[Ajuda] Criei um Mapa e como crio o Teleporte?
#1

Olб galera eu criei um mapazinho uma arena de x1 ae to querendo criar um teleporte para la tipo /arenax1 blz... ta aque o codigo. Por favor ajuda ae galera a fazer este [FS]!

HTML Code:
    CreateObject(3594, 2536.5, -1481, 28.60000038147, 0, 0, 0);
    CreateObject(3594, 2539.3000488281, -1481, 28.60000038147, 0, 0, 0);
    CreateObject(987, 2472.6000976563, -1722.8000488281, 12.5, 0, 0, 0);
    CreateObject(987, 2461, -1722.5, 12.5, 0, 0, 0);
    CreateObject(987, 2448.8999023438, -1722.5, 12.699999809265, 0, 0, 0);
    CreateObject(987, 2441.3999023438, -1722.6999511719, 12.800000190735, 0, 0, 0);
    CreateObject(987, 2443.3999023438, -1710.5999755859, 12.800000190735, 0, 0, 268);
    CreateObject(987, 2443.5, -1699.1999511719, 12.699999809265, 0, 0, 270);
    CreateObject(987, 2443.5, -1687.1999511719, 12.699999809265, 0, 0, 270);
    CreateObject(987, 2443, -1675.9000244141, 12.60000038147, 0, 0, 272);
    CreateObject(987, 2442.6000976563, -1665, 12.5, 0, 0, 272);
    CreateObject(3115, 1838.6999511719, -3595.1999511719, 0, 0, 0, 0);
    CreateObject(3115, 1859.8000488281, -3595.3000488281, 0, 0, 0, 0);
    CreateObject(3115, 1859.6999511719, -3614.1000976563, 0, 0, 0, 0);
    CreateObject(3115, 1838.6999511719, -3613.9899902344, 0, 0, 0, 0);
    CreateObject(980, 1870.0999755859, -3617.6999511719, 3.0999999046326, 0, 0, 270);
    CreateObject(980, 1870.0999755859, -3606.1999511719, 3.0999999046326, 0, 0, 90);
    CreateObject(980, 1869.9000244141, -3594.6000976563, 3.0999999046326, 0, 0, 270);
    CreateObject(980, 1870, -3591.6999511719, 3.0999999046326, 0, 0, 90);
    CreateObject(980, 1864.3000488281, -3586, 3.0999999046326, 0, 0, 0);
    CreateObject(980, 1852.8000488281, -3586, 3.0999999046326, 0, 0, 180);
    CreateObject(980, 1841.1999511719, -3585.8999023438, 3.0999999046326, 0, 0, 0);
    CreateObject(980, 1834, -3586, 3.0999999046326, 0, 0, 0);
    CreateObject(980, 1828.3000488281, -3591.6999511719, 3.0999999046326, 0, 0, 90);
    CreateObject(980, 1828.3000488281, -3603.1000976563, 3.0999999046326, 0, 0, 270);
    CreateObject(980, 1828.3000488281, -3614.6000976563, 3.0999999046326, 0, 0, 90);
    CreateObject(980, 1828.3000488281, -3617.8000488281, 3, 0, 0, 270);
    CreateObject(980, 1833.9000244141, -3623.3000488281, 3.0999999046326, 0, 0, 180);
    CreateObject(980, 1845.3000488281, -3623.3000488281, 3.0999999046326, 0, 0, 0);
    CreateObject(980, 1856.8000488281, -3623.3000488281, 3.0999999046326, 0, 0, 180);
    CreateObject(980, 1864.4000244141, -3623.3000488281, 3.0999999046326, 0, 0, 0);
    CreateObject(3115, 1839, -3595.6000976563, 5.9900002479553, 0, 0, 0);
    CreateObject(3115, 1859.3000488281, -3595.5, 5.9900002479553, 0, 0, 0);
    CreateObject(3115, 1838.5999755859, -3613.6999511719, 5.9900002479553, 0, 0, 0);
    CreateObject(3115, 1859.5999755859, -3614.1000976563, 5.9900002479553, 0, 0, 0);
E o codigo do teleporte ^^

