16.08.2012, 10:15
Well i just got back into scripting and i was trying to make a command. Iґve tested it out ingame and it doesenґt seem to work, we weґre standing right next to each other almost genitals to genitals and it still said i was out of range.
pawn Код:
if (strcmp(cmd, "/show", true) == 0)
{
if(IsPlayerConnected(playerid))
{
new choice[32];
choice = strtok(cmdtext, idx);
tmp = strtok(cmdtext, idx);
giveplayerid = ReturnUser(tmp);
if(!strlen(tmp)) return SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /show [playerid] [mata/matb/matc/crack/pot/money]");
if(IsPlayerConnected(giveplayerid)) return SendClientMessage(playerid, COLOR_GREY, "This player isn't logged in.");
if(giveplayerid == playerid) return SendClientMessage(playerid, COLOR_GREY, "You can't show this to yourself!");
if(giveplayerid != INVALID_PLAYER_ID) return SendClientMessage(playerid, COLOR_GREY, "This is not an valid ID.");
if (!ProxDetectorS(2.0, playerid, giveplayerid))
{
SendClientMessage(playerid, COLOR_GREY, "That player isn't near you.");
return 1;
}
if (strcmp(choice, "mata", true) == 0)
{
new amount = PlayerInfo[playerid][pMats];
if(amount < 1)
{
SendClientMessage(playerid, COLOR_GREY, "You do not have any A materials!");
return 1;
}
format(string, sizeof(string), "%s has shown you %d A Materials.", GetName(playerid), amount);
SendClientMessage(giveplayerid, COLOR_GRAD2, string);
format(string, sizeof(string), "You have shown %s your %d A Materials.", GetName(giveplayerid), amount);
SendClientMessage(playerid, COLOR_GRAD2, string);
format(string, sizeof(string), "* %s has shown %s some A Materials.", GetName(playerid), GetName(giveplayerid));
ProxDetector(20.0, playerid, string, COLOR_RED,COLOR_RED,COLOR_RED,COLOR_RED,COLOR_RED);
ApplyAnimation(playerid,"DEALER", "DEALER_DEAL",4.0,0,0,0,0,0);
ApplyAnimation(giveplayerid,"DEALER", "DEALER_DEAL",4.0,0,0,0,0,0);
return 1;
}
if (strcmp(choice, "matb", true) == 0)
{
new amount = PlayerInfo[playerid][pMatsb];
if(amount < 1)
{
SendClientMessage(playerid, COLOR_GREY, "You do not have any B materials!");
return 1;
}
format(string, sizeof(string), "%s has shown you %d B Materials.", GetName(playerid), amount);
SendClientMessage(giveplayerid, COLOR_GRAD2, string);
format(string, sizeof(string), "You have shown %s your %d B Materials.", GetName(giveplayerid), amount);
SendClientMessage(playerid, COLOR_GRAD2, string);
format(string, sizeof(string), "* %s has shown %s some B Materials.", GetName(playerid), GetName(giveplayerid));
ProxDetector(20.0, playerid, string, COLOR_RED,COLOR_RED,COLOR_RED,COLOR_RED,COLOR_RED);
ApplyAnimation(playerid,"DEALER", "DEALER_DEAL",4.0,0,0,0,0,0);
ApplyAnimation(giveplayerid,"DEALER", "DEALER_DEAL",4.0,0,0,0,0,0);
return 1;
}
if (strcmp(choice, "matc", true) == 0)
{
new amount = PlayerInfo[playerid][pMatsc];
if(amount < 1)
{
SendClientMessage(playerid, COLOR_GREY, "You do not have any C materials!");
return 1;
}
format(string, sizeof(string), "%s has shown you %d C Materials.", GetName(playerid), amount);
