Sirens wont remove
#1

ok i have this cmd
pawn Код:
CMD:siren(playerid, params[])
{
   if(IsACop(playerid)) {
       new string[128], type;
       new VID = GetPlayerVehicleID(playerid);
       if(sscanf(params, "d", type)) {
           SendClientMessageEx(playerid, COLOR_WHITE, "USAGE: /siren [type]");
           SendClientMessageEx(playerid, COLOR_GRAD2, "Type: 1 = Inside, 2 = Roof, 3 = Off.");
           return 1;
       }
       switch(type) {
           case 1:
           {
               if(Siren[VID] == 1) {
                   SendClientMessageEx(playerid, COLOR_GRAD2, "This vehicle already has a siren!");
                   return 1;
               }
               new sendername[MAX_PLAYER_NAME];
               Siren[VID] = 1;
               GetPlayerName(playerid, sendername, sizeof(sendername));
               SirenObject[VID] = CreateDynamicObject(18646, 10.0, 10.0, 10.0, 0, 0, 0);
               AttachDynamicObjectToVehicle(SirenObject[VID], VID, 0.0, 0.75, 0.275, 0.0, 0.1, 0.0);
               format(string, sizeof(string), "* %s puts the siren on the dashboard.", sendername);
               ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
               return 1;
           }
           case 2:
           {
               if(Siren[VID] == 1) {
                   SendClientMessageEx(playerid, COLOR_GRAD2, "This vehicle already has a siren!");
                   return 1;
               }
               Siren[VID] = 1;
               new sendername[MAX_PLAYER_NAME];
               GetPlayerName(playerid, sendername, sizeof(sendername));
               SirenObject[VID] = CreateDynamicObject(18646, 10.0, 10.0, 10.0, 0, 0, 0);
               AttachDynamicObjectToVehicle(SirenObject[VID], VID, -0.43, 0.0, 0.785, 0.0, 0.1, 0.0);
               format(string, sizeof(string), "* %s puts the siren on the roof.", sendername);
               ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
               return 1;
           }
           case 3:
           {
               if(Siren[VID] == 0) {
                   SendClientMessageEx(playerid, COLOR_GRAD2, "This vehicle doesn't have a siren on it!");
                   return 1;
               }
               Siren[VID] = 0;
               new sendername[MAX_PLAYER_NAME];
               GetPlayerName(playerid, sendername, sizeof(sendername));
               DestroyObject(SirenObject[VID]);
               format(string, sizeof(string), "* %s takes down the siren.", sendername);
               ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
               return 1;
           }
           default:
           {
               SendClientMessageEx(playerid, COLOR_WHITE, "Invalid type! /siren [type]");
               SendClientMessageEx(playerid, COLOR_GRAD2, "Type: 1 = Roof, 2 = Inside, 3 = Off.");
           }
      }
   }
   else SendClientMessageEx(playerid, COLOR_GREY, "You're not authorised to use this command.");
   return 1;
}
and i type /siren 3 to remove but the object isnt removed it just stays there it gives a message saying its off but it in fact isnt can it also be modified to type /siren off and it will be removed
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