18.09.2012, 17:35
(
Последний раз редактировалось sergios; 18.09.2012 в 18:06.
)

Link image: http://i48.tinypic.com/1j96yq.png
Translation in ****** translator:
This map is a radical departure from what would be outside the curator of LS I happened to throw everything and put a new structure and there you have, the floor is solid porlomenos I've fallen I've left xd vacuum doors in parking you can make a point to teleport to appear with cars parking outside.
Credits: sergios
code:
Quote:
RemoveBuildingForPlayer(playerid, 4063, 1578.4688, -1676.4219, 13.0703, 0.25); RemoveBuildingForPlayer(playerid, 4064, 1571.6016, -1675.7500, 35.6797, 0.25); RemoveBuildingForPlayer(playerid, 1525, 1549.8906, -1714.5234, 15.1016, 0.25); RemoveBuildingForPlayer(playerid, 1527, 1448.2344, -1755.8984, 14.5234, 0.25); RemoveBuildingForPlayer(playerid, 1266, 1538.5234, -1609.8047, 19.8438, 0.25); RemoveBuildingForPlayer(playerid, 4229, 1597.9063, -1699.7500, 30.2109, 0.25); RemoveBuildingForPlayer(playerid, 4230, 1597.9063, -1699.7500, 30.2109, 0.25); RemoveBuildingForPlayer(playerid, 647, 1541.4453, -1713.3047, 14.4297, 0.25); RemoveBuildingForPlayer(playerid, 620, 1541.4531, -1709.6406, 13.0469, 0.25); RemoveBuildingForPlayer(playerid, 647, 1541.2969, -1702.6016, 14.4375, 0.25); RemoveBuildingForPlayer(playerid, 647, 1546.6016, -1693.3906, 14.4375, 0.25); RemoveBuildingForPlayer(playerid, 620, 1547.5703, -1689.9844, 13.0469, 0.25); RemoveBuildingForPlayer(playerid, 647, 1546.8672, -1687.1016, 14.4375, 0.25); RemoveBuildingForPlayer(playerid, 646, 1545.5234, -1678.8438, 14.0000, 0.25); RemoveBuildingForPlayer(playerid, 1536, 1555.9297, -1677.1250, 15.1797, 0.25); RemoveBuildingForPlayer(playerid, 646, 1553.8672, -1677.7266, 16.4375, 0.25); RemoveBuildingForPlayer(playerid, 4232, 1568.2891, -1677.7813, 10.8203, 0.25); RemoveBuildingForPlayer(playerid, 1536, 1555.8906, -1674.1094, 15.1797, 0.25); RemoveBuildingForPlayer(playerid, 646, 1553.8672, -1673.4609, 16.4375, 0.25); RemoveBuildingForPlayer(playerid, 646, 1545.5625, -1672.2188, 14.0000, 0.25); RemoveBuildingForPlayer(playerid, 647, 1546.6016, -1664.6250, 14.4375, 0.25); RemoveBuildingForPlayer(playerid, 647, 1546.8672, -1658.3438, 14.4375, 0.25); RemoveBuildingForPlayer(playerid, 620, 1547.5703, -1661.0313, 13.0469, 0.25); RemoveBuildingForPlayer(playerid, 3975, 1578.4688, -1676.4219, 13.0703, 0.25); RemoveBuildingForPlayer(playerid, 3976, 1571.6016, -1675.7500, 35.6797, 0.25); RemoveBuildingForPlayer(playerid, 4192, 1591.6953, -1674.8516, 20.4922, 0.25); RemoveBuildingForPlayer(playerid, 647, 1541.4766, -1648.4531, 14.4375, 0.25); RemoveBuildingForPlayer(playerid, 620, 1541.4531, -1642.0313, 13.0469, 0.25); RemoveBuildingForPlayer(playerid, 647, 1541.7422, -1638.9141, 14.4375, 0.25); RemoveBuildingForPlayer(playerid, 1260, 1538.5234, -1609.8047, 19.8438, 0.25); CreateObject(4590, 1594.78, -1643.60, 11.51, 0.00, 0.00, 0.00); CreateObject(7009, 1568.81, -1653.62, 18.46, 0.00, 0.00, 89.40); CreateObject(18553, 1546.16, -1668.48, 13.30, 0.00, 0.00, 0.00); CreateObject(4590, 1535.69, -1624.35, 11.62, 0.00, 0.00, -1.38); CreateObject(3037, 1575.98, -1626.06, 12.96, 0.00, 0.00, 268.20); CreateObject(7009, 1550.10, -1658.42, 21.80, 0.00, 0.00, 268.32); CreateObject(3037, 1585.96, -1626.33, 12.87, 0.00, 0.00, 269.25); CreateObject(4590, 1507.66, -1616.12, 11.41, 0.00, 0.00, -1.38); CreateObject(4590, 1507.90, -1633.27, 11.62, 0.00, 0.00, -1.38); CreateObject(4020, 1537.50, -1662.78, 32.15, 0.00, 0.00, 0.00); CreateObject(620, 1546.86, -1692.91, 11.61, 356.86, 0.00, 3.14); CreateObject(647, 1545.51, -1696.77, 13.28, 356.86, 0.00, -0.45); CreateObject(647, 1544.54, -1701.21, 13.63, 356.86, 0.00, -1.82); CreateObject(620, 1542.06, -1708.79, 12.04, 356.86, 0.00, 3.14); CreateObject(647, 1542.04, -1712.01, 13.63, 356.86, 0.00, -0.05); CreateObject(647, 1540.73, -1638.13, 13.72, 356.86, 0.00, -2.73); CreateObject(647, 1540.73, -1638.13, 13.72, 356.86, 0.00, -2.73); CreateObject(647, 1541.01, -1645.35, 13.72, 356.86, 0.00, -2.73); CreateObject(620, 1541.26, -1641.33, 12.75, 356.86, 0.00, 3.14); |