02.11.2012, 17:40
pawn Код:
//=====INCLUDES=====//
#include <a_samp>
//===================DEFINES====================//
#define HOLDING(%0) \
((newkeys & (%0)) == (%0))
#define RELEASED(%0) \
(((newkeys & (%0)) != (%0)) && ((oldkeys & (%0)) == (%0)))
#define PRESSED(%0) \
(((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0)))
//====================FORWARDS=================//
forward DstVeh(playerid);
//=============================================//
#if defined FILTERSCRIPT
public OnPlayerConnect(playerid)
{
SetTimerEx("DstVeh",30000,true,"i",playerid);
return 1;
}
public DstVeh(playerid)
{
new vh=CreateVehicle(400,0.0,0.0,0.0,0.0,-1,-1,-1);
DestroyVehicle(vh);
new p[MAX_VEHICLES];
for(new v = 0; v < vh; v++){
p[v]=0;
for(new i = 0; i < GetMaxPlayers(); i++){
if(IsPlayerInVehicle(i,v)) p[v]=1;
}
if(p[v]==0) DestroyVehicle(v);
}
return 1;
}
#endif