22.09.2012, 16:44
(
Последний раз редактировалось Crica; 30.03.2013 в 22:52.
)
Delete
public OnPlayerConnect(playerid)
{
SpawnPlayer(playerid);
return 1;
}
public OnPlayerConnect(playerid)
{
TogglePlayerSpectating(playerid, 1);
return 1;
}