[Map] Small Military Airfield (Mount Chillad)
#1

Well this is my first release but I can see the future that someone will say for negative things about my mapping. Btw I want Positive Comments not Negative and I wish this map wont destroy my rep .

http://imgur.com/a/SEKlM



Код:
RemoveBuildingForPlayer(playerid, 18432, -2301.2891, -1776.7109, 452.3125, 0.25);
RemoveBuildingForPlayer(playerid, 18368, -2236.4609, -1730.9297, 475.4297, 0.25);
CreateObject(16098, -2327.94, -1658.01, 486.00,   0.00, 0.00, 35.46);
CreateObject(3934, -2262.78, -1694.24, 479.50,   0.00, 0.00, 0.00);
CreateObject(3934, -2252.28, -1707.84, 479.50,   0.00, 0.00, 0.00);
CreateObject(3934, -2246.00, -1720.36, 479.50,   0.00, 0.00, 0.00);
CreateObject(3934, -2262.78, -1694.24, 479.50,   0.00, 0.00, 0.00);
CreateObject(16098, -2320.09, -1598.79, 486.00,   0.00, 0.00, 35.46);
CreateObject(2934, -2344.78, -1626.45, 484.27,   0.00, 0.00, 0.00);
CreateObject(2934, -2344.94, -1619.42, 484.27,   0.00, 0.00, 0.00);
CreateObject(2934, -2345.04, -1612.28, 484.27,   0.00, 0.00, 0.00);
CreateObject(2934, -2342.12, -1626.43, 484.27,   0.00, 0.00, 0.00);
CreateObject(2934, -2342.18, -1619.22, 484.27,   0.00, 0.00, 0.00);
CreateObject(2934, -2342.13, -1612.20, 484.27,   0.00, 0.00, 0.00);
CreateObject(3795, -2317.69, -1661.25, 482.74,   0.00, 0.00, 0.00);
CreateObject(3795, -2315.38, -1658.96, 482.74,   0.00, 0.00, 0.00);
CreateObject(3795, -2321.21, -1665.40, 482.74,   0.00, 0.00, 0.00);
CreateObject(3795, -2318.62, -1663.18, 482.74,   0.00, 0.00, 0.00);
CreateObject(3877, -2279.78, -1607.20, 479.34,   0.00, 0.00, 0.00);
CreateObject(3877, -2280.83, -1602.09, 479.84,   0.00, 0.00, 0.00);
CreateObject(3877, -2285.86, -1595.37, 479.34,   0.00, 0.00, 0.00);
CreateObject(3877, -2290.96, -1588.86, 479.34,   0.00, 0.00, 0.00);
CreateObject(3877, -2298.14, -1582.09, 479.84,   0.00, 0.00, 0.00);
CreateObject(3877, -2305.21, -1575.36, 479.84,   0.00, 0.00, 0.00);
CreateObject(3877, -2313.76, -1571.71, 480.34,   0.00, 0.00, 0.00);
CreateObject(3877, -2322.09, -1573.50, 481.84,   0.00, 0.00, 0.00);
CreateObject(3877, -2279.69, -1612.15, 480.34,   0.00, 0.00, 0.00);
CreateObject(3877, -2279.60, -1616.19, 480.84,   0.00, 0.00, 0.00);
CreateObject(3877, -2279.61, -1621.87, 481.34,   0.00, 0.00, 0.00);
CreateObject(3877, -2279.49, -1627.27, 482.34,   0.00, 0.00, 0.00);
CreateObject(3877, -2279.80, -1632.84, 483.34,   0.00, 0.00, 0.00);
CreateObject(3877, -2280.41, -1637.46, 483.34,   0.00, 0.00, 0.00);
CreateObject(3877, -2281.17, -1641.98, 483.34,   0.00, 0.00, 0.00);
CreateObject(3877, -2281.69, -1645.99, 483.34,   0.00, 0.00, 0.00);
CreateObject(3877, -2282.09, -1650.53, 483.34,   0.00, 0.00, 0.00);
CreateObject(3877, -2282.84, -1656.10, 483.34,   0.00, 0.00, 0.00);
CreateObject(3877, -2283.66, -1662.08, 483.34,   0.00, 0.00, 0.00);
CreateObject(3877, -2284.66, -1667.06, 483.34,   0.00, 0.00, 0.00);
CreateObject(2567, -2324.79, -1649.79, 484.69,   0.00, 0.00, 34.74);
CreateObject(2567, -2323.46, -1651.65, 484.69,   0.00, 0.00, 34.74);
CreateObject(2567, -2322.15, -1653.45, 484.69,   0.00, 0.00, 34.74);
CreateObject(2567, -2320.74, -1655.47, 484.69,   0.00, 0.00, 34.74);
CreateObject(2567, -2319.20, -1657.66, 484.69,   0.00, 0.00, 34.74);
CreateObject(2567, -2330.88, -1665.80, 484.69,   0.00, 0.00, 34.74);
CreateObject(2567, -2335.94, -1658.02, 484.69,   0.00, 0.00, 34.74);
