Sprunk machines.
#1

Hi,

Maybe anybody have all positions of all sprunk machines?
Reply
#2

You could use this stock:

pawn Code:
stock IsPlayerNearVendingMachine(playerid)
{
    new Float:machines[][3] =
    {
        {-14.70,1175.36,18.95},
        {201.02,-107.62,0.90},
        {662.43,-552.16,15.71},
        {-76.03,1227.99,19.13},
        {1154.73,-1460.89,15.16},
        {1277.84,372.52,18.95},
        {1398.84,2222.61,10.42},
        {1520.15,1055.27,10.00},
        {1634.11,-2237.53,12.89},
        {1659.46,1722.86,10.22},
        {1729.79,-1943.05,12.95},
        {1789.21,-1369.27,15.16},
        {1928.73,-1772.45,12.95},
        {2060.12,-1897.64,12.93},
        {2085.77,2071.36,10.45},
        {2139.52,-1161.48,23.36},
        {2153.23,-1016.15,62.23},
        {2271.73,-76.46,25.96},
        {2319.99,2532.85,10.22},
        {2325.98,-1645.13,14.21},
        {2352.18,-1357.16,23.77},
        {2480.86,-1959.27,12.96},
        {2503.14,1243.70,10.22},
        {-253.74,2597.95,62.24},
        {-253.74,2599.76,62.24},
        {2647.70,1129.66,10.22},
        {2845.73,1295.05,10.79},
        {-862.83,1536.61,21.98},
        {-1350.12,492.29,10.59},
        {-1350.12,493.86,10.59},
        {-1455.12,2591.66,55.23},
        {-1980.79,142.66,27.07},
        {-2005.65,-490.05,34.73},
        {-2011.14,-398.34,34.73},
        {-2034.46,-490.05,34.73},
        {-2039.85,-398.34,34.73},
        {-2063.27,-490.05,34.73},
        {-2068.56,-398.34,34.73},
        {-2092.09,-490.05,34.73},
        {-2097.27,-398.34,34.73},
        {-2118.62,-422.41,34.73},
        {-2118.97,-423.65,34.73},
        {-2229.19,286.41,34.70},
        {-2420.18,985.95,44.30},
        {-2420.22,984.58,44.30},
        {2155.84,1607.88,1000.06},
        {2155.91,1606.77,1000.05},
        {2202.45,1617.01,1000.06},
        {2209.24,1621.21,1000.06},
        {2209.91,1607.20,1000.05},
        {2222.20,1606.77,1000.05},
        {2222.37,1602.64,1000.06},
        {2225.20,-1153.42,1025.91},
        {-15.10,-140.23,1003.63},
        {-16.12,-91.64,1003.63},
        {-16.53,-140.30,1003.63},
        {-17.55,-91.71,1003.63},
        {-19.04,-57.84,1003.63},
        {-32.45,-186.70,1003.63},
        {-33.88,-186.77,1003.63},
        {330.68,178.50,1020.07},
        {331.92,178.50,1020.07},
        {-35.73,-140.23,1003.63},
        {350.91,206.09,1008.48},
        {-36.15,-57.88,1003.63},
        {361.56,158.62,1008.48},
        {371.59,178.45,1020.07},
        {373.83,-178.14,1000.73},
        {374.89,188.98,1008.48},
        {379.04,-178.88,1000.73},
        {495.97,-24.32,1000.73},
        {500.56,-1.37,1000.73},
        {501.83,-1.43,1000.73},
        {2576.70,-1284.43,1061.09}
};
Adjust to suit your needs.
Reply
#3

Or maybe i think, it's possible to get animation when player drink?
Reply
#4

Animation index 1660 IIRC. Works surprisingly well in conjuction with OnPlayerKeyStateChange.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)