HTML Code:
if(strcmp(cmdtext,"/arenax1",true)==0)
{
new vehicleid = GetPlayerVehicleID(playerid);
new State = GetPlayerState(playerid);
if(IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER)
{
SendClientMessage(playerid, 0xFFFFFFAA,"Vocк foi para Arena X1");
return SetVehiclePos(vehicleid,2539.3000488281);
}
SendClientMessage(playerid, 0xFFFFFFAA,"Vocк foi para Arena X1");
SetPlayerPos(playerid,2539.3000488281);
return 1;
}
Reply
#2

pawn Code:
if(strcmp(cmdtext,"/arenax1",true)==0)
{
     if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
     {
          SendClientMessage(playerid, 0xFFFFFFAA,"Vocк foi para Arena X1");
          return SetVehiclePos(GetPlayerVehicleID(playerid),2539.3000488281);
     }
     SendClientMessage(playerid, 0xFFFFFFAA,"Vocк foi para Arena X1");
     SetPlayerPos(playerid,2539.3000488281);
     return 1;
}
Cara, procura um erro aн. Sу tem UMA Coordenada.
Reply
#3

faz mais de 6 meses q to sem codar,to quase zerado,entгo se estiver errado lamento..
Code:
//
//

#include <a_samp>

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
	print("\n--------------------------------------");
	print(" Fs Arena By : Mandriva                 ");
	print("--------------------------------------\n");
	return 1;
}
    CreateObject(3594, 2536.5, -1481, 28.60000038147, 0, 0, 0);
    CreateObject(3594, 2539.3000488281, -1481, 28.60000038147, 0, 0, 0);
    CreateObject(987, 2472.6000976563, -1722.8000488281, 12.5, 0, 0, 0);
    CreateObject(987, 2461, -1722.5, 12.5, 0, 0, 0);
    CreateObject(987, 2448.8999023438, -1722.5, 12.699999809265, 0, 0, 0);
    CreateObject(987, 2441.3999023438, -1722.6999511719, 12.800000190735, 0, 0, 0);
    CreateObject(987, 2443.3999023438, -1710.5999755859, 12.800000190735, 0, 0, 268);
    CreateObject(987, 2443.5, -1699.1999511719, 12.699999809265, 0, 0, 270);
    CreateObject(987, 2443.5, -1687.1999511719, 12.699999809265, 0, 0, 270);
    CreateObject(987, 2443, -1675.9000244141, 12.60000038147, 0, 0, 272);
    CreateObject(987, 2442.6000976563, -1665, 12.5, 0, 0, 272);
    CreateObject(3115, 1838.6999511719, -3595.1999511719, 0, 0, 0, 0);
    CreateObject(3115, 1859.8000488281, -3595.3000488281, 0, 0, 0, 0);
    CreateObject(3115, 1859.6999511719, -3614.1000976563, 0, 0, 0, 0);
    CreateObject(3115, 1838.6999511719, -3613.9899902344, 0, 0, 0, 0);
    CreateObject(980, 1870.0999755859, -3617.6999511719, 3.0999999046326, 0, 0, 270);
    CreateObject(980, 1870.0999755859, -3606.1999511719, 3.0999999046326, 0, 0, 90);
    CreateObject(980, 1869.9000244141, -3594.6000976563, 3.0999999046326, 0, 0, 270);
    CreateObject(980, 1870, -3591.6999511719, 3.0999999046326, 0, 0, 90);
    CreateObject(980, 1864.3000488281, -3586, 3.0999999046326, 0, 0, 0);
    CreateObject(980, 1852.8000488281, -3586, 3.0999999046326, 0, 0, 180);
    CreateObject(980, 1841.1999511719, -3585.8999023438, 3.0999999046326, 0, 0, 0);
    CreateObject(980, 1834, -3586, 3.0999999046326, 0, 0, 0);
    CreateObject(980, 1828.3000488281, -3591.6999511719, 3.0999999046326, 0, 0, 90);
    CreateObject(980, 1828.3000488281, -3603.1000976563, 3.0999999046326, 0, 0, 270);
    CreateObject(980, 1828.3000488281, -3614.6000976563, 3.0999999046326, 0, 0, 90);
    CreateObject(980, 1828.3000488281, -3617.8000488281, 3, 0, 0, 270);
    CreateObject(980, 1833.9000244141, -3623.3000488281, 3.0999999046326, 0, 0, 180);
    CreateObject(980, 1845.3000488281, -3623.3000488281, 3.0999999046326, 0, 0, 0);
    CreateObject(980, 1856.8000488281, -3623.3000488281, 3.0999999046326, 0, 0, 180);
    CreateObject(980, 1864.4000244141, -3623.3000488281, 3.0999999046326, 0, 0, 0);
    CreateObject(3115, 1839, -3595.6000976563, 5.9900002479553, 0, 0, 0);
    CreateObject(3115, 1859.3000488281, -3595.5, 5.9900002479553, 0, 0, 0);
    CreateObject(3115, 1838.5999755859, -3613.6999511719, 5.9900002479553, 0, 0, 0);
    CreateObject(3115, 1859.5999755859, -3614.1000976563, 5.9900002479553, 0, 0, 0);
    return 1;
    }
    
