Need help with Anti-Money Hack!
#1

i have an anti cheat system that was working perfectly but suddenly the anti money cheat does no longer works can someone help me please? notice that i use YSI to save Cash

Here is the code:
Код:
public OnPlayerUpdate(playerid)
{
	if(GetPlayerMoney(playerid) > PlayerInfo[playerid][pCash] || GetPlayerMoney(playerid) < PlayerInfo[playerid][pCash])
	{
		GivePlayerMoney(playerid,PlayerInfo[playerid][pCash] - GetPlayerMoney(playerid));
		return 1;
	}
	new armedweapon = GetPlayerWeapon(playerid);
	new Name[MAX_PLAYER_NAME],string[128];
	GetPlayerName(playerid,Name,sizeof(Name));
	if(armedweapon == 38)
	{
		if(PlayerInfo[playerid][pAdmin] < 1)
		{
		    format(string,sizeof(string),"AdmCmd: %s was banned by the server, Reason: Minigun Cheats",Name);
		    SendClientMessageToAll(COLOR_RED1,string);
			BanEx(playerid,"Minigun Cheats");
		}
	}
	return 1;
}
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#2

Make sure that you load the Money.
Reply
#3

yes, i am pretty shure that it saves correctly... take a look:

Код:
enum pInfo
{
    pPass,
    pLogged,
    pCash,
    pAdmin,
    pKills,
    pDeaths,
    pBanned
}
new PlayerInfo[MAX_PLAYERS][pInfo];

public OnPlayerConnect(playerid)
{
	if(fexist(UserPath(playerid)))
	{
		INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
		ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD,"Login","Type your password below to login.","Login","Quit");
	}
	else
	{
		ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_PASSWORD,"Registering...","Type your password below to register a new account.","Register","Quit");
	}
	OnPlayerUpdateExTimer[playerid] = SetTimerEx("OnPlayerUpdateEx", 1000, true, "i", playerid);
	godcar[playerid] = false;
	return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
	new INI:File = INI_Open(UserPath(playerid));
	INI_SetTag(File,"data");
    INI_WriteInt(File,"Cash",GetPlayerMoney(playerid));
	INI_WriteInt(File,"Admin",PlayerInfo[playerid][pAdmin]);
	INI_WriteInt(File,"Kills",PlayerInfo[playerid][pKills]);
	INI_WriteInt(File,"Deaths",PlayerInfo[playerid][pDeaths]);
	INI_WriteInt(File,"Banned",PlayerInfo[playerid][pBanned]);
	INI_Close(File);
	PlayerInfo[playerid][pLogged] = 0;
	KillTimer(OnPlayerUpdateExTimer[playerid]);
	godcar[playerid] = false;
	return 1;
}

