15.09.2012, 12:22
(
Последний раз редактировалось [LB]BlAcK_DeViL; 17.09.2012 в 18:14.
)
Sorry Topic Removed
OnPlayerConnect(playerid)
{
for(new i = 0; i < 50; i++) SendClientMessage(playerid,-1," ");
return 1;
}
CMD:clearchat(playerid, params[])
{
for(new i = 0; i < 100; i ++) SendClientMessage(COLOR_GREY, " ");
return 1;
}
D:\GoD'Z v9\pawno\include\dutils.inc(28) : warning 219: local variable "string" shadows a variable at a preceding level
D:\GoD'Z v9\pawno\include\dutils.inc(132) : warning 219: local variable "string" shadows a variable at a preceding level
D:\GoD'Z v9\pawno\include\dutils.inc(172) : warning 219: local variable "string" shadows a variable at a preceding level
D:\GoD'Z v9\pawno\include\dutils.inc(280) : warning 219: local variable "string" shadows a variable at a preceding level
D:\GoD'Z v9\pawno\include\dutils.inc(298) : warning 219: local variable "tmp" shadows a variable at a preceding level
D:\GoD'Z v9\pawno\include\dutils.inc(337) : warning 219: local variable "string" shadows a variable at a preceding level
D:\GoD'Z v9\pawno\include\dutils.inc(399) : warning 219: local variable "string" shadows a variable at a preceding level
D:\GoD'Z v9\pawno\include\dutils.inc(463) : warning 219: local variable "tmp" shadows a variable at a preceding level
D:\GoD'Z v9\pawno\include\dini.inc(239) : warning 219: local variable "string" shadows a variable at a preceding level
D:\GoD'Z v9\pawno\include\Ldudb.inc(48) : warning 219: local variable "tmp" shadows a variable at a preceding level
D:\GoD'Z v9\pawno\include\Ldudb.inc(99) : warning 219: local variable "tmp" shadows a variable at a preceding level
D:\GoD'Z v9\pawno\include\zcmd.inc(90) : warning 219: local variable "pos" shadows a variable at a preceding level
D:\GOD'ZV~1\GAMEMO~1\SATDMW~1\GoDZ.pwn(2304) : warning 219: local variable "string" shadows a variable at a preceding level
D:\GOD'ZV~1\GAMEMO~1\SATDMW~1\GoDZ.pwn(2444) : warning 219: local variable "string" shadows a variable at a preceding level
D:\GOD'ZV~1\GAMEMO~1\SATDMW~1\GoDZ.pwn(2452) : error 035: argument type mismatch (argument 1)
D:\GOD'ZV~1\GAMEMO~1\SATDMW~1\GoDZ.pwn(2467) : warning 219: local variable "string" shadows a variable at a preceding level
D:\GOD'ZV~1\GAMEMO~1\SATDMW~1\GoDZ.pwn(2469) : error 035: argument type mismatch (argument 1)
D:\GOD'ZV~1\GAMEMO~1\SATDMW~1\GoDZ.pwn(2480) : warning 219: local variable "pos" shadows a variable at a preceding level
D:\GOD'ZV~1\GAMEMO~1\SATDMW~1\GoDZ.pwn(2486) : warning 219: local variable "string" shadows a variable at a preceding level
D:\GOD'ZV~1\GAMEMO~1\SATDMW~1\GoDZ.pwn(10339) : warning 219: local variable "pos" shadows a variable at a preceding level
D:\GOD'ZV~1\GAMEMO~1\SATDMW~1\GoDZ.pwn(10560) : warning 219: local variable "string" shadows a variable at a preceding level
D:\GOD'ZV~1\GAMEMO~1\SATDMW~1\GoDZ.pwn(10592) : warning 219: local variable "string" shadows a variable at a preceding level
D:\GOD'ZV~1\GAMEMO~1\SATDMW~1\GoDZ.pwn(10602) : warning 219: local variable "string" shadows a variable at a preceding level
D:\GOD'ZV~1\GAMEMO~1\SATDMW~1\GoDZ.pwn(10633) : warning 219: local variable "string" shadows a variable at a preceding level