    public OnPlayerCommandText(playerid, cmdtext[])
{
    if(strcmp(cmdtext,"/arenax1",true)==0)
{
new vehicleid = GetPlayerVehicleID(playerid);
new State = GetPlayerState(playerid);
if(IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER)
{
SendClientMessage(playerid, 0xFFFFFFAA,"Vocк foi para Arena X1");
return SetVehiclePos(vehicleid,2539.3000488281);
}
SendClientMessage(playerid, 0xFFFFFFAA,"Vocк foi para Arena X1");
SetPlayerPos(playerid,2539.3000488281);
return 1;
}
public OnFilterScriptExit()
{
	return 1;
}

#else
#endif
Reply
#4

Й Spectro_BR nгo funciono! Pesso que auguem me ajude!
Reply
#5

pawn Code:
#include <a_samp>

public OnFilterScriptInit()
{
    CreateObject(3594, 2536.5, -1481, 28.60000038147, 0, 0, 0);
    CreateObject(3594, 2539.3000488281, -1481, 28.60000038147, 0, 0, 0);
    CreateObject(987, 2472.6000976563, -1722.8000488281, 12.5, 0, 0, 0);
    CreateObject(987, 2461, -1722.5, 12.5, 0, 0, 0);
    CreateObject(987, 2448.8999023438, -1722.5, 12.699999809265, 0, 0, 0);
    CreateObject(987, 2441.3999023438, -1722.6999511719, 12.800000190735, 0, 0, 0);
    CreateObject(987, 2443.3999023438, -1710.5999755859, 12.800000190735, 0, 0, 268);
    CreateObject(987, 2443.5, -1699.1999511719, 12.699999809265, 0, 0, 270);
    CreateObject(987, 2443.5, -1687.1999511719, 12.699999809265, 0, 0, 270);
    CreateObject(987, 2443, -1675.9000244141, 12.60000038147, 0, 0, 272);
    CreateObject(987, 2442.6000976563, -1665, 12.5, 0, 0, 272);
    CreateObject(3115, 1838.6999511719, -3595.1999511719, 0, 0, 0, 0);
    CreateObject(3115, 1859.8000488281, -3595.3000488281, 0, 0, 0, 0);
    CreateObject(3115, 1859.6999511719, -3614.1000976563, 0, 0, 0, 0);
    CreateObject(3115, 1838.6999511719, -3613.9899902344, 0, 0, 0, 0);
    CreateObject(980, 1870.0999755859, -3617.6999511719, 3.0999999046326, 0, 0, 270);
    CreateObject(980, 1870.0999755859, -3606.1999511719, 3.0999999046326, 0, 0, 90);
    CreateObject(980, 1869.9000244141, -3594.6000976563, 3.0999999046326, 0, 0, 270);
    CreateObject(980, 1870, -3591.6999511719, 3.0999999046326, 0, 0, 90);
    CreateObject(980, 1864.3000488281, -3586, 3.0999999046326, 0, 0, 0);
    CreateObject(980, 1852.8000488281, -3586, 3.0999999046326, 0, 0, 180);
    CreateObject(980, 1841.1999511719, -3585.8999023438, 3.0999999046326, 0, 0, 0);
    CreateObject(980, 1834, -3586, 3.0999999046326, 0, 0, 0);
    CreateObject(980, 1828.3000488281, -3591.6999511719, 3.0999999046326, 0, 0, 90);
    CreateObject(980, 1828.3000488281, -3603.1000976563, 3.0999999046326, 0, 0, 270);
    CreateObject(980, 1828.3000488281, -3614.6000976563, 3.0999999046326, 0, 0, 90);
    CreateObject(980, 1828.3000488281, -3617.8000488281, 3, 0, 0, 270);
    CreateObject(980, 1833.9000244141, -3623.3000488281, 3.0999999046326, 0, 0, 180);
    CreateObject(980, 1845.3000488281, -3623.3000488281, 3.0999999046326, 0, 0, 0);
    CreateObject(980, 1856.8000488281, -3623.3000488281, 3.0999999046326, 0, 0, 180);
    CreateObject(980, 1864.4000244141, -3623.3000488281, 3.0999999046326, 0, 0, 0);
    CreateObject(3115, 1839, -3595.6000976563, 5.9900002479553, 0, 0, 0);
    CreateObject(3115, 1859.3000488281, -3595.5, 5.9900002479553, 0, 0, 0);
    CreateObject(3115, 1838.5999755859, -3613.6999511719, 5.9900002479553, 0, 0, 0);
    CreateObject(3115, 1859.5999755859, -3614.1000976563, 5.9900002479553, 0, 0, 0);
    return 1;
}
__ EDIT

Essas coordenadas estгo erradas.

Vocк precisa pegar os 3 valores (X, Y, Z), que sгo latitude, longitude e altura.
Reply
#6

Quote:

Default Re: Criei um Mapa e como crio o Teleporte?
pawn Code:

