23.11.2012, 10:14
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Последний раз редактировалось aslan890; 23.11.2012 в 10:57.
)
C:\Users\GURKAN\Desktop\[TM]TuRK GuCu\gamemodes\TMTuRK.pwn(1650) : warning 219: local variable "name" shadows a variable at a preceding level
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
Header size: 3464 bytes
Code size: 161824 bytes
Data size: 154748 bytes
Stack/heap size: 16384 bytes; estimated max. usage=4465 cells (17860 bytes)
Total requirements: 336420 bytes
1 Warning.
Guys how can i fix this
The code am using for that line is
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
Header size: 3464 bytes
Code size: 161824 bytes
Data size: 154748 bytes
Stack/heap size: 16384 bytes; estimated max. usage=4465 cells (17860 bytes)
Total requirements: 336420 bytes
1 Warning.
Guys how can i fix this

The code am using for that line is
Quote:
#include <a_samp> #define COLOR_DARKGOLD 0x808000AA #define COLOR_RED 0xFF0000AA #define COLOR_YELLOW 0xFFFF00AA new HarvestJob[256]; public OnFilterScriptInit() { AddStaticVehicle(532,-488.9691,-1454.4095,13.6985,176.1319,0,0); // Harvest } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/harvest", cmdtext, true, 10) == 0) { if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 532) { HarvestJob[playerid] = 1; new name[MAX_PLAYER_NAME], string[48]; GetPlayerName(playerid, name, sizeof(name)); format(string, sizeof(string), "* %s is now a Harvester.", name ); SendClientMessageToAll(COLOR_YELLOW, string); SetPlayerCheckpoint(playerid,-484.5330,-1480.2612,13.9457,10); SendClientMessage(playerid,COLOR_YELLOW,"* Follow the red markers and you'll recieve money!"); return 1; } SendClientMessage(playerid, COLOR_RED,"You have to be in a courier truck to start the job"); } return 0; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 532) { SendClientMessage(playerid, COLOR_RED, "* You can start the sweepingjob by using /harvest"); } return 0; } public OnPlayerEnterCheckpoint(playerid) { if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 532) { if(HarvestJob[playerid] == 1){ HarvestJob[playerid] = 2; SetPlayerCheckpoint(playerid,-488.9691,-1454.4095,13.6985,10); SendClientMessage(playerid,COLOR_YELLOW,"* Please go to the next mark, and you'll be payed!"); return 1; } if(HarvestJob[playerid] == 2){ HarvestJob[playerid] = 3; SetPlayerCheckpoint(playerid,-491.1559,-1590.0781,6.0986,10); return 1; } if(HarvestJob[playerid] == 3){ HarvestJob[playerid] = 4; SetPlayerCheckpoint(playerid,-517.1489,-1494.8715,10.6554,10); return 1; } if(HarvestJob[playerid] == 4){ HarvestJob[playerid] = 5; SetPlayerCheckpoint(playerid,-537.1957,-1495.2427,9.5398,10); return 1; } if(HarvestJob[playerid] == 5){ HarvestJob[playerid] = 6; SetPlayerCheckpoint(playerid,-538.4468,-1594.6807,7.9598,10); return 1; } if(HarvestJob[playerid] == 6){ HarvestJob[playerid] = 7; SetPlayerCheckpoint(playerid,-562.2611,-1505.3055,8.7389,10); return 1; } if(HarvestJob[playerid] == 7){ HarvestJob[playerid] = 0; DisablePlayerCheckpoint(playerid); SendClientMessage(playerid,COLOR_YELLOW,"* You have recieved $300 for your work!"); GivePlayerMoney(playerid,300); } } return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { if(HarvestJob[playerid] > 0) { SendClientMessage(playerid, COLOR_RED, "* You have left your job, you won't be payed."); DisablePlayerCheckpoint(playerid); HarvestJob[playerid] = 0; } } |