I need a stock for Refund system
#1

Please help. I really need a auto refund system. Thanks. If someone help me +rep on you! I am just only beginner on scripting.
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#2

pawn Код:
public OnPlayerSpawn(playerid)
{
   GivePlayerMoney(playerid,1000000);
   GivePlayerWeapon(playerid,26,5000);
   GivePlayerWeapon(playerid,16,5000);
   GivePlayerWeapon(playerid,32,5000);
   GivePlayerWeapon(playerid,30,5000); //You can add more weaps.
   SetPlayerScore(playerid,100000);
   SendClientMessage(playerid, 0xFF0000, "You have been refunded with money,score and weapons. Have fun!");
   return 1;
}
This refund happens auto when a player gets spawned.
This gives money, score and weapons.
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#3

I want like this, if someone have PlayerInfo[playerid][pLevel] = 3;
Код:
PlayerInfo[playerid][pBank] = 5000000;
	PlayerInfo[playerid][pCash] = 3500000;
	PlayerInfo[playerid][pDonator] = 3;
	PlayerInfo[playerid][pCrack] = 50;
	PlayerInfo[playerid][pPot] = 100;
	PlayerInfo[playerid][pMats] = 350000;
	PlayerInfo[playerid][pConnectTime] = 2;
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#4

Quote:
Код:
PlayerInfo[playerid][pBank] = 5000000;
	PlayerInfo[playerid][pCash] = 3500000;
	PlayerInfo[playerid][pDonator] = 3;
	PlayerInfo[playerid][pCrack] = 50;
	PlayerInfo[playerid][pPot] = 100;
	PlayerInfo[playerid][pMats] = 350000;
	PlayerInfo[playerid][pConnectTime] = 2;
Just add this under the players registriatioon script, so in OnDialogResponse when the player registers it gives them these items.
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#5

i don't know where.
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#6

In register command.
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#7

Код:
public OnPlayerRegister(playerid, password[])
{
	if(IsPlayerConnected(playerid))
	{
			new string3[32];
			new playername3[MAX_PLAYER_NAME];
			GetPlayerName(playerid, playername3, sizeof(playername3));
			format(string3, sizeof(string3), "users/%s.ini", playername3);
			new File: hFile = fopen(string3, io_write);
			if (hFile)
			{
				strmid(PlayerInfo[playerid][pKey], password, 0, strlen(password), 255);
				new var[156];
				format(var, 32, "Key=%s\n", PlayerInfo[playerid][pKey]);fwrite(hFile, var);
				format(var, 32, "Level=%d\n",PlayerInfo[playerid][pLevel]);fwrite(hFile, var);
				format(var, 32, "AdminLevel=%d\n",PlayerInfo[playerid][pAdmin]);fwrite(hFile, var);
				format(var, 32, "Band=%d\n",PlayerInfo[playerid][pBanned]);fwrite(hFile, var);
				format(var, 32, "PermBand=%d\n",PlayerInfo[playerid][pPermaBanned]);fwrite(hFile, var);
				format(var, 32, "Warnings=%d\n",PlayerInfo[playerid][pWarns]);fwrite(hFile, var);
				format(var, 32, "Disabled=%d\n",PlayerInfo[playerid][pDisabled]);fwrite(hFile, var);
				format(var, 32, "DonateRank=%d\n",PlayerInfo[playerid][pDonateRank]);fwrite(hFile, var);
				format(var, 32, "BanAppealer=%d\n",PlayerInfo[playerid][pBanAppealer]);fwrite(hFile, var);
				format(var, 32, "ShopTech=%d\n",PlayerInfo[playerid][pShopTech]);fwrite(hFile, var);
				format(var, 32, "Undercover=%d\n",PlayerInfo[playerid][pUndercover]);fwrite(hFile, var);
				format(var, 32, "TogReports=%d\n",PlayerInfo[playerid][pTogReports]);fwrite(hFile, var);
				format(var, 32, "Radio=%d\n",PlayerInfo[playerid][pRadio]);fwrite(hFile, var);
				format(var, 32, "RadioFreq=%d\n",PlayerInfo[playerid][pRadioFreq]);fwrite(hFile, var);
				format(var, 32, "UpgradePoints=%d\n",PlayerInfo[playerid][gPupgrade]);fwrite(hFile, var);
				format(var, 32, "ConnectedTime=%d\n",PlayerInfo[playerid][pConnectTime]);fwrite(hFile, var);
				format(var, 32, "Registered=%d\n",PlayerInfo[playerid][pReg]);fwrite(hFile, var);
				format(var, 32, "Sex=%d\n",PlayerInfo[playerid][pSex]);fwrite(hFile, var);
				format(var, 32, "Age=%d\n",PlayerInfo[playerid][pAge]);fwrite(hFile, var);
				format(var, 32, "Origin=%d\n",PlayerInfo[playerid][pOrigin]);fwrite(hFile, var);
				format(var, 32, "Muted=%d\n",PlayerInfo[playerid][pMuted]);fwrite(hFile, var);
				format(var, 32, "Respect=%d\n",PlayerInfo[playerid][pExp]);fwrite(hFile, var);
				format(var, 32, "Money=%d\n",GetPVarInt(playerid, "Cash"));fwrite(hFile, var);
				format(var, 32, "Bank=%d\n",PlayerInfo[playerid][pAccount]);fwrite(hFile, var);
				format(var, 32, "Crimes=%d\n",PlayerInfo[playerid][pCrimes]);fwrite(hFile, var);
				format(var, 32, "Accent=%d\n",PlayerInfo[playerid][pAccent]);fwrite(hFile, var);
				format(var, 32, "CHits=%d\n",PlayerInfo[playerid][pCHits]);fwrite(hFile, var);
				format(var, 32, "FHits=%d\n",PlayerInfo[playerid][pFHits]);fwrite(hFile, var);
				format(var, 32, "Arrested=%d\n",PlayerInfo[playerid][pArrested]);fwrite(hFile, var);
				format(var, 32, "Phonebook=%d\n",PlayerInfo[playerid][pPhoneBook]);fwrite(hFile, var);
				format(var, 32, "LottoNr=%d\n",PlayerInfo[playerid][pLottoNr]);fwrite(hFile, var);
				format(var, 32, "Fishes=%d\n",PlayerInfo[playerid][pFishes]);fwrite(hFile, var);
				format(var, 32, "BiggestFish=%d\n",PlayerInfo[playerid][pBiggestFish]);fwrite(hFile, var);
				format(var, 32, "Job=%d\n",PlayerInfo[playerid][pJob]);fwrite(hFile, var);
				format(var, 32, "Job2=%d\n",PlayerInfo[playerid][pJob2]);fwrite(hFile, var);
				format(var, 32, "Paycheck=%d\n",PlayerInfo[playerid][pPayCheck]);fwrite(hFile, var);
				format(var, 32, "HeadValue=%d\n",PlayerInfo[playerid][pHeadValue]);fwrite(hFile, var);
				format(var, 32, "Jailed=%d\n",PlayerInfo[playerid][pJailed]);fwrite(hFile, var);
				format(var, 32, "JailTime=%d\n",PlayerInfo[playerid][pJailTime]);fwrite(hFile, var);
				format(var, 32, "WRestricted=%d\n",PlayerInfo[playerid][pWRestricted]);fwrite(hFile, var);
				format(var, 32, "Materials=%d\n",PlayerInfo[playerid][pMats]);fwrite(hFile, var);
				format(var, 32, "Packages=%d\n",GetPVarInt(playerid, "Packages"));fwrite(hFile, var);
				format(var, 32, "Crates=%d\n",PlayerInfo[playerid][pCrates]);fwrite(hFile, var);
				format(var, 32, "Pot=%d\n",PlayerInfo[playerid][pPot]);fwrite(hFile, var);
				format(var, 32, "Crack=%d\n",PlayerInfo[playerid][pCrack]);fwrite(hFile, var);
				format(var, 32, "Leader=%d\n",PlayerInfo[playerid][pLeader]);fwrite(hFile, var);
				format(var, 32, "Member=%d\n",PlayerInfo[playerid][pMember]);fwrite(hFile, var);
				format(var, 32, "Division=%d\n",PlayerInfo[playerid][pDivision]);fwrite(hFile, var);
				format(var, 32, "FMember=%d\n",PlayerInfo[playerid][pFMember]);fwrite(hFile, var);
				format(var, 32, "Rank=%d\n",PlayerInfo[playerid][pRank]);fwrite(hFile, var);