#include <a_samp>

public OnFilterScriptInit()
{
CreateObject(3594, 2536.5, -1481, 28.60000038147, 0, 0, 0);
CreateObject(3594, 2539.3000488281, -1481, 28.60000038147, 0, 0, 0);
CreateObject(987, 2472.6000976563, -1722.8000488281, 12.5, 0, 0, 0);
CreateObject(987, 2461, -1722.5, 12.5, 0, 0, 0);
CreateObject(987, 2448.8999023438, -1722.5, 12.699999809265, 0, 0, 0);
CreateObject(987, 2441.3999023438, -1722.6999511719, 12.800000190735, 0, 0, 0);
CreateObject(987, 2443.3999023438, -1710.5999755859, 12.800000190735, 0, 0, 26;
CreateObject(987, 2443.5, -1699.1999511719, 12.699999809265, 0, 0, 270);
CreateObject(987, 2443.5, -1687.1999511719, 12.699999809265, 0, 0, 270);
CreateObject(987, 2443, -1675.9000244141, 12.60000038147, 0, 0, 272);
CreateObject(987, 2442.6000976563, -1665, 12.5, 0, 0, 272);
CreateObject(3115, 1838.6999511719, -3595.1999511719, 0, 0, 0, 0);
CreateObject(3115, 1859.8000488281, -3595.3000488281, 0, 0, 0, 0);
CreateObject(3115, 1859.6999511719, -3614.1000976563, 0, 0, 0, 0);
CreateObject(3115, 1838.6999511719, -3613.9899902344, 0, 0, 0, 0);
CreateObject(980, 1870.0999755859, -3617.6999511719, 3.0999999046326, 0, 0, 270);
CreateObject(980, 1870.0999755859, -3606.1999511719, 3.0999999046326, 0, 0, 90);
CreateObject(980, 1869.9000244141, -3594.6000976563, 3.0999999046326, 0, 0, 270);
CreateObject(980, 1870, -3591.6999511719, 3.0999999046326, 0, 0, 90);
CreateObject(980, 1864.3000488281, -3586, 3.0999999046326, 0, 0, 0);
CreateObject(980, 1852.8000488281, -3586, 3.0999999046326, 0, 0, 180);
CreateObject(980, 1841.1999511719, -3585.8999023438, 3.0999999046326, 0, 0, 0);
CreateObject(980, 1834, -3586, 3.0999999046326, 0, 0, 0);
CreateObject(980, 1828.3000488281, -3591.6999511719, 3.0999999046326, 0, 0, 90);
CreateObject(980, 1828.3000488281, -3603.1000976563, 3.0999999046326, 0, 0, 270);
CreateObject(980, 1828.3000488281, -3614.6000976563, 3.0999999046326, 0, 0, 90);
CreateObject(980, 1828.3000488281, -3617.8000488281, 3, 0, 0, 270);
CreateObject(980, 1833.9000244141, -3623.3000488281, 3.0999999046326, 0, 0, 180);
CreateObject(980, 1845.3000488281, -3623.3000488281, 3.0999999046326, 0, 0, 0);
CreateObject(980, 1856.8000488281, -3623.3000488281, 3.0999999046326, 0, 0, 180);
CreateObject(980, 1864.4000244141, -3623.3000488281, 3.0999999046326, 0, 0, 0);
CreateObject(3115, 1839, -3595.6000976563, 5.9900002479553, 0, 0, 0);
CreateObject(3115, 1859.3000488281, -3595.5, 5.9900002479553, 0, 0, 0);
CreateObject(3115, 1838.5999755859, -3613.6999511719, 5.9900002479553, 0, 0, 0);
CreateObject(3115, 1859.5999755859, -3614.1000976563, 5.9900002479553, 0, 0, 0);
return 1;
}


__ EDIT

Essas coordenadas estгo erradas.

Vocк precisa pegar os 3 valores (X, Y, Z), que sгo latitude, longitude e altura.




Sim mas kd o teleporte como eu pego os valores (X, Y, Z)?
Reply
#7

Use /save no servidor.

Ele salva as coordenadas e cria um AddPlayerClass com essas. Й sу retirar e usar no teleporte.
Reply
#8

Tenta esse mano, como nao sei que GM vc usa ele ta configurado para qualquer um usar:

pawn Code:
#include <a_samp>

#pragma tabsize 0

new Float:TelePos[MAX_PLAYERS][6];

