Die on loggin?
#1

I have a big problem in my script when ever i log i spawn at a place called Palomono Creek and then die how is that happening it happens with all players.
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#2

We can't say you why when we don't have your source code (or not?)
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#3

Hmm so i need to post the source code of OnPlayerConnect or what?
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#4

Your spawn place is there?
If not post your server.log,i want to see something.
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#5

Alright here you go:
Код:
SA-MP Dedicated Server
----------------------
v0.3e-R2, ©2005-2012 SA-MP Team

[13:26:50] 
[13:26:50] Server Plugins
[13:26:50] --------------
[13:26:50]  Loading plugin: streamer.dll
[13:26:50] 

*** Streamer Plugin v2.5.2 by Incognito loaded ***

[13:26:50]   Loaded.
[13:26:50]  Loading plugin: sscanf.dll
[13:26:50] 

[13:26:50]  ===============================

[13:26:50]       sscanf plugin loaded.     

[13:26:50]    © 2009 Alex "******" Cole

[13:26:50]  ===============================

[13:26:50]   Loaded.
[13:26:50]  Loading plugin: audio.dll
[13:26:50] 

*** Audio Plugin v0.5 R2 by Incognito loaded ***

[13:26:50]   Loaded.
[13:26:50]  Loading plugin: Whirlpool
[13:26:50]  
[13:26:50]  ==================
[13:26:50]  
[13:26:50]   Whirlpool loaded
[13:26:50]  
[13:26:50]  ==================
[13:26:50]  
[13:26:50]   Loaded.
[13:26:50]  Loading plugin: sscanf
[13:26:50] 

[13:26:50]  ===============================

[13:26:50]       sscanf plugin loaded.     

[13:26:50]    © 2009 Alex "******" Cole

[13:26:50]  ===============================

[13:26:50]   Loaded.
[13:26:50]  Loading plugin: xml
[13:26:50]   Loaded.
[13:26:50]  Loading plugin: nativechecker.dll
[13:26:50]   Loaded.
[13:26:50]  Loaded 7 plugins.

[13:26:50] 
[13:26:50] Filterscripts
[13:26:50] ---------------
[13:26:50]   Loading filterscript 'Firework.amx'...
[13:26:50]   Loading filterscript 'gcustom.amx'...
[13:26:50]   Loading filterscript 'buttons.amx'...
[13:26:50]   Loading filterscript 'audio.amx'...
[13:26:50] *** Audio_SetPack: Error opening "audiopacks/default_pack/example.mp3" for CRC check
[13:26:50] *** Audio_SetPack: Error opening "audiopacks/default_pack/example.ogg" for CRC check
[13:26:50] *** Audio_SetPack: Error opening "audiopacks/default_pack/example.wav" for CRC check
[13:26:50] *** Audio_SetPack: Audio pack set to "default_pack" (transferable and automated)
[13:26:50]   Loading filterscript 'maploader.amx'...
[13:26:50] MTA Map Loader by Chaser98 loaded
[13:26:50]   Loading filterscript 'F_Streamer.amx'...
[13:26:50] F_Streamer Loaded successful.
[13:26:50]   Loaded 6 filterscripts.

[13:26:50] *** Audio Plugin: Started TCP server on port 7777
[13:26:50]  
[13:26:50]  ======================================= 
[13:26:50]  |                                     | 
[13:26:50]  |        YSI version 1.03.0011        | 
[13:26:50]  |        By Alex "******" Cole        | 
[13:26:50]  |                                     | 
[13:26:50]  |  Checking the latest YSI version..  | 
[13:26:50]  |                                     | 
[13:26:50]  ======================================= 
[13:26:50]  
[13:26:50] onfoot_rate = 40  (int, read-only)
[13:26:50] incar_rate = 40  (int, read-only)
[13:26:50] weapon_rate = 40  (int, read-only)
[13:26:50] *** Audio_SetPack: Error opening "audiopacks/default_pack/example.mp3" for CRC check
[13:26:50] *** Audio_SetPack: Error opening "audiopacks/default_pack/example.ogg" for CRC check
[13:26:50] *** Audio_SetPack: Error opening "audiopacks/default_pack/example.wav" for CRC check
[13:26:50] *** Audio_SetPack: Audio pack set to "default_pack" (transferable and automated)
[13:26:51] Incoming connection: 192.168.1.1:13674
[13:27:42] [script] 3DTEXTDRAW LIMIT: 1024 (Static, non-streamed) | 3DTEXTDRAW COUNT: 1607
[13:27:42] [script] PICKUP LIMIT: 4096 (Static, non-streamed) | PICKUP COUNT: 1468
[13:27:42] [script] OBJECT LIMIT: 1000 (Static, non-streamed) | OBJECT COUNT: 9495
[13:27:42]  
[13:27:42] -------------------------------------------
[13:27:42] Loading...
[13:27:42] Welcome to X Generation Roleplay
[13:27:42] -------------------------------------------
[13:27:42]  
[13:27:42] Number of vehicle models: 88
[13:27:42] [join] Casper_Einstein has joined the server (0:192.168.1.1)
[13:27:42]  
[13:27:42]  ======================================= 
[13:27:42]  |                                     | 
[13:27:42]  |   Error: Could not connect to YSI   | 
[13:27:42]  |  update server (response was 001).  | 
[13:27:42]  |                                     | 
[13:27:42]  =======================================
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#6

