11.08.2012, 09:07
How can I make it so when I unload the FS all the objects created by it get destroyed? Is it possible to store every object's ID on it's creating with a loop or something? I'm using this filterscript https://sampforum.blast.hk/showthread.php?tid=187252 for events and such, and I'm wondering how I could destroy those objects when the filterscript is unloaded :/
Thanks.
Thanks.