Pawno error?
#1

Hello guys can someone help me to fix those errors?
Код:
public OnPlayerSelectedMenuRow(playerid, row)
{
    new Menu:Current = GetPlayerMenu(playerid);
    if(Current == SkillMenu)
	{
		TogglePlayerControllable(playerid, 1);
		switch(row)
		{
			case 0:
			{
                ShowPlayerDialog(playerid,DIALOG_SKILLINFO,DIALOG_STYLE_MSGBOX,"{4169FF}RAPIST INFORMATION:","{FFFFFF}Commands: Type /scmds for a list of Rapist commands.\n{FFFFFF}Job: Your job is to rape players and infect them with STI's such as Chlamydia.\n{FFFFFF}Please remember to abide by the server /rules, or you may be banned.","Ok","Cancel");
				GivePlayerWeapon(playerid,22,100);
			    GivePlayerWeapon(playerid,4,1);
		        gTeam[playerid] = TEAM_RAPIST;
		        SetPlayerToTeamColour(playerid);
		        CanChooseSkill[playerid] =0;
			}
			case 1:
			{
                ShowPlayerDialog(playerid,DIALOG_SKILLINFO,DIALOG_STYLE_MSGBOX,"{4169FF}DRUG DEALER INFORMATION:","{FFFFFF}Commands: Type /scmds for a list of Drug Dealer commands.\n{FFFFFF}Job: To supply other players with drugs. Make sure they pay up!\n{FFFFFF}Respond to players when they call for you with the /drugdealer command.\n{FFFFFF}Please remember to abide by the server /rules, or you may be banned.","Ok","Cancel");
			   	GivePlayerWeapon(playerid,22,50);
		       	GivePlayerWeapon(playerid,28,100);
		       	GivePlayerWeapon(playerid,5,1);
	           	gTeam[playerid] = TEAM_DRGDEL;
	           	SetPlayerToTeamColour(playerid);
	           	HasWeed[playerid] =50;
	           	HasHeroin[playerid] =3;
	           	CanChooseSkill[playerid] =0;
			}
			case 2:
			{
                ShowPlayerDialog(playerid,DIALOG_SKILLINFO,DIALOG_STYLE_MSGBOX,"{4169FF}GUN DEALER INFORMATION:","{FFFFFF}Commands: Type /scmds for a list of Gun Dealer commands.\n{FFFFFF}Job: To sell weapons to other players. Make sure the pay up!\n{FFFFFF}Respond to players when they call for you with the /gundealer command.\n{FFFFFF}Please remember to abide by the server /rules, or you may be banned.","Ok","Cancel");
				GivePlayerWeapon(playerid,30,500);
		        GivePlayerWeapon(playerid,32,150);
	            gTeam[playerid] = TEAM_GUNDEL;
	            SetPlayerToTeamColour(playerid);
				CanChooseSkill[playerid] =0;
			}
			case 3:
			{
                ShowPlayerDialog(playerid,DIALOG_SKILLINFO,DIALOG_STYLE_MSGBOX,"{4169FF}HITMAN INFORMATION:","{FFFFFF}Commands: Type /scmds for a list of Hitman commands.\n{FFFFFF}Job: To kill players that appear on the /hitlist. Do not kill people unless they are on this list.\n{FFFFFF}Respond to the /hitlist whenever players place a hit on someone using /placehit.\n{FFFFFF}Please remember to abide by the server /rules, or you may be banned.","Ok","Cancel");
				GivePlayerWeapon(playerid,27,250);
		        GivePlayerWeapon(playerid,23,100);
		        GivePlayerWeapon(playerid,31,500);
	            gTeam[playerid] = TEAM_HITMAN;
	            SetPlayerToTeamColour(playerid);
	            CanChooseSkill[playerid] =0;
       		}
			case 4:
			{
                ShowPlayerDialog(playerid,DIALOG_SKILLINFO,DIALOG_STYLE_MSGBOX,"{4169FF}CAR JACKER INFORMATION:","{FFFFFF}Commands: Type /scmds for a list of Car Jacker commands.\n{FFFFFF}Job: You can steal vehicles that people are driving or have bought and sell them to the Shipyard.\n{FFFFFF}Search around San Fierro for cars that you can steal, you can then take these cars to the Shipyard for money.\n{FFFFFF}Please remember to abide by the server /rules, or you may be banned.","Ok","Cancel");