D:\GOD'ZV~1\GAMEMO~1\SATDMW~1\GoDZ.pwn(10643) : warning 219: local variable "string" shadows a variable at a preceding level
D:\GOD'ZV~1\GAMEMO~1\SATDMW~1\GoDZ.pwn(10688) : warning 219: local variable "string" shadows a variable at a preceding level
D:\GOD'ZV~1\GAMEMO~1\SATDMW~1\GoDZ.pwn(10837) : warning 219: local variable "string" shadows a variable at a preceding level
D:\GOD'ZV~1\GAMEMO~1\SATDMW~1\GoDZ.pwn(10966) : error 021: symbol already defined: "ShowPlayerDialog"
D:\GOD'ZV~1\GAMEMO~1\SATDMW~1\GoDZ.pwn(10984) : error 010: invalid function or declaration
D:\GOD'ZV~1\GAMEMO~1\SATDMW~1\GoDZ.pwn(10992) : error 010: invalid function or declaration
D:\GOD'ZV~1\GAMEMO~1\SATDMW~1\GoDZ.pwn(10998) : error 021: symbol already defined: "TextDrawShowForPlayer"
D:\GOD'ZV~1\GAMEMO~1\SATDMW~1\GoDZ.pwn(11011) : error 021: symbol already defined: "GetPlayerName"
D:\GOD'ZV~1\GAMEMO~1\SATDMW~1\GoDZ.pwn(11012) : error 021: symbol already defined: "GetPlayerIp"
D:\GOD'ZV~1\GAMEMO~1\SATDMW~1\GoDZ.pwn(11013) : error 010: invalid function or declaration
D:\GOD'ZV~1\GAMEMO~1\SATDMW~1\GoDZ.pwn(11018) : error 021: symbol already defined: "print"
D:\GOD'ZV~1\GAMEMO~1\SATDMW~1\GoDZ.pwn(11020) : error 010: invalid function or declaration
D:\GOD'ZV~1\GAMEMO~1\SATDMW~1\GoDZ.pwn(11025) : error 021: symbol already defined: "print"
D:\GOD'ZV~1\GAMEMO~1\SATDMW~1\GoDZ.pwn(11026) : error 010: invalid function or declaration
D:\GOD'ZV~1\GAMEMO~1\SATDMW~1\GoDZ.pwn(11028) : error 010: invalid function or declaration
D:\GOD'ZV~1\GAMEMO~1\SATDMW~1\GoDZ.pwn(11031) : error 021: symbol already defined: "GetPlayerIp"
D:\GOD'ZV~1\GAMEMO~1\SATDMW~1\GoDZ.pwn(11038) : error 010: invalid function or declaration
D:\GOD'ZV~1\GAMEMO~1\SATDMW~1\GoDZ.pwn(11043) : error 021: symbol already defined: "Kick"
D:\GOD'ZV~1\GAMEMO~1\SATDMW~1\GoDZ.pwn(11046) : error 010: invalid function or declaration
D:\GOD'ZV~1\GAMEMO~1\SATDMW~1\GoDZ.pwn(11047) : error 010: invalid function or declaration
D:\GOD'ZV~1\GAMEMO~1\SATDMW~1\GoDZ.pwn(11048) : error 010: invalid function or declaration
D:\GOD'ZV~1\GAMEMO~1\SATDMW~1\GoDZ.pwn(11052) : error 021: symbol already defined: "Kick"
D:\GOD'ZV~1\GAMEMO~1\SATDMW~1\GoDZ.pwn(11053) : error 010: invalid function or declaration
D:\GOD'ZV~1\GAMEMO~1\SATDMW~1\GoDZ.pwn(11058) : error 010: invalid function or declaration
D:\GOD'ZV~1\GAMEMO~1\SATDMW~1\GoDZ.pwn(11059) : error 010: invalid function or declaration
D:\GOD'ZV~1\GAMEMO~1\SATDMW~1\GoDZ.pwn(11061) : error 010: invalid function or declaration
D:\GOD'ZV~1\GAMEMO~1\SATDMW~1\GoDZ.pwn(11066) : error 021: symbol already defined: "Kick"
Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
26 Errors.
if(strcmp(cmd, "/clearchat", true) == 0 || strcmp(cmd, "/cc", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if (PlayerInfo[playerid][pAdmin] >= 1337)
{
for(new Order = 0; Order < 800; Order++)
SendClientMessageToAll(COLOR_GREY, " ");
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, " You are not authorized to use that Command !");
return 1;
}
}
}
#define ClearChat(%1) for(new cc=0; cc < 100; cc++) SendClientMessage(%1, -1, " ");
public OnPlayerConnect(playerid)
{
ClearChat(playerid);
//continue your stuff.
return 1;
}