I can't see whats wrong
#1

Well ya, i made a Rob command and here is the cmd and how i made it
Ofcourse i did define the dmcd but this is my code after the define
Onplayercommand text
pawn Код:
dcmd(rob, 3, cmdtext);
Just the cmd is here:

pawn Код:
dcmd_rob(playerid, params[])
{
    new string[156];
    if(!isnull(params))
    {
        new id,amount;
        if(UserStats[playerid][Spawned] == 0) return SendClientMessage(playerid, COLOR_RED,OnlyAlive);
        if(gTeam[playerid] <= 2) return SendClientMessage(playerid, COLOR_RED,NoUseWSkill);
        new zone = player_zone[playerid];
        if(NotAllowedToActionInInterior(playerid) == 1) { format(string,sizeof(string),"You Are Not Allowed To Rob Players In The %s",zones[zone][zone_name]); return SendClientMessage(playerid,COLOR_RED,string); }
        if(ThisAdminIsOnDuty[playerid] == 1337) return SendClientMessage(playerid,COLOR_RED,"You Cannot Use This Command While In Godmode.");
        if(UserStats[playerid][Jailed] != 0) return SendClientMessage(playerid, COLOR_RED,NoUseInJail);
        if(RobbedSomeone[playerid] != 0) return SendClientMessage(playerid, COLOR_RED,"Please Wait Before Robbing Someone Again");
        if(sscanf(params, "u", id)) return SendClientMessage(playerid, COLOR_RED, "Usage: /rob (id/name)");
        if(Kidnapped[playerid] != 0) return SendClientMessage(playerid,COLOR_RED,NotWhileKidnapped);
        if(!IsPlayerConnected(id)) return SendClientMessage(playerid, COLOR_RED, RTNUSRNoResults);
        if(ThisAdminIsOnDuty[id] == 1337) return SendClientMessage(playerid,COLOR_RED,"That Player Is In Admin Mode, You Cannot Rob Him.");
        if(playerid == id) return SendClientMessage(playerid,COLOR_RED,NotOnYourself);
        if(GivenBirthdayPresent[id] == 1) { new ding[128]; format(ding,sizeof(ding),"Today Is %s's Birthday, You Cannot Rob Him!",UserStats[id][Name]); return SendClientMessage(playerid,COLOR_RED,ding); }
        if(GetDistanceBetweenPlayers(playerid,id) > 8) return SendClientMessage(playerid,COLOR_RED,PlayerToFarAway);
        if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid,COLOR_RED,"You Cannot Use This Command While In A Vehicle!");
        if(IsPlayerInAnyVehicle(id)) return SendClientMessage(playerid,COLOR_RED,"You Cannot Use This Command While That Player Is In A Vehicle!");
        if(UserStats[id][Jailed] != 0) return SendClientMessage(playerid, COLOR_RED,PNoUseInJail);
        if(UserStats[id][Spawned] == 0) return SendClientMessage(playerid, COLOR_RED,POnlyAlive);
        if(LastAttacked[playerid] == id) { new ding[128]; format(ding,sizeof(ding),"You Cannot Attack %s(%d) Twice In One Row.",UserStats[id][Name],id); return SendClientMessage(playerid,COLOR_RED,ding); }
        if(PlayerRobbedRecent[id] != 0) return SendClientMessage(playerid, COLOR_RED,"This Person Has Been Robbed Recently, Please Wait.");
        if(PlayerCash[id] <= 100 && !IsPlayerNPC(id)) return SendClientMessage(playerid, COLOR_RED,"This Person Has Not Got Enough Cash!");
        if(GetPlayerVirtualWorld(playerid) != GetPlayerVirtualWorld(id)) return SendClientMessage(playerid,COLOR_RED,"That Player Is Not Close Enough");

        if(gTeam[playerid] == TEAM_CONARTIST)
        {
            if(PlayerCash[id] >= 101 && PlayerCash[id] < 500000) { amount = randomEx(101,PlayerCash[id]); }
            if(PlayerCash[id] >= 500000) { amount = 500000; }
            if(IsPlayerNPC(id)) { amount = randomEx(30,150); }
        }
        else if(gTeam[playerid] == TEAM_PICKMARKET)
        {
            new newamount;
            newamount = PlayerCash[id] / 2;
            newamount = floatround(newamount, floatround_ceil);

            if(PlayerCash[id] < 500000) { amount = random(newamount); }
            if(PlayerCash[id] >= 101 && PlayerCash[id] >= 500000) { amount = randomEx(101,newamount); }
            if(IsPlayerNPC(id)) { amount = randomEx(30,150); }
        }
        else if(gTeam[playerid] != TEAM_CONARTIST && gTeam[playerid] != TEAM_PICKMARKET)
        {
            new newamount;
            newamount = PlayerCash[id] / 2;
            newamount = floatround(newamount, floatround_ceil);