				format(var, 32, "DetSkill=%d\n",PlayerInfo[playerid][pDetSkill]);fwrite(hFile, var);
				format(var, 32, "SexSkill=%d\n",PlayerInfo[playerid][pSexSkill]);fwrite(hFile, var);
				format(var, 32, "BoxSkill=%d\n",PlayerInfo[playerid][pBoxSkill]);fwrite(hFile, var);
				format(var, 32, "LawSkill=%d\n",PlayerInfo[playerid][pLawSkill]);fwrite(hFile, var);
				format(var, 32, "MechSkill=%d\n",PlayerInfo[playerid][pMechSkill]);fwrite(hFile, var);
				format(var, 32, "JackSkill=%d\n",PlayerInfo[playerid][pJackSkill]);fwrite(hFile, var);
				format(var, 32, "CarSkill=%d\n",PlayerInfo[playerid][pCarSkill]);fwrite(hFile, var);
				format(var, 32, "TruckSkill=%d\n",PlayerInfo[playerid][pTruckSkill]);fwrite(hFile, var);
				format(var, 32, "NewsSkill=%d\n",PlayerInfo[playerid][pNewsSkill]);fwrite(hFile, var);
				format(var, 32, "DrugsSkill=%d\n",PlayerInfo[playerid][pDrugsSkill]);fwrite(hFile, var);
				format(var, 32, "ArmsSkill=%d\n",PlayerInfo[playerid][pArmsSkill]);fwrite(hFile, var);
				format(var, 32, "SmugglerSkill=%d\n",PlayerInfo[playerid][pSmugSkill]);fwrite(hFile, var);
				format(var, 32, "FishSkill=%d\n",PlayerInfo[playerid][pFishSkill]);fwrite(hFile, var);
				format(var, 32, "FightingStyle=%d\n",PlayerInfo[playerid][pFightStyle]);fwrite(hFile, var);
				GetPlayerHealth(playerid,PlayerInfo[playerid][pHealth]);
				format(var, 32, "pHealth=%.1f\n",PlayerInfo[playerid][pHealth]);fwrite(hFile, var);
				GetPlayerArmour(playerid,PlayerInfo[playerid][pArmor]);
				format(var, 32, "pArmor=%.1f\n",PlayerInfo[playerid][pArmor]);fwrite(hFile, var);
				format(var, 32, "pSHealth=%.1f\n",PlayerInfo[playerid][pSHealth]);fwrite(hFile, var);
				//format(var, 32, "pSArmor=%.1f\n",PlayerInfo[playerid][pSArmor]);fwrite(hFile, var);
				format(var, 32, "Int=%d\n",PlayerInfo[playerid][pInt]);fwrite(hFile, var);
				format(var, 32, "Local=%d\n",PlayerInfo[playerid][pLocal]);fwrite(hFile, var);
				format(var, 32, "VirtualWorld=%d\n",PlayerInfo[playerid][pVW]);fwrite(hFile, var);
				format(var, 32, "HouseInvite=%d\n",PlayerInfo[playerid][pHouseInvite]);fwrite(hFile, var);
				format(var, 32, "Model=%d\n",PlayerInfo[playerid][pModel]);fwrite(hFile, var);
				format(var, 32, "Clothes=%d\n",PlayerInfo[playerid][pClothes]);fwrite(hFile, var);
				format(var, 32, "PhoneNr=%d\n",PlayerInfo[playerid][pPnumber]);fwrite(hFile, var);
				format(var, 32, "Apartment=%d\n",PlayerInfo[playerid][pPhousekey]);fwrite(hFile, var);
				format(var, 32, "Apartment2=%d\n",PlayerInfo[playerid][pPhousekey2]);fwrite(hFile, var);
				format(var, 32, "Renting=%d\n",PlayerInfo[playerid][pRenting]);fwrite(hFile, var);
				format(var, 32, "Vehicles=%d\n",PlayerInfo[playerid][pVehicles]);fwrite(hFile, var);
				format(var, 32, "VehFile=%d\n",PlayerInfo[playerid][pVehFile]);fwrite(hFile, var);
				format(var, 32, "VehActive=%d\n",PlayerInfo[playerid][pVehActive]);fwrite(hFile, var);
				format(var, 32, "Type1=%d\n",PlayerInfo[playerid][pType1]);fwrite(hFile, var);
				format(var, 32, "Type2=%d\n",PlayerInfo[playerid][pType2]);fwrite(hFile, var);
				format(var, 32, "Type3=%d\n",PlayerInfo[playerid][pType3]);fwrite(hFile, var);
				format(var, 32, "Type4=%d\n",PlayerInfo[playerid][pType4]);fwrite(hFile, var);
				format(var, 32, "Type5=%d\n",PlayerInfo[playerid][pType5]);fwrite(hFile, var);
				format(var, 32, "CarLic=%d\n",PlayerInfo[playerid][pCarLic]);fwrite(hFile, var);
				format(var, 32, "FlyLic=%d\n",PlayerInfo[playerid][pFlyLic]);fwrite(hFile, var);
				format(var, 32, "BoatLic=%d\n",PlayerInfo[playerid][pBoatLic]);fwrite(hFile, var);
				format(var, 32, "FishLic=%d\n",PlayerInfo[playerid][pFishLic]);fwrite(hFile, var);
				format(var, 32, "CheckCash=%d\n",PlayerInfo[playerid][pCheckCash]);fwrite(hFile, var);
				format(var, 32, "Checks=%d\n",PlayerInfo[playerid][pChecks]);fwrite(hFile, var);
				//format(var, 32, "MInsure=%d\n",PlayerInfo[playerid][pMInsure]);fwrite(hFile, var);
				format(var, 32, "GunLic=%d\n",PlayerInfo[playerid][pGunLic]);fwrite(hFile, var);
				for(new s = 0; s < 12; s++)
				{
					format(var, 32, "Gun%d=%d\n", s, PlayerInfo[playerid][pGuns][s]);fwrite(hFile, var);
				}
				format(var, 32, "CarTime=%d\n",PlayerInfo[playerid][pCarTime]);fwrite(hFile, var);
				format(var, 32, "DrugsTime=%d\n",PlayerInfo[playerid][pDrugsTime]);fwrite(hFile, var);
				format(var, 32, "LawyerTime=%d\n",PlayerInfo[playerid][pLawyerTime]);fwrite(hFile, var);
				format(var, 32, "LawyerFreeTime=%d\n",PlayerInfo[playerid][pLawyerFreeTime]);fwrite(hFile, var);
				format(var, 32, "MechTime=%d\n",PlayerInfo[playerid][pMechTime]);fwrite(hFile, var);
				format(var, 32, "SexTime=%d\n",PlayerInfo[playerid][pSexTime]);fwrite(hFile, var);
				format(var, 32, "PayDay=%d\n",PlayerInfo[playerid][pPayDay]);fwrite(hFile, var);
				format(var, 32, "PayDayHad=%d\n",PlayerInfo[playerid][pPayDayHad]);fwrite(hFile, var);
				format(var, 32, "CDPlayer=%d\n",PlayerInfo[playerid][pCDPlayer]);fwrite(hFile, var);
				format(var, 32, "Dice=%d\n",PlayerInfo[playerid][pDice]);fwrite(hFile, var);
				format(var, 32, "Spraycan=%d\n",PlayerInfo[playerid][pSpraycan]);fwrite(hFile, var);
				format(var, 32, "Rope=%d\n",PlayerInfo[playerid][pRope]);fwrite(hFile, var);
				format(var, 32, "Cigars=%d\n",PlayerInfo[playerid][pCigar]);fwrite(hFile, var);
				format(var, 32, "Sprunk=%d\n",PlayerInfo[playerid][pSprunk]);fwrite(hFile, var);
				format(var, 32, "Bombs=%d\n",PlayerInfo[playerid][pBombs]);fwrite(hFile, var);
				format(var, 32, "Wins=%d\n",PlayerInfo[playerid][pWins]);fwrite(hFile, var);
				format(var, 32, "Loses=%d\n",PlayerInfo[playerid][pLoses]);fwrite(hFile, var);
				format(var, 32, "Tutorial=%d\n",PlayerInfo[playerid][pTut]);fwrite(hFile, var);
				format(var, 32, "On‌Duty=%d\n",PlayerInfo[playerid][pDuty]);fwrite(hFile, var);
				format(var, 32, "Hospital=%d\n",GetPVarInt(playerid, "Hospital"));fwrite(hFile, var);
				format(var, 32, "Adjustable=%d\n",PlayerInfo[playerid][pAdjustable]);fwrite(hFile, var);
				format(var, 32, "Married=%d\n",PlayerInfo[playerid][pMarried]);fwrite(hFile, var);
				format(var, 32, "MarriedTo=%s\n",PlayerInfo[playerid][pMarriedTo]);fwrite(hFile, var);
				format(var, 32, "ContractBy=%s\n",PlayerInfo[playerid][pContractBy]);fwrite(hFile, var);
				format(var, 64, "ContractDetail=%s\n",PlayerInfo[playerid][pContractDetail]);fwrite(hFile, var);
				format(var, 32, "IP=%s\n",PlayerInfo[playerid][pIP]);fwrite(hFile, var);
				format(var, 32, "WantedLevel=%d\n",PlayerInfo[playerid][pWantedLevel]);fwrite(hFile, var);
				format(var, 32, "Insurance=%d\n",PlayerInfo[playerid][pInsurance]);fwrite(hFile, var);
