28.09.2012, 18:24
Hello!
Some weeks ago I followed a tutorial to create some business,everything is fine but I tought to convert the GameText showed to you when you enter in a BusinessPickup to a 3DTextLabel.I've seen GarHouse but my mind is still ~??~.
Here is the "code" I have been fighting with.
This is not a script request,this is just an ideea request.You explain me your reasoning and I script it.Thank you!
Some weeks ago I followed a tutorial to create some business,everything is fine but I tought to convert the GameText showed to you when you enter in a BusinessPickup to a 3DTextLabel.I've seen GarHouse but my mind is still ~??~.
Here is the "code" I have been fighting with.
Код:
public OnPlayerPickUpDynamicPickup(playerid, pickupid)
{
new string[256];
for(new b = 1;b < sizeof(BusinessInfo);b++)// Loopd through all the businesses again.
{
if(pickupid == BusinessInfo[b][bOutsideIcon])//Checks if it's a biz pickup.
{
if(BusinessInfo[b][bOwned] == 0)//Checks if it is owned.
{
format(string, sizeof(string), "~g~Name:~w~%s~n~~w~This business is ~g~for sale!~n~~r~Price:~g~%i~n~~g~BizID:~w~%i", BusinessInfo[b][bName], BusinessInfo[b][bPrice], b);//Formats a string with all the info.
GameTextForPlayer(playerid, string, 3000, 3);
}
if(BusinessInfo[b][bOwned] == 1)//Checks if it is owned.
{
format(string, sizeof(string), "~g~Name:~w~%s~n~~g~Owner:~w~%s~n~~g~BizID:~w~%i", BusinessInfo[b][bName], BusinessInfo[b][bOwner], b);//Formats a string with all the info.
GameTextForPlayer(playerid, string, 3000, 3);
}
}
}
return 1;
}

