10.11.2012, 17:35
warning 209: function "cmd_placeboombox" should return a value
error 010: invalid function or declaration
THE CMD
WHAT TO DO ?
error 010: invalid function or declaration
THE CMD
Код:
CMD:placeboombox(playerid, params[]) { if(GetPVarInt(playerid, "IsInArena") >= 0) return SendClientMessageEx(playerid, COLOR_WHITE, "You can't do this while being in an arena!"); if(WatchingTV[playerid] != 0) return SendClientMessageEx(playerid, COLOR_GREY, "You can not do this while watching TV!"); if(GetPVarInt(playerid, "Injured") == 1 || PlayerInfo[playerid][pHospital] == 1 || IsPlayerInAnyVehicle(playerid)) return SendClientMessageEx(playerid, COLOR_WHITE, "You can't do this right now."); if(GetPVarType(playerid, "pDynamicBB")) return SendClientMessageEx(playerid, COLOR_WHITE, "You already have a boombox out, use /pickupboombox."); foreach(Player, i) { if(GetPVarType(i, "pDynamicBB")) { if(IsPlayerInRangeOfPoint(playerid, 30.0, GetPVarFloat(i, "pDynamicBBX"), GetPVarFloat(i, "pDynamicBBY"), GetPVarFloat(i, "pDynamicBBZ"))) { SendClientMessage(playerid, COLOR_WHITE, "You are in range of another boombox, you can't place one here!"); return 1; } } } new string[128]; format(string, sizeof(string), "%s has placed a boombox!", GetPlayerNameEx(playerid)); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); new Float:x, Float:y, Float:z, Float:a; GetPlayerPos(playerid, x, y, z); GetPlayerFacingAngle(playerid, a); ApplyAnimation(playerid,"BOMBER","BOM_Plant_Crouch_In", 4.0, 0, 0, 0, 0, 0, 1); x += (2 * floatsin(-a, degrees)); y += (2 * floatcos(-a, degrees)); z -= 1.0; SetPVarInt(playerid, "pDynamicBB", CreateDynamicObject(2226, x, y, z, 0.0, 0.0, 0.0, .worldid = GetPlayerVirtualWorld(playerid), .interiorid = GetPlayerInterior(playerid))); SetPVarFloat(playerid, "pDynamicBBX", x); SetPVarFloat(playerid, "pDynamicBBY", y); SetPVarFloat(playerid, "pDynamicBBZ", z); format(string, sizeof(string), "{00FF00}Boombox Owner:{FFFFFF}%s\n{FF0000}/setboombox{FFFFFF} to set your boombox \n{FFFF00}or\n{FF0000}/pickupboombox{FFFFFF}", SenderName(playerid)); SetPVarInt(playerid, "pDynamicBBLabel", _:CreateDynamic3DTextLabel(string, COLOR_WHITE, x, y, z+0.6, 5.0, .worldid = GetPlayerVirtualWorld(playerid), .interiorid = GetPlayerInterior(playerid))); SetPVarInt(playerid, "pDynamicBBArea", CreateDynamicSphere(x, y, z, 30.0, GetPlayerVirtualWorld(playerid), GetPlayerInterior(playerid))); SetPVarInt(playerid, "pDynamicBBInt", GetPlayerInterior(playerid)); SetPVarInt(playerid, "pDynamicBBVW", GetPlayerVirtualWorld(playerid)); } return 1; }