				//format(var, 32, "BadgeNumber=%d\n",PlayerInfo[playerid][pBadgeNumber]);fwrite(hFile, var);
				//format(var, 32, "Warrant=%d\n",PlayerInfo[playerid][pRoadblock]);fwrite(hFile, var);
				format(var, 32, "NewMuted=%d\n",PlayerInfo[playerid][pNMute]);fwrite(hFile, var);
				format(var, 32, "NewMutedTotal=%d\n",PlayerInfo[playerid][pNMuteTotal]);fwrite(hFile, var);
				format(var, 32, "AdMuted=%d\n",PlayerInfo[playerid][pADMute]);fwrite(hFile, var);
				format(var, 32, "AdMutedTotal=%d\n",PlayerInfo[playerid][pADMuteTotal]);fwrite(hFile, var);
				format(var, 32, "HelpMute=%d\n",PlayerInfo[playerid][pHelpMute]);fwrite(hFile, var);
				//format(var, 32, "Helper=%d\n",PlayerInfo[playerid][pHelper]);fwrite(hFile, var);
				format(var, 32, "SPos_x=%.1f\n",PlayerInfo[playerid][pPos_x]);fwrite(hFile, var);
				format(var, 32, "SPos_y=%.1f\n",PlayerInfo[playerid][pPos_y]);fwrite(hFile, var);
				format(var, 32, "SPos_z=%.1f\n",PlayerInfo[playerid][pPos_z]);fwrite(hFile, var);
				format(var, 32, "SPos_r=%.1f\n",PlayerInfo[playerid][pPos_r]);fwrite(hFile, var);
				format(var, 32, "Helper=%d\n",PlayerInfo[playerid][pHelper]);fwrite(hFile, var);
    			format(var, 32, "ReportMuted=%d\n",PlayerInfo[playerid][pRMuted]);fwrite(hFile, var);
    			format(var, 32, "ReportMutedTotal=%d\n",PlayerInfo[playerid][pRMutedTotal]);fwrite(hFile, var);
    			format(var, 32, "ReportMutedTime=%d\n",PlayerInfo[playerid][pRMutedTime]);fwrite(hFile, var);
    			format(var, 32, "VIPMuted=%d\n",PlayerInfo[playerid][pVMuted]);fwrite(hFile, var);
    			format(var, 32, "VIPMutedTime=%d\n",PlayerInfo[playerid][pVMutedTime]);fwrite(hFile, var);
    			format(var, 32, "GiftTime=%d\n",PlayerInfo[playerid][pGiftTime]);fwrite(hFile, var);
    			format(var, 32, "AdvisorDutyHours=%d\n",PlayerInfo[playerid][pDutyHours]);fwrite(hFile, var);
    			format(var, 32, "AcceptedHelp=%d\n",PlayerInfo[playerid][pAcceptedHelp]);fwrite(hFile, var);
    			format(var, 32, "AcceptReport=%d\n",PlayerInfo[playerid][pAcceptReport]);fwrite(hFile, var);
    			format(var, 32, "TrashReport=%d\n",PlayerInfo[playerid][pTrashReport]);fwrite(hFile, var);
    			format(var, 32, "FactionModerator=%d\n",PlayerInfo[playerid][pFactionModerator]);fwrite(hFile, var);
   				format(var, 32, "GangModerator=%d\n",PlayerInfo[playerid][pGangModerator]);fwrite(hFile, var);
    			format(var, 32, "GangWarn=%d\n",PlayerInfo[playerid][pGangWarn]);fwrite(hFile, var);
    			format(var, 32, "FactionBanned=%d\n",PlayerInfo[playerid][pFactionBanned]);fwrite(hFile, var);
    			format(var, 32, "CSFBanned=%d\n",PlayerInfo[playerid][pCSFBanned]);fwrite(hFile, var);
    			for(new v = 0; v < MAX_PLAYERVEHICLES; v++)
	    		{
	        		format(var, 32, "pv%dPosX=%.1f\n", v, PlayerVehicleInfo[playerid][v][pvPosX]);fwrite(hFile, var);
	    			format(var, 32, "pv%dPosY=%.1f\n", v, PlayerVehicleInfo[playerid][v][pvPosY]);fwrite(hFile, var);
	    			format(var, 32, "pv%dPosZ=%.1f\n", v, PlayerVehicleInfo[playerid][v][pvPosZ]);fwrite(hFile, var);
	    			format(var, 32, "pv%dPosAngle=%.1f\n", v, PlayerVehicleInfo[playerid][v][pvPosAngle]);fwrite(hFile, var);
	    			format(var, 32, "pv%dModelId=%d\n", v, PlayerVehicleInfo[playerid][v][pvModelId]);fwrite(hFile, var);
	    			format(var, 32, "pv%dLock=%d\n", v, PlayerVehicleInfo[playerid][v][pvLock]);fwrite(hFile, var);
	    			format(var, 32, "pv%dLocked=%d\n", v, PlayerVehicleInfo[playerid][v][pvLocked]);fwrite(hFile, var);
	    			format(var, 32, "pv%dPaintJob=%d\n", v, PlayerVehicleInfo[playerid][v][pvPaintJob]);fwrite(hFile, var);
	    			format(var, 32, "pv%dColor1=%d\n", v, PlayerVehicleInfo[playerid][v][pvColor1]);fwrite(hFile, var);
	   			 	format(var, 32, "pv%dColor2=%d\n", v, PlayerVehicleInfo[playerid][v][pvColor2]);fwrite(hFile, var);
	   			 	format(var, 32, "pv%dPrice=%d\n", v, PlayerVehicleInfo[playerid][v][pvPrice]);fwrite(hFile, var);
	   			 	format(var, 32, "pv%dTicket=%d\n", v, PlayerVehicleInfo[playerid][v][pvTicket]);fwrite(hFile, var);
	   			 	format(var, 32, "pv%dWeapon0=%d\n", v, PlayerVehicleInfo[playerid][v][pvWeapons][0]);fwrite(hFile, var);
	   			 	format(var, 32, "pv%dWeapon1=%d\n", v, PlayerVehicleInfo[playerid][v][pvWeapons][1]);fwrite(hFile, var);
	   			 	format(var, 32, "pv%dWeapon2=%d\n", v, PlayerVehicleInfo[playerid][v][pvWeapons][2]);fwrite(hFile, var);
	   			 	format(var, 32, "pv%dWepUpgrade=%d\n", v, PlayerVehicleInfo[playerid][v][pvWepUpgrade]);fwrite(hFile, var);
	   			 	format(var, 32, "pv%dFuel=%.2f\n", v, PlayerVehicleInfo[playerid][v][pvFuel]);fwrite(hFile, var);
					format(var, 32, "pv%dImpound=%d\n", v, PlayerVehicleInfo[playerid][v][pvImpounded]);fwrite(hFile, var);
	   			 	//format(var, 32, "pv%dNumPlate=%s\n", v, PlayerVehicleInfo[playerid][v][pvNumberPlate]);fwrite(hFile, var);
	    			for(new m = 0; m < MAX_MODS; m++)
	     	   		{
                		format(var, 32, "pv%dMod%d=%d\n", v, m, PlayerVehicleInfo[playerid][v][pvMods][m]);fwrite(hFile, var);
	        		}
	        		//format(var, 32, "pv%dAllowedPlayer=%s\n", v, PlayerVehicleInfo[playerid][v][pvAllowPlayer]);fwrite(hFile, var);
	    		}
	    		for(new v = 0; v < MAX_PLAYERTOYS; v++)
	    		{
					format(var, 32, "pt%dModelID=%d\n", v, PlayerToyInfo[playerid][v][ptModelID]);fwrite(hFile, var);
					format(var, 32, "pt%dBone=%d\n", v, PlayerToyInfo[playerid][v][ptBone]);fwrite(hFile, var);
	        		format(var, 32, "pt%dPosX=%.5f\n", v, PlayerToyInfo[playerid][v][ptPosX]);fwrite(hFile, var);
	    			format(var, 32, "pt%dPosY=%.5f\n", v, PlayerToyInfo[playerid][v][ptPosY]);fwrite(hFile, var);
	    			format(var, 32, "pt%dPosZ=%.5f\n", v, PlayerToyInfo[playerid][v][ptPosZ]);fwrite(hFile, var);
	    			format(var, 32, "pt%dRotX=%.5f\n", v, PlayerToyInfo[playerid][v][ptRotX]);fwrite(hFile, var);
	    			format(var, 32, "pt%dRotY=%.5f\n", v, PlayerToyInfo[playerid][v][ptRotY]);fwrite(hFile, var);
	    			format(var, 32, "pt%dRotZ=%.5f\n", v, PlayerToyInfo[playerid][v][ptRotZ]);fwrite(hFile, var);
	    		}
	    		format(var, 32, "VIPInviteDay=%d\n",PlayerInfo[playerid][pVIPInviteDay]);fwrite(hFile, var);
	    		format(var, 32, "TempVIP=%d\n",PlayerInfo[playerid][pTempVIP]);fwrite(hFile, var);
	    		format(var, 32, "BuddyInvite=%d\n",PlayerInfo[playerid][pBuddyInvited]);fwrite(hFile, var);
	    		format(var, 32, "Tokens=%d\n",PlayerInfo[playerid][pTokens]);fwrite(hFile, var);
	    		format(var, 32, "PTokens=%d\n",PlayerInfo[playerid][pPaintTokens]);fwrite(hFile, var);
	    		format(var, 32, "TriageTime=%d\n",PlayerInfo[playerid][pTriageTime]);fwrite(hFile, var);
	    		format(var, 32, "PrisonedBy=%s\n", PlayerInfo[playerid][pPrisonedBy]);fwrite(hFile, var);