CreateObject(2567, -2332.51, -1663.18, 484.69,   0.00, 0.00, 34.74);
CreateObject(1438, -2313.58, -1654.22, 483.00,   0.00, 0.00, 0.00);
CreateObject(1438, -2317.56, -1648.68, 483.00,   0.00, 0.00, 0.00);
CreateObject(1438, -2315.11, -1651.27, 483.00,   0.00, 0.00, 0.00);
CreateObject(2567, -2243.35, -1741.95, 481.39,   0.00, 0.00, 67.44);
CreateObject(2567, -2238.47, -1736.69, 481.39,   0.00, 0.00, 67.44);
CreateObject(2567, -2245.88, -1735.41, 481.39,   0.00, 0.00, 67.44);
CreateObject(2985, -2237.10, -1731.45, 479.50,   0.00, 0.00, 0.00);
CreateObject(2985, -2237.70, -1727.52, 479.50,   0.00, 0.00, 0.00);
CreateObject(3885, -2289.19, -1641.77, 483.50,   0.00, 0.00, 0.00);
CreateObject(18848, -2289.59, -1642.19, 483.49,   0.00, 0.00, -38.10);
CreateObject(3885, -2293.08, -1630.90, 483.50,   0.00, 0.00, 0.00);
CreateObject(18848, -2292.83, -1630.32, 483.49,   0.00, 0.00, -38.10);
CreateObject(2977, -2319.93, -1649.19, 482.65,   0.00, 0.00, 0.00);
CreateObject(2977, -2319.10, -1651.37, 482.65,   0.00, 0.00, 0.00);
CreateObject(2977, -2317.99, -1653.52, 482.65,   0.00, 0.00, 0.00);
CreateObject(2977, -2317.08, -1655.49, 482.65,   0.00, 0.00, 0.00);
CreateObject(3014, -2321.98, -1659.40, 482.83,   0.00, 0.00, 0.00);
CreateObject(3014, -2322.83, -1659.95, 482.83,   0.00, 0.00, 0.00);
CreateObject(3014, -2323.62, -1660.43, 482.83,   0.00, 0.00, 0.00);
CreateObject(3014, -2324.51, -1661.16, 482.83,   0.00, 0.00, 0.00);
CreateObject(3014, -2325.30, -1659.98, 482.83,   0.00, 0.00, 0.00);
CreateObject(3014, -2324.35, -1659.28, 482.83,   0.00, 0.00, 0.00);
CreateObject(3014, -2323.51, -1658.87, 482.83,   0.00, 0.00, 0.00);
CreateObject(3014, -2322.81, -1658.37, 482.83,   0.00, 0.00, 0.00);
CreateObject(960, -2324.48, -1657.10, 483.13,   0.00, 0.00, 0.00);
CreateObject(2567, -2330.54, -1653.99, 484.69,   0.00, 0.00, 34.74);
CreateObject(2567, -2327.91, -1662.44, 484.69,   0.00, 0.00, 122.28);
CreateObject(2934, -2323.57, -1604.72, 484.27,   0.00, 0.00, -32.76);
CreateObject(2934, -2313.93, -1598.78, 484.27,   0.00, 0.00, -44.46);
CreateObject(2934, -2316.65, -1593.75, 484.27,   0.00, 0.00, -136.68);
CreateObject(2934, -2320.12, -1596.95, 484.27,   0.00, 0.00, -102.00);
CreateObject(2934, -2326.90, -1601.33, 484.27,   0.00, 0.00, -18.84);
CreateVehicle(520, -2314.7163, -1669.9895, 483.7453, -56.8800, -1, -1, 100);
CreateVehicle(520, -2335.2869, -1642.8190, 484.2453, -56.8800, -1, -1, 100);
CreateVehicle(548, -2250.7319, -1708.2488, 481.9897, 90.1200, -1, -1, 100);
CreateVehicle(548, -2260.9290, -1694.4088, 481.9897, 90.1200, -1, -1, 100);
CreateVehicle(520, -2307.3213, -1609.8922, 484.2323, -56.8800, -1, -1, 100);
CreateVehicle(520, -2327.4348, -1583.8922, 483.7453, -56.8800, -1, -1, 100);
CreateVehicle(548, -2242.9980, -1719.8910, 481.9897, 94.2000, -1, -1, 100);
Reply
#2

Nice. +Rep, you got no reputation, I'll give you some. Good job.
Reply
#3

Quote:
Originally Posted by RTR12
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Nice. +Rep, you got no reputation, I'll give you some. Good job.
Thanks dude, Really appriciate it .
Reply
#4

where is?
coordenates for teleport please
Reply
#5

Not bad dude!rep!
Reply
#6

Its on Mount Chillad
Reply
#7

Good Work !
Reply
#8

Quote:
Originally Posted by Flashbrot
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Good Work !
Thanks !
Reply
#9

nice
Reply
#10

nice
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