				GivePlayerWeapon(playerid,6,1);
               	GivePlayerWeapon(playerid,24,200);
               	GivePlayerWeapon(playerid,28,300);
               	gTeam[playerid] = TEAM_CARJACK;
               	SetPlayerToTeamColour(playerid);
               	CanChooseSkill[playerid] =0;
       		}
			case 5:
			{
                ShowPlayerDialog(playerid,DIALOG_SKILLINFO,DIALOG_STYLE_MSGBOX,"{4169FF}KIDNAPPER INFORMATION:","{FFFFFF}Commands: Type /scmds for a list of Kidnapper commands.\n{FFFFFF}Job: You can kidnap people using the /kidnap command, infect them with STD's and do watever you want with them.\n{FFFFFF}Please remember to abide by the server /rules, or you may be banned.","Ok","Cancel");
				GivePlayerWeapon(playerid,27,250);
               	GivePlayerWeapon(playerid,23,100);
               	GivePlayerWeapon(playerid,30,500);
               	gTeam[playerid] = TEAM_KIDNAP;
               	SetPlayerToTeamColour(playerid);
               	CanChooseSkill[playerid] =0;
            }
			case 6:
			{
                ShowPlayerDialog(playerid,DIALOG_SKILLINFO,DIALOG_STYLE_MSGBOX,"{4169FF}THIEF INFORMATION:","{FFFFFF}Commands: Type /scmds for a list of Thief commands.\n{FFFFFF}Job: To rob as many places and people as you can to make money.\n{FFFFFF}Use /robskill to see your robbing level and see what you can rob.\n{FFFFFF}Please remember to abide by the server /rules, or you may be banned.","Ok","Cancel");
				GivePlayerWeapon(playerid,30,500);
               	GivePlayerWeapon(playerid,23,70);
               	GivePlayerWeapon(playerid,2,1);
               	gTeam[playerid] = TEAM_THIEF;
               	SetPlayerToTeamColour(playerid);
               	CanChooseSkill[playerid] =0;
       		}
			case 7:
			{
                ShowPlayerDialog(playerid,DIALOG_SKILLINFO,DIALOG_STYLE_MSGBOX,"{4169FF}TERRORIST INFORMATION:","{FFFFFF}Commands: Type /scmds for a list of Terrorist commands.\n{FFFFFF}Job: To blow things up in San Fierro.\n{FFFFFF}You can buy C4 from the bomb shop to use in your terrorism.\n{FFFFFF}Use /tskill to see your terrorism level and what you can blow up.\n{FFFFFF}Please remember to abide by the server /rules, or you may be banned.","Ok","Cancel");
				GivePlayerWeapon(playerid,30,500);
               	GivePlayerWeapon(playerid,34,60);
               	GivePlayerWeapon(playerid,26,150);
               	gTeam[playerid] = TEAM_TERRO;
               	SetPlayerToTeamColour(playerid);
               	CanChooseSkill[playerid] =0;
            }
			case 8:
			{
                ShowPlayerDialog(playerid,DIALOG_SKILLINFO,DIALOG_STYLE_MSGBOX,"{4169FF}FISHER INFORMATION:","{FFFFFF}Commands: Type /scmds for a list of Fisher commands.\n{FFFFFF}Job: To Fish Fishes near the Scrap Yard.\n{FFFFFF}You can buy an fishRod \n{FFFFFF}Use /tskill to see your terrorism level and what you can blow up.\n{FFFFFF}Please remember to abide by the server /rules, or you may be banned.","Ok","Cancel");
				GivePlayerWeapon(playerid,31,500);
               	GivePlayerWeapon(playerid,22,60);
               	GivePlayerWeapon(playerid,26,150);
               	gTeam[playerid] = TEAM_FISHER;
               	SetPlayerToTeamColour(playerid);
               	CanChooseSkill[playerid] =0;
      		}
		}
	}
	return 1;
}
	if(Current == TeleMenu)
	{
		TogglePlayerControllable(playerid, 1);
    	switch(row)
    	{
        	case 0: //Otto's
        	{
            	SetPlayerPos(playerid, -1649.4952, 1218.6271, 7.1797);
            	SetPlayerInterior(playerid, 0);
            	SendClientMessage(playerid, 0xFFFFFFFF, "Teleported to Otto's Cars.");