	    		format(var, 128, "PrisonReason=%s\n", PlayerInfo[playerid][pPrisonReason]);fwrite(hFile, var);
	    		format(var, 128, "Flag=%s\n", PlayerInfo[playerid][pFlag]);fwrite(hFile, var);
	    		format(var, 32, "TaxiLicense=%d\n", PlayerInfo[playerid][pTaxiLicense]);fwrite(hFile, var);
	    		format(var, 32, "TicketTime=%d\n",PlayerInfo[playerid][pTicketTime]);fwrite(hFile, var);
	    		format(var, 32, "Screwdriver=%d\n",PlayerInfo[playerid][pScrewdriver]);fwrite(hFile, var);
	    		format(var, 32, "Smslog=%d\n",PlayerInfo[playerid][pSmslog]);fwrite(hFile, var);
	    		format(var, 32, "Wristwatch=%d\n",PlayerInfo[playerid][pWristwatch]);fwrite(hFile, var);
	    		format(var, 32, "Surveillance=%d\n",PlayerInfo[playerid][pSurveillance]);fwrite(hFile, var);
	    		format(var, 32, "Tire=%d\n",PlayerInfo[playerid][pTire]);fwrite(hFile, var);
	    		format(var, 32, "Firstaid=%d\n",PlayerInfo[playerid][pFirstaid]);fwrite(hFile, var);
	    		format(var, 32, "Rccam=%d\n",PlayerInfo[playerid][pRccam]);fwrite(hFile, var);
	    		format(var, 32, "Receiver=%d\n",PlayerInfo[playerid][pReceiver]);fwrite(hFile, var);
	    		format(var, 32, "GPS=%d\n",PlayerInfo[playerid][pGPS]);fwrite(hFile, var);
	    		format(var, 32, "Sweep=%d\n",PlayerInfo[playerid][pSweep]);fwrite(hFile, var);
	    		format(var, 32, "SweepLeft=%d\n",PlayerInfo[playerid][pSweepLeft]);fwrite(hFile, var);
	    		format(var, 32, "Bugged=%d\n",PlayerInfo[playerid][pBugged]);fwrite(hFile, var);
	    		format(var, 256, "Smslog0=%s\n",PlayerInfo[playerid][pSmslog0]);fwrite(hFile, var);
	    		format(var, 256, "Smslog1=%s\n",PlayerInfo[playerid][pSmslog1]);fwrite(hFile, var);
	    		format(var, 256, "Smslog2=%s\n",PlayerInfo[playerid][pSmslog2]);fwrite(hFile, var);
	    		format(var, 256, "Smslog3=%s\n",PlayerInfo[playerid][pSmslog3]);fwrite(hFile, var);
	    		format(var, 256, "Smslog4=%s\n",PlayerInfo[playerid][pSmslog4]);fwrite(hFile, var);
	    		format(var, 256, "Smslog5=%s\n",PlayerInfo[playerid][pSmslog5]);fwrite(hFile, var);
	    		format(var, 256, "Smslog6=%s\n",PlayerInfo[playerid][pSmslog6]);fwrite(hFile, var);
	    		format(var, 256, "Smslog7=%s\n",PlayerInfo[playerid][pSmslog7]);fwrite(hFile, var);
	    		format(var, 256, "Smslog8=%s\n",PlayerInfo[playerid][pSmslog8]);fwrite(hFile, var);
	    		format(var, 256, "Smslog9=%s\n",PlayerInfo[playerid][pSmslog9]);fwrite(hFile, var);
	    		format(var, 256, "KillLog0=%s\n",PlayerInfo[playerid][pKillLog0]);fwrite(hFile, var);
	    		format(var, 256, "KillLog1=%s\n",PlayerInfo[playerid][pKillLog1]);fwrite(hFile, var);
	    		format(var, 256, "KillLog2=%s\n",PlayerInfo[playerid][pKillLog2]);fwrite(hFile, var);
	    		format(var, 256, "KillLog3=%s\n",PlayerInfo[playerid][pKillLog3]);fwrite(hFile, var);
	    		format(var, 256, "KillLog4=%s\n",PlayerInfo[playerid][pKillLog4]);fwrite(hFile, var);
	    		format(var, 256, "KillLog5=%s\n",PlayerInfo[playerid][pKillLog5]);fwrite(hFile, var);
	    		format(var, 256, "KillLog6=%s\n",PlayerInfo[playerid][pKillLog6]);fwrite(hFile, var);
	    		format(var, 256, "KillLog7=%s\n",PlayerInfo[playerid][pKillLog7]);fwrite(hFile, var);
	    		format(var, 256, "KillLog8=%s\n",PlayerInfo[playerid][pKillLog8]);fwrite(hFile, var);
	    		format(var, 256, "KillLog9=%s\n",PlayerInfo[playerid][pKillLog9]);fwrite(hFile, var);
	    		format(var, 256, "Hospital=%d\n",PlayerInfo[playerid][pHospital]);fwrite(hFile, var);
				format(var, 32, "pWExists=%d\n",PlayerInfo[playerid][pWExists]);fwrite(hFile, var);
				format(var, 32, "pWX=%f\n",PlayerInfo[playerid][pWX]);fwrite(hFile, var);
				format(var, 32, "pWY=%f\n",PlayerInfo[playerid][pWY]);fwrite(hFile, var);
				format(var, 32, "pWZ=%f\n",PlayerInfo[playerid][pWZ]);fwrite(hFile, var);
				format(var, 32, "pWVW=%d\n",PlayerInfo[playerid][pWVW]);fwrite(hFile, var);
				format(var, 32, "pWInt=%d\n",PlayerInfo[playerid][pWInt]);fwrite(hFile, var);
				format(var, 32, "pWValue=%d\n",PlayerInfo[playerid][pWValue]);fwrite(hFile, var);
				format(var, 32, "pWSeeds=%d\n",PlayerInfo[playerid][pWSeeds]);fwrite(hFile, var);
				format(var, 128, "Warrants=%s\n",PlayerInfo[playerid][pWarrant]);fwrite(hFile, var);
				format(var, 32, "JudgeJailTime=%d\n",PlayerInfo[playerid][pJudgeJailTime]);fwrite(hFile, var);
				format(var, 32, "JudgeJailType=%d\n",PlayerInfo[playerid][pJudgeJailType]);fwrite(hFile, var);
				format(var, 32, "BeingSentenced=%d\n",PlayerInfo[playerid][pBeingSentenced]);fwrite(hFile, var);
				format(var, 32, "ProbationTime=%d\n",PlayerInfo[playerid][pProbationTime]);fwrite(hFile, var);
				format(var, 32, "DMIndicators=%d\n",PlayerInfo[playerid][pDMIndicators]);fwrite(hFile, var);
				format(var, 32, "DMKills=%d\n",PlayerInfo[playerid][pDMKills]);fwrite(hFile, var);
				format(var, 63, "DMReport0=%s\n",PlayerInfo[playerid][pDMReport0]);fwrite(hFile, var);
	    		format(var, 63, "DMReport1=%s\n",PlayerInfo[playerid][pDMReport1]);fwrite(hFile, var);
	    		format(var, 63, "DMReport2=%s\n",PlayerInfo[playerid][pDMReport2]);fwrite(hFile, var);
	    		format(var, 63, "DMReport3=%s\n",PlayerInfo[playerid][pDMReport3]);fwrite(hFile, var);
	    		format(var, 63, "DMReport4=%s\n",PlayerInfo[playerid][pDMReport4]);fwrite(hFile, var);
	    		format(var, 63, "DMReport5=%s\n",PlayerInfo[playerid][pDMReport5]);fwrite(hFile, var);
	    		format(var, 63, "DMReport6=%s\n",PlayerInfo[playerid][pDMReport6]);fwrite(hFile, var);
	    		format(var, 63, "DMReport7=%s\n",PlayerInfo[playerid][pDMReport7]);fwrite(hFile, var);
	    		format(var, 63, "DMReport8=%s\n",PlayerInfo[playerid][pDMReport8]);fwrite(hFile, var);
	    		format(var, 63, "DMReport9=%s\n",PlayerInfo[playerid][pDMReport9]);fwrite(hFile, var);
	    		format(var, 63, "Order=%d\n",PlayerInfo[playerid][pOrder]);fwrite(hFile, var);
	    		format(var, 63, "OBlocked=%d\n",PlayerInfo[playerid][pOBlocked]);fwrite(hFile, var);
	    		format(var, 32, "CallsAccepted=%d\n", PlayerInfo[playerid][pCallsAccepted]);fwrite(hFile, var);
	    		format(var, 32, "PatientsDelivered=%d\n",PlayerInfo[playerid][pPatientsDelivered]);fwrite(hFile, var);
	    		format(var, 32, "LiveBanned=%d\n",PlayerInfo[playerid][pLiveBanned]);fwrite(hFile, var);
	    		format(var, 32, "FreezeBank=%d\n",PlayerInfo[playerid][pFreezeBank]);fwrite(hFile, var);
	    		//if( strcmp( key, "PrisonedBy", true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pPrisonedBy], val, 0, strlen(val)-1, 255); }
				fclose(hFile);
				OnPlayerLogin(playerid, password);
				SendClientMessageEx(playerid, COLOR_YELLOW, "Account registered, you have been logged in automatically.");
				TotalRegister++;
			}
	}
	return 1;
where?
