14.11.2012, 09:48
Hello guys can someone help me to fix those errors?
I ******d for this errors but not helped this are the line's
Thanks for reading.
Код:
public OnPlayerSelectedMenuRow(playerid, row) { new Menu:Current = GetPlayerMenu(playerid); if(Current == SkillMenu) { TogglePlayerControllable(playerid, 1); switch(row) { case 0: { ShowPlayerDialog(playerid,DIALOG_SKILLINFO,DIALOG_STYLE_MSGBOX,"{4169FF}RAPIST INFORMATION:","{FFFFFF}Commands: Type /scmds for a list of Rapist commands.\n{FFFFFF}Job: Your job is to rape players and infect them with STI's such as Chlamydia.\n{FFFFFF}Please remember to abide by the server /rules, or you may be banned.","Ok","Cancel"); GivePlayerWeapon(playerid,22,100); GivePlayerWeapon(playerid,4,1); gTeam[playerid] = TEAM_RAPIST; SetPlayerToTeamColour(playerid); CanChooseSkill[playerid] =0; } case 1: { ShowPlayerDialog(playerid,DIALOG_SKILLINFO,DIALOG_STYLE_MSGBOX,"{4169FF}DRUG DEALER INFORMATION:","{FFFFFF}Commands: Type /scmds for a list of Drug Dealer commands.\n{FFFFFF}Job: To supply other players with drugs. Make sure they pay up!\n{FFFFFF}Respond to players when they call for you with the /drugdealer command.\n{FFFFFF}Please remember to abide by the server /rules, or you may be banned.","Ok","Cancel"); GivePlayerWeapon(playerid,22,50); GivePlayerWeapon(playerid,28,100); GivePlayerWeapon(playerid,5,1); gTeam[playerid] = TEAM_DRGDEL; SetPlayerToTeamColour(playerid); HasWeed[playerid] =50; HasHeroin[playerid] =3; CanChooseSkill[playerid] =0; } case 2: { ShowPlayerDialog(playerid,DIALOG_SKILLINFO,DIALOG_STYLE_MSGBOX,"{4169FF}GUN DEALER INFORMATION:","{FFFFFF}Commands: Type /scmds for a list of Gun Dealer commands.\n{FFFFFF}Job: To sell weapons to other players. Make sure the pay up!\n{FFFFFF}Respond to players when they call for you with the /gundealer command.\n{FFFFFF}Please remember to abide by the server /rules, or you may be banned.","Ok","Cancel"); GivePlayerWeapon(playerid,30,500); GivePlayerWeapon(playerid,32,150); gTeam[playerid] = TEAM_GUNDEL; SetPlayerToTeamColour(playerid); CanChooseSkill[playerid] =0; } case 3: { ShowPlayerDialog(playerid,DIALOG_SKILLINFO,DIALOG_STYLE_MSGBOX,"{4169FF}HITMAN INFORMATION:","{FFFFFF}Commands: Type /scmds for a list of Hitman commands.\n{FFFFFF}Job: To kill players that appear on the /hitlist. Do not kill people unless they are on this list.\n{FFFFFF}Respond to the /hitlist whenever players place a hit on someone using /placehit.\n{FFFFFF}Please remember to abide by the server /rules, or you may be banned.","Ok","Cancel"); GivePlayerWeapon(playerid,27,250); GivePlayerWeapon(playerid,23,100); GivePlayerWeapon(playerid,31,500); gTeam[playerid] = TEAM_HITMAN; SetPlayerToTeamColour(playerid); CanChooseSkill[playerid] =0; } case 4: { ShowPlayerDialog(playerid,DIALOG_SKILLINFO,DIALOG_STYLE_MSGBOX,"{4169FF}CAR JACKER INFORMATION:","{FFFFFF}Commands: Type /scmds for a list of Car Jacker commands.\n{FFFFFF}Job: You can steal vehicles that people are driving or have bought and sell them to the Shipyard.\n{FFFFFF}Search around San Fierro for cars that you can steal, you can then take these cars to the Shipyard for money.