        	}
        	case 1: //Wang Cars
        	{
           	 	SetPlayerPos(playerid, -1976.2963, 287.9316, 35.1719);
            	SetPlayerInterior(playerid, 0);
            	SendClientMessage(playerid, 0xFFFFFFFF, "Teleported to Wang Cars.");
  		 	}
        	case 2: //Fbi
        	{
            	SetPlayerPos(playerid, -2705.5503, 206.1621, 4.1797);
            	SetPlayerInterior(playerid, 0);
            	SendClientMessage(playerid, 0xFFFFFFFF, "Welcome to the Wheel Arch Angels tuning-shop");
        	}
        	case 3: //SFPD
        	{
            	SetPlayerPos(playerid, -1604.4585, 718.0724, 11.7859);
            	SetPlayerInterior(playerid, 0);
            	SendClientMessage(playerid, 0xFFFFFFFF, "Teleported To SFPD.");
        	}
        	case 4: //Army
        	{
            	SetPlayerPos(playerid, -1325.7643, 513.1606, 18.2363);
            	SetPlayerInterior(playerid, 0);
            	SendClientMessage(playerid, 0xFFFFFFFF, "Teleported to Army Base.");
        	}
        	case 5: //SF air
        	{
       			SetPlayerPos(playerid, -1417.1450, -301.5833, 14.0000);
            	SetPlayerInterior(playerid, 0);
            	SendClientMessage(playerid, 0xFFFFFFFF, "Teleported to SF AirPort.");
        	}
   	 			case 6: //CIty Hall
        	{
            	SetPlayerPos(playerid, -2754.0276, 375.7080, 4.1391);
            	SetPlayerInterior(playerid, 0);
            	SendClientMessage(playerid, 0xFFFFFFFF, "Teleported to City hall.");
        	}
        	case 7: //Bank
        	{
            	SetPlayerPos(playerid, -1500.6162, 920.3124, 7.1875);
            	SetPlayerInterior(playerid, 0);
            	SendClientMessage(playerid, 0xFFFFFFFF, "Teleported to Bank.");
        	}
        	case 8: //Weapon Shop
        	{
            	SetPlayerPos(playerid, -2628.4146, 211.4967, 4.5519);
            	SetPlayerInterior(playerid, 0);
            	SendClientMessage(playerid, 0xFFFFFFFF, "Teleported to Weapon Shop.");
        	}
        	case 9: //Supa Save
        	{
            	SetPlayerPos(playerid, -2442.8567, 745.0035, 35.0156);
            	SetPlayerInterior(playerid, 0);
            	SendClientMessage(playerid, 0xFFFFFFFF, "Teleported to Supa Save.");
        	}
        	case 10: //HosPital
        	{
            	SetPlayerPos(playerid, -2645.8389, 635.8371, 14.4531);
            	SetPlayerInterior(playerid, 0);
            	SendClientMessage(playerid, 0xFFFFFFFF, "Teleported to HosPital.");
        	}
    	}
	}
   return 1;
}
Код:
C:\Users\Mustafa\Desktop\SAmp SRV\ForYou\gamemodes\SFCRRPG.pwn(10954) : error 010: invalid function or declaration
C:\Users\Mustafa\Desktop\SAmp SRV\ForYou\gamemodes\SFCRRPG.pwn(10957) : error 010: invalid function or declaration
C:\Users\Mustafa\Desktop\SAmp SRV\ForYou\gamemodes\SFCRRPG.pwn(10959) : error 010: invalid function or declaration
C:\Users\Mustafa\Desktop\SAmp SRV\ForYou\gamemodes\SFCRRPG.pwn(10965) : error 010: invalid function or declaration
C:\Users\Mustafa\Desktop\SAmp SRV\ForYou\gamemodes\SFCRRPG.pwn(10971) : error 010: invalid function or declaration
C:\Users\Mustafa\Desktop\SAmp SRV\ForYou\gamemodes\SFCRRPG.pwn(10977) : error 010: invalid function or declaration
C:\Users\Mustafa\Desktop\SAmp SRV\ForYou\gamemodes\SFCRRPG.pwn(10983) : error 010: invalid function or declaration
C:\Users\Mustafa\Desktop\SAmp SRV\ForYou\gamemodes\SFCRRPG.pwn(10989) : error 010: invalid function or declaration
C:\Users\Mustafa\Desktop\SAmp SRV\ForYou\gamemodes\SFCRRPG.pwn(10995) : error 010: invalid function or declaration
