24.10.2012, 11:58
lux admin login is when the player spawns i wanna make it after the player succesfully connected but its under OnPlayerConnect so its like i want but it shows after the player spawns O.o here is the code :
Код:
public OnPlayerConnect(playerid)
{
#if EnableCamHack == true
KeyState[playerid] = 0;
FollowOn[playerid] = 0;
AccInfo[playerid][InCamMod] = 0;
AccInfo[playerid][LockedCam] = 0;
#endif
AccInfo[playerid][Deaths] = 0;
AccInfo[playerid][Kills] = 0;
AccInfo[playerid][Jailed] = 0;
AccInfo[playerid][Frozen] = 0;
AccInfo[playerid][Level] = 0;
AccInfo[playerid][pVip] = 0;
AccInfo[playerid][LoggedIn] = 0;
AccInfo[playerid][Registered] = 0;
AccInfo[playerid][God] = 0;
AccInfo[playerid][GodCar] = 0;
AccInfo[playerid][TimesSpawned] = 0;
AccInfo[playerid][Muted] = 0;
AccInfo[playerid][MuteWarnings] = 0;
AccInfo[playerid][Warnings] = 0;
AccInfo[playerid][Caps] = 0;
AccInfo[playerid][DoorsLocked] = 0;
AccInfo[playerid][pCar] = -1;
AccInfo[playerid][SpamCount] = 0;
AccInfo[playerid][MaxAdv] = 0;
AccInfo[playerid][SpamTime] = 0;
AccInfo[playerid][PingCount] = 0;
AccInfo[playerid][PingTime] = 0;
AccInfo[playerid][FailLogin] = 0;
AccInfo[playerid][Hide] = 0;
AccInfo[playerid][pInvis] = 0;
AccInfo[playerid][OnDuty] = 0;
AccInfo[playerid][pGps] = -1;
#if EnableTwoRcon == true
AccInfo[playerid][MaxRcon] = 0;
#endif
AccInfo[playerid][ConnectTime] = gettime();
for(new i; i<PING_MAX_EXCEEDS; i++)
AccInfo[playerid][pPing][i] = 0;
//------------------------------------------------------
new string[128];
new str[128];
new file[256];
new PlayerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, PlayerName, MAX_PLAYER_NAME);
new tmp3[50]; GetPlayerIp(playerid,tmp3,50);
ResetForbiddenWeaponsForPlayer(playerid);
TempBanCheck(playerid);
//==============================================================================
// Connect Messages
//==============================================================================
if(ServerInfo[ConnectMessages] == 1)
{
new pAKA[256];
pAKA = dini_Get("LuxAdmin/Config/aka.txt",tmp3);
if (strlen(pAKA) < 3)
format(str,sizeof(str),"Player %s (Id:%d) has joined the server", PlayerName,playerid);
else if (!strcmp(pAKA,PlayerName,true))
format(str,sizeof(str),"Player %s (Id:%d) has joined the server", PlayerName,playerid);
else format(str,sizeof(str),"Player %s (Id:%d) has joined the server (Aka: %s)",PlayerName,playerid,pAKA);
for(new i = 0; i < MAX_PLAYERS; i++)
if(IsPlayerConnected(i) && playerid != i)
{
if(AccInfo[i][Level] > 2)
SendClientMessage(i,grey,str);
else
{
format(string,sizeof(string),"* Player %s (Id:%d) has joined the server", PlayerName, playerid);
SendClientMessage(i,grey,string);
}
}
}
//==============================================================================
// If PlayerName is Banned
//==============================================================================
if (dUserINT(PlayerName2(playerid)).("Banned") == 1)
{
SendClientMessage(playerid, red, "ATTENTION: This name is banned from this server!");
format(string,sizeof(string),"Player %s (Id:%d) has beenAutomatically Kicked. (Reason: Name Banned!)",PlayerName,playerid);
SendClientMessageToAll(red, string); print(string);
SaveIn("KickLog",string); Kick(playerid);
}
//==============================================================================
// Kick Forbidden Name
//==============================================================================
if(ServerInfo[NameKick] == 1)
{
for(new s = 0; s < BlockedNamesCount; s++)
{
if(!strcmp(BlockedNames[s],PlayerName,true))
{
SendClientMessage(playerid,red, "ATTENTION: Your name is on our Black List, you have been Kicked.");
format(string,sizeof(string),"Player %s (Id:%d) has been Automatically Kicked. (Reason: Forbidden Name)",PlayerName,playerid);
SendClientMessageToAll(red, string);
print(string);
SaveIn("KickLog",string);
Kick(playerid);
return 1;
}
}
}
//==============================================================================
