[Include] [INC] Dog cart (driving system)
#7

EDIT: Good work mate.

BUGS:
1.When ever im riding the cart using /cart and im over 9.0 speed. I release Up and Press Down then the cart is respawned and it says you have disabled the cart.

Tapping the down button While Riding the cart over 9.0 or sometimes less makes it Destroy The Cart also.
it is happening because of dc_timer i think.

2. The Cart can go through any object [i.e. anything and goes everywhere].

3. Try riding the cart up to a hill or inclined road , It doesnt set the angle according to the road's angle so that it can go up as a result it fails to take the player up the road/hill and goes through the object and player remains at the road.

Is that all can be fixed via MapAndreas Plugin? Is it possible to detect rotation according to objects and when Object touches an existing object.


Please fix it dude. Love the include awesome work.

Quote:
Originally Posted by Correlli
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But if you're referