[Map] Angel Pine Service Station v1 (RP-Like)
#1




Код:
RemoveBuildingForPlayer(playerid, 18285, -1535.4688, -2749.7656, 47.6875, 0.25);
CreateObject(16563, -1529.77, -2756.83, 46.26,   0.00, 0.00, 237.12);
CreateObject(19425, -1548.77, -2777.54, 46.63,   9.47, 1.34, -35.00);
CreateObject(19425, -1546.11, -2779.40, 46.55,   9.47, 1.34, -35.38);
CreateObject(19425, -1543.45, -2781.27, 46.48,   9.47, 1.34, -35.38);
CreateObject(19425, -1540.78, -2783.15, 46.40,   9.47, 1.34, -35.38);
CreateObject(19425, -1538.89, -2784.49, 46.34,   9.47, 1.34, -35.38);
CreateObject(16061, -1587.13, -2748.24, 47.01,   0.00, 0.00, 55.00);
CreateObject(19383, -1530.97, -2744.51, 45.80,   0.00, 0.00, 57.36);
CreateObject(19383, -1532.56, -2747.04, 45.80,   0.00, 0.00, 57.36);
CreateObject(19383, -1534.26, -2749.68, 45.80,   0.00, 0.00, 57.36);
CreateObject(19383, -1535.92, -2752.23, 45.80,   0.00, 0.00, 57.36);
CreateObject(19383, -1537.59, -2754.70, 45.80,   0.00, 0.00, 57.36);
CreateObject(3496, -1525.12, -2751.89, 47.61,   0.00, 0.00, -123.04);
CreateObject(3120, -1528.46, -2751.20, 50.28,   0.00, 0.00, 0.00);
CreateObject(3120, -1525.18, -2752.07, 47.91,   37.24, 14.29, 0.00);
CreateObject(1343, -1522.14, -2760.46, 48.31,   0.00, 0.00, 61.34);
CreateObject(1343, -1523.33, -2762.20, 48.29,   0.00, 0.00, 55.00);
CreateObject(1343, -1522.68, -2761.41, 48.25,   0.00, 0.00, 49.53);
CreateObject(640, -1539.55, -2732.56, 48.22,   0.00, 0.00, 52.48);
CreateObject(640, -1537.13, -2734.41, 48.22,   0.00, 0.00, 52.48);
CreateObject(640, -1532.87, -2737.68, 48.22,   0.00, 0.00, 52.48);
CreateObject(640, -1528.62, -2740.95, 48.22,   0.00, 0.00, 52.48);
CreateObject(1232, -1541.41, -2731.08, 49.32,   0.00, 0.00, 0.00);
CreateObject(1232, -1526.89, -2742.37, 49.32,   0.00, 0.00, 0.00);
CreateObject(1232, -1533.57, -2737.13, 49.32,   0.00, 0.00, 0.00);
CreateObject(3337, -1551.81, -2772.96, 47.38,   0.00, 0.00, -51.36);
CreateObject(1424, -1566.37, -2730.41, 48.25,   0.00, 0.00, -125.50);
CreateObject(1425, -1566.25, -2730.46, 48.10,   11.07, 0.00, -125.51);
CreateObject(1346, -1571.96, -2725.74, 49.09,   0.00, 0.00, -33.00);
CreateObject(2942, -1569.09, -2727.30, 48.39,   0.00, 0.00, -35.00);
CreateObject(1300, -1572.47, -2722.07, 48.11,   0.00, 0.00, 146.08);
CreateObject(3468, -1554.32, -2738.40, 48.42,   0.00, 0.00, -35.00);
CreateObject(3467, -1558.19, -2735.64, 48.44,   0.00, 0.00, -35.00);
CreateObject(1300, -1548.33, -2733.93, 48.11,   0.00, 0.00, -35.00);
CreateObject(1256, -1550.10, -2735.86, 48.40,   0.00, 0.00, 145.00);
CreateObject(19167, -1551.61, -2737.31, 49.17,   90.00, 90.00, -35.00);
CreateObject(3468, -1552.18, -2736.89, 49.17,   90.00, 90.00, 145.00);
CreateObject(1439, -1566.55, -2719.53, 47.54,   0.00, 0.00, 145.00);
CreateObject(1370, -1562.30, -2722.43, 47.86,   90.00, 0.00, -112.00);
CreateObject(1370, -1563.13, -2721.96, 48.09,   0.00, 0.00, 113.50);
CreateObject(638, -1590.04, -2706.99, 48.23,   0.00, 0.00, 147.50);