            if(!IsPlayerNPC(id)) { amount = randomEx(101,PlayerCash[id]); }
            if(IsPlayerNPC(id)) { amount = randomEx(30,150); }
        }
        new conartistrisk = random(100);
        new pickposkcerisk = random(100);
        new normalrates = random(100);
        if(amount > 500000) { amount = 500000; }



        if(conartistrisk <= 45 && gTeam[playerid] == TEAM_CONARTIST)
        {
            if(gTeam[id] <= 2)
            {
                format(string,sizeof(string),"You Have Robbed $%d From Officer %s(%d)",amount,UserStats[id][Name],id);
                SendClientMessage(playerid,COLOR_YAY,string);

                format(string,sizeof(string),"~w~ROBBED $%d FROM ~n~%s",amount,UserStats[id][Name]);
                GameTextForPlayer(playerid, string, 8000,4);

                format(string,sizeof(string),"%s(%d) Has Robbed $%d From You.",UserStats[playerid][Name],playerid,amount);
                SendClientMessage(id,COLOR_YAY,string);

                format(string,sizeof(string),"~w~%s Robbed~n~ $%d From You",UserStats[playerid][Name],amount);
                GameTextForPlayer(id, string, 8000,4);

                PlayerCash[id] -=amount;
                PlayerCash[playerid] +=amount;

                PlayerRobbedRecent[id] = 30;
                RobbedSomeone[playerid] = 30;

                LastAttacked[playerid] = id;

                SetPlayerScore(playerid,GetPlayerScore(playerid)+1);
                PlayerWantedInfo(playerid,"Robbery",4,0);

                PlayerStats[playerid][TimesRobbed] ++;
                return 1;
            }
            if(gTeam[id] >= 3)
            {
                format(string,sizeof(string),"You Have Robbed $%d From %s(%d)",amount,UserStats[id][Name],id);
                SendClientMessage(playerid,COLOR_YAY,string);

                format(string,sizeof(string),"ROBBED $%d FROM ~n~%s",amount,UserStats[id][Name]);
                GameTextForPlayer(playerid, string, 8000,4);

                PlayerCash[id] -=amount;
                PlayerCash[playerid] +=amount;

                PlayerRobbedRecent[id] = 30;
                RobbedSomeone[playerid] = 30;

                LastAttacked[playerid] = id;

                format(string,sizeof(string),"%s(%d) Has Robbed $%d From You.",UserStats[playerid][Name],playerid,amount);
                SendClientMessage(id,COLOR_YAY,string);

                format(string,sizeof(string),"~w~%s Robbed ~n~$%d From You",UserStats[playerid][Name],amount);
                GameTextForPlayer(id, string, 8000,4);
                SetPlayerScore(playerid,GetPlayerScore(playerid)+1);

                PlayerWantedInfo(playerid,"Robbery",2,0);
                PlayerStats[playerid][TimesRobbed] ++;
                return 1;
            }
        }
        else if(conartistrisk >= 46 && gTeam[playerid] == TEAM_CONARTIST)
        {
            if(gTeam[id] <= 2)
            {
                format(string,sizeof(string),"Officer %s(%d) Has Noticed You Trying To Rob Him. Attempt Failed",UserStats[id][Name],id);
                SendClientMessage(playerid,COLOR_YAY,string);

                format(string,sizeof(string),"Attempt To Rob Officer ~n~%s Failed",UserStats[id][Name]);
                GameTextForPlayer(playerid, string, 8000,4);

                PlayerRobbedRecent[id] = 30;
                RobbedSomeone[playerid] = 30;

                format(string,sizeof(string),"%s(%d) Has Attempted To Rob You.",UserStats[playerid][Name],playerid);
                SendClientMessage(id,COLOR_YAY,string);


                PlayerWantedInfo(playerid,"Attempted Robbery",2,0);

                return 1;
            }
            if(gTeam[id] >= 3)
            {
                format(string,sizeof(string),"%s(%d) Has Noticed You Trying To Rob Him. Attempt Failed",UserStats[id][Name],id);
                SendClientMessage(playerid,COLOR_YAY,string);

                format(string,sizeof(string),"Attempt To Rob ~n~%s Failed",UserStats[id][Name]);
                GameTextForPlayer(playerid, string, 8000,4);