// Kick Forbidden Part of Name
//==============================================================================
if(ServerInfo[PartNameKick] == 1)
{
for(new s = 0; s < BlockedPartNameCount; s++)
{
new pos;
while((pos = strfind(PlayerName,BlockedPartName[s],true)) != -1)
for(new i = pos, j = pos + strlen(BlockedPartName[s]); i < j; i++)
{
SendClientMessage(playerid,red, "ATTENTION: Your name is not Allowed on this server, you have been Kicked!.");
format(string,sizeof(string),"Player %s (Id:%d) has been Automatically Kicked. (Reason: Forbidden Name)",PlayerName,playerid);
SendClientMessageToAll(red, string); print(string);
SaveIn("KickLog",string); Kick(playerid);
return 1;
}
}
}
//==============================================================================
// Server Locked
//==============================================================================
if(ServerInfo[Locked] == 1)
{
AccInfo[playerid][AllowedIn] = false;
SendClientMessage(playerid,red,"Server is Locked!");
SendClientMessage(playerid,red,"You have 40 seconds to enter the server Password!");
LockKickTimer[playerid] = SetTimerEx("AutoKick", 40000, 0, "i", playerid);
}
if (ServerInfo[Locked] == 1 && AccInfo[playerid][AllowedIn] == false)
{
ShowPlayerDialog(playerid, DIALOG_TYPE_SERVPASS, DIALOG_STYLE_INPUT,
"Server Locked!.", "Enter the password to Access it:", "Access", "Exit");
}
//==============================================================================
// Register & Login
//==============================================================================
if(strlen(dini_Get("LuxAdmin/Config/aka.txt", tmp3)) == 0)
dini_Set("LuxAdmin/Config/aka.txt", tmp3, PlayerName);
else
{
if( strfind( dini_Get("LuxAdmin/Config/aka.txt", tmp3), PlayerName, true) == -1 )
{
format(string,sizeof(string),"%s,%s", dini_Get("LuxAdmin/Config/aka.txt",tmp3), PlayerName);
dini_Set("LuxAdmin/Config/aka.txt", tmp3, string);
}
}
if(!udb_Exists(PlayerName2(playerid)))
SendClientMessage(playerid,orange, "SERVER: Your account isn't registered. Please register (/"#RegisterCommand")");
else
{
AccInfo[playerid][Registered] = 1;
format(file,sizeof(file),"/LuxAdmin/Accounts/%s.sav",udb_encode(PlayerName));
new tmp2[256]; tmp2 = dini_Get(file,"Ip");
if( (!strcmp(tmp3,tmp2,true)) && (ServerInfo[AutoLogin] == 1))
{
LoginPlayer(playerid);
if(AccInfo[playerid][Level] > 0)
{
switch(AccInfo[playerid][Level])
{
case 1: AdmRank = "Basic Moderator";
case 2: AdmRank = "Moderator";
case 3: AdmRank = "Master Moderator";
case 4: AdmRank = "Administrator";
case 5: AdmRank = "Master Administrator";
}
if(AccInfo[playerid][Level] > 5)
{
AdmRank = "Professional Admin";
}
//==============================================================================
// VIP System
//==============================================================================
if(AccInfo[playerid][pVip] > 0)
{
switch(AccInfo[playerid][pVip])
{
case 1: AccType = "Silver";
case 2: AccType = "Gold";
case 3: AccType = "Premium";
}
format(string,sizeof(string),"You have been Automatically Logged in | Account: %s | Level %d - %s", AccType, AccInfo[playerid][Level],AdmRank);
SendClientMessage(playerid,0x00C378AA,string);
}
else
{
format(string,sizeof(string),"You have been Automatically Logged in | Level %d - %s", AccInfo[playerid][Level],AdmRank);
SendClientMessage(playerid,green,string);
}
//==============================================================================
}
else
{
if(AccInfo[playerid][pVip] > 0)
{
switch(AccInfo[playerid][pVip])
{
case 1: AccType = "Silver";
case 2: AccType = "Gold";
case 3: AccType = "Premium";
}
format(string,sizeof(string),"You have been Automatically Logged in - Account Type: %s", AccType);
SendClientMessage(playerid,0x00C896AA,string);
}
else
{
format(string,sizeof(string),"You have been Automatically Logged in");
SendClientMessage(playerid,green,string);
}
}
}