C:\Users\Mustafa\Desktop\SAmp SRV\ForYou\gamemodes\SFCRRPG.pwn(11001) : error 010: invalid function or declaration
C:\Users\Mustafa\Desktop\SAmp SRV\ForYou\gamemodes\SFCRRPG.pwn(11007) : error 010: invalid function or declaration
C:\Users\Mustafa\Desktop\SAmp SRV\ForYou\gamemodes\SFCRRPG.pwn(11013) : error 010: invalid function or declaration
C:\Users\Mustafa\Desktop\SAmp SRV\ForYou\gamemodes\SFCRRPG.pwn(11019) : error 010: invalid function or declaration
C:\Users\Mustafa\Desktop\SAmp SRV\ForYou\gamemodes\SFCRRPG.pwn(11027) : error 010: invalid function or declaration
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


14 Errors.
I ******d for this errors but not helped this are the line's
Код:
	if(Current == TeleMenu)
	{
		TogglePlayerControllable(playerid, 1);
    	switch(row)
    	{
        	case 0: //Otto's
        	{
            	SetPlayerPos(playerid, -1649.4952, 1218.6271, 7.1797);
            	SetPlayerInterior(playerid, 0);
            	SendClientMessage(playerid, 0xFFFFFFFF, "Teleported to Otto's Cars.");
        	}
        	case 1: //Wang Cars
        	{
           	 	SetPlayerPos(playerid, -1976.2963, 287.9316, 35.1719);
            	SetPlayerInterior(playerid, 0);
            	SendClientMessage(playerid, 0xFFFFFFFF, "Teleported to Wang Cars.");
  		 	}
        	case 2: //Fbi
        	{
            	SetPlayerPos(playerid, -2705.5503, 206.1621, 4.1797);
            	SetPlayerInterior(playerid, 0);
            	SendClientMessage(playerid, 0xFFFFFFFF, "Welcome to the Wheel Arch Angels tuning-shop");
        	}
        	case 3: //SFPD
        	{
            	SetPlayerPos(playerid, -1604.4585, 718.0724, 11.7859);
            	SetPlayerInterior(playerid, 0);
            	SendClientMessage(playerid, 0xFFFFFFFF, "Teleported To SFPD.");
        	}
        	case 4: //Army
        	{
            	SetPlayerPos(playerid, -1325.7643, 513.1606, 18.2363);
            	SetPlayerInterior(playerid, 0);
            	SendClientMessage(playerid, 0xFFFFFFFF, "Teleported to Army Base.");
        	}
        	case 5: //SF air
        	{
       			SetPlayerPos(playerid, -1417.1450, -301.5833, 14.0000);
            	SetPlayerInterior(playerid, 0);
            	SendClientMessage(playerid, 0xFFFFFFFF, "Teleported to SF AirPort.");
        	}
   	 			case 6: //CIty Hall
        	{
            	SetPlayerPos(playerid, -2754.0276, 375.7080, 4.1391);
            	SetPlayerInterior(playerid, 0);
            	SendClientMessage(playerid, 0xFFFFFFFF, "Teleported to City hall.");
        	}
        	case 7: //Bank
        	{
            	SetPlayerPos(playerid, -1500.6162, 920.3124, 7.1875);
            	SetPlayerInterior(playerid, 0);
            	SendClientMessage(playerid, 0xFFFFFFFF, "Teleported to Bank.");
        	}
        	case 8: //Weapon Shop
        	{
            	SetPlayerPos(playerid, -2628.4146, 211.4967, 4.5519);
            	SetPlayerInterior(playerid, 0);
            	SendClientMessage(playerid, 0xFFFFFFFF, "Teleported to Weapon Shop.");
        	}
        	case 9: //Supa Save
        	{
            	SetPlayerPos(playerid, -2442.8567, 745.0035, 35.0156);
            	SetPlayerInterior(playerid, 0);
            	SendClientMessage(playerid, 0xFFFFFFFF, "Teleported to Supa Save.");
        	}
        	case 10: //HosPital
        	{
            	SetPlayerPos(playerid, -2645.8389, 635.8371, 14.4531);
            	SetPlayerInterior(playerid, 0);
            	SendClientMessage(playerid, 0xFFFFFFFF, "Teleported to HosPital.");
        	}
    	}
	}
   return 1;
}
Thanks for reading.