                PlayerRobbedRecent[id] = 30;
                RobbedSomeone[playerid] = 30;

                format(string,sizeof(string),"%s(%d) Has Attempted To Rob You.",UserStats[playerid][Name],playerid);
                SendClientMessage(id,COLOR_YAY,string);

                PlayerWantedInfo(playerid,"Attempted Robbery",2,0);
                return 1;
            }
        }
        if(pickposkcerisk <= 70 && gTeam[playerid] == TEAM_PICKMARKET)
        {
            if(gTeam[id] <= 2)
            {
                format(string,sizeof(string),"You Have Robbed $%d From Officer %s(%d)",amount,UserStats[id][Name],id);
                SendClientMessage(playerid,COLOR_YAY,string);

                format(string,sizeof(string),"ROBBED $%d FROM ~n~%s",amount,UserStats[id][Name]);
                GameTextForPlayer(playerid, string, 8000,4);

                PlayerCash[id] -=amount;
                PlayerCash[playerid] +=amount;

                SetPlayerScore(playerid,GetPlayerScore(playerid)+1);

                PlayerRobbedRecent[id] = 30;
                RobbedSomeone[playerid] = 30;

                LastAttacked[playerid] = id;

                format(string,sizeof(string),"%s(%d) Has Robbed $%d From You.",UserStats[playerid][Name],playerid,amount);
                SendClientMessage(id,COLOR_YAY,string);

                format(string,sizeof(string),"~w~%s Robbed ~n~$%d From You",UserStats[playerid][Name],amount);
                GameTextForPlayer(id, string, 8000,4);

                PlayerWantedInfo(playerid,"Robbery",4,0);
                PlayerStats[playerid][TimesRobbed] ++;
                return 1;
            }
            if(gTeam[id] >= 3)
            {
                format(string,sizeof(string),"You Have Robbed $%d From %s(%d)",amount,UserStats[id][Name],id);
                SendClientMessage(playerid,COLOR_YAY,string);

                format(string,sizeof(string),"ROBBED $%d FROM ~n~%s",amount,UserStats[id][Name]);
                GameTextForPlayer(playerid, string, 8000,4);

                PlayerCash[id] -=amount;

                SetPlayerScore(playerid,GetPlayerScore(playerid)+1);

                PlayerCash[playerid] +=amount;

                PlayerRobbedRecent[id] = 30;
                RobbedSomeone[playerid] = 30;

                LastAttacked[playerid] = id;

                format(string,sizeof(string),"%s(%d) Has Robbed $%d From You.",UserStats[playerid][Name],playerid,amount);
                SendClientMessage(id,COLOR_YAY,string);

                format(string,sizeof(string),"~w~%s Robbed ~n~$%d From You",UserStats[playerid][Name],amount);
                GameTextForPlayer(id, string, 8000,4);

                PlayerWantedInfo(playerid,"Robbery",2,0);
                PlayerStats[playerid][TimesRobbed] ++;
                return 1;
            }
        }
        else if(pickposkcerisk >= 71 && gTeam[playerid] == TEAM_PICKMARKET)
        {
            if(gTeam[id] <= 2)
            {
                format(string,sizeof(string),"Officer %s(%d) Has Noticed You Trying To Rob Him. Attempt Failed",UserStats[id][Name],id);
                SendClientMessage(playerid,COLOR_YAY,string);

                format(string,sizeof(string),"Attempt To Rob Officer ~n~%s Failed",UserStats[id][Name]);
                GameTextForPlayer(playerid, string, 8000,4);

                PlayerRobbedRecent[id] = 30;
                RobbedSomeone[playerid] = 30;

                format(string,sizeof(string),"%s(%d) Has Attempted To Rob You.",UserStats[playerid][Name],playerid);
                SendClientMessage(id,COLOR_YAY,string);

                PlayerWantedInfo(playerid,"Attempted Robbery",2,0);

                return 1;
            }
            if(gTeam[id] >= 3)
            {
                format(string,sizeof(string),"%s(%d) Has Noticed You Trying To Rob Him. Attempt Failed",UserStats[id][Name],id);
                SendClientMessage(playerid,COLOR_YAY,string);

                format(string,sizeof(string),"Attempt To Rob ~n~%s Failed",UserStats[id][Name]);
                GameTextForPlayer(playerid, string, 8000,4);

                PlayerRobbedRecent[id] = 30;
                RobbedSomeone[playerid] = 30;

                format(string,sizeof(string),"%s(%d) Has Attempted To Rob You.",UserStats[playerid][Name],playerid);
                SendClientMessage(id,COLOR_YAY,string);

