I don't know how you set it up but, the way I did is:
I setup the textdraw name on top
pawn Код:
new Text:TDNews1; // In your case
Then on public OnGameModeInit() I set up the way the textdraw is going to look.
pawn Код:
public OnGameModeInit()
{
TDNews1 = TextDrawCreate(400,400, "Text");
// Your textdraw settings
return 1;
}
Then add TextDrawShowForPlayer(playerid, TDNews1); on public OnPlayerConnect(playerid)
pawn Код:
public OnPlayerConnect(playerid)
{
TextDrawShowForPlayer(playerid, TDNews1);
return 1;
}
And finally on public OnPlayerSpawn(playerid) add TextDrawHideForPlayer(playerid, TDNews1);
pawn Код:
public OnPlayerSpawn(playerid)
{
TextDrawHideForPlayer(playerid, TDNews1);
return 1;
}
If this doesn't fix your problem, make sure you don't have two textdraws with the same name or try checking new stuff you've added.
Hope this helped you,
DC