public OnPlayerUpdate(playerid)
{
	if(GetPlayerMoney(playerid) > PlayerInfo[playerid][pCash] || GetPlayerMoney(playerid) < PlayerInfo[playerid][pCash])
	{
		GivePlayerMoney(playerid,PlayerInfo[playerid][pCash] - GetPlayerMoney(playerid));
		return 1;
	}
	new armedweapon = GetPlayerWeapon(playerid);
	new Name[MAX_PLAYER_NAME],string[128];
	GetPlayerName(playerid,Name,sizeof(Name));
	if(armedweapon == 38)
	{
		if(PlayerInfo[playerid][pAdmin] < 1)
		{
		    format(string,sizeof(string),"AdmCmd: %s was banned by the server, Reason: Minigun Cheats",Name);
		    SendClientMessageToAll(COLOR_LIGHTRED,string);
			BanEx(playerid,"Minigun Cheats");
		}
	}
	return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    switch(dialogid)
    {
        case DIALOG_REGISTER:
        {
            if(!response) return Kick(playerid);
            if(response)
            {
                if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "Registering...","You have entered an invalid password.\nType your password below to register a new account.","Register","Quit");
                new INI:File = INI_Open(UserPath(playerid));
                new Name[MAX_PLAYER_NAME],string[128];
                INI_SetTag(File,"data");
                INI_WriteInt(File,"Password",udb_hash(inputtext));
                INI_WriteInt(File,"Logged",0);
                INI_WriteInt(File,"Cash",3000);
                INI_WriteInt(File,"Admin",0);
                INI_WriteInt(File,"Kills",0);
                INI_WriteInt(File,"Deaths",0);
                INI_WriteInt(File,"Banned",0);
                INI_Close(File);
                SetSpawnInfo(playerid, 0, 0, 1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0);
                SpawnPlayer(playerid);
                ShowPlayerDialog(playerid, DIALOG_SUCCESS_1, DIALOG_STYLE_MSGBOX,"Success!","Great! You are now registered!","Ok","");
				GetPlayerName(playerid,Name,sizeof(Name));
				format(string,sizeof(string),"%s has registered.",Name);
				print(string);
				format(string,sizeof(string),"Welcome %s",Name);
				SendClientMessage(playerid,COLOR_WHITE,string);
                PlayerInfo[playerid][pLogged] = 1;
                if(PlayerInfo[playerid][pAdmin] > 0)
                {
                    format(string,sizeof(string),"SERVER: You are logged in as Level %d Admin.",PlayerInfo[playerid][pAdmin]);
                    SendClientMessage(playerid,COLOR_WHITE,string);
				}
			}
        }
        case DIALOG_LOGIN:
        {
            if(!response) return Kick(playerid );
            if(response)
            {
                if(udb_hash(inputtext) == PlayerInfo[playerid][pPass])
                {
					INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
					if(PlayerInfo[playerid][pBanned] == 1)
					{
					    GameTextForPlayer(playerid,"~w~This account is ~r~banned",20000,1);
					    Kick(playerid);
					}
                    GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]);
					ShowPlayerDialog(playerid, DIALOG_SUCCESS_2, DIALOG_STYLE_MSGBOX,"Success!","You have successfully logged in!","Ok","");
					new Name[MAX_PLAYER_NAME],string[128];
					GetPlayerName(playerid,Name,sizeof(Name));
					format(string,sizeof(string),"%s has logged in.",Name);
					print(string);
					GetPlayerName(playerid,Name,sizeof(Name));
					format(string,sizeof(string),"%s has registered.",Name);
					print(string);
					format(string,sizeof(string),"Welcome %s",Name);
					SendClientMessage(playerid,COLOR_WHITE,string);
					PlayerInfo[playerid][pLogged] = 1;
     				if(PlayerInfo[playerid][pAdmin] > 0)
                	{
                 		format(string,sizeof(string),"SERVER: You are logged in as Level %d Admin.",PlayerInfo[playerid][pAdmin]);
	                    SendClientMessage(playerid,COLOR_WHITE,string);
					}
                }
                else
                {
                    ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD,"Login","You have entered an incorrect password.\nType your password below to login.","Login","Quit");
                }
                return 1;
			}
			return 1;
        }
    }
    return 1;
}

forward LoadUser_data(playerid,name[],value[]);
public LoadUser_data(playerid,name[],value[])
{
	INI_Int("Password",PlayerInfo[playerid][pPass]);
	INI_Int("Cash",PlayerInfo[playerid][pCash]);
	INI_Int("Admin",PlayerInfo[playerid][pAdmin]);
	INI_Int("Kills",PlayerInfo[playerid][pKills]);
    INI_Int("Deaths",PlayerInfo[playerid][pDeaths]);
    INI_Int("Banned",PlayerInfo[playerid][pBanned]);
 	return 1;
}

stock UserPath(playerid)
{
	new string[128],playername[MAX_PLAYER_NAME];
	GetPlayerName(playerid,playername,sizeof(playername));
	format(string,sizeof(string),PATH,playername);
	return string;
}
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