11.08.2012, 11:27
I'm sure you're all familiar with the (IsACop function that allows cops in LEO factions to carry out certain operations. I'm currently making a medical faction and would like to make a similar function for the medic, but I'm not sure how to go about it.. I also want to make a function to read whether the medic is on/off duty, like the if(!OnDuty[playerid]) for cops.
For example, when my cops go on-duty, it uses these lines..
and it allows them to use all the cop commands, including /uniform.
How could I do the same thing for medics going on duty?
For example, when my cops go on-duty, it uses these lines..
pawn Код:
CMD:duty(playerid)
{
new sendername[MAX_PLAYER_NAME];
sendername = PlayerNameEx(playerid);
if(IsACop(playerid))
{
if (PlayerToPoint(3, playerid,255.3,77.4,1003.6) || PlayerToPoint(3,playerid,-1616.1294,681.1594,7.1875) || PlayerToPoint(3,playerid,2285.80, -2044.13, -28.95) || PlayerToPoint(10,playerid,255.20, 189.71, 1008.17) || PlayerToPoint(10,playerid,228.40, 111.00, 1003.21))
{
new rtext[50];
new string[128];
if(OnDuty[playerid] == 0)
{
How could I do the same thing for medics going on duty?