public OnFilterScriptInit()
{
    CreateObject(3594, 2536.5, -1481, 28.60000038147, 0, 0, 0);
    CreateObject(3594, 2539.3000488281, -1481, 28.60000038147, 0, 0, 0);
    CreateObject(987, 2472.6000976563, -1722.8000488281, 12.5, 0, 0, 0);
    CreateObject(987, 2461, -1722.5, 12.5, 0, 0, 0);
    CreateObject(987, 2448.8999023438, -1722.5, 12.699999809265, 0, 0, 0);
    CreateObject(987, 2441.3999023438, -1722.6999511719, 12.800000190735, 0, 0, 0);
    CreateObject(987, 2443.3999023438, -1710.5999755859, 12.800000190735, 0, 0, 26);
    CreateObject(987, 2443.5, -1699.1999511719, 12.699999809265, 0, 0, 270);
    CreateObject(987, 2443.5, -1687.1999511719, 12.699999809265, 0, 0, 270);
    CreateObject(987, 2443, -1675.9000244141, 12.60000038147, 0, 0, 272);
    CreateObject(987, 2442.6000976563, -1665, 12.5, 0, 0, 272);
    CreateObject(3115, 1838.6999511719, -3595.1999511719, 0, 0, 0, 0);
    CreateObject(3115, 1859.8000488281, -3595.3000488281, 0, 0, 0, 0);
    CreateObject(3115, 1859.6999511719, -3614.1000976563, 0, 0, 0, 0);
    CreateObject(3115, 1838.6999511719, -3613.9899902344, 0, 0, 0, 0);
    CreateObject(980, 1870.0999755859, -3617.6999511719, 3.0999999046326, 0, 0, 270);
    CreateObject(980, 1870.0999755859, -3606.1999511719, 3.0999999046326, 0, 0, 90);
    CreateObject(980, 1869.9000244141, -3594.6000976563, 3.0999999046326, 0, 0, 270);
    CreateObject(980, 1870, -3591.6999511719, 3.0999999046326, 0, 0, 90);
    CreateObject(980, 1864.3000488281, -3586, 3.0999999046326, 0, 0, 0);
    CreateObject(980, 1852.8000488281, -3586, 3.0999999046326, 0, 0, 180);
    CreateObject(980, 1841.1999511719, -3585.8999023438, 3.0999999046326, 0, 0, 0);
    CreateObject(980, 1834, -3586, 3.0999999046326, 0, 0, 0);
    CreateObject(980, 1828.3000488281, -3591.6999511719, 3.0999999046326, 0, 0, 90);
    CreateObject(980, 1828.3000488281, -3603.1000976563, 3.0999999046326, 0, 0, 270);
    CreateObject(980, 1828.3000488281, -3614.6000976563, 3.0999999046326, 0, 0, 90);
    CreateObject(980, 1828.3000488281, -3617.8000488281, 3, 0, 0, 270);
    CreateObject(980, 1833.9000244141, -3623.3000488281, 3.0999999046326, 0, 0, 180);