                PlayerWantedInfo(playerid,"Attempted Robbery",2,0);
                return 1;
            }
        }
        if(normalrates <= 50 && gTeam[playerid] != TEAM_PICKMARKET && gTeam[playerid] != TEAM_CONARTIST)
        {
            if(gTeam[id] <= 2)
            {
                format(string,sizeof(string),"You Have Robbed $%d From Officer %s(%d)",amount,UserStats[id][Name],id);
                SendClientMessage(playerid,COLOR_YAY,string);

                format(string,sizeof(string),"ROBBED $%d FROM ~n~%s",amount,UserStats[id][Name]);
                GameTextForPlayer(playerid, string, 8000,4);

                PlayerCash[id] -=amount;
                PlayerCash[playerid] +=amount;

                PlayerRobbedRecent[id] = 30;

                LastAttacked[playerid] = id;

                SetPlayerScore(playerid,GetPlayerScore(playerid)+1);

                RobbedSomeone[playerid] = 30;

                format(string,sizeof(string),"%s(%d) Has Robbed $%d From You.",UserStats[playerid][Name],playerid,amount);
                SendClientMessage(id,COLOR_YAY,string);

                format(string,sizeof(string),"~w~%s Robbed ~n~$%d From You",UserStats[playerid][Name],amount);
                GameTextForPlayer(id, string, 8000,4);

                PlayerWantedInfo(playerid,"Robbery",4,0);
                PlayerStats[playerid][TimesRobbed] ++;
                return 1;
            }
            if(gTeam[id] >= 3)
            {
                format(string,sizeof(string),"You Have Robbed $%d From %s(%d)",amount,UserStats[id][Name],id);
                SendClientMessage(playerid,COLOR_YAY,string);

                format(string,sizeof(string),"ROBBED $%d FROM ~n~%s",amount,UserStats[id][Name]);
                GameTextForPlayer(playerid, string, 8000,4);

                PlayerCash[id] -=amount;
                PlayerCash[playerid] +=amount;

                SetPlayerScore(playerid,GetPlayerScore(playerid)+1);

                PlayerRobbedRecent[id] = 30;
                RobbedSomeone[playerid] = 30;

                LastAttacked[playerid] = id;

                format(string,sizeof(string),"%s(%d) Has Robbed $%d From You.",UserStats[playerid][Name],playerid,amount);
                SendClientMessage(id,COLOR_YAY,string);

                format(string,sizeof(string),"~w~%s Robbed ~n~$%d From You",UserStats[playerid][Name],amount);
                GameTextForPlayer(id, string, 8000,4);

                PlayerWantedInfo(playerid,"Robbery",2,0);
                PlayerStats[playerid][TimesRobbed] ++;
                return 1;
            }
        }
        else if(normalrates >= 50 && gTeam[playerid] != TEAM_PICKMARKET && gTeam[playerid] != TEAM_CONARTIST)
        {
            if(gTeam[id] <= 2)
            {
                format(string,sizeof(string),"Officer %s(%d) Has Noticed You Trying To Rob Him. Attempt Failed",UserStats[id][Name],id);
                SendClientMessage(playerid,COLOR_YAY,string);

                format(string,sizeof(string),"Attempt To Rob Officer ~n~%s Failed",UserStats[id][Name]);
                GameTextForPlayer(playerid, string, 8000,4);

                PlayerRobbedRecent[id] = 30;
                RobbedSomeone[playerid] = 30;

                format(string,sizeof(string),"%s(%d) Has Attempted To Rob You.",UserStats[playerid][Name],playerid);
                SendClientMessage(id,COLOR_YAY,string);

                PlayerWantedInfo(playerid,"Attempted Robbery",2,0);
                return 1;
            }
            if(gTeam[id] >= 3)
            {
                format(string,sizeof(string),"%s(%d) Has Noticed You Trying To Rob Him. Attempt Failed",UserStats[id][Name],id);
                SendClientMessage(playerid,COLOR_YAY,string);

                format(string,sizeof(string),"Attempt To Rob ~n~%s Failed",UserStats[id][Name]);
                GameTextForPlayer(playerid, string, 8000,4);

                PlayerRobbedRecent[id] = 30;
                RobbedSomeone[playerid] = 30;

                format(string,sizeof(string),"%s(%d) Has Attempted To Rob You.",UserStats[playerid][Name],playerid);
                SendClientMessage(id,COLOR_YAY,string);

