "/veh", true, 10) == 0) {

        if(TimeLeft[playerid] == 0)
{
        new String[200];
        new tmp[256];
        new Float:x, Float:y, Float:z;

        tmp = strtok(cmdtext, idx);
        if(!strlen(tmp)) return SendClientMessage(playerid, l_red, "You didn't give a vehicle name");

        new vehicle = GetVehicleModelIDFromName(tmp);

        if(vehicle < 400 || vehicle > 611) return SendClientMessage(playerid, l_red, "That vehicle name was not found");

        new Float:a;
        GetPlayerFacingAngle(playerid, a);
        GetPlayerPos(playerid, x, y, z);

        if(IsPlayerInAnyVehicle(playerid) == 1)
        {
            GetXYInFrontOfPlayer(playerid, x, y, 8);
        }
        else
        {
            GetXYInFrontOfPlayer(playerid, x, y, 5);
        }

        new PlayersVehicle = CreateVehicle(vehicle, x, y, z, a+90, -1, -1, -1);
        LinkVehicleToInterior(PlayersVehicle, GetPlayerInterior(playerid));

        format(String, sizeof(String), "You have spawned a %s", aVehicleNames[vehicle - 400]);
        SendClientMessage(playerid, l_green, String);
        SetTimerEx("Timer", 30000, false, "i", playerid);
        TimeLeft[playerid] = 1;
}
else
{
    SendClientMessage(playerid, -1, You have to wait 30 seconds to use this command");
}
        return 1;
    }
    return 0;
}

strtok(const string[], &index)
{
    new length = strlen(string);
    while ((index < length) && (string[index] <= ' '))
    {
        index++;
    }

    new offset = index;
    new result[20];
    while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
    {
        result[index - offset] = string[index];
        index++;
    }
    result[index - offset] = EOS;
    return result;
}

GetVehicleModelIDFromName(vname[])
{
    for(new i = 0; i < 211; i++)
    {
        if(strfind(aVehicleNames[i], vname, true) != -1)
        return i + 400;
    }
    return -1;
}

stock GetXYInFrontOfPlayer(playerid, &Float:x2, &Float:y2, Float:distance)
{
    new Float:a;

    GetPlayerPos(playerid, x2, y2, a);
    GetPlayerFacingAngle(playerid, a);

    if(GetPlayerVehicleID(playerid))
    {
        GetVehicleZAngle(GetPlayerVehicleID(playerid), a);
    }

    x2 += (distance * floatsin(-a, degrees));
    y2 += (distance * floatcos(-a, degrees));
}
forward Timer(playerid);
public Timer(playerid)
{
      TimeLeft[playerid] = 0;
      return 1;
}
ERROR :
Код:
important?(268) : warning 217: loose indentation
important?(270) : error 017: undefined symbol "You"
important?(270) : error 017: undefined symbol "have"
important?(270) : error 017: undefined symbol "to"
important?(270) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


