What can cause 3D labels and textdraws to stop responding?
#1

Hello!

Recently I have been experiencing a weird problem with 3D labels and textdraws. When the problem occurs, some 3D labels stop responding (= cannot be updated) and same happens with a few per-player textdraws (= text does not update with TextDrawSetString, one of them completely disappears). I do not exceed the limits specified, and all textdraws are destroyed properly under OnPlayerDisconnect. This is a new issue, and as far as I remember I made no changes to them.

Anyone has a clue what should I do to fix this weird issue? It works fine like 2-3 hours after restarting, then the hell begins and I have to restart again.
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