                PlayerWantedInfo(playerid,"Attempted Robbery",2,0);
                return 1;
            }
        }
        return 1;
    }


    if(isnull(params))
    {
        new amount;
        if(UserStats[playerid][Spawned] == 0) return SendClientMessage(playerid, COLOR_RED,OnlyAlive);
        if(gTeam[playerid] <= 2) return SendClientMessage(playerid, COLOR_RED,NoUseWSkill);
        if(UserStats[playerid][Jailed] != 0) return SendClientMessage(playerid, COLOR_RED,NoUseInJail);
        if(RobbedSomeone[playerid] != 0) return SendClientMessage(playerid, COLOR_RED,"Please Wait Before Robbing Someone Again");
        new zone = player_zone[playerid];
        if(NotAllowedToActionInInterior(playerid) == 1) { format(string,sizeof(string),"You Are Not Allowed To Rob Players In The %s",zones[zone][zone_name]); return SendClientMessage(playerid,COLOR_RED,string); }
        new id = GetClosestRobbable(playerid);
        if(Kidnapped[playerid] != 0) return SendClientMessage(playerid,COLOR_RED,NotWhileKidnapped);
        if(ThisAdminIsOnDuty[playerid] == 1337) return SendClientMessage(playerid,COLOR_RED,"You Cannot Use This Command While In Godmode.");
        if(ThisAdminIsOnDuty[id] == 1337) return SendClientMessage(playerid,COLOR_RED,"That Player Is In Admin Mode, You Cannot Rob Him.");
        if(id == -1 || GetDistanceBetweenPlayers(playerid,id) > 8) return SendClientMessage(playerid,COLOR_RED,"There Are Currently No Players Close Enough");
        if(GivenBirthdayPresent[id] == 1) { new ding[128]; format(ding,sizeof(ding),"Today Is %s's Birthday, You Cannot Rob Him!",UserStats[id][Name]); return SendClientMessage(playerid,COLOR_RED,ding); }
        if(IsPlayerInAnyVehicle(id) && !IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid,COLOR_RED,"You Cannot Use This Command While In A Vehicle!");
        if(UserStats[id][Jailed] != 0) return SendClientMessage(playerid, COLOR_RED,PNoUseInJail);
        if(UserStats[id][Spawned] == 0) return SendClientMessage(playerid, COLOR_RED,POnlyAlive);
        if(PlayerRobbedRecent[id] != 0) return SendClientMessage(playerid, COLOR_RED,"This Person Has Been Robbed Recently, Please Wait.");
        if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid,COLOR_RED,"You Cannot Use This Command While In A Vehicle!");
        if(IsPlayerInAnyVehicle(id)) return SendClientMessage(playerid,COLOR_RED,"You Cannot Use This Command While That Player Is In A Vehicle!");
        if(LastAttacked[playerid] == id) { new ding[128]; format(ding,sizeof(ding),"You Cannot Attack %s(%d) Twice In One Row.",UserStats[id][Name],id); return SendClientMessage(playerid,COLOR_RED,ding); }
        if(PlayerCash[id] <= 100 && !IsPlayerNPC(id)) return SendClientMessage(playerid, COLOR_RED,"This Person Has Not Got Enough Cash!");
        if(gTeam[playerid] == TEAM_CONARTIST)
        {
            if(PlayerCash[id] >= 101 && PlayerCash[id] < 500000) { amount = randomEx(101,PlayerCash[id]); }
            if(PlayerCash[id] >= 500000) { amount = 500000; }
            if(IsPlayerNPC(id)) { amount = randomEx(30,150); }
        }
        else if(gTeam[playerid] == TEAM_PICKMARKET)
        {
            new newamount;
            newamount = PlayerCash[id] / 2;
            newamount = floatround(newamount, floatround_ceil);

            if(PlayerCash[id] < 500000) { amount = random(newamount); }
            if(PlayerCash[id] >= 101 && PlayerCash[id] >= 500000) { amount = randomEx(101,newamount); }
            if(IsPlayerNPC(id)) { amount = randomEx(30,150); }
        }
        else if(gTeam[playerid] != TEAM_CONARTIST && gTeam[playerid] != TEAM_PICKMARKET)
        {
            new newamount;
            newamount = PlayerCash[id] / 2;
            newamount = floatround(newamount, floatround_ceil);

            if(!IsPlayerNPC(id)) { amount = randomEx(101,PlayerCash[id]); }
            if(IsPlayerNPC(id)) { amount = randomEx(30,150); }
        }
        new conartistrisk = random(100);
        new normalrates = random(100);
        new pickposkcerisk = random(100);
        if(amount > 500000) { amount = 500000; }

        if(conartistrisk <= 45 && gTeam[playerid] == TEAM_CONARTIST)
        {
            if(gTeam[id] <= 2)
            {
                format(string,sizeof(string),"You Have Robbed $%d From %s(%d)",amount,UserStats[id][Name],id);
                SendClientMessage(playerid,COLOR_YAY,string);

                format(string,sizeof(string),"ROBBED $%d FROM ~n~%s",amount,UserStats[id][Name]);
                GameTextForPlayer(playerid, string, 8000,4);