\n{FFFFFF}Please remember to abide by the server /rules, or you may be banned.","Ok","Cancel"); GivePlayerWeapon(playerid,6,1); GivePlayerWeapon(playerid,24,200); GivePlayerWeapon(playerid,28,300); gTeam[playerid] = TEAM_CARJACK; SetPlayerToTeamColour(playerid); CanChooseSkill[playerid] =0; } case 5: { ShowPlayerDialog(playerid,DIALOG_SKILLINFO,DIALOG_STYLE_MSGBOX,"{4169FF}KIDNAPPER INFORMATION:","{FFFFFF}Commands: Type /scmds for a list of Kidnapper commands.\n{FFFFFF}Job: You can kidnap people using the /kidnap command, infect them with STD's and do watever you want with them.\n{FFFFFF}Please remember to abide by the server /rules, or you may be banned.","Ok","Cancel"); GivePlayerWeapon(playerid,27,250); GivePlayerWeapon(playerid,23,100); GivePlayerWeapon(playerid,30,500); gTeam[playerid] = TEAM_KIDNAP; SetPlayerToTeamColour(playerid); CanChooseSkill[playerid] =0; } case 6: { ShowPlayerDialog(playerid,DIALOG_SKILLINFO,DIALOG_STYLE_MSGBOX,"{4169FF}THIEF INFORMATION:","{FFFFFF}Commands: Type /scmds for a list of Thief commands.\n{FFFFFF}Job: To rob as many places and people as you can to make money.\n{FFFFFF}Use /robskill to see your robbing level and see what you can rob.\n{FFFFFF}Please remember to abide by the server /rules, or you may be banned.","Ok","Cancel"); GivePlayerWeapon(playerid,30,500); GivePlayerWeapon(playerid,23,70); GivePlayerWeapon(playerid,2,1); gTeam[playerid] = TEAM_THIEF; SetPlayerToTeamColour(playerid); CanChooseSkill[playerid] =0; } case 7: { ShowPlayerDialog(playerid,DIALOG_SKILLINFO,DIALOG_STYLE_MSGBOX,"{4169FF}TERRORIST INFORMATION:","{FFFFFF}Commands: Type /scmds for a list of Terrorist commands.\n{FFFFFF}Job: To blow things up in San Fierro.\n{FFFFFF}You can buy C4 from the bomb shop to use in your terrorism.\n{FFFFFF}Use /tskill to see your terrorism level and what you can blow up.\n{FFFFFF}Please remember to abide by the server /rules, or you may be banned.","Ok","Cancel"); GivePlayerWeapon(playerid,30,500); GivePlayerWeapon(playerid,34,60); GivePlayerWeapon(playerid,26,150); gTeam[playerid] = TEAM_TERRO; SetPlayerToTeamColour(playerid); CanChooseSkill[playerid] =0; } case 8: { ShowPlayerDialog(playerid,DIALOG_SKILLINFO,DIALOG_STYLE_MSGBOX,"{4169FF}FISHER INFORMATION:","{FFFFFF}Commands: Type /scmds for a list of Fisher commands.\n{FFFFFF}Job: To Fish Fishes near the Scrap Yard.\n{FFFFFF}You can buy an fishRod \n{FFFFFF}Use /tskill to see your terrorism level and what you can blow up.\n{FFFFFF}Please remember to abide by the server /rules, or you may be banned.","Ok","Cancel"); GivePlayerWeapon(playerid,31,500); GivePlayerWeapon(playerid,22,60); GivePlayerWeapon(playerid,26,150); gTeam[playerid] = TEAM_FISHER; SetPlayerToTeamColour(playerid); CanChooseSkill[playerid] =0; } } } return 1; } if(Current == TeleMenu) { TogglePlayerControllable(playerid, 1); switch(row) { case 0: //Otto's { SetPlayerPos(playerid, -1649.4952, 1218.6271, 7.1797); SetPlayerInterior(playerid, 0); SendClientMessage(playerid, 0xFFFFFFFF, "Teleported to Otto's Cars."); } case 1: //Wang Cars { SetPlayerPos(playerid, -1976.2963, 287.9316, 35.1719); SetPlayerInterior(playerid, 0); SendClientMessage(playerid, 0xFFFFFFFF, "Teleported to Wang Cars."); } case 2: //Fbi { SetPlayerPos(playerid, -2705.5503, 206.1621, 4.1797); SetPlayerInterior(playerid, 