02.10.2012, 10:51
I need it to check with the id of the vehicle if it is the id of your slot
its make me errors please help me
(32249) : warning 211: possibly unintended assignment
(32276) : warning 211: possibly unintended assignment
(32303) : warning 211: possibly unintended assignment
help me please
its make me errors please help me
(32249) : warning 211: possibly unintended assignment
(32276) : warning 211: possibly unintended assignment
(32303) : warning 211: possibly unintended assignment
PHP код:
forward SellOwnCar(playerid,idcar);
public SellOwnCar(playerid,idcar)
{
new string[512];
if(IsPlayerConnected(playerid))
{
if(Player[playerid][PlayerCarModel] = idcar)
{
Player[playerid][PlayerCarModel] = 0;
Player[playerid][OwnedCarModSlot0] = 0;
Player[playerid][OwnedCarModSlot1] = 0;
Player[playerid][OwnedCarModSlot2] = 0;
Player[playerid][OwnedCarModSlot3] = 0;
Player[playerid][OwnedCarModSlot4] = 0;
Player[playerid][OwnedCarModSlot5] = 0;
Player[playerid][OwnedCarModSlot6] = 0;
Player[playerid][OwnedCarModSlot7] = 0;
Player[playerid][OwnedCarModSlot8] = 0;
Player[playerid][OwnedCarModSlot9] = 0;
Player[playerid][OwnedCarModSlot10] = 0;
Player[playerid][OwnedCarModSlot11] = 0;
Player[playerid][OwnedCarModSlot12] = 0;
Player[playerid][OwnedCarModSlot13] = 0;
if(Player[playerid][CarLinkID] != 0)
{
DestroyVehicle(Player[playerid][CarLinkID]);
OwnedCarCount--;
CarCount--;
}
Player[playerid][CarLinkID] = 0;
}
else if(Player[playerid][PlayerCarModel2] = idcar)
{
Player[playerid][PlayerCarModel2] = 0;
Player[playerid][Car2OwnedCarModSlot0] = 0;
Player[playerid][Car2OwnedCarModSlot1] = 0;
Player[playerid][Car2OwnedCarModSlot2] = 0;
Player[playerid][Car2OwnedCarModSlot3] = 0;
Player[playerid][Car2OwnedCarModSlot4] = 0;
Player[playerid][Car2OwnedCarModSlot5] = 0;
Player[playerid][Car2OwnedCarModSlot6] = 0;
Player[playerid][Car2OwnedCarModSlot7] = 0;
Player[playerid][Car2OwnedCarModSlot8] = 0;
Player[playerid][Car2OwnedCarModSlot9] = 0;
Player[playerid][Car2OwnedCarModSlot10] = 0;
Player[playerid][Car2OwnedCarModSlot11] = 0;
Player[playerid][Car2OwnedCarModSlot12] = 0;
Player[playerid][Car2OwnedCarModSlot13] = 0;
if(Player[playerid][Car2LinkID] != 0)
{
DestroyVehicle(Player[playerid][Car2LinkID]);
OwnedCarCount--;
CarCount--;
}
Player[playerid][Car2LinkID] = 0;
}
else if(Player[playerid][PlayerCarModel3] = idcar)
{
Player[playerid][PlayerCarModel3] = 0;
Player[playerid][Car3OwnedCarModSlot0] = 0;
Player[playerid][Car3OwnedCarModSlot1] = 0;
Player[playerid][Car3OwnedCarModSlot2] = 0;
Player[playerid][Car3OwnedCarModSlot3] = 0;
Player[playerid][Car3OwnedCarModSlot4] = 0;
Player[playerid][Car3OwnedCarModSlot5] = 0;
Player[playerid][Car3OwnedCarModSlot6] = 0;
Player[playerid][Car3OwnedCarModSlot7] = 0;
Player[playerid][Car3OwnedCarModSlot8] = 0;
Player[playerid][Car3OwnedCarModSlot9] = 0;
Player[playerid][Car3OwnedCarModSlot10] = 0;
Player[playerid][Car3OwnedCarModSlot11] = 0;
Player[playerid][Car3OwnedCarModSlot12] = 0;
Player[playerid][Car3OwnedCarModSlot13] = 0;
if(Player[playerid][Car3LinkID] != 0)
{
DestroyVehicle(Player[playerid][Car3LinkID]);
OwnedCarCount--;
CarCount--;
}
Player[playerid][Car3LinkID] = 0;
}
}
return 1;
}