                PlayerCash[id] -=amount;
                PlayerCash[playerid] +=amount;

                SetPlayerScore(playerid,GetPlayerScore(playerid)+1);

                PlayerRobbedRecent[id] = 30;
                RobbedSomeone[playerid] = 30;

                LastAttacked[playerid] = id;

                PlayerStats[playerid][TimesRobbed] ++;


                format(string,sizeof(string),"%s(%d) Has Robbed $%d From You.",UserStats[playerid][Name],playerid,amount);
                SendClientMessage(id,COLOR_YAY,string);

                format(string,sizeof(string),"~w~%s Robbed ~n~$%d From You",UserStats[playerid][Name],amount);
                GameTextForPlayer(id, string, 8000,4);

                PlayerWantedInfo(playerid,"Robbery",4,0);

                return 1;
            }
            if(gTeam[id] >= 3)
            {
                format(string,sizeof(string),"You Have Robbed $%d From %s(%d)",amount,UserStats[id][Name],id);
                SendClientMessage(playerid,COLOR_YAY,string);

                format(string,sizeof(string),"ROBBED $%d FROM ~n~%s",amount,UserStats[id][Name]);
                GameTextForPlayer(playerid, string, 8000,4);

                PlayerCash[id] -=amount;
                PlayerCash[playerid] +=amount;

                PlayerRobbedRecent[id] = 30;
                RobbedSomeone[playerid] = 30;

                LastAttacked[playerid] = id;

                PlayerStats[playerid][TimesRobbed] ++;

                SetPlayerScore(playerid,GetPlayerScore(playerid)+1);

                format(string,sizeof(string),"%s(%d) Has Robbed $%d From You.",UserStats[playerid][Name],playerid,amount);
                SendClientMessage(id,COLOR_YAY,string);

                format(string,sizeof(string),"~w~%s Robbed ~n~$%d From You",UserStats[playerid][Name],amount);
                GameTextForPlayer(id, string, 8000,4);

                PlayerWantedInfo(playerid,"Robbery",2,0);
                return 1;
            }
        }
        else if(conartistrisk >= 46 && gTeam[playerid] == TEAM_CONARTIST)
        {
            if(gTeam[id] <= 2)
            {
                format(string,sizeof(string),"Officer %s(%d) Has Noticed You Trying To Rob Him. Attempt Failed",UserStats[id][Name],id);
                SendClientMessage(playerid,COLOR_YAY,string);

                format(string,sizeof(string),"Attempt To Rob Officer ~n~%s Failed",UserStats[id][Name]);
                GameTextForPlayer(playerid, string, 8000,4);

                PlayerRobbedRecent[id] = 30;
                RobbedSomeone[playerid] = 30;

                format(string,sizeof(string),"%s(%d) Has Attempted To Rob You.",UserStats[playerid][Name],playerid);
                SendClientMessage(id,COLOR_YAY,string);

                PlayerWantedInfo(playerid,"Attempted Robbery",2,0);

                return 1;
            }
            if(gTeam[id] >= 3)
            {
                format(string,sizeof(string),"%s(%d) Has Noticed You Trying To Rob Him. Attempt Failed",UserStats[id][Name],id);
                SendClientMessage(playerid,COLOR_YAY,string);

                format(string,sizeof(string),"Attempt To Rob ~n~%s Failed",UserStats[id][Name]);
                GameTextForPlayer(playerid, string, 8000,4);

                PlayerRobbedRecent[id] = 30;
                RobbedSomeone[playerid] = 30;

                format(string,sizeof(string),"%s(%d) Has Attempted To Rob You.",UserStats[playerid][Name],playerid);
                SendClientMessage(id,COLOR_YAY,string);

                PlayerWantedInfo(playerid,"Attempted Robbery",2,0);
                return 1;
            }
        }
        if(pickposkcerisk <= 70 && gTeam[playerid] == TEAM_PICKMARKET)
        {
            if(gTeam[id] <= 2)
            {
                format(string,sizeof(string),"You Have Robbed $%d From %s(%d)",amount,UserStats[id][Name],id);
                SendClientMessage(playerid,COLOR_YAY,string);

                format(string,sizeof(string),"ROBBED $%d FROM ~n~%s",amount,UserStats[id][Name]);
                GameTextForPlayer(playerid, string, 8000,4);