0); SendClientMessage(playerid, 0xFFFFFFFF, "Welcome to the Wheel Arch Angels tuning-shop"); } case 3: //SFPD { SetPlayerPos(playerid, -1604.4585, 718.0724, 11.7859); SetPlayerInterior(playerid, 0); SendClientMessage(playerid, 0xFFFFFFFF, "Teleported To SFPD."); } case 4: //Army { SetPlayerPos(playerid, -1325.7643, 513.1606, 18.2363); SetPlayerInterior(playerid, 0); SendClientMessage(playerid, 0xFFFFFFFF, "Teleported to Army Base."); } case 5: //SF air { SetPlayerPos(playerid, -1417.1450, -301.5833, 14.0000); SetPlayerInterior(playerid, 0); SendClientMessage(playerid, 0xFFFFFFFF, "Teleported to SF AirPort."); } case 6: //CIty Hall { SetPlayerPos(playerid, -2754.0276, 375.7080, 4.1391); SetPlayerInterior(playerid, 0); SendClientMessage(playerid, 0xFFFFFFFF, "Teleported to City hall."); } case 7: //Bank { SetPlayerPos(playerid, -1500.6162, 920.3124, 7.1875); SetPlayerInterior(playerid, 0); SendClientMessage(playerid, 0xFFFFFFFF, "Teleported to Bank."); } case 8: //Weapon Shop { SetPlayerPos(playerid, -2628.4146, 211.4967, 4.5519); SetPlayerInterior(playerid, 0); SendClientMessage(playerid, 0xFFFFFFFF, "Teleported to Weapon Shop."); } case 9: //Supa Save { SetPlayerPos(playerid, -2442.8567, 745.0035, 35.0156); SetPlayerInterior(playerid, 0); SendClientMessage(playerid, 0xFFFFFFFF, "Teleported to Supa Save."); } case 10: //HosPital { SetPlayerPos(playerid, -2645.8389, 635.8371, 14.4531); SetPlayerInterior(playerid, 0); SendClientMessage(playerid, 0xFFFFFFFF, "Teleported to HosPital."); } } } return 1; }
Код:
C:\Users\Mustafa\Desktop\SAmp SRV\ForYou\gamemodes\SFCRRPG.pwn(10954) : error 010: invalid function or declaration C:\Users\Mustafa\Desktop\SAmp SRV\ForYou\gamemodes\SFCRRPG.pwn(10957) : error 010: invalid function or declaration C:\Users\Mustafa\Desktop\SAmp SRV\ForYou\gamemodes\SFCRRPG.pwn(10959) : error 010: invalid function or declaration C:\Users\Mustafa\Desktop\SAmp SRV\ForYou\gamemodes\SFCRRPG.pwn(10965) : error 010: invalid function or declaration C:\Users\Mustafa\Desktop\SAmp SRV\ForYou\gamemodes\SFCRRPG.pwn(10971) : error 010: invalid function or declaration C:\Users\Mustafa\Desktop\SAmp SRV\ForYou\gamemodes\SFCRRPG.pwn(10977) : error 010: invalid function or declaration C:\Users\Mustafa\Desktop\SAmp SRV\ForYou\gamemodes\SFCRRPG.pwn(10983) : error 010: invalid function or declaration C:\Users\Mustafa\Desktop\SAmp SRV\ForYou\gamemodes\SFCRRPG.pwn(10989) : error 010: invalid function or declaration C:\Users\Mustafa\Desktop\SAmp SRV\ForYou\gamemodes\SFCRRPG.pwn(10995) : error 010: invalid function or declaration C:\Users\Mustafa\Desktop\SAmp SRV\ForYou\gamemodes\SFCRRPG.pwn(11001) : error 010: invalid function or declaration C:\Users\Mustafa\Desktop\SAmp SRV\ForYou\gamemodes\SFCRRPG.pwn(11007) : error 010: invalid function or declaration C:\Users\Mustafa\Desktop\SAmp SRV\ForYou\gamemodes\SFCRRPG.pwn(11013) : error 010: invalid function or declaration C:\Users\Mustafa\Desktop\SAmp SRV\ForYou\gamemodes\SFCRRPG.pwn(11019) : error 010: invalid function or declaration C:\Users\Mustafa\Desktop\SAmp SRV\ForYou\gamemodes\SFCRRPG.pwn(11027) : error 010: invalid function or declaration Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 14 Errors.