Reply
#8

Quote:
Originally Posted by edgargreat
Посмотреть сообщение
Код:
public OnPlayerRegister(playerid, password[])
{
	if(IsPlayerConnected(playerid))
	{
			new string3[32];
			new playername3[MAX_PLAYER_NAME];
			GetPlayerName(playerid, playername3, sizeof(playername3));
			format(string3, sizeof(string3), "users/%s.ini", playername3);
			new File: hFile = fopen(string3, io_write);
			if (hFile)
			{
				strmid(PlayerInfo[playerid][pKey], password, 0, strlen(password), 255);
				new var[156];
				format(var, 32, "Key=%s\n", PlayerInfo[playerid][pKey]);fwrite(hFile, var);
				format(var, 32, "Level=%d\n",PlayerInfo[playerid][pLevel]);fwrite(hFile, var);
				format(var, 32, "AdminLevel=%d\n",PlayerInfo[playerid][pAdmin]);fwrite(hFile, var);
				format(var, 32, "Band=%d\n",PlayerInfo[playerid][pBanned]);fwrite(hFile, var);
				format(var, 32, "PermBand=%d\n",PlayerInfo[playerid][pPermaBanned]);fwrite(hFile, var);
				format(var, 32, "Warnings=%d\n",PlayerInfo[playerid][pWarns]);fwrite(hFile, var);
				format(var, 32, "Disabled=%d\n",PlayerInfo[playerid][pDisabled]);fwrite(hFile, var);
				format(var, 32, "DonateRank=%d\n",PlayerInfo[playerid][pDonateRank]);fwrite(hFile, var);
				format(var, 32, "BanAppealer=%d\n",PlayerInfo[playerid][pBanAppealer]);fwrite(hFile, var);
				format(var, 32, "ShopTech=%d\n",PlayerInfo[playerid][pShopTech]);fwrite(hFile, var);
				format(var, 32, "Undercover=%d\n",PlayerInfo[playerid][pUndercover]);fwrite(hFile, var);
				format(var, 32, "TogReports=%d\n",PlayerInfo[playerid][pTogReports]);fwrite(hFile, var);
				format(var, 32, "Radio=%d\n",PlayerInfo[playerid][pRadio]);fwrite(hFile, var);
				format(var, 32, "RadioFreq=%d\n",PlayerInfo[playerid][pRadioFreq]);fwrite(hFile, var);
				format(var, 32, "UpgradePoints=%d\n",PlayerInfo[playerid][gPupgrade]);fwrite(hFile, var);
				format(var, 32, "ConnectedTime=%d\n",PlayerInfo[playerid][pConnectTime]);fwrite(hFile, var);
				format(var, 32, "Registered=%d\n",PlayerInfo[playerid][pReg]);fwrite(hFile, var);
				format(var, 32, "Sex=%d\n",PlayerInfo[playerid][pSex]);fwrite(hFile, var);
				format(var, 32, "Age=%d\n",PlayerInfo[playerid][pAge]);fwrite(hFile, var);
				format(var, 32, "Origin=%d\n",PlayerInfo[playerid][pOrigin]);fwrite(hFile, var);
				format(var, 32, "Muted=%d\n",PlayerInfo[playerid][pMuted]);fwrite(hFile, var);
				format(var, 32, "Respect=%d\n",PlayerInfo[playerid][pExp]);fwrite(hFile, var);
				format(var, 32, "Money=%d\n",GetPVarInt(playerid, "Cash"));fwrite(hFile, var);
				format(var, 32, "Bank=%d\n",PlayerInfo[playerid][pAccount]);fwrite(hFile, var);
				format(var, 32, "Crimes=%d\n",PlayerInfo[playerid][pCrimes]);fwrite(hFile, var);
				format(var, 32, "Accent=%d\n",PlayerInfo[playerid][pAccent]);fwrite(hFile, var);
				format(var, 32, "CHits=%d\n",PlayerInfo[playerid][pCHits]);fwrite(hFile, var);
				format(var, 32, "FHits=%d\n",PlayerInfo[playerid][pFHits]);fwrite(hFile, var);
				format(var, 32, "Arrested=%d\n",PlayerInfo[playerid][pArrested]);fwrite(hFile, var);
				format(var, 32, "Phonebook=%d\n",PlayerInfo[playerid][pPhoneBook]);fwrite(hFile, var);
				format(var, 32, "LottoNr=%d\n",PlayerInfo[playerid][pLottoNr]);fwrite(hFile, var);
				format(var, 32, "Fishes=%d\n",PlayerInfo[playerid][pFishes]);fwrite(hFile, var);
				format(var, 32, "BiggestFish=%d\n",PlayerInfo[playerid][pBiggestFish]);fwrite(hFile, var);
				format(var, 32, "Job=%d\n",PlayerInfo[playerid][pJob]);fwrite(hFile, var);
				format(var, 32, "Job2=%d\n",PlayerInfo[playerid][pJob2]);fwrite(hFile, var);
				format(var, 32, "Paycheck=%d\n",PlayerInfo[playerid][pPayCheck]);fwrite(hFile, var);
				format(var, 32, "HeadValue=%d\n",PlayerInfo[playerid][pHeadValue]);fwrite(hFile, var);
				format(var, 32, "Jailed=%d\n",PlayerInfo[playerid][pJailed]);fwrite(hFile, var);
				format(var, 32, "JailTime=%d\n",PlayerInfo[playerid][pJailTime]);fwrite(hFile, var);
				format(var, 32, "WRestricted=%d\n",PlayerInfo[playerid][pWRestricted]);fwrite(hFile, var);
				format(var, 32, "Materials=%d\n",PlayerInfo[playerid][pMats]);fwrite(hFile, var);
				format(var, 32, "Packages=%d\n",GetPVarInt(playerid, "Packages"));fwrite(hFile, var);
				format(var, 32, "Crates=%d\n",PlayerInfo[playerid][pCrates]);fwrite(hFile, var);
				format(var, 32, "Pot=%d\n",PlayerInfo[playerid][pPot]);fwrite(hFile, var);
				format(var, 32, "Crack=%d\n",PlayerInfo[playerid][pCrack]);fwrite(hFile, var);
				format(var, 32, "Leader=%d\n",PlayerInfo[playerid][pLeader]);fwrite(hFile, var);
				format(var, 32, "Member=%d\n",PlayerInfo[playerid][pMember]);fwrite(hFile, var);
				format(var, 32, "Division=%d\n",PlayerInfo[playerid][pDivision]);fwrite(hFile, var);
				format(var, 32, "FMember=%d\n",PlayerInfo[playerid][pFMember]);fwrite(hFile, var);
				format(var, 32, "Rank=%d\n",PlayerInfo[playerid][pRank]);fwrite(hFile, var);
				format(var, 32, "DetSkill=%d\n",PlayerInfo[playerid][pDetSkill]);fwrite(hFile, var);
				format(var, 32, "SexSkill=%d\n",PlayerInfo[playerid][pSexSkill]);fwrite(hFile, var);
				format(var, 32, "BoxSkill=%d\n",PlayerInfo[playerid][pBoxSkill]);fwrite(hFile, var);
				format(var, 32, "LawSkill=%d\n",PlayerInfo[playerid][pLawSkill]);fwrite(hFile, var);
				format(var, 32, "MechSkill=%d\n",PlayerInfo[playerid][pMechSkill]);fwrite(hFile, var);
				format(var, 32, "JackSkill=%d\n",PlayerInfo[playerid][pJackSkill]);fwrite(hFile, var);
				format(var, 32, "CarSkill=%d\n",PlayerInfo[playerid][pCarSkill]);fwrite(hFile, var);
				format(var, 32, "TruckSkill=%d\n",PlayerInfo[playerid][pTruckSkill]);fwrite(hFile, var);
				format(var, 32, "NewsSkill=%d\n",PlayerInfo[playerid][pNewsSkill]);fwrite(hFile, var);
				format(var, 32, "DrugsSkill=%d\n",PlayerInfo[playerid][pDrugsSkill]);fwrite(hFile, var);
				format(var, 32, "ArmsSkill=%d\n",PlayerInfo[playerid][pArmsSkill]);fwrite(hFile, var);
				format(var, 32, "SmugglerSkill=%d\n",PlayerInfo[playerid][pSmugSkill]);fwrite(hFile, var);
				format(var, 32, "FishSkill=%d\n",PlayerInfo[playerid][pFishSkill]);fwrite(hFile, var);
				format(var, 32, "FightingStyle=%d\n",PlayerInfo[playerid][pFightStyle]);fwrite(hFile, var);
				GetPlayerHealth(playerid,PlayerInfo[playerid][pHealth]);