                PlayerCash[id] -=amount;
                PlayerCash[playerid] +=amount;

                PlayerStats[playerid][TimesRobbed] ++;

                SetPlayerScore(playerid,GetPlayerScore(playerid)+1);

                PlayerRobbedRecent[id] = 30;
                RobbedSomeone[playerid] = 30;

                LastAttacked[playerid] = id;

                format(string,sizeof(string),"%s(%d) Has Robbed $%d From You.",UserStats[playerid][Name],playerid,amount);
                SendClientMessage(id,COLOR_YAY,string);

                format(string,sizeof(string),"~w~%s Robbed ~n~$%d From You",UserStats[playerid][Name],amount);
                GameTextForPlayer(id, string, 8000,4);

                PlayerWantedInfo(playerid,"Robbery",4,0);
                return 1;
            }
            if(gTeam[id] >= 3)
            {
                format(string,sizeof(string),"You Have Robbed $%d From %s(%d)",amount,UserStats[id][Name],id);
                SendClientMessage(playerid,COLOR_YAY,string);

                format(string,sizeof(string),"ROBBED $%d FROM ~n~%s",amount,UserStats[id][Name]);
                GameTextForPlayer(playerid, string, 8000,4);

                PlayerCash[id] -=amount;
                PlayerCash[playerid] +=amount;

                PlayerRobbedRecent[id] = 30;
                RobbedSomeone[playerid] = 30;

                LastAttacked[playerid] = id;

                PlayerStats[playerid][TimesRobbed] ++;

                SetPlayerScore(playerid,GetPlayerScore(playerid)+1);

                format(string,sizeof(string),"%s(%d) Has Robbed $%d From You.",UserStats[playerid][Name],playerid,amount);
                SendClientMessage(id,COLOR_YAY,string);

                format(string,sizeof(string),"~w~%s Robbed ~n~$%d From You",UserStats[playerid][Name],amount);
                GameTextForPlayer(id, string, 8000,4);

                PlayerWantedInfo(playerid,"Robbery",2,0);
                return 1;
            }
        }
        else if(pickposkcerisk >= 71 && gTeam[playerid] == TEAM_PICKMARKET)
        {
            if(gTeam[id] <= 2)
            {
                format(string,sizeof(string),"Officer %s(%d) Has Noticed You Trying To Rob Him. Attempt Failed",UserStats[id][Name],id);
                SendClientMessage(playerid,COLOR_YAY,string);

                format(string,sizeof(string),"Attempt To Rob Officer ~n~%s Failed",UserStats[id][Name]);
                GameTextForPlayer(playerid, string, 8000,4);

                PlayerRobbedRecent[id] = 30;
                RobbedSomeone[playerid] = 30;

                format(string,sizeof(string),"%s(%d) Has Attempted To Rob You.",UserStats[playerid][Name],playerid);
                SendClientMessage(id,COLOR_YAY,string);

                PlayerWantedInfo(playerid,"Attempted Robbery",2,0);
                return 1;
            }
            if(gTeam[id] >= 3)
            {
                format(string,sizeof(string),"%s(%d) Has Noticed You Trying To Rob Him. Attempt Failed",UserStats[id][Name],id);
                SendClientMessage(playerid,COLOR_YAY,string);

                format(string,sizeof(string),"Attempt To Rob ~n~%s Failed",UserStats[id][Name]);
                GameTextForPlayer(playerid, string, 8000,4);

                PlayerRobbedRecent[id] = 30;
                RobbedSomeone[playerid] = 30;

                format(string,sizeof(string),"%s(%d) Has Attempted To Rob You.",UserStats[playerid][Name],playerid);
                SendClientMessage(id,COLOR_YAY,string);

                PlayerWantedInfo(playerid,"Attempted Robbery",2,0);

                return 1;
            }
        }
        if(normalrates <= 50 && gTeam[playerid] != TEAM_PICKMARKET && gTeam[playerid] != TEAM_CONARTIST)
        {
            if(gTeam[id] <= 2)
            {
                format(string,sizeof(string),"You Have Robbed $%d From Officer %s(%d)",amount,UserStats[id][Name],id);
                SendClientMessage(playerid,COLOR_YAY,string);

                format(string,sizeof(string),"ROBBED $%d FROM ~n~%s",amount,UserStats[id][Name]);
                GameTextForPlayer(playerid, string, 8000,4);

                PlayerCash[id] -=amount;
                PlayerCash[playerid] +=amount;

                PlayerRobbedRecent[id] = 30;
                RobbedSomeone[playerid] = 30;

