04.09.2012, 17:54
Hi!
I am scripting on a roleplay gamemode.
I have a problem:When I try to enter the faction hq it teleports me a little bit back from the enter place of the hq.So it isn't teleporting me in the hq interior(where i want)
I talk about a faction that i moved.The faction cars were moved perfectly in the new place but i have that problem with hq.
I mention that the faction hq that the gm have without be moved work perfectly.
I don't have to type anything to enter the hq.Just to walk to the place of cordonates.
That's the place where i edit the cordonates of enter and exit of the hq.
I want to know if i have something to edit in the part of gm that i post here or i have to find something in the gm and edit it.
Sorry for bad english!
Thanks!
I am scripting on a roleplay gamemode.
I have a problem:When I try to enter the faction hq it teleports me a little bit back from the enter place of the hq.So it isn't teleporting me in the hq interior(where i want)
I talk about a faction that i moved.The faction cars were moved perfectly in the new place but i have that problem with hq.
I mention that the faction hq that the gm have without be moved work perfectly.
I don't have to type anything to enter the hq.Just to walk to the place of cordonates.
That's the place where i edit the cordonates of enter and exit of the hq.
I want to know if i have something to edit in the part of gm that i post here or i have to find something in the gm and edit it.
Код:
//Ballas Enter if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15) { SetPlayerPos(playerid, -204.439987,-26.453998,1002.273437); GameTextForPlayer(playerid, "~w~Ballas HQ",5000,1); SetPlayerInterior(playerid,16); SetPlayerFacingAngle(playerid, 181); PlayerInfo[playerid][pInt] = 16; } else if(hqlock[iolock] == 0) { SetPlayerPos(playerid, -204.439987,-26.453998,1002.273437); GameTextForPlayer(playerid, "~w~Ballas HQ",5000,1); SetPlayerInterior(playerid,16); SetPlayerFacingAngle(playerid, 181); PlayerInfo[playerid][pInt] = 16; } else { GameTextForPlayer(playerid, "~r~Locked",5000,1); } } else if (PlayerToPointStripped(1, playerid,2148.5640,-1484.9077,26.6240, cx,cy,cz)) { //Ballas Exit SetPlayerPos(playerid, 2148.5640,-1484.9077,26.6240); GameTextForPlayer(playerid, "~w~Los Santos",5000,1); SetPlayerInterior(playerid,0); SetPlayerFacingAngle(playerid, 1); PlayerInfo[playerid][pInt] = 0; } else if (PlayerToPointStripped(1, playerid,-204.439987,-26.453998,1002.273437, cx,cy,cz)) {
Thanks!