25.08.2012, 18:31
eae galera blz?
bom, o /sirene funfa normal, mas na hora de tirar, nгo funfa, podem me ajudar?
TOPO:
new sirenecar;
COMANDOS
sirenecar = CreateObject(19419, 0, 0, 0, 0, 0, 0);
AttachObjectToVehicle(sirenecar, GetPlayerVehicleID(playerid), 0.009999, -0.019999, 0.944999, 0.000000, 0.000000, 0.000000);
if(strcmp(cmd, "/sirene", true) == 0) {
CreateObject(sirenecar);
SendClientMessage(playerid, COLOR_YELLOW, "Sirene Adicionada");
return 1;
}
if(strcmp(cmd, "/tirarsirene", true) == 0) {
DestroyObject(sirenecar);
SendClientMessage(playerid, COLOR_YELLOW, "Sirene #Fugio");
return 1;
}
bom, o /sirene funfa normal, mas na hora de tirar, nгo funfa, podem me ajudar?
TOPO:
new sirenecar;
COMANDOS
sirenecar = CreateObject(19419, 0, 0, 0, 0, 0, 0);
AttachObjectToVehicle(sirenecar, GetPlayerVehicleID(playerid), 0.009999, -0.019999, 0.944999, 0.000000, 0.000000, 0.000000);
if(strcmp(cmd, "/sirene", true) == 0) {
CreateObject(sirenecar);
SendClientMessage(playerid, COLOR_YELLOW, "Sirene Adicionada");
return 1;
}
if(strcmp(cmd, "/tirarsirene", true) == 0) {
DestroyObject(sirenecar);
SendClientMessage(playerid, COLOR_YELLOW, "Sirene #Fugio");
return 1;
}