                PlayerStats[playerid][TimesRobbed] ++;

                LastAttacked[playerid] = id;

                SetPlayerScore(playerid,GetPlayerScore(playerid)+1);

                format(string,sizeof(string),"%s(%d) Has Robbed $%d From You.",UserStats[playerid][Name],playerid,amount);
                SendClientMessage(id,COLOR_YAY,string);

                format(string,sizeof(string),"~w~%s Robbed ~n~$%d From You",UserStats[playerid][Name],amount);
                GameTextForPlayer(id, string, 8000,4);

                PlayerWantedInfo(playerid,"Robbery",4,0);
                return 1;
            }
            if(gTeam[id] >= 3)
            {
                format(string,sizeof(string),"You Have Robbed $%d From %s(%d)",amount,UserStats[id][Name],id);
                SendClientMessage(playerid,COLOR_YAY,string);

                format(string,sizeof(string),"ROBBED $%d FROM ~n~%s",amount,UserStats[id][Name]);
                GameTextForPlayer(playerid, string, 8000,4);

                PlayerCash[id] -=amount;
                PlayerCash[playerid] +=amount;

                SetPlayerScore(playerid,GetPlayerScore(playerid)+1);

                PlayerRobbedRecent[id] = 30;
                RobbedSomeone[playerid] = 30;

                PlayerStats[playerid][TimesRobbed] ++;

                LastAttacked[playerid] = id;

                format(string,sizeof(string),"%s(%d) Has Robbed $%d From You.",UserStats[playerid][Name],playerid,amount);
                SendClientMessage(id,COLOR_YAY,string);

                format(string,sizeof(string),"~w~%s Robbed ~n~$%d From You",UserStats[playerid][Name],amount);
                GameTextForPlayer(id, string, 8000,4);

                PlayerWantedInfo(playerid,"Robbery",2,0);

                return 1;
            }
        }
        else if(normalrates >= 50 && gTeam[playerid] != TEAM_PICKMARKET && gTeam[playerid] != TEAM_CONARTIST)
        {
            if(gTeam[id] <= 2)
            {
                format(string,sizeof(string),"Officer %s(%d) Has Noticed You Trying To Rob Him. Attempt Failed",UserStats[id][Name],id);
                SendClientMessage(playerid,COLOR_YAY,string);

                format(string,sizeof(string),"Attempt To Rob Officer ~n~%s Failed",UserStats[id][Name]);
                GameTextForPlayer(playerid, string, 8000,4);

                PlayerRobbedRecent[id] = 30;
                RobbedSomeone[playerid] = 30;

                format(string,sizeof(string),"%s(%d) Has Attempted To Rob You.",UserStats[playerid][Name],playerid);
                SendClientMessage(id,COLOR_YAY,string);

                PlayerWantedInfo(playerid,"Attempted Robbery",2,0);

                return 1;
            }
            if(gTeam[id] >= 3)
            {
                format(string,sizeof(string),"%s(%d) Has Noticed You Trying To Rob Him. Attempt Failed",UserStats[id][Name],id);
                SendClientMessage(playerid,COLOR_YAY,string);

                format(string,sizeof(string),"Attempt To Rob ~n~%s Failed",UserStats[id][Name]);
                GameTextForPlayer(playerid, string, 8000,4);

                PlayerRobbedRecent[id] = 30;
                RobbedSomeone[playerid] = 30;

                format(string,sizeof(string),"%s(%d) Has Attempted To Rob You.",UserStats[playerid][Name],playerid);
                SendClientMessage(id,COLOR_YAY,string);

                PlayerWantedInfo(playerid,"Attempted Robbery",2,0);
                return 1;
            }
        }
    }
    return 1;
}
when im trying it ingame it shows "Unknown cmd" but it should have said "You have typed an invaild code"
Reply
#2

have u got any
PHP код:
ERROR 
while compiling it
Reply
#3

Nope, it just says :
Quote:

Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
Reply
#4

opps
Reply
#5

Huh?
Reply
#6

if(!isnull(params)) is useless here as you use sscanf so why you use it? i think that will fix it.
Reply
#7

Well ill give it a try, as it is worth to try :P thanx pal
Reply
#8

still don't work, it tells me unreachable code.
Reply
#9

Works, my bad im such stupid, when i lunched my backup server while i did make it in an other one :P Thanx kiroloolololololoolos :P
Reply
#10

Quote:
Originally Posted by CrazyChoco
Посмотреть сообщение
Works, my bad im such stupid, when i lunched my backup server while i did make it in an other one :P Thanx kiroloolololololoolos :P
gosh, didnt expect it will work O.o
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