Reply
#2

Try this.
pawn Код:
public OnPlayerSelectedMenuRow(playerid, row)
{
    new Menu:Current = GetPlayerMenu(playerid);
    if(Current == SkillMenu)
    {
        TogglePlayerControllable(playerid, 1);
        switch(row)
        {
            case 0:
            {
                ShowPlayerDialog(playerid,DIALOG_SKILLINFO,DIALOG_STYLE_MSGBOX,"{4169FF}RAPIST INFORMATION:","{FFFFFF}Commands: Type /scmds for a list of Rapist commands.\n{FFFFFF}Job: Your job is to rape players and infect them with STI's such as Chlamydia.\n{FFFFFF}Please remember to abide by the server /rules, or you may be banned.","Ok","Cancel");
                GivePlayerWeapon(playerid,22,100);
                GivePlayerWeapon(playerid,4,1);
                gTeam[playerid] = TEAM_RAPIST;
                SetPlayerToTeamColour(playerid);
                CanChooseSkill[playerid] =0;
                return 1;
            }
            case 1:
            {
                ShowPlayerDialog(playerid,DIALOG_SKILLINFO,DIALOG_STYLE_MSGBOX,"{4169FF}DRUG DEALER INFORMATION:","{FFFFFF}Commands: Type /scmds for a list of Drug Dealer commands.\n{FFFFFF}Job: To supply other players with drugs. Make sure they pay up!\n{FFFFFF}Respond to players when they call for you with the /drugdealer command.\n{FFFFFF}Please remember to abide by the server /rules, or you may be banned.","Ok","Cancel");
                GivePlayerWeapon(playerid,22,50);
                GivePlayerWeapon(playerid,28,100);
                GivePlayerWeapon(playerid,5,1);
                gTeam[playerid] = TEAM_DRGDEL;
                SetPlayerToTeamColour(playerid);
                HasWeed[playerid] =50;
                HasHeroin[playerid] =3;
                CanChooseSkill[playerid] =0;
                return 1;
            }
            case 2:
            {
                ShowPlayerDialog(playerid,DIALOG_SKILLINFO,DIALOG_STYLE_MSGBOX,"{4169FF}GUN DEALER INFORMATION:","{FFFFFF}Commands: Type /scmds for a list of Gun Dealer commands.\n{FFFFFF}Job: To sell weapons to other players. Make sure the pay up!\n{FFFFFF}Respond to players when they call for you with the /gundealer command.\n{FFFFFF}Please remember to abide by the server /rules, or you may be banned.","Ok","Cancel");
                GivePlayerWeapon(playerid,30,500);
                GivePlayerWeapon(playerid,32,150);
                gTeam[playerid] = TEAM_GUNDEL;
                SetPlayerToTeamColour(playerid);
                CanChooseSkill[playerid] =0;
                return 1;
            }
            case 3:
            {
                ShowPlayerDialog(playerid,DIALOG_SKILLINFO,DIALOG_STYLE_MSGBOX,"{4169FF}HITMAN INFORMATION:","{FFFFFF}Commands: Type /scmds for a list of Hitman commands.\n{FFFFFF}Job: To kill players that appear on the /hitlist. Do not kill people unless they are on this list.\n{FFFFFF}Respond to the /hitlist whenever players place a hit on someone using /placehit.\n{FFFFFF}Please remember to abide by the server /rules, or you may be banned.","Ok","Cancel");
                GivePlayerWeapon(playerid,27,250);
                GivePlayerWeapon(playerid,23,100);
                GivePlayerWeapon(playerid,31,500);
                gTeam[playerid] = TEAM_HITMAN;
                SetPlayerToTeamColour(playerid);
                CanChooseSkill[playerid] =0;
                return 1;
            }
            case 4:
            {
                ShowPlayerDialog(playerid,DIALOG_SKILLINFO,DIALOG_STYLE_MSGBOX,"{4169FF}CAR JACKER INFORMATION:","{FFFFFF}Commands: Type /scmds for a list of Car Jacker commands.\n{FFFFFF}Job: You can steal vehicles that people are driving or have bought and sell them to the Shipyard.\n{FFFFFF}Search around San Fierro for cars that you can steal, you can then take these cars to the Shipyard for money.\n{FFFFFF}Please remember to abide by the server /rules, or you may be banned.","Ok","Cancel");
                GivePlayerWeapon(playerid,6,1);
                GivePlayerWeapon(playerid,24,200);
                GivePlayerWeapon(playerid,28,300);
                gTeam[playerid] = TEAM_CARJACK;
                SetPlayerToTeamColour(playerid);
                CanChooseSkill[playerid] =0;
                return 1;
            }
            case 5:
            {
                ShowPlayerDialog(playerid,DIALOG_SKILLINFO,DIALOG_STYLE_MSGBOX,"{4169FF}KIDNAPPER INFORMATION:","{FFFFFF}Commands: Type /scmds for a list of Kidnapper commands.\n{FFFFFF}Job: You can kidnap people using the /kidnap command, infect them with STD's and do watever you want with them.\n{FFFFFF}Please remember to abide by the server /rules, or you may be banned.","Ok","Cancel");
                GivePlayerWeapon(playerid,27,250);
                GivePlayerWeapon(playerid,23,100);
                GivePlayerWeapon(playerid,30,500);
                gTeam[playerid] = TEAM_KIDNAP;
                SetPlayerToTeamColour(playerid);
                CanChooseSkill[playerid] =0;
                return 1;
            }
            case 6:
            {
                ShowPlayerDialog(playerid,DIALOG_SKILLINFO,DIALOG_STYLE_MSGBOX,"{4169FF}THIEF INFORMATION:","{FFFFFF}Commands: Type /scmds for a list of Thief commands.\n{FFFFFF}Job: To rob as many places and people as you can to make money.\n{FFFFFF}Use /robskill to see your robbing level and see what you can rob.\n{FFFFFF}Please remember to abide by the server /rules, or you may be banned.","Ok","Cancel");
                GivePlayerWeapon(playerid,30,500);
                GivePlayerWeapon(playerid,23,70);
                GivePlayerWeapon(playerid,2,1);
                gTeam[playerid] = TEAM_THIEF;
                SetPlayerToTeamColour(playerid);
                CanChooseSkill[playerid] =0;
                return 1;
            }
            case 7:
            {
                ShowPlayerDialog(playerid,DIALOG_SKILLINFO,DIALOG_STYLE_MSGBOX,"{4169FF}TERRORIST INFORMATION:","{FFFFFF}Commands: Type /scmds for a list of Terrorist commands.\n{FFFFFF}Job: To blow things up in San Fierro.\n{FFFFFF}You can buy C4 from the bomb shop to use in your terrorism.\n{FFFFFF}Use /tskill to see your terrorism level and what you can blow up.\n{FFFFFF}Please remember to abide by the server /rules, or you may be banned.","Ok","Cancel");
                GivePlayerWeapon(playerid,30,500);
                GivePlayerWeapon(playerid,34,60);
                GivePlayerWeapon(playerid,26,150);
                gTeam[playerid] = TEAM_TERRO;
                SetPlayerToTeamColour(playerid);
                CanChooseSkill[playerid] =0;
                return 1;
            }
            case 8:
            {
                ShowPlayerDialog(playerid,DIALOG_SKILLINFO,DIALOG_STYLE_MSGBOX,"{4169FF}FISHER INFORMATION:","{FFFFFF}Commands: Type /scmds for a list of Fisher commands.\n{FFFFFF}Job: To Fish Fishes near the Scrap Yard.\n{FFFFFF}You can buy an fishRod \n{FFFFFF}Use /tskill to see your terrorism level and what you can blow up.\n{FFFFFF}Please remember to abide by the server /rules, or you may be banned.","Ok","Cancel");
                GivePlayerWeapon(playerid,31,500);
                GivePlayerWeapon(playerid,22,60);
                GivePlayerWeapon(playerid,26,150);
                gTeam[playerid] = TEAM_FISHER;
                SetPlayerToTeamColour(playerid);
                CanChooseSkill[playerid] =0;
                return 1;
            }
        }
    }
    if(Current == TeleMenu)
