just a few random errors Help!
#1

i have some errors but i dont no why far as i can see its ok to me??

THE ERRORS I GET
(9133 : error 017: undefined symbol "RandomUtilityCount"
(91340) : error 017: undefined symbol "RandomUtilitySpawns"
(91340) : error 029: invalid expression, assumed zero
(91340) : warning 215: expression has no effect
(91341) : error 017: undefined symbol "RandomUtility_X"
(91341) : error 017: undefined symbol "RandomUtilitySpawns"
(91341) : warning 215: expression has no effect
(91341) : error 001: expected token: ";", but found "]"
(91341) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664




THE CODE


public StartRandomUtility()
{
new string[128];
if(RandomUtilityCount == 0){

new RAND = random(sizeof(RandomUtilitySpawns));
RandomUtility_X = RandomUtilitySpawns[RAND][0]);
RandomUtility_Y = RandomUtilitySpawns[RAND][1]);
RandomUtility_Z = RandomUtilitySpawns[RAND][2]);
format(RandomUtilityLocation, 256, "%s", RandomUtilityLocationNames[RAND]);

UtilitySmoke = CreateObject(2780, RandomUtility_X,RandomUtility_Y,RandomUtility_Z-4, 0.000,90.000,0.000);
UtilityCone = CreateObject(1237, RandomUtility_X,RandomUtility_Y,RandomUtility_Z-1, 0.000,00.000,0.000);

format(string, sizeof(string), "DISPATCH - MAINTENANCE REQUIRED");
SendFamilyMessage(15, COLOR_YELLOW, string);
format(string, sizeof(string), "Location: %s", RandomUtilityLocation);
SendFamilyMessage(15, COLOR_YELLOW, string);
format(string, sizeof(string), "Suggested action: Get to the structure and use /FixStructure near it.");
SendFamilyMessage(15, COLOR_YELLOW, string);
foreach(Player, i)
{
if(PlayerInfo[i][pMember] == 15)
{
SetPlayerCheckpoint(i, RandomUtility_X,RandomUtility_Y,RandomUtility_Z, 3.0);
SendClientMessage(i, COLOR_YELLOW, "(INFO) An icon has been put on your GPS.");
}
}


RandomUtilityTimer = SetTimer("StartRandomUtility",90000,1);
RandomUtilityActive = 1;
RandomUtilityCount++;
}
else if(RandomUtilityCount == 3)
{
KillTimer(RandomUtilityTimer);
RandomUtilityActive = 0;
RandomUtilityCount = 0;
DestroyObject(UtilitySmoke);
DestroyObject(UtilityCone);

format(string, sizeof(string), "DISPATCH: The %s has been dealt with", RandomUtilityLocation);
SendFamilyMessage(15, COLOR_YELLOW, string);

}
else
{
RandomUtilityCount++;
}
}
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#2

You forgot some #include in your script(I don't know which one)..and on line 91341put ")" instead of "]".
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#3

alright if u know the include let us know m8 and yea i will try that thanks
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