				format(var, 32, "pHealth=%.1f\n",PlayerInfo[playerid][pHealth]);fwrite(hFile, var);
				GetPlayerArmour(playerid,PlayerInfo[playerid][pArmor]);
				format(var, 32, "pArmor=%.1f\n",PlayerInfo[playerid][pArmor]);fwrite(hFile, var);
				format(var, 32, "pSHealth=%.1f\n",PlayerInfo[playerid][pSHealth]);fwrite(hFile, var);
				//format(var, 32, "pSArmor=%.1f\n",PlayerInfo[playerid][pSArmor]);fwrite(hFile, var);
				format(var, 32, "Int=%d\n",PlayerInfo[playerid][pInt]);fwrite(hFile, var);
				format(var, 32, "Local=%d\n",PlayerInfo[playerid][pLocal]);fwrite(hFile, var);
				format(var, 32, "VirtualWorld=%d\n",PlayerInfo[playerid][pVW]);fwrite(hFile, var);
				format(var, 32, "HouseInvite=%d\n",PlayerInfo[playerid][pHouseInvite]);fwrite(hFile, var);
				format(var, 32, "Model=%d\n",PlayerInfo[playerid][pModel]);fwrite(hFile, var);
				format(var, 32, "Clothes=%d\n",PlayerInfo[playerid][pClothes]);fwrite(hFile, var);
				format(var, 32, "PhoneNr=%d\n",PlayerInfo[playerid][pPnumber]);fwrite(hFile, var);
				format(var, 32, "Apartment=%d\n",PlayerInfo[playerid][pPhousekey]);fwrite(hFile, var);
				format(var, 32, "Apartment2=%d\n",PlayerInfo[playerid][pPhousekey2]);fwrite(hFile, var);
				format(var, 32, "Renting=%d\n",PlayerInfo[playerid][pRenting]);fwrite(hFile, var);
				format(var, 32, "Vehicles=%d\n",PlayerInfo[playerid][pVehicles]);fwrite(hFile, var);
				format(var, 32, "VehFile=%d\n",PlayerInfo[playerid][pVehFile]);fwrite(hFile, var);
				format(var, 32, "VehActive=%d\n",PlayerInfo[playerid][pVehActive]);fwrite(hFile, var);
				format(var, 32, "Type1=%d\n",PlayerInfo[playerid][pType1]);fwrite(hFile, var);
				format(var, 32, "Type2=%d\n",PlayerInfo[playerid][pType2]);fwrite(hFile, var);
				format(var, 32, "Type3=%d\n",PlayerInfo[playerid][pType3]);fwrite(hFile, var);
				format(var, 32, "Type4=%d\n",PlayerInfo[playerid][pType4]);fwrite(hFile, var);
				format(var, 32, "Type5=%d\n",PlayerInfo[playerid][pType5]);fwrite(hFile, var);
				format(var, 32, "CarLic=%d\n",PlayerInfo[playerid][pCarLic]);fwrite(hFile, var);
				format(var, 32, "FlyLic=%d\n",PlayerInfo[playerid][pFlyLic]);fwrite(hFile, var);
				format(var, 32, "BoatLic=%d\n",PlayerInfo[playerid][pBoatLic]);fwrite(hFile, var);
				format(var, 32, "FishLic=%d\n",PlayerInfo[playerid][pFishLic]);fwrite(hFile, var);
				format(var, 32, "CheckCash=%d\n",PlayerInfo[playerid][pCheckCash]);fwrite(hFile, var);
				format(var, 32, "Checks=%d\n",PlayerInfo[playerid][pChecks]);fwrite(hFile, var);
				//format(var, 32, "MInsure=%d\n",PlayerInfo[playerid][pMInsure]);fwrite(hFile, var);
				format(var, 32, "GunLic=%d\n",PlayerInfo[playerid][pGunLic]);fwrite(hFile, var);
				for(new s = 0; s < 12; s++)
				{
					format(var, 32, "Gun%d=%d\n", s, PlayerInfo[playerid][pGuns][s]);fwrite(hFile, var);
				}
				format(var, 32, "CarTime=%d\n",PlayerInfo[playerid][pCarTime]);fwrite(hFile, var);
				format(var, 32, "DrugsTime=%d\n",PlayerInfo[playerid][pDrugsTime]);fwrite(hFile, var);
				format(var, 32, "LawyerTime=%d\n",PlayerInfo[playerid][pLawyerTime]);fwrite(hFile, var);
				format(var, 32, "LawyerFreeTime=%d\n",PlayerInfo[playerid][pLawyerFreeTime]);fwrite(hFile, var);
				format(var, 32, "MechTime=%d\n",PlayerInfo[playerid][pMechTime]);fwrite(hFile, var);
				format(var, 32, "SexTime=%d\n",PlayerInfo[playerid][pSexTime]);fwrite(hFile, var);
				format(var, 32, "PayDay=%d\n",PlayerInfo[playerid][pPayDay]);fwrite(hFile, var);
				format(var, 32, "PayDayHad=%d\n",PlayerInfo[playerid][pPayDayHad]);fwrite(hFile, var);
				format(var, 32, "CDPlayer=%d\n",PlayerInfo[playerid][pCDPlayer]);fwrite(hFile, var);
				format(var, 32, "Dice=%d\n",PlayerInfo[playerid][pDice]);fwrite(hFile, var);
				format(var, 32, "Spraycan=%d\n",PlayerInfo[playerid][pSpraycan]);fwrite(hFile, var);
				format(var, 32, "Rope=%d\n",PlayerInfo[playerid][pRope]);fwrite(hFile, var);
				format(var, 32, "Cigars=%d\n",PlayerInfo[playerid][pCigar]);fwrite(hFile, var);
				format(var, 32, "Sprunk=%d\n",PlayerInfo[playerid][pSprunk]);fwrite(hFile, var);
				format(var, 32, "Bombs=%d\n",PlayerInfo[playerid][pBombs]);fwrite(hFile, var);
				format(var, 32, "Wins=%d\n",PlayerInfo[playerid][pWins]);fwrite(hFile, var);
				format(var, 32, "Loses=%d\n",PlayerInfo[playerid][pLoses]);fwrite(hFile, var);
				format(var, 32, "Tutorial=%d\n",PlayerInfo[playerid][pTut]);fwrite(hFile, var);
				format(var, 32, "On‌Duty=%d\n",PlayerInfo[playerid][pDuty]);fwrite(hFile, var);
				format(var, 32, "Hospital=%d\n",GetPVarInt(playerid, "Hospital"));fwrite(hFile, var);
				format(var, 32, "Adjustable=%d\n",PlayerInfo[playerid][pAdjustable]);fwrite(hFile, var);
				format(var, 32, "Married=%d\n",PlayerInfo[playerid][pMarried]);fwrite(hFile, var);
				format(var, 32, "MarriedTo=%s\n",PlayerInfo[playerid][pMarriedTo]);fwrite(hFile, var);
				format(var, 32, "ContractBy=%s\n",PlayerInfo[playerid][pContractBy]);fwrite(hFile, var);
				format(var, 64, "ContractDetail=%s\n",PlayerInfo[playerid][pContractDetail]);fwrite(hFile, var);
				format(var, 32, "IP=%s\n",PlayerInfo[playerid][pIP]);fwrite(hFile, var);
				format(var, 32, "WantedLevel=%d\n",PlayerInfo[playerid][pWantedLevel]);fwrite(hFile, var);
				format(var, 32, "Insurance=%d\n",PlayerInfo[playerid][pInsurance]);fwrite(hFile, var);
				//format(var, 32, "BadgeNumber=%d\n",PlayerInfo[playerid][pBadgeNumber]);fwrite(hFile, var);
				//format(var, 32, "Warrant=%d\n",PlayerInfo[playerid][pRoadblock]);fwrite(hFile, var);
				format(var, 32, "NewMuted=%d\n",PlayerInfo[playerid][pNMute]);fwrite(hFile, var);
				format(var, 32, "NewMutedTotal=%d\n",PlayerInfo[playerid][pNMuteTotal]);fwrite(hFile, var);
				format(var, 32, "AdMuted=%d\n",PlayerInfo[playerid][pADMute]);fwrite(hFile, var);
				format(var, 32, "AdMutedTotal=%d\n",PlayerInfo[playerid][pADMuteTotal]);fwrite(hFile, var);
				format(var, 32, "HelpMute=%d\n",PlayerInfo[playerid][pHelpMute]);fwrite(hFile, var);
				//format(var, 32, "Helper=%d\n",PlayerInfo[playerid][pHelper]);fwrite(hFile, var);
				format(var, 32, "SPos_x=%.1f\n",PlayerInfo[playerid][pPos_x]);fwrite(hFile, var);
				format(var, 32, "SPos_y=%.1f\n",PlayerInfo[playerid][pPos_y]);fwrite(hFile, var);
				format(var, 32, "SPos_z=%.1f\n",PlayerInfo[playerid][pPos_z]);fwrite(hFile, var);
