TextDraw problem...
#1

Код:
public Speedometer(playerid, vehicleid)
{
   new string[65], Float:speed_x, Float:speed_y, Float:speed_z;
   GetVehicleVelocity(vehicleid,speed_x,speed_y,speed_z);
   new Float:final_speed = floatsqroot(((speed_x*speed_x)+(speed_y*speed_y))+(speed_z*speed_z))*216.666667; // 136.666667 = kmph  // 85.4166672= mph
   vehicleDB[vehicleid][Rida]+=final_speed;
   if(vehicleDB[vehicleid][Fueltype] == 2)
   {
      vehicleDB[vehicleid][Fuel]-=final_speed/100000*7*2/15;
   }
   else if(vehicleDB[vehicleid][Fueltype] == 1)
   {
	  vehicleDB[vehicleid][Fuel]-=final_speed/100000*7*2/17;
   }
   else if(vehicleDB[vehicleid][Fueltype] == 3)
   {
	  vehicleDB[vehicleid][Fuel]-=final_speed/100000*7*2/18;
   }
   if(vehicleDB[vehicleid][Fuel] <= 0)
   {
      new Carvar[7];
      GetVehicleParamsEx(vehicleid, Carvar[0], Carvar[1], Carvar[2], Carvar[3], Carvar[4], Carvar[5], Carvar[6]);
      SetVehicleParamsEx(vehicleid, 0, Carvar[1], Carvar[2], Carvar[3], Carvar[4], Carvar[5], Carvar[6]);
      vehicleDB[vehicleid][Fuel]=0;
   }
   format(string, 65, "Speed: ~g~%ikm/h~n~~w~Fuel: ~g~%.2fl~n~~w~Driven: ~g~%.1fkm", GetVehicleSpeed(vehicleid, true), vehicleDB[vehicleid][Fuel], vehicleDB[vehicleid][Rida]/100000*7*2);
   TextDrawSetString(Spido[playerid], string);
}
When I drive fast and slow down, Spido[playerid] textdraw dissapears...
Any solutions?
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#2

BUMP
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