[Map] NRG pakour
#1

NRG Parkour

Well come to provide a parkour nrg,
well it is pretty fun I doubt that he first pass.
Location:Monte Chiland




Objects = for those using streamer
Код:
    CreateDynamicObject(13640, -2242, -1694.0999755859, 480.60000610352, 0, 0, 44);
    CreateDynamicObject(13640, -2238, -1690.4000244141, 480.5, 0, 0, 44);
    CreateDynamicObject(13640, -2226.3999023438, -1679.0999755859, 480.70001220703, 0, 0, 44);
    CreateDynamicObject(13640, -2222.6999511719, -1675.5, 481.29998779297, 0, 0, 44);
    CreateDynamicObject(13647, -2200.8000488281, -1655.5999755859, 480.79998779297, 0, 0, 44);
    CreateDynamicObject(13647, -2202.1999511719, -1654.4000244141, 480.89999389648, 0, 0, 44);
    CreateDynamicObject(13640, -2182.3000488281, -1643, 482.20001220703, 0, 0, 316);
    CreateDynamicObject(13640, -2178.3999023438, -1646.9000244141, 482.39999389648, 0, 0, 314);
    CreateDynamicObject(3515, -2174.6000976563, -1650.8000488281, 481.39999389648, 0, 0, 0);
    CreateDynamicObject(9316, -2177, -1663.3000488281, 479.5, 0, 0, 316);
    CreateDynamicObject(3865, -2185.3999023438, -1678.1999511719, 480.10000610352, 0, 0, 320);
    CreateDynamicObject(3865, -2191.3000488281, -1685.0999755859, 480.10000610352, 0, 0, 142);
    CreateDynamicObject(3865, -2196.8999023438, -1692.6999511719, 477.89999389648, 22, 0, 324);
    CreateDynamicObject(8632, -2198.8999023438, -1731.3000488281, 474.79998779297, 0, 0, 158);
    CreateDynamicObject(1503, -2207.3999023438, -1788.4000244141, 474.39999389648, 0, 0, 195.99993896484);
    CreateDynamicObject(16318, -2198.8000488281, -1812.3000488281, 480.39999389648, 0, 0, 290);
    CreateDynamicObject(16301, -2186.3999023438, -1841, 488.70001220703, 0, 0, 296);
    CreateDynamicObject(13593, -2179.3000488281, -1855.5999755859, 494.29998779297, 0, 0, 208);
    CreateDynamicObject(1395, -2149.8999023438, -1907, 500.20001220703, 273.99993896484, 180.00079345703, 210.00091552734);
    CreateDynamicObject(1634, -2137.3999023438, -1928.8000488281, 504, 0, 0, 210);
    CreateDynamicObject(8624, -2115, -1969.8000488281, 510.70001220703, 0, 0, 28);
    CreateDynamicObject(8624, -2086.8999023438, -2022.6999511719, 510.70001220703, 0, 0, 28);
    CreateDynamicObject(8624, -2058.6999511719, -2075.6000976563, 510.70001220703, 0, 0, 28);
    CreateDynamicObject(1634, -2044.4000244141, -2097.6999511719, 511.79998779297, 0, 0, 206);
    CreateDynamicObject(1634, -2048.1000976563, -2099.5, 511.79998779297, 0, 0, 205.99993896484);
For those who use CreatObject
Код:
CreateObject(13640,-2242.00000000,-1694.09997559,480.60000610,0.00000000,0.00000000,44.00000000); //
CreateObject(13640,-2238.00000000,-1690.40002441,480.50000000,0.00000000,0.00000000,44.00000000); //
CreateObject(13640,-2226.39990234,-1679.09997559,480.70001221,0.00000000,0.00000000,44.00000000); //
CreateObject(13640,-2222.69995117,-1675.50000000,481.29998779,0.00000000,0.00000000,44.00000000); //
CreateObject(13647,-2200.80004883,-1655.59997559,480.79998779,0.00000000,0.00000000,44.00000000); //