				format(var, 32, "SPos_r=%.1f\n",PlayerInfo[playerid][pPos_r]);fwrite(hFile, var);
				format(var, 32, "Helper=%d\n",PlayerInfo[playerid][pHelper]);fwrite(hFile, var);
    			format(var, 32, "ReportMuted=%d\n",PlayerInfo[playerid][pRMuted]);fwrite(hFile, var);
    			format(var, 32, "ReportMutedTotal=%d\n",PlayerInfo[playerid][pRMutedTotal]);fwrite(hFile, var);
    			format(var, 32, "ReportMutedTime=%d\n",PlayerInfo[playerid][pRMutedTime]);fwrite(hFile, var);
    			format(var, 32, "VIPMuted=%d\n",PlayerInfo[playerid][pVMuted]);fwrite(hFile, var);
    			format(var, 32, "VIPMutedTime=%d\n",PlayerInfo[playerid][pVMutedTime]);fwrite(hFile, var);
    			format(var, 32, "GiftTime=%d\n",PlayerInfo[playerid][pGiftTime]);fwrite(hFile, var);
    			format(var, 32, "AdvisorDutyHours=%d\n",PlayerInfo[playerid][pDutyHours]);fwrite(hFile, var);
    			format(var, 32, "AcceptedHelp=%d\n",PlayerInfo[playerid][pAcceptedHelp]);fwrite(hFile, var);
    			format(var, 32, "AcceptReport=%d\n",PlayerInfo[playerid][pAcceptReport]);fwrite(hFile, var);
    			format(var, 32, "TrashReport=%d\n",PlayerInfo[playerid][pTrashReport]);fwrite(hFile, var);
    			format(var, 32, "FactionModerator=%d\n",PlayerInfo[playerid][pFactionModerator]);fwrite(hFile, var);
   				format(var, 32, "GangModerator=%d\n",PlayerInfo[playerid][pGangModerator]);fwrite(hFile, var);
    			format(var, 32, "GangWarn=%d\n",PlayerInfo[playerid][pGangWarn]);fwrite(hFile, var);
    			format(var, 32, "FactionBanned=%d\n",PlayerInfo[playerid][pFactionBanned]);fwrite(hFile, var);
    			format(var, 32, "CSFBanned=%d\n",PlayerInfo[playerid][pCSFBanned]);fwrite(hFile, var);
    			for(new v = 0; v < MAX_PLAYERVEHICLES; v++)
	    		{
	        		format(var, 32, "pv%dPosX=%.1f\n", v, PlayerVehicleInfo[playerid][v][pvPosX]);fwrite(hFile, var);
	    			format(var, 32, "pv%dPosY=%.1f\n", v, PlayerVehicleInfo[playerid][v][pvPosY]);fwrite(hFile, var);
	    			format(var, 32, "pv%dPosZ=%.1f\n", v, PlayerVehicleInfo[playerid][v][pvPosZ]);fwrite(hFile, var);
	    			format(var, 32, "pv%dPosAngle=%.1f\n", v, PlayerVehicleInfo[playerid][v][pvPosAngle]);fwrite(hFile, var);
	    			format(var, 32, "pv%dModelId=%d\n", v, PlayerVehicleInfo[playerid][v][pvModelId]);fwrite(hFile, var);
	    			format(var, 32, "pv%dLock=%d\n", v, PlayerVehicleInfo[playerid][v][pvLock]);fwrite(hFile, var);
	    			format(var, 32, "pv%dLocked=%d\n", v, PlayerVehicleInfo[playerid][v][pvLocked]);fwrite(hFile, var);
	    			format(var, 32, "pv%dPaintJob=%d\n", v, PlayerVehicleInfo[playerid][v][pvPaintJob]);fwrite(hFile, var);
	    			format(var, 32, "pv%dColor1=%d\n", v, PlayerVehicleInfo[playerid][v][pvColor1]);fwrite(hFile, var);
	   			 	format(var, 32, "pv%dColor2=%d\n", v, PlayerVehicleInfo[playerid][v][pvColor2]);fwrite(hFile, var);
	   			 	format(var, 32, "pv%dPrice=%d\n", v, PlayerVehicleInfo[playerid][v][pvPrice]);fwrite(hFile, var);
	   			 	format(var, 32, "pv%dTicket=%d\n", v, PlayerVehicleInfo[playerid][v][pvTicket]);fwrite(hFile, var);
	   			 	format(var, 32, "pv%dWeapon0=%d\n", v, PlayerVehicleInfo[playerid][v][pvWeapons][0]);fwrite(hFile, var);
	   			 	format(var, 32, "pv%dWeapon1=%d\n", v, PlayerVehicleInfo[playerid][v][pvWeapons][1]);fwrite(hFile, var);
	   			 	format(var, 32, "pv%dWeapon2=%d\n", v, PlayerVehicleInfo[playerid][v][pvWeapons][2]);fwrite(hFile, var);
	   			 	format(var, 32, "pv%dWepUpgrade=%d\n", v, PlayerVehicleInfo[playerid][v][pvWepUpgrade]);fwrite(hFile, var);
	   			 	format(var, 32, "pv%dFuel=%.2f\n", v, PlayerVehicleInfo[playerid][v][pvFuel]);fwrite(hFile, var);
					format(var, 32, "pv%dImpound=%d\n", v, PlayerVehicleInfo[playerid][v][pvImpounded]);fwrite(hFile, var);
	   			 	//format(var, 32, "pv%dNumPlate=%s\n", v, PlayerVehicleInfo[playerid][v][pvNumberPlate]);fwrite(hFile, var);
	    			for(new m = 0; m < MAX_MODS; m++)
	     	   		{
                		format(var, 32, "pv%dMod%d=%d\n", v, m, PlayerVehicleInfo[playerid][v][pvMods][m]);fwrite(hFile, var);
	        		}
	        		//format(var, 32, "pv%dAllowedPlayer=%s\n", v, PlayerVehicleInfo[playerid][v][pvAllowPlayer]);fwrite(hFile, var);
	    		}
	    		for(new v = 0; v < MAX_PLAYERTOYS; v++)
	    		{
					format(var, 32, "pt%dModelID=%d\n", v, PlayerToyInfo[playerid][v][ptModelID]);fwrite(hFile, var);
					format(var, 32, "pt%dBone=%d\n", v, PlayerToyInfo[playerid][v][ptBone]);fwrite(hFile, var);
	        		format(var, 32, "pt%dPosX=%.5f\n", v, PlayerToyInfo[playerid][v][ptPosX]);fwrite(hFile, var);
	    			format(var, 32, "pt%dPosY=%.5f\n", v, PlayerToyInfo[playerid][v][ptPosY]);fwrite(hFile, var);
	    			format(var, 32, "pt%dPosZ=%.5f\n", v, PlayerToyInfo[playerid][v][ptPosZ]);fwrite(hFile, var);
	    			format(var, 32, "pt%dRotX=%.5f\n", v, PlayerToyInfo[playerid][v][ptRotX]);fwrite(hFile, var);
	    			format(var, 32, "pt%dRotY=%.5f\n", v, PlayerToyInfo[playerid][v][ptRotY]);fwrite(hFile, var);
	    			format(var, 32, "pt%dRotZ=%.5f\n", v, PlayerToyInfo[playerid][v][ptRotZ]);fwrite(hFile, var);
	    		}
	    		format(var, 32, "VIPInviteDay=%d\n",PlayerInfo[playerid][pVIPInviteDay]);fwrite(hFile, var);
	    		format(var, 32, "TempVIP=%d\n",PlayerInfo[playerid][pTempVIP]);fwrite(hFile, var);
	    		format(var, 32, "BuddyInvite=%d\n",PlayerInfo[playerid][pBuddyInvited]);fwrite(hFile, var);
	    		format(var, 32, "Tokens=%d\n",PlayerInfo[playerid][pTokens]);fwrite(hFile, var);
	    		format(var, 32, "PTokens=%d\n",PlayerInfo[playerid][pPaintTokens]);fwrite(hFile, var);
	    		format(var, 32, "TriageTime=%d\n",PlayerInfo[playerid][pTriageTime]);fwrite(hFile, var);
	    		format(var, 32, "PrisonedBy=%s\n", PlayerInfo[playerid][pPrisonedBy]);fwrite(hFile, var);
	    		format(var, 128, "PrisonReason=%s\n", PlayerInfo[playerid][pPrisonReason]);fwrite(hFile, var);
	    		format(var, 128, "Flag=%s\n", PlayerInfo[playerid][pFlag]);fwrite(hFile, var);
	    		format(var, 32, "TaxiLicense=%d\n", PlayerInfo[playerid][pTaxiLicense]);fwrite(hFile, var);
	    		format(var, 32, "TicketTime=%d\n",PlayerInfo[playerid][pTicketTime]);fwrite(hFile, var);
	    		format(var, 32, "Screwdriver=%d\n",PlayerInfo[playerid][pScrewdriver]);fwrite(hFile, var);