4 Errors.
Reply
#4

EDIT - fixed it
pawn Код:
#include <a_samp>

#define FILTERSCRIPT
#if defined FILTERSCRIPT

#define l_red 0xFF0000AA
#define l_green 0x33FF33AA
new TimeLeft[MAX_PLAYERS];
new aVehicleNames[212][] =
{
    {"Landstalker"},
    {"Bravura"},
    {"Buffalo"},
    {"Linerunner"},
    {"Perrenial"},
    {"Sentinel"},
    {"Dumper"},
    {"Firetruck"},
    {"Trashmaster"},
    {"Stretch"},
    {"Manana"},
    {"Infernus"},
    {"Voodoo"},
    {"Pony"},
    {"Mule"},
    {"Cheetah"},
    {"Ambulance"},
    {"Leviathan"},
    {"Moonbeam"},
    {"Esperanto"},
    {"Taxi"},
    {"Washington"},
    {"Bobcat"},
    {"Mr Whoopee"},
    {"BF Injection"},
    {"Hunter"},
    {"Premier"},
    {"Enforcer"},
    {"Securicar"},
    {"Banshee"},
    {"Predator"},
    {"Bus"},
    {"Rhino"},
    {"Barracks"},
    {"Hotknife"},
    {"Trailer 1"},
    {"Previon"},
    {"Coach"},
    {"Cabbie"},
    {"Stallion"},
    {"Rumpo"},
    {"RC Bandit"},
    {"Romero"},
    {"Packer"},
    {"Monster"},
    {"Admiral"},
    {"Squalo"},
    {"Seasparrow"},
    {"Pizzaboy"},
    {"Tram"},
    {"Trailer 2"},
    {"Turismo"},
    {"Speeder"},
    {"Reefer"},
    {"Tropic"},
    {"Flatbed"},
    {"Yankee"},
    {"Caddy"},
    {"Solair"},
    {"Berkley's RC Van"},
    {"Skimmer"},
    {"PCJ-600"},
    {"Faggio"},
    {"Freeway"},
    {"RC Baron"},
    {"RC Raider"},
    {"Glendale"},
    {"Oceanic"},
    {"Sanchez"},
    {"Sparrow"},
    {"Patriot"},
    {"Quad"},
    {"Coastguard"},
    {"Dinghy"},
    {"Hermes"},
    {"Sabre"},
    {"Rustler"},
    {"ZR-350"},
    {"Walton"},
    {"Regina"},
    {"Comet"},
    {"BMX"},
    {"Burrito"},
    {"Camper"},
    {"Marquis"},
    {"Baggage"},
    {"Dozer"},
    {"Maverick"},
    {"News Chopper"},
    {"Rancher"},
    {"FBI Rancher"},
    {"Virgo"},
    {"Greenwood"},
    {"Jetmax"},
    {"Hotring"},
    {"Sandking"},
    {"Blista Compact"},
    {"Police Maverick"},
    {"Boxville"},
    {"Benson"},
    {"Mesa"},
    {"RC Goblin"},
    {"Hotring Racer A"},
    {"Hotring Racer B"},
    {"Bloodring Banger"},
    {"Rancher"},
    {"Super GT"},
    {"Elegant"},
    {"Journey"},
    {"Bike"},
    {"Mountain Bike"},
    {"Beagle"},
    {"Cropdust"},
    {"Stunt"},
    {"Tanker"},
    {"Roadtrain"},
    {"Nebula"},
    {"Majestic"},
    {"Buccaneer"},
    {"Shamal"},
    {"Hydra"},
    {"FCR-900"},
    {"NRG-500"},
    {"HPV1000"},
    {"Cement Truck"},
    {"Tow Truck"},
    {"Fortune"},
    {"Cadrona"},
    {"FBI Truck"},
    {"Willard"},
    {"Forklift"},
    {"Tractor"},
    {"Combine"},
    {"Feltzer"},
    {"Remington"},
    {"Slamvan"},
    {"Blade"},
    {"Freight"},
    {"Streak"},
    {"Vortex"},
    {"Vincent"},
    {"Bullet"},
    {"Clover"},
    {"Sadler"},
    {"Firetruck LA"},
    {"Hustler"},
    {"Intruder"},
    {"Primo"},
    {"Cargobob"},
    {"Tampa"},
    {"Sunrise"},
    {"Merit"},
    {"Utility"},
    {"Nevada"},
    {"Yosemite"},
    {"Windsor"},
    {"Monster A"},
    {"Monster B"},
    {"Uranus"},
    {"Jester"},
    {"Sultan"},
    {"Stratum"},
    {"Elegy"},
    {"Raindance"},
    {"RC Tiger"},
    {"Flash"},
    {"Tahoma"},
    {"Savanna"},
    {"Bandito"},
    {"Freight Flat"},
    {"Streak Carriage"},
    {"Kart"},
    {"Mower"},
    {"Duneride"},
    {"Sweeper"},
    {"Broadway"},
    {"Tornado"},
    {"AT-400"},
    {"DFT-30"},
    {"Huntley"},
    {"Stafford"},
    {"BF-400"},
    {"Newsvan"},
    {"Tug"},
    {"Trailer 3"},
    {"Emperor"},
    {"Wayfarer"},
    {"Euros"},
    {"Hotdog"},
    {"Club"},
    {"Freight Carriage"},
    {"Trailer 3"},
    {"Andromada"},
    {"Dodo"},
    {"RC Cam"},
    {"Launch"},
    {"Police Car (LSPD)"},
    {"Police Car (SFPD)"},
    {"Police Car (LVPD)"},
    {"Police Ranger"},
    {"Picador"},
    {"S.W.A.T. Van"},
    {"Alpha"},
    {"Phoenix"},
    {"Glendale"},
    {"Sadler"},
    {"Luggage Trailer A"},
    {"Luggage Trailer B"},
    {"Stair Trailer"},
    {"Boxville"},
    {"Farm Plow"},
    {"Utility Trailer"}
};