CreateObject(638, -1588.35, -2705.13, 48.23,   0.00, 0.00, 128.00);
CreateObject(638, -1586.13, -2703.95, 48.23,   0.00, 0.00, 108.50);
CreateObject(638, -1583.68, -2703.68, 48.23,   0.00, 0.00, 84.50);
CreateObject(638, -1581.30, -2704.40, 48.23,   0.00, 0.00, 62.50);
CreateObject(638, -1579.05, -2705.69, 48.23,   0.00, 0.00, 57.50);
CreateObject(638, -1575.27, -2708.18, 48.23,   0.00, 0.00, 232.50);
CreateObject(638, -1573.89, -2717.64, 48.23,   0.00, 0.00, 147.50);
CreateObject(638, -1572.91, -2715.29, 48.23,   0.00, 0.00, 167.00);
CreateObject(638, -1572.78, -2712.60, 48.23,   0.00, 0.00, 186.50);
CreateObject(638, -1573.62, -2710.10, 48.23,   0.00, 0.00, 210.50);
CreateObject(638, -1576.80, -2707.11, 48.23,   0.00, 0.00, 57.50);
CreateObject(1432, -1587.53, -2708.48, 47.66,   0.00, 0.00, 0.00);
CreateObject(1432, -1585.02, -2706.40, 47.66,   0.00, 0.00, 149.00);
CreateObject(1432, -1575.45, -2712.50, 47.66,   0.00, 0.00, 57.00);
CreateObject(1432, -1575.91, -2715.91, 47.66,   0.00, 0.00, 104.50);
CreateObject(1368, -1580.05, -2706.29, 48.23,   0.00, 0.00, -29.50);
CreateObject(1368, -1577.08, -2708.19, 48.23,   0.00, 0.00, -35.00);
CreateObject(6965, -1580.86, -2710.55, 44.10,   0.00, 0.00, 0.00);
CreateObject(18739, -1580.78, -2710.41, 47.56,   0.00, 0.00, 0.00);
CreateObject(1232, -1573.65, -2710.19, 49.32,   0.00, 0.00, 0.00);
CreateObject(1232, -1583.73, -2703.64, 49.32,   0.00, 0.00, 0.00);
CreateObject(1215, -1590.94, -2708.31, 48.05,   0.00, 0.00, 0.00);
CreateObject(1215, -1574.74, -2718.93, 48.05,   0.00, 0.00, 0.00);
CreateObject(1215, -1562.21, -2763.14, 48.05,   0.00, 0.00, 0.00);
CreateObject(1215, -1571.63, -2756.70, 48.05,   0.00, 0.00, 0.00);
CreateObject(1215, -1580.56, -2750.50, 48.05,   0.00, 0.00, 0.00);
CreateObject(1215, -1593.22, -2741.98, 48.05,   0.00, 0.00, 0.00);
CreateObject(1215, -1605.43, -2732.80, 48.05,   0.00, 0.00, 0.00);
CreateObject(1215, -1615.72, -2725.59, 48.05,   0.00, 0.00, 0.00);
CreateObject(1215, -1629.15, -2715.42, 48.05,   0.00, 0.00, 0.00);
CreateObject(647, -1626.95, -2718.34, 49.09,   0.00, 0.00, 0.00);
CreateObject(647, -1623.26, -2721.09, 49.09,   0.00, 0.00, 78.50);
CreateObject(647, -1619.44, -2723.96, 49.09,   0.00, 0.00, -131.00);
CreateObject(647, -1560.07, -2767.12, 49.09,   0.00, 0.00, -131.00);
CreateObject(647, -1555.93, -2769.52, 49.09,   0.00, 0.00, -244.00);
CreateObject(1215, -1552.63, -2769.77, 48.05,   0.00, 0.00, 0.00);
CreateObject(647, -1590.58, -2745.54, 49.09,   0.00, 0.00, -244.00);
CreateObject(647, -1597.44, -2740.02, 49.09,   0.00, 0.00, -293.00);
Reply
#2

Nice ,can you pM me,I need to know how to use this Map ediitor
Reply
#3

Nice Service Station 8/10
Reply
#4

Thanks, and MikkaVan look up some it's pretty self explanatory tbh just go into the default map and mess around with some of the panels and menus should be pretty straight forward
Reply
#5

LOL , It is good 8/10
Reply
#6

Thanks!
Reply
#7

Lookin good.
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