[Map] T-Train Station - Good For Roleplay or Adventure Server
#1

My Simple Train Station From LS This Can Be Add In Your Gamemode

Includes:
  • Buses
  • Taxis
  • Civil Cars

Photos:







Downloads:
PHP код:
AddStaticVehicleEx(420,805.00000000,-1352.80004883,13.19999981,0.00000000,246,255,15); //Taxi
AddStaticVehicleEx(420,801.40002441,-1352.59997559,13.19999981,0.00000000,246,255,15); //Taxi
AddStaticVehicleEx(420,801.90002441,-1359.69995117,13.19999981,0.00000000,246,255,15); //Taxi
AddStaticVehicleEx(420,801.09997559,-1345.59997559,13.19999981,0.00000000,246,255,15); //Taxi
AddStaticVehicleEx(420,805.40002441,-1359.69995117,13.19999981,0.00000000,246,255,15); //Taxi
AddStaticVehicleEx(431,828.40002441,-1330.40002441,13.69999981,270.00000000,111,130,15); //Bus
AddStaticVehicleEx(431,813.59997559,-1330.19995117,13.69999981,270.00000000,111,130,15); //Bus
AddStaticVehicleEx(420,812.00000000,-1316.19995117,13.19999981,90.00000000,246,255,15); //Taxi
AddStaticVehicleEx(420,819.29998779,-1316.19995117,13.19999981,90.00000000,246,255,15); //Taxi
AddStaticVehicleEx(420,827.90002441,-1316.40002441,13.19999981,90.00000000,246,255,15); //Taxi
AddStaticVehicleEx(420,838.20001221,-1316.19995117,13.19999981,90.00000000,246,255,15); //Taxi
AddStaticVehicleEx(420,849.00000000,-1316.19995117,13.19999981,90.00000000,246,255,15); //Taxi
AddStaticVehicleEx(522,788.09997559,-1341.09997559,13.19999981,0.00000000,132,4,15); //NRG-500
AddStaticVehicleEx(522,788.09997559,-1338.00000000,13.19999981,0.00000000,132,4,15); //NRG-500
AddStaticVehicleEx(522,788.09997559,-1334.90002441,13.19999981,0.00000000,132,4,15); //NRG-500
AddStaticVehicleEx(405,802.79998779,-1367.00000000,13.50000000,0.00000000,34,25,15); //Sentinel
AddStaticVehicleEx(409,802.90002441,-1373.80004883,13.50000000,0.00000000,245,245,15); //Stretch
AddStaticVehicleEx(445,802.90002441,-1380.90002441,13.60000038,0.00000000,90,87,15); //Admiral
AddStaticVehicleEx(492,791.40002441,-1367.19995117,13.39999962,0.00000000,173,176,15); //Greenwood
AddStaticVehicleEx(507,791.40002441,-1374.00000000,13.50000000,0.00000000,101,106,15); //Elegant
AddStaticVehicleEx(516,791.29998779,-1381.50000000,13.60000038,0.00000000,38,55,15); //Nebula
CreateObject(3578,800.09997559,-1358.19995117,12.60000038,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (1)
CreateObject(3578,807.20001221,-1358.30004883,12.60000038,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (2)
CreateObject(3578,805.00000000,-1363.50000000,12.60000038,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (3)
CreateObject(3578,807.29998779,-1348.00000000,12.60000038,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (4)
CreateObject(3578,807.40002441,-1341.59997559,12.60000038,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (5)
CreateObject(1229,813.50000000,-1340.59997559,14.10000038,0.00000000,0.00000000,0.00000000); //object(bussign1) (1)
CreateObject(1229,809.59997559,-1332.50000000,14.10000038,0.00000000,0.00000000,268.00000000); //object(bussign1) (2)
CreateObject(1229,802.40002441,-1342.09997559,14.10000038,0.00000000,0.00000000,1.99279785); //object(bussign1) (4)
CreateObject(1233,818.79998779,-1332.40002441,14.10000038,0.00000000,0.00000000,90.00000000); //object(noparkingsign1) (1)
CreateObject(1233,818.29998779,-1332.40002441,14.10000038,0.00000000,0.00000000,268.00000000); //object(noparkingsign1) (2)
CreateObject(1259,827.29998779,-1323.30004883,27.70000076,0.00000000,0.00000000,6.00000000); //object(billbd1) (1)
CreateObject(1312,831.79980469,-1318.79980469,16.60000038,0.00000000,0.00000000,265.99548340); //object(gen_roadsign2) (1)
CreateObject(11500,805.00000000,-1334.90002441,12.50000000,0.00000000,0.00000000,0.00000000); //object(des_skelsignbush_) (1)
CreateObject(671,815.09997559,-1313.00000000,12.50000000,0.00000000,0.00000000,0.00000000); //object(sm_bushytree) (1)
CreateObject(671,810.20001221,-1311.69995117,12.50000000,0.00000000,0.00000000,0.00000000); //object(sm_bushytree) (2)
CreateObject(671,829.29998779,-1333.19995117,12.50000000,0.00000000,0.00000000,0.00000000); //object(sm_bushytree) (3)
CreateObject(671,821.90002441,-1333.30004883,12.50000000,0.00000000,0.00000000,0.00000000); //object(sm_bushytree) (4)
CreateObject(640,803.00000000,-1340.40002441,13.19999981,0.00000000,0.00000000,0.00000000); //object(kb_planter_bush2) (1)
CreateObject(640,803.09997559,-1345.50000000,13.19999981,0.00000000,0.00000000,0.00000000); //object(kb_planter_bush2) (2)
CreateObject(640,804.90002441,-1347.59997559,13.19999981,0.00000000,0.00000000,272.00000000); //object(kb_planter_bush2) (3)
CreateObject(2773,824.00000000,-1345.59997559,13.00000000,0.00000000,0.00000000,0.00000000); //object(cj_airprt_bar) (1)
CreateObject(2773,824.40002441,-1337.19995117,13.00000000,0.00000000,0.00000000,0.00000000); //object(cj_airprt_bar) (2)
CreateObject(2773,824.00000000,-1339.30004883,13.00000000,0.00000000,0.00000000,0.00000000); //object(cj_airprt_bar) (3)
CreateObject(2773,824.59997559,-1343.69995117,13.00000000,0.00000000,0.00000000,0.00000000); //object(cj_airprt_bar) (4)
CreateObject(1281,822.29998779,-1349.00000000,13.30000019,0.00000000,0.00000000,0.00000000); //object(parktable1) (1)
CreateObject(1281,823.09997559,-1353.30004883,13.30000019,0.00000000,0.00000000,0.00000000); //object(parktable1) (2)
CreateObject(1281,818.29998779,-1353.80004883,13.30000019,0.00000000,0.00000000,0.00000000); //object(parktable1) (3)
CreateObject(1281,818.29998779,-1349.19995117,13.30000019,0.00000000,0.00000000,0.00000000); //object(parktable1) (4)
CreateObject(1281,814.20001221,-1354.09997559,13.30000019,0.00000000,0.00000000,0.00000000); //object(parktable1) (5)
CreateObject(1281,813.29998779,-1349.80004883,13.30000019,0.00000000,0.00000000,0.00000000); //object(parktable1) (6)
CreateObject(1281,809.50000000,-1355.19995117,13.30000019,0.00000000,0.00000000,0.00000000); //object(parktable1) (7)
CreateObject(1281,809.40002441,-1349.90002441,13.30000019,0.00000000,0.00000000,0.00000000); //object(parktable1) (8)
CreateObject(1368,826.90002441,-1345.80004883,13.10000038,0.00000000,0.00000000,270.00000000); //object(cj_blocker_bench) (1)
CreateObject(1368,826.90002441,-1348.09997559,13.10000038,0.00000000,0.00000000,270.00000000); //object(cj_blocker_bench) (2)
CreateObject(1368,826.90002441,-1350.40002441,13.10000038,0.00000000,0.00000000,270.00000000); //object(cj_blocker_bench) (3)
CreateObject(1368,827.09997559,-1352.90002441,13.10000038,0.00000000,0.00000000,270.00000000); //object(cj_blocker_bench) (4)
CreateObject(1368,806.40002441,-1345.80004883,13.10000038,0.00000000,0.00000000,270.00000000); //object(cj_blocker_bench) (5)
CreateObject(1368,806.40002441,-1343.30004883,13.10000038,0.00000000,0.00000000,270.00000000); //object(cj_blocker_bench) (6)
CreateObject(1368,806.40002441,-1341.00000000,13.10000038,0.00000000,0.00000000,270.00000000); //object(cj_blocker_bench) (7)
CreateObject(1368,806.40002441,-1339.30004883,13.10000038,0.00000000,0.00000000,270.00000000); //object(cj_blocker_bench) (8)
CreateObject(1368,806.40002441,-1337.80004883,13.10000038,0.00000000,0.00000000,270.00000000); //object(cj_blocker_bench) (9)
CreateObject(1285,812.50000000,-1348.50000000,13.10000038,0.00000000,0.00000000,0.00000000); //object(newstandnew5) (1)
CreateObject(1285,813.70001221,-1348.50000000,13.10000038,0.00000000,0.00000000,0.00000000); //object(newstandnew5) (2)
CreateObject(2456,806.70001221,-1318.19995117,19.29999924,0.00000000,0.00000000,0.00000000); //object(cj_ff_stand02) (1)
CreateObject(4853,853.59997559,-1313.50000000,15.39999962,0.00000000,0.00000000,0.00000000); //object(traincano_las) (2)
CreateObject(1257,790.59997559,-1341.69995117,13.80000019,0.00000000,0.00000000,182.00000000); //object(bustopm) (1)
CreateObject(1257,790.29998779,-1335.69995117,13.80000019,0.00000000,0.00000000,181.99952698); //object(bustopm) (2)
CreateObject(1375,804.79998779,-1341.19995117,14.19999981,0.00000000,0.00000000,0.00000000); //object(tramstop_sf) (1) 
Reply
#2

Not bad, but I think the taxi are taking too much space in the street and you should have used another tree object, ID 717 for example, because it's not really realistic that a tree lives in a concrete sidewalk..
Reply
#3

WTF?!
Reply
#4

Quote:
Originally Posted by Bug.
Посмотреть сообщение
WTF?!
Have some respect for somebody trying to make a nice map.

OT: Good job man, nice map.
Reply
#5

Good job
Reply
#6

It seems cramped together, but not bad.
Reply
#7

Quote:
Originally Posted by chuck005
Посмотреть сообщение
Not bad, but I think the taxi are taking too much space in the street and you should have used another tree object, ID 717 for example, because it's not really realistic that a tree lives in a concrete sidewalk..
Well Im Not Pro At mapping Im Little pro At Scripting
Reply
#8

makes no sense to squeeze 20 vehicles into that little amount of space
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)