else SendClientMessage(playerid, white, "That account is registered!") &&
SendClientMessage(playerid, orange, "Please login to access your Account (/"#LoginCommand")");
}
return 1;
}
//==============================================================================
// Automatic Kick
//==============================================================================
public AutoKick(playerid)
{
if( IsPlayerConnected(playerid) && ServerInfo[Locked] == 1 && AccInfo[playerid][AllowedIn] == false)
{
new string[128];
SendClientMessage(playerid,grey,"You have been Automatically Kicked. (Reason: Server Locked)");
format(string,sizeof(string),"Player %s (Id:%d) has been Automatically Kicked. (Reason: Server Locked)",PlayerName2(playerid),playerid);
SaveIn("KickLog",string);
Kick(playerid);
SendClientMessageToAll(red, string);
print(string);
}
return 1;
}
//==============================================================================
//-------------------------------------------------
// Player Disconnect
//-------------------------------------------------
//==============================================================================
public OnPlayerDisconnect(playerid, reason)
{
new PlayerName[MAX_PLAYER_NAME], str[128];
GetPlayerName(playerid, PlayerName, sizeof(PlayerName));
if(AccInfo[playerid][LoggedIn] == 1)
SavePlayerStats(playerid);
if(udb_Exists(PlayerName2(playerid))) dUserSetINT(PlayerName2(playerid)).("Loggedin",0);
AccInfo[playerid][LoggedIn] = 0;
AccInfo[playerid][Level] = 0;
AccInfo[playerid][pVip] = 0;
AccInfo[playerid][Jailed] = 0;
AccInfo[playerid][pCaged] = 0;
AccInfo[playerid][MaxAdv] = 0;
AccInfo[playerid][Frozen] = 0;
AccInfo[playerid][Hide] = 0;
AccInfo[playerid][OnDuty] = 0;
AccInfo[playerid][pInvis] = 0;
AccInfo[playerid][pGps] = -1;
#if EnableTwoRcon == true
AccInfo[playerid][MaxRcon] = 0;
#endif
if(AccInfo[playerid][Jailed] == 1)
KillTimer( JailTimer[playerid] );
if(AccInfo[playerid][Frozen] == 1)
KillTimer( FreezeTimer[playerid] );
if(ServerInfo[Locked] == 1)
KillTimer( LockKickTimer[playerid] );
if(AccInfo[playerid][pCar] != -1) EraseVeh(AccInfo[playerid][pCar]);
//------------------------------------------------------------------------------
// Spectating
//------------------------------------------------------------------------------
for(new x=0; x<MAX_PLAYERS; x++)
if(GetPlayerState(x) == PLAYER_STATE_SPECTATING && AccInfo[x][SpecID] == playerid)
AdvanceSpectate(x);
//------------------------------------------------------------------------------
if(ServerInfo[ConnectMessages] == 1)
{
switch (reason)
{
case 0:
format(str, sizeof(str), "* Player %s (Id:%d) has left the Server (Timeout)", PlayerName, playerid);
case 1:
format(str, sizeof(str), "* Player %s (Id:%d) has left the Server (Leaving)", PlayerName, playerid);
case 2:
format(str, sizeof(str), "* Player %s (Id:%d) has left the Server (Kicked/Banned)", PlayerName, playerid);
}
SendClientMessageToAll(grey, str);
}
#if EnableCamHack == true
if(AccInfo[playerid][InCamMod] == 1)
{
KillTimer(KeyTimer[playerid]);
AccInfo[playerid][InCamMod] = 0;
}
#endif
return 1;
}
public DelayKillPlayer(playerid)
{
SetPlayerHealth(playerid,0.0);
ForceClassSelection(playerid);
}
stock GetServerHostName()
{
new gString[256];
GetServerVarAsString("hostname", gString, sizeof(gString));
return gString;
}
public OnPlayerRequestSpawn(playerid)
{
// Request Register
#if USE_DIALOGS == false
if(AccInfo[playerid][Registered] == 0 && ServerInfo[MustRegister] == 1 && (!IsPlayerNPC(playerid))){
SendClientMessage(playerid,lightred,"SERVER: Your account isn't registered. Please Register! | /"#RegisterCommand" [Password]");
return 0;
}
// Request Login
if(ServerInfo[MustLogin] == 1 && AccInfo[playerid][Registered] == 1 && AccInfo[playerid][LoggedIn] == 0 && (!IsPlayerNPC(playerid))){
SendClientMessage(playerid,lightred,"SERVER: Your account is registered. Please Login! | /"#LoginCommand" [Password]");
return 0;
}
#endif
return 1;
}

