13.08.2012, 12:12
COMMENT PLEASE THANX
SCREEN SERVER TELEPORT
CODE IS.....
Код:
//do not remove credits // non rimuovere i crediti и non rubare -.-" #include <a_samp> new Menu:teleportmenu; //------------------------------------------------------------------------------------------------------ main() { print("\n|******* *********|"); print("| |"); print("| Teleport |"); print("| |"); print("|-----------------------------------|"); print("| By SergioCosta - 2012 |"); print("| |"); print("|***********************************|\n"); } //------------------------------------------------------------------------------------------------------ public OnFilterScriptInit() { teleportmenu = CreateMenu("List Teleport 3D DIALOG", 2, 200.0, 100.0, 150.0, 150.0); AddMenuItem(teleportmenu, 0, "LS"); AddMenuItem(teleportmenu, 0, "LS"); AddMenuItem(teleportmenu, 0, "SF"); AddMenuItem(teleportmenu, 0, "SF"); AddMenuItem(teleportmenu, 0, "LV"); AddMenuItem(teleportmenu, 0, "LV"); AddMenuItem(teleportmenu, 1, "Grove Street"); AddMenuItem(teleportmenu, 1, "Starfish Tower"); AddMenuItem(teleportmenu, 1, "Wheel Arch Angels"); AddMenuItem(teleportmenu, 1, "Jizzys"); AddMenuItem(teleportmenu, 1, "4 Dragons"); AddMenuItem(teleportmenu, 1, "Come-a-Lot"); return 1; } public OnPlayerSelectedMenuRow(playerid, row) { new Menu:CurrentMenu = GetPlayerMenu(playerid); if(CurrentMenu == teleportmenu) { switch(row) { case 0: //Grove Street { SetPlayerPos(playerid, 2493.9133, -1682.3986, 13.3382); SetPlayerInterior(playerid, 0); SendClientMessage(playerid, 0xFFFFFFFF, "WELCOME A Grove Street"); } case 1: //Starfish Tower { SetPlayerPos(playerid, 1541.2833, -1362.4741, 329.6457); SetPlayerInterior(playerid, 0); SendClientMessage(playerid, 0xFFFFFFFF, "WELCOME TOWER"); } case 2: //Wheel Arch Angels { SetPlayerPos(playerid, -2705.5503, 206.1621, 4.1797); SetPlayerInterior(playerid, 0); SendClientMessage(playerid, 0xFFFFFFFF, "WELCOME tuning-shop"); } case 3: //Jizzys { SetPlayerPos(playerid, -2617.5156, 1390.6353, 7.1105); SetPlayerInterior(playerid, 0); SendClientMessage(playerid, 0xFFFFFFFF, "WELCOME A Discoteca Jazzy!"); } case 4: //4Dragons { SetPlayerPos(playerid, 2028.5538, 1008.3543, 10.8203); SetPlayerInterior(playerid, 0); SendClientMessage(playerid, 0xFFFFFFFF, "WELCOME Casino FOR Dragon"); } case 5: //Com-a-Lot { SetPlayerPos(playerid, 2169.1838, 1122.5426, 12.6107); SetPlayerInterior(playerid, 0); SendClientMessage(playerid, 0xFFFFFFFF, "WELCOME TO casino!"); } } } return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if(strcmp(cmdtext, "/teleport", true) == 0) { ShowMenuForPlayer(teleportmenu,playerid); return 1; } return 0; }