Bugged wall?
#1

Hi!


When I mapped I got a cool idea, it's a breakable wall at Grove ST or something..

I cheked that out to make some nice mapping but it seems bugged or disabled?..

Pictures:

Outside, can't break the wall tried with explosions, Rihno, truck, and the SWAT vehicle that is used in the mission #100





How it's looks inside (no interior) And it should be there..





How it's looks inside interior (normal).When you get in with map editor.




I hope this can be fixed or enabled.

Or it just work in singleplayer mission??..
But it would be nice if enebladin sa-mp then! Like said.


Here is a video from singleplayer if u need:

[ame]http://www.youtube.com/watch?v=H5lj23EUR9U[/ame]


Thanks!.
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#2

Only way to fix this if in the future sa-mp update that object gets removed.
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#3

It's a custom feature of the mission.
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#4

Quote:
Originally Posted by SuperViper
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It's a custom feature of the mission.
Oh ok!, I thought so.. But it would be good if it was eneblaed by standard..

Thanks for replies guys!..
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#5

Well, it is only coded for Single Player, and SA-MP doesn't have that feature. Objects can get removed by OnPlayerRemoveBuilding ( Or OnPlayerRemoveObject(s) ) with SA-MP map editor 0.3e. This custom feature in Single Player is coded very hard in the script, so it can't be edited, for Single Player
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