    {
        TogglePlayerControllable(playerid, 1);
        switch(row)
        {
            case 0: //Otto's
            {
                SetPlayerPos(playerid, -1649.4952, 1218.6271, 7.1797);
                SetPlayerInterior(playerid, 0);
                SendClientMessage(playerid, 0xFFFFFFFF, "Teleported to Otto's Cars.");
                return 1;
            }
            case 1: //Wang Cars
            {
                SetPlayerPos(playerid, -1976.2963, 287.9316, 35.1719);
                SetPlayerInterior(playerid, 0);
                SendClientMessage(playerid, 0xFFFFFFFF, "Teleported to Wang Cars.");
                return 1;
            }
            case 2: //Fbi
            {
                SetPlayerPos(playerid, -2705.5503, 206.1621, 4.1797);
                SetPlayerInterior(playerid, 0);
                SendClientMessage(playerid, 0xFFFFFFFF, "Welcome to the Wheel Arch Angels tuning-shop");
                return 1;
            }
            case 3: //SFPD
            {
                SetPlayerPos(playerid, -1604.4585, 718.0724, 11.7859);
                SetPlayerInterior(playerid, 0);
                SendClientMessage(playerid, 0xFFFFFFFF, "Teleported To SFPD.");
                return 1;
            }
            case 4: //Army
            {
                SetPlayerPos(playerid, -1325.7643, 513.1606, 18.2363);
                SetPlayerInterior(playerid, 0);
                SendClientMessage(playerid, 0xFFFFFFFF, "Teleported to Army Base.");
                return 1;
            }
            case 5: //SF air
            {
                SetPlayerPos(playerid, -1417.1450, -301.5833, 14.0000);
                SetPlayerInterior(playerid, 0);
                SendClientMessage(playerid, 0xFFFFFFFF, "Teleported to SF AirPort.");
                return 1;
            }
            case 6: //CIty Hall
            {
                SetPlayerPos(playerid, -2754.0276, 375.7080, 4.1391);
                SetPlayerInterior(playerid, 0);
                SendClientMessage(playerid, 0xFFFFFFFF, "Teleported to City hall.");
                return 1;
            }
            case 7: //Bank
            {
                SetPlayerPos(playerid, -1500.6162, 920.3124, 7.1875);
                SetPlayerInterior(playerid, 0);
                SendClientMessage(playerid, 0xFFFFFFFF, "Teleported to Bank.");
                return 1;
            }
            case 8: //Weapon Shop
            {
                SetPlayerPos(playerid, -2628.4146, 211.4967, 4.5519);
                SetPlayerInterior(playerid, 0);
                SendClientMessage(playerid, 0xFFFFFFFF, "Teleported to Weapon Shop.");
                return 1;
            }
            case 9: //Supa Save
            {
                SetPlayerPos(playerid, -2442.8567, 745.0035, 35.0156);
                SetPlayerInterior(playerid, 0);
                SendClientMessage(playerid, 0xFFFFFFFF, "Teleported to Supa Save.");
                return 1;
            }
            case 10: //HosPital
            {
                SetPlayerPos(playerid, -2645.8389, 635.8371, 14.4531);
                SetPlayerInterior(playerid, 0);
                SendClientMessage(playerid, 0xFFFFFFFF, "Teleported to HosPital.");
                return 1;
            }
        }
    }
    return 1;
}
Reply
#3

Thanks here u get an REP+
Reply
#4

Dwane is this an good CMD??
dcmd_teles(playerid,params[])
{
#pragma unused params
if(AdminLevel[playerid] == 3)
ShowMenuForPlayer(TeleMenu, playerid);
return 1;
}
Reply
#5

You can edit your post or pm me, it doesn't need to double post.
It should work fine for admin level 3.
Reply
#6

Dwane i sended an Pm.
Reply


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