SendClientMessage(giveplayerid, COLOR_GRAD2, string);
format(string, sizeof(string), "You have shown %s your %d C Materials.", GetName(giveplayerid), amount);
SendClientMessage(playerid, COLOR_GRAD2, string);
format(string, sizeof(string), "* %s has shown %s some C Materials.", GetName(playerid), GetName(giveplayerid));
ProxDetector(20.0, playerid, string, COLOR_RED,COLOR_RED,COLOR_RED,COLOR_RED,COLOR_RED);
ApplyAnimation(playerid,"DEALER", "DEALER_DEAL",4.0,0,0,0,0,0);
ApplyAnimation(giveplayerid,"DEALER", "DEALER_DEAL",4.0,0,0,0,0,0);
return 1;
}
if (strcmp(choice, "crack", true) == 0)
{
new amount = PlayerInfo[playerid][pCrack];
if(amount < 1)
{
SendClientMessage(playerid, COLOR_GREY, "You do not have any crack!");
return 1;
}
format(string, sizeof(string), "%s has shown you %d grams of crack.", GetName(playerid), amount);
SendClientMessage(giveplayerid, COLOR_GRAD2, string);
format(string, sizeof(string), "You have shown %s your %d grams of crack.", GetName(giveplayerid), amount);
SendClientMessage(playerid, COLOR_GRAD2, string);
format(string, sizeof(string), "* %s has shown %s some crack.", GetName(playerid), GetName(giveplayerid));
ProxDetector(20.0, playerid, string, COLOR_RED,COLOR_RED,COLOR_RED,COLOR_RED,COLOR_RED);
ApplyAnimation(playerid,"DEALER", "DEALER_DEAL",4.0,0,0,0,0,0);
ApplyAnimation(giveplayerid,"DEALER", "DEALER_DEAL",4.0,0,0,0,0,0);
return 1;
}
if (strcmp(choice, "pot", true) == 0)
{
new amount = PlayerInfo[playerid][pPot];
if(amount < 1)
{
SendClientMessage(playerid, COLOR_GREY, "You do not have any pot!");
return 1;
}
format(string, sizeof(string), "%s has shown you %d grams of pot.", GetName(playerid), amount);
SendClientMessage(giveplayerid, COLOR_GRAD2, string);
format(string, sizeof(string), "You have shown %s your %d grams of pot.", GetName(giveplayerid), amount);
SendClientMessage(playerid, COLOR_GRAD2, string);
format(string, sizeof(string), "* %s has shown %s some pot.", GetName(playerid), GetName(giveplayerid));
ProxDetector(20.0, playerid, string, COLOR_RED,COLOR_RED,COLOR_RED,COLOR_RED,COLOR_RED);
ApplyAnimation(playerid,"DEALER", "DEALER_DEAL",4.0,0,0,0,0,0);
ApplyAnimation(giveplayerid,"DEALER", "DEALER_DEAL",4.0,0,0,0,0,0);
return 1;
}
if (strcmp(choice, "money", true) == 0)
{
new amount = PlayerInfo[playerid][pMatsc];
if(amount < 1)
{
SendClientMessage(playerid, COLOR_GREY, "You do not have any money!");
return 1;
}
format(string, sizeof(string), "%s has shown you %d dollars", GetName(playerid), amount);
SendClientMessage(giveplayerid, COLOR_GRAD2, string);
format(string, sizeof(string), "You have shown %s your %d dollars.", GetName(giveplayerid), amount);
SendClientMessage(playerid, COLOR_GRAD2, string);
format(string, sizeof(string), "* %s has shown %s some money.", GetName(playerid), GetName(giveplayerid));
ProxDetector(20.0, playerid, string, COLOR_RED,COLOR_RED,COLOR_RED,COLOR_RED,COLOR_RED);
ApplyAnimation(playerid,"DEALER", "DEALER_DEAL",4.0,0,0,0,0,0);
ApplyAnimation(giveplayerid,"DEALER", "DEALER_DEAL",4.0,0,0,0,0,0);
return 1;
}
}
return 1;
}