#endif

public OnPlayerCommandText(playerid, cmdtext[])
{
    new cmd[200], idx;
    cmd = strtok(cmdtext, idx);

    if(strcmp(cmd, "/veh", true, 10) == 0) {

        if(TimeLeft[playerid] == 0)
{
        new String[200];
        new tmp[256];
        new Float:x, Float:y, Float:z;

        tmp = strtok(cmdtext, idx);
        if(!strlen(tmp)) return SendClientMessage(playerid, l_red, "You didn't give a vehicle name");

        new vehicle = GetVehicleModelIDFromName(tmp);

        if(vehicle < 400 || vehicle > 611) return SendClientMessage(playerid, l_red, "That vehicle name was not found");

        new Float:a;
        GetPlayerFacingAngle(playerid, a);
        GetPlayerPos(playerid, x, y, z);

        if(IsPlayerInAnyVehicle(playerid) == 1)
        {
            GetXYInFrontOfPlayer(playerid, x, y, 8);
        }
        else
        {
            GetXYInFrontOfPlayer(playerid, x, y, 5);
        }

        new PlayersVehicle = CreateVehicle(vehicle, x, y, z, a+90, -1, -1, -1);
        LinkVehicleToInterior(PlayersVehicle, GetPlayerInterior(playerid));

        format(String, sizeof(String), "You have spawned a %s", aVehicleNames[vehicle - 400]);
        SendClientMessage(playerid, l_green, String);
        SetTimerEx("Timer", 30000, false, "i", playerid);
        TimeLeft[playerid] = 1;
}
else
{
    SendClientMessage(playerid, -1, "You have to wait 30 seconds to use this command");
}
        return 1;
    }
    return 0;
}

strtok(const string[], &index)
{
    new length = strlen(string);
    while ((index < length) && (string[index] <= ' '))
    {
        index++;
    }

    new offset = index;
    new result[20];
    while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
    {
        result[index - offset] = string[index];
        index++;
    }
    result[index - offset] = EOS;
    return result;
}

GetVehicleModelIDFromName(vname[])
{
    for(new i = 0; i < 211; i++)
    {
        if(strfind(aVehicleNames[i], vname, true) != -1)
        return i + 400;
    }
    return -1;
}

stock GetXYInFrontOfPlayer(playerid, &Float:x2, &Float:y2, Float:distance)
{
    new Float:a;

    GetPlayerPos(playerid, x2, y2, a);
    GetPlayerFacingAngle(playerid, a);

    if(GetPlayerVehicleID(playerid))
    {
        GetVehicleZAngle(GetPlayerVehicleID(playerid), a);
    }

    x2 += (distance * floatsin(-a, degrees));
    y2 += (distance * floatcos(-a, degrees));
}
forward Timer(playerid);
public Timer(playerid)
{
      TimeLeft[playerid] = 0;
      return 1;
}
Reply
#5

In line 270 instead of
pawn Код:
SendClientMessage(playerid, -1, You have to wait 30 seconds to use this command");
Do this:
pawn Код:
SendClientMessage(playerid, -1, "You have to wait 30 seconds to use this command");
Reply
#6

What the hell are you doing [HK]Ryder[AN] ? Putting a timer for it ? rofl...

Simply use:
pawn Код:
if(GetPVarInt(playerid,"lols")>GetTickCount()) return SendClientMessage(playerid,0xFF0000AA,"Please wait 30 secs before using this command.");
SetPVarInt(playerid,"lols",GetTickCount()+30000);
Reply
#7

Quote:
Originally Posted by Mr_DjolE
Посмотреть сообщение
What the hell are you doing [HK]Ryder[AN] ? Putting a timer for it ? rofl...

Simply use:
pawn Код:
if(GetPVarInt(playerid,"lols")>GetTickCount()) return SendClientMessage(playerid,0xFF0000AA,"Please wait 30 secs before using this command.");
SetPVarInt(playerid,"lols",GetTickCount()+30000);
where i put that? please use full FS edited.
Reply
#8

Quote:
Originally Posted by Mr_DjolE
Посмотреть сообщение
What the hell are you doing [HK]Ryder[AN] ? Putting a timer for it ? rofl...

Simply use:
pawn Код:
if(GetPVarInt(playerid,"lols")>GetTickCount()) return SendClientMessage(playerid,0xFF0000AA,"Please wait 30 secs before using this command.");
SetPVarInt(playerid,"lols",GetTickCount()+30000);
GetTickCount overlaps itself eventually making it useless if the server uptime is above 24 days. THAT is why most people don't use GetTickCount, and hense why he used a timer. He was correct.
Reply
#9

Still using a timer for "anti spam" is lame, also he'll probably restart server once in 24 days.
Reply
#10

ty al i fixed !
Reply


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