    CreateObject(980, 1845.3000488281, -3623.3000488281, 3.0999999046326, 0, 0, 0);
    CreateObject(980, 1856.8000488281, -3623.3000488281, 3.0999999046326, 0, 0, 180);
    CreateObject(980, 1864.4000244141, -3623.3000488281, 3.0999999046326, 0, 0, 0);
    CreateObject(3115, 1839, -3595.6000976563, 5.9900002479553, 0, 0, 0);
    CreateObject(3115, 1859.3000488281, -3595.5, 5.9900002479553, 0, 0, 0);
    CreateObject(3115, 1838.5999755859, -3613.6999511719, 5.9900002479553, 0, 0, 0);
    CreateObject(3115, 1859.5999755859, -3614.1000976563, 5.9900002479553, 0, 0, 0);
    return true;
}/*Se for por isso em um GM ponha em public OnGameModeInit() - Mais tire o return true; dele!*/

public OnPlayerCommandText(playerid, cmdtext[])
{
    if (strcmp("/ArenaX1", cmdtext, true) == 0)// Aqui coloque o nome que vc quer tipo: /Aeroporto
    {
        if(IsPlayerConnected(playerid))
        {
            if (GetPlayerState(playerid) == 2)
            {
                new tmpcar = GetPlayerVehicleID(playerid);
                SetVehiclePos(tmpcar, 1304.2955,2.3636,1001.0241); LinkVehicleToInterior(tmpcar, 0);//Troque as coordendas para o Local que vc quer, esse й apra caso vc esteja em um carro
                TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
            }
            else
            {
                SetPlayerPos(playerid, 1304.2955,2.3636,1001.0241);//Troca as coordenadas, e esse й para caso vc esteja de Apй|
            }
            SendClientMessage(playerid, 0xFFFFFFAA, "Vocк foi teleportado!");
            SetPlayerInterior(playerid,0);
            SetPlayerVirtualWorld(playerid,0);
        }
        return true;
    }
    return false;
}

/* Ele esta configurado para qualquer um do serve usar esse comando

1304.2955,2.3636,1001.0241 // Novo Local X1!*/
Reply
#9

Veja esse video e aprenda sу a pegar as cordenadas
use oque o kuddy postou
e uma OBS se arena x1 porque vai telportar um carro junto?
Code:
SetVehiclePos
[ame]http://www.youtube.com/watch?v=EnYgSrzcCYU[/ame]
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