Timer doesnt get killed
#4

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Originally Posted by [V]PawnFox
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CameraBack[playerid] = SetTimerEx( "Cameraback", 1000, true, "i", playerid ); - wrong .. repeating is true ( that true means the timer will be callled again, you must set it to false


CameraBack[playerid] = SetTimerEx( "Cameraback", 1000, false, "i", playerid );

also, read at wiki https://sampwiki.blast.hk/wiki/SetTimerEx
Wrong. He is trying to create a countdown. A COUNTDOWN. A COUNTDOWN.

Wesley, your log doesn't show anything wrong as far as I can see. Could you be more specific or maybe the variables used are getting modified somewhere out of the function you posted?
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Messages In This Thread
Timer doesnt get killed - by Wesley221 - 09.08.2012, 17:32
Re: Timer doesnt get killed - by PawnFox - 09.08.2012, 17:38
Re: Timer doesnt get killed - by Wesley221 - 09.08.2012, 17:40
Re: Timer doesnt get killed - by AndreT - 09.08.2012, 17:41
Re: Timer doesnt get killed - by Wesley221 - 09.08.2012, 17:46
Re: Timer doesnt get killed - by Wesley221 - 11.08.2012, 10:29
Re: Timer doesnt get killed - by leonardo1434 - 11.08.2012, 10:36
Re: Timer doesnt get killed - by Wesley221 - 11.08.2012, 10:38
Re: Timer doesnt get killed - by [MM]RoXoR[FS] - 11.08.2012, 10:49
Re: Timer doesnt get killed - by leonardo1434 - 11.08.2012, 10:50

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