Is not there the problem,post here OnPlayerSpawn
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#7

Ok, Here:
Код:
public OnPlayerSpawn(playerid)
{
    if(!gPlayerLogged{playerid})
    {
        SendClientMessageEx(playerid, COLOR_WHITE, "ERROR: You are not logged in!");
        Kick(playerid);
        return 1;
	}
	Streamer_Update(playerid);
	if(GetPVarInt(playerid, "NGPassenger") == 1)
	{
	    new Float:X, Float:Y, Float:Z;
	    GetVehiclePos(GetPVarInt(playerid, "NGPassengerVeh"), X, Y, Z);
	    SetPlayerPos(playerid, (X-2.557), (Y-3.049), Z);
	    SetPlayerWeaponsEx(playerid);
        GivePlayerValidWeapon(playerid, 46, 60000);
        SetPlayerSkin(playerid, GetPVarInt(playerid, "230"));
        SetPlayerHealth(playerid, GetPVarFloat(playerid, "100"));
        SetPlayerArmour(playerid, GetPVarFloat(playerid, "100"));
		DeletePVar(playerid, "NGPassenger");
	    DeletePVar(playerid, "NGPassengerVeh");
		DeletePVar(playerid, "NGPassengerArmor");
		DeletePVar(playerid, "NGPassengerHP");
		DeletePVar(playerid, "NGPassengerSkin");
	    return 1;
	}
	if(InsideShamal[playerid] != INVALID_VEHICLE_ID)
	{
		SetPlayerPos(playerid, GetPVarFloat(playerid, "air_Xpos"), GetPVarFloat(playerid, "air_Ypos"), GetPVarFloat(playerid, "air_Zpos"));
		SetPlayerFacingAngle(playerid, GetPVarFloat(playerid, "air_Rpos"));
		SetPlayerHealth(playerid, GetPVarFloat(playerid, "air_HP"));
		SetPlayerArmour(playerid, GetPVarFloat(playerid, "air_Arm"));
		SetPlayerWeaponsEx(playerid);
		SetPlayerToTeamColor(playerid);
		SetPlayerSkin(playerid, PlayerInfo[playerid][pModel]);

		DeletePVar(playerid, "air_Xpos");
		DeletePVar(playerid, "air_Ypos");
		DeletePVar(playerid, "air_Zpos");
		DeletePVar(playerid, "air_Rpos");
		DeletePVar(playerid, "air_HP");
		DeletePVar(playerid, "air_Arm");

		SetCameraBehindPlayer(playerid);
		SetPlayerVirtualWorld(playerid, InsideShamal[playerid]);
		return SetPlayerInterior(playerid, 1);
	}
	SyncPlayerTime(playerid);
    if(IsPlayerNPC(playerid)) return 1;
	SetPlayerWantedLevel(playerid, PlayerInfo[playerid][pWantedLevel]);
	STDPlayer[playerid] = 0;
	gTeam[playerid] = PlayerInfo[playerid][pTeam];

	if(!gPlayerLogged{playerid}) return Kick(playerid);

	SetPlayerSpawn(playerid);
	SetPlayerWeapons(playerid);
	SetPlayerToTeamColor(playerid);

	CheckPH(playerid);
	SetPlayerSkillLevel(playerid, WEAPONSKILL_PISTOL, 1);
	SetPlayerSkillLevel(playerid, WEAPONSKILL_MICRO_UZI, 1);
	return 1;
}
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#8

EDIT:not seen the above post
ah your codes are spawning the player at some conditions and i think they all are false while you are spawning
dont it?
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#9

What do you mean to say?
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#10

you have no codes for
if he's not
*An NPC
*Inside Shamal
*and his Var Int NGPassanger is not eqauls to one

write a SetPlayerPos();
without any if conditions else than IsPlayerLogged==1
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