CreateObject(13647,-2202.19995117,-1654.40002441,480.89999390,0.00000000,0.00000000,44.00000000); //
CreateObject(13640,-2182.30004883,-1643.00000000,482.20001221,0.00000000,0.00000000,316.00000000); //
CreateObject(13640,-2178.39990234,-1646.90002441,482.39999390,0.00000000,0.00000000,314.00000000); //
CreateObject(3515,-2174.60009766,-1650.80004883,481.39999390,0.00000000,0.00000000,0.00000000); //
CreateObject(9316,-2177.00000000,-1663.30004883,479.50000000,0.00000000,0.00000000,316.00000000); //
CreateObject(3865,-2185.39990234,-1678.19995117,480.10000610,0.00000000,0.00000000,320.00000000); //
CreateObject(3865,-2191.30004883,-1685.09997559,480.10000610,0.00000000,0.00000000,142.00000000); //
CreateObject(3865,-2196.89990234,-1692.69995117,477.89999390,22.00000000,0.00000000,324.00000000); //
CreateObject(8632,-2198.89990234,-1731.30004883,474.79998779,0.00000000,0.00000000,158.00000000); //
CreateObject(1503,-2207.39990234,-1788.40002441,474.39999390,0.00000000,0.00000000,195.99993896); //
CreateObject(16318,-2198.80004883,-1812.30004883,480.39999390,0.00000000,0.00000000,290.00000000); //
CreateObject(16301,-2186.39990234,-1841.00000000,488.70001221,0.00000000,0.00000000,296.00000000); //
CreateObject(13593,-2179.30004883,-1855.59997559,494.29998779,0.00000000,0.00000000,208.00000000); //
CreateObject(1395,-2149.89990234,-1907.00000000,500.20001221,273.99993896,180.00079346,210.00091553); //
CreateObject(1634,-2137.39990234,-1928.80004883,504.00000000,0.00000000,0.00000000,210.00000000); //
CreateObject(8624,-2115.00000000,-1969.80004883,510.70001221,0.00000000,0.00000000,28.00000000); //
CreateObject(8624,-2086.89990234,-2022.69995117,510.70001221,0.00000000,0.00000000,28.00000000); //
CreateObject(8624,-2058.69995117,-2075.60009766,510.70001221,0.00000000,0.00000000,28.00000000); //
CreateObject(1634,-2044.40002441,-2097.69995117,511.79998779,0.00000000,0.00000000,206.00000000); //
CreateObject(1634,-2048.10009766,-2099.50000000,511.79998779,0.00000000,0.00000000,205.99993896); //
vehicles:
Код:
    AddStaticVehicle(522,-2237.9082,-1710.9894,480.4368,96.0005,3,3); //
    AddStaticVehicle(522,-2237.3833,-1712.2794,480.4471,96.6538,2,2); //
    AddStaticVehicle(522,-2237.3308,-1713.1232,480.4463,99.0342,0,1); //
    AddStaticVehicle(522,-2237.0911,-1714.6444,480.4474,100.3504,182,182); //
    AddStaticVehicle(522,-2199.3972,-1677.9700,375.3003,276.1049,189,1); //
Command
pawn Код:
CMD:nrg(playerid){
    new pname[MAX_PLAYER_NAME];
    new hstring[200];
    SetPlayerInterior(playerid,0);
    SetPlayerPos(playerid, -2245.6714,-1718.3846,480.3323);
    GetPlayerName(playerid, pname, sizeof (pname));
    format(hstring, sizeof(hstring), "%s went to the parkour Nrg: {FFFF00}/nrg", pname);
    SendClientMessageToAll(0x00FFFFFF, hstring);
    PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
    return 1;
    }
Reply
#2

Nice 5/5 Its good Works on my Server Pls i needed More Parkours, MOnster Trucks, Bikes, Cars etc
Reply
#3

Thanks for this.
Reply
#4

lol nice map...nrg parkours maps <3
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