	    		format(var, 32, "Smslog=%d\n",PlayerInfo[playerid][pSmslog]);fwrite(hFile, var);
	    		format(var, 32, "Wristwatch=%d\n",PlayerInfo[playerid][pWristwatch]);fwrite(hFile, var);
	    		format(var, 32, "Surveillance=%d\n",PlayerInfo[playerid][pSurveillance]);fwrite(hFile, var);
	    		format(var, 32, "Tire=%d\n",PlayerInfo[playerid][pTire]);fwrite(hFile, var);
	    		format(var, 32, "Firstaid=%d\n",PlayerInfo[playerid][pFirstaid]);fwrite(hFile, var);
	    		format(var, 32, "Rccam=%d\n",PlayerInfo[playerid][pRccam]);fwrite(hFile, var);
	    		format(var, 32, "Receiver=%d\n",PlayerInfo[playerid][pReceiver]);fwrite(hFile, var);
	    		format(var, 32, "GPS=%d\n",PlayerInfo[playerid][pGPS]);fwrite(hFile, var);
	    		format(var, 32, "Sweep=%d\n",PlayerInfo[playerid][pSweep]);fwrite(hFile, var);
	    		format(var, 32, "SweepLeft=%d\n",PlayerInfo[playerid][pSweepLeft]);fwrite(hFile, var);
	    		format(var, 32, "Bugged=%d\n",PlayerInfo[playerid][pBugged]);fwrite(hFile, var);
	    		format(var, 256, "Smslog0=%s\n",PlayerInfo[playerid][pSmslog0]);fwrite(hFile, var);
	    		format(var, 256, "Smslog1=%s\n",PlayerInfo[playerid][pSmslog1]);fwrite(hFile, var);
	    		format(var, 256, "Smslog2=%s\n",PlayerInfo[playerid][pSmslog2]);fwrite(hFile, var);
	    		format(var, 256, "Smslog3=%s\n",PlayerInfo[playerid][pSmslog3]);fwrite(hFile, var);
	    		format(var, 256, "Smslog4=%s\n",PlayerInfo[playerid][pSmslog4]);fwrite(hFile, var);
	    		format(var, 256, "Smslog5=%s\n",PlayerInfo[playerid][pSmslog5]);fwrite(hFile, var);
	    		format(var, 256, "Smslog6=%s\n",PlayerInfo[playerid][pSmslog6]);fwrite(hFile, var);
	    		format(var, 256, "Smslog7=%s\n",PlayerInfo[playerid][pSmslog7]);fwrite(hFile, var);
	    		format(var, 256, "Smslog8=%s\n",PlayerInfo[playerid][pSmslog8]);fwrite(hFile, var);
	    		format(var, 256, "Smslog9=%s\n",PlayerInfo[playerid][pSmslog9]);fwrite(hFile, var);
	    		format(var, 256, "KillLog0=%s\n",PlayerInfo[playerid][pKillLog0]);fwrite(hFile, var);
	    		format(var, 256, "KillLog1=%s\n",PlayerInfo[playerid][pKillLog1]);fwrite(hFile, var);
	    		format(var, 256, "KillLog2=%s\n",PlayerInfo[playerid][pKillLog2]);fwrite(hFile, var);
	    		format(var, 256, "KillLog3=%s\n",PlayerInfo[playerid][pKillLog3]);fwrite(hFile, var);
	    		format(var, 256, "KillLog4=%s\n",PlayerInfo[playerid][pKillLog4]);fwrite(hFile, var);
	    		format(var, 256, "KillLog5=%s\n",PlayerInfo[playerid][pKillLog5]);fwrite(hFile, var);
	    		format(var, 256, "KillLog6=%s\n",PlayerInfo[playerid][pKillLog6]);fwrite(hFile, var);
	    		format(var, 256, "KillLog7=%s\n",PlayerInfo[playerid][pKillLog7]);fwrite(hFile, var);
	    		format(var, 256, "KillLog8=%s\n",PlayerInfo[playerid][pKillLog8]);fwrite(hFile, var);
	    		format(var, 256, "KillLog9=%s\n",PlayerInfo[playerid][pKillLog9]);fwrite(hFile, var);
	    		format(var, 256, "Hospital=%d\n",PlayerInfo[playerid][pHospital]);fwrite(hFile, var);
				format(var, 32, "pWExists=%d\n",PlayerInfo[playerid][pWExists]);fwrite(hFile, var);
				format(var, 32, "pWX=%f\n",PlayerInfo[playerid][pWX]);fwrite(hFile, var);
				format(var, 32, "pWY=%f\n",PlayerInfo[playerid][pWY]);fwrite(hFile, var);
				format(var, 32, "pWZ=%f\n",PlayerInfo[playerid][pWZ]);fwrite(hFile, var);
				format(var, 32, "pWVW=%d\n",PlayerInfo[playerid][pWVW]);fwrite(hFile, var);
				format(var, 32, "pWInt=%d\n",PlayerInfo[playerid][pWInt]);fwrite(hFile, var);
				format(var, 32, "pWValue=%d\n",PlayerInfo[playerid][pWValue]);fwrite(hFile, var);
				format(var, 32, "pWSeeds=%d\n",PlayerInfo[playerid][pWSeeds]);fwrite(hFile, var);
				format(var, 128, "Warrants=%s\n",PlayerInfo[playerid][pWarrant]);fwrite(hFile, var);
				format(var, 32, "JudgeJailTime=%d\n",PlayerInfo[playerid][pJudgeJailTime]);fwrite(hFile, var);
				format(var, 32, "JudgeJailType=%d\n",PlayerInfo[playerid][pJudgeJailType]);fwrite(hFile, var);
				format(var, 32, "BeingSentenced=%d\n",PlayerInfo[playerid][pBeingSentenced]);fwrite(hFile, var);
				format(var, 32, "ProbationTime=%d\n",PlayerInfo[playerid][pProbationTime]);fwrite(hFile, var);
				format(var, 32, "DMIndicators=%d\n",PlayerInfo[playerid][pDMIndicators]);fwrite(hFile, var);
				format(var, 32, "DMKills=%d\n",PlayerInfo[playerid][pDMKills]);fwrite(hFile, var);
				format(var, 63, "DMReport0=%s\n",PlayerInfo[playerid][pDMReport0]);fwrite(hFile, var);
	    		format(var, 63, "DMReport1=%s\n",PlayerInfo[playerid][pDMReport1]);fwrite(hFile, var);
	    		format(var, 63, "DMReport2=%s\n",PlayerInfo[playerid][pDMReport2]);fwrite(hFile, var);
	    		format(var, 63, "DMReport3=%s\n",PlayerInfo[playerid][pDMReport3]);fwrite(hFile, var);
	    		format(var, 63, "DMReport4=%s\n",PlayerInfo[playerid][pDMReport4]);fwrite(hFile, var);
	    		format(var, 63, "DMReport5=%s\n",PlayerInfo[playerid][pDMReport5]);fwrite(hFile, var);
	    		format(var, 63, "DMReport6=%s\n",PlayerInfo[playerid][pDMReport6]);fwrite(hFile, var);
	    		format(var, 63, "DMReport7=%s\n",PlayerInfo[playerid][pDMReport7]);fwrite(hFile, var);
	    		format(var, 63, "DMReport8=%s\n",PlayerInfo[playerid][pDMReport8]);fwrite(hFile, var);
	    		format(var, 63, "DMReport9=%s\n",PlayerInfo[playerid][pDMReport9]);fwrite(hFile, var);
	    		format(var, 63, "Order=%d\n",PlayerInfo[playerid][pOrder]);fwrite(hFile, var);
	    		format(var, 63, "OBlocked=%d\n",PlayerInfo[playerid][pOBlocked]);fwrite(hFile, var);
	    		format(var, 32, "CallsAccepted=%d\n", PlayerInfo[playerid][pCallsAccepted]);fwrite(hFile, var);
	    		format(var, 32, "PatientsDelivered=%d\n",PlayerInfo[playerid][pPatientsDelivered]);fwrite(hFile, var);
	    		format(var, 32, "LiveBanned=%d\n",PlayerInfo[playerid][pLiveBanned]);fwrite(hFile, var);
	    		format(var, 32, "FreezeBank=%d\n",PlayerInfo[playerid][pFreezeBank]);fwrite(hFile, var);
	    		//if( strcmp( key, "PrisonedBy", true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pPrisonedBy], val, 0, strlen(val)-1, 255); }
				fclose(hFile);
				OnPlayerLogin(playerid, password);
				SendClientMessageEx(playerid, COLOR_YELLOW, "Account registered, you have been logged in automatically.");
				TotalRegister++;
			}
	}
	return 1;
where?
Don't use NGRP script, it's an embarrassment.
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