27.09.2012, 22:15
pawn Код:
C:\Users\Usuario\Desktop\Server\gamemodes\BAD.pwn(1687) : error 021: symbol already defined: "OnPlayerInteriorChange"
C:\Users\Usuario\Desktop\Server\gamemodes\BAD.pwn(1766) : error 021: symbol already defined: "OnPlayerKeyStateChange"
Linha 1687:
pawn Код:
{
pawn Код:
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
new x = 0;
while(x!=MAX_PLAYERS) {
if( IsPlayerConnected(x) && GetPlayerState(x) == PLAYER_STATE_SPECTATING &&
SpecID[x] == playerid && SpecTipo[x] == ADMIN_SPEC_TYPE_PLAYER ) {
SetPlayerInterior(x,newinteriorid);
}
x++;
}
return 1;
}
pawn Код:
{
pawn Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
new Float:X,Float:Y,Float:Z;
for(new v=0;v<MAX_VEHICLES; v++) {
GetPlayerPos(playerid,X,Y,Z);
if (newkeys == KEY_ACTION && oldkeys != KEY_ACTION && GetPlayerState(playerid)==PLAYER_STATE_DRIVER && GetVehicleModel(GetPlayerVehicleID(playerid)) == 525 && IsVehicleInRangeOfPoint(v, 7, X, Y, Z)) {
if(!IsTrailerAttachedToVehicle(GetPlayerVehicleID(playerid))) {
AttachTrailerToVehicle(v,GetPlayerVehicleID(playerid));
}
else
{
DetachTrailerFromVehicle(GetPlayerVehicleID(playerid));
}
}
}
return 1;
}
pawn Код:
//o warning>
LoadConfig()
{
new tmp[128];
new File: file = fopen("sbadmin/config.reg", io_read);
fread(file,tmp);strmid(motd, tmp, 0, strlen(tmp)-1, 255);
fread(file,tmp);strmid(msg, tmp, 0, strlen(tmp)-1, 255);
}