Код:
if(Current == TeleMenu) { TogglePlayerControllable(playerid, 1); switch(row) { case 0: //Otto's { SetPlayerPos(playerid, -1649.4952, 1218.6271, 7.1797); SetPlayerInterior(playerid, 0); SendClientMessage(playerid, 0xFFFFFFFF, "Teleported to Otto's Cars."); } case 1: //Wang Cars { SetPlayerPos(playerid, -1976.2963, 287.9316, 35.1719); SetPlayerInterior(playerid, 0); SendClientMessage(playerid, 0xFFFFFFFF, "Teleported to Wang Cars."); } case 2: //Fbi { SetPlayerPos(playerid, -2705.5503, 206.1621, 4.1797); SetPlayerInterior(playerid, 0); SendClientMessage(playerid, 0xFFFFFFFF, "Welcome to the Wheel Arch Angels tuning-shop"); } case 3: //SFPD { SetPlayerPos(playerid, -1604.4585, 718.0724, 11.7859); SetPlayerInterior(playerid, 0); SendClientMessage(playerid, 0xFFFFFFFF, "Teleported To SFPD."); } case 4: //Army { SetPlayerPos(playerid, -1325.7643, 513.1606, 18.2363); SetPlayerInterior(playerid, 0); SendClientMessage(playerid, 0xFFFFFFFF, "Teleported to Army Base."); } case 5: //SF air { SetPlayerPos(playerid, -1417.1450, -301.5833, 14.0000); SetPlayerInterior(playerid, 0); SendClientMessage(playerid, 0xFFFFFFFF, "Teleported to SF AirPort."); } case 6: //CIty Hall { SetPlayerPos(playerid, -2754.0276, 375.7080, 4.1391); SetPlayerInterior(playerid, 0); SendClientMessage(playerid, 0xFFFFFFFF, "Teleported to City hall."); } case 7: //Bank { SetPlayerPos(playerid, -1500.6162, 920.3124, 7.1875); SetPlayerInterior(playerid, 0); SendClientMessage(playerid, 0xFFFFFFFF, "Teleported to Bank."); } case 8: //Weapon Shop { SetPlayerPos(playerid, -2628.4146, 211.4967, 4.5519); SetPlayerInterior(playerid, 0); SendClientMessage(playerid, 0xFFFFFFFF, "Teleported to Weapon Shop."); } case 9: //Supa Save { SetPlayerPos(playerid, -2442.8567, 745.0035, 35.0156); SetPlayerInterior(playerid, 0); SendClientMessage(playerid, 0xFFFFFFFF, "Teleported to Supa Save."); } case 10: //HosPital { SetPlayerPos(playerid, -2645.8389, 635.8371, 14.4531); SetPlayerInterior(playerid, 0); SendClientMessage(playerid, 0xFFFFFFFF, "Teleported to HosPital."); } } } return 1; }