OnDialogResponse works for 3.0e?
#1

Hey samp community!

Everything I do OnDialogResponse doesnt work for me!

If (response) SendClientMessage ("example") doesnt work.
I tested on rules and weapon Dialog and nothing happens.

If someone knows how how to make it work, please post it here.

Thank you!
Reply
#2

Can you show us the code ?
Reply
#3

Код:
// FS for rules

#include <a_samp>
#define FILTERSCRIPT
#if defined FILTERSCRIPT
#pragma tabsize 0
//Msg Defines
#define COLOR_RED 		0xAA3333AA
#define COLOR_YELLOW	0xFFFF00AA
//Dialog Defines
#define blue 			{000080}
#define red 			{FF0000}
#define yellow 			{D9FF00}
#define KickBox 1
//------------------------------------------------------------------------------
public OnFilterScriptInit()
{
	print("\n--------------------------------------");
	print(" Stylez Rules Dialog 0.3c Colored");
	print("--------------------------------------\n");
	return 1;
}

public OnFilterScriptExit()
{
	return 1;
}

#endif

public OnPlayerConnect(playerid)
{
	ShowPlayerDialog(playerid, KickBox, DIALOG_STYLE_MSGBOX, "{000080}Server Rules", "{FF0000}Rule 1: No Hacking\n\n{FF0000}Rule 2: No Imature Behavioure\n\n{FF0000}Rule 3: No Racism\n\n{FF0000}Rule 4: Respect all players\n\n{FF0000}Rule 5: Do not be abusive to Admins or KICK/BAN\n\n{FF0000}Rule 6: Have Fun!\n\n{D9FF00}Decline our rules you will be KICKED!", "Accept", "Decline");
	return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{

if(dialogid == KickBox)
{

	if(response)
	{
			SendClientMessage(playerid,COLOR_YELLOW, "You Accepted our rules Have fun!");
		}
		else
		{
			SendClientMessage(playerid,COLOR_RED, "You Declined and have been kicked Goodbye!");
			Kick(playerid);
			}
		return 1;
		}
	return 0;
}

//------------------------------------------------------------------------------
Things in Red Color don't work for me.
Reply
#4

Can someone tell me why is not working? I need OnDialogResponse to work for me...
Reply
#5

Your gamemode OnDialogResponse might be return to 1
make your gamemode OnDialogResponse to return 0;
Reply
#6

Maybe that dialog ID has been used on the Gamemode
Reply
#7

Changed return to 0 still not working And not using dialog id in gamemode...
Reply
#8

Tested your script on a 0.3e R2 server and it worked just fine. Well, are you sure you don't have OnDialogResponse returning 0 in any other scripts? Not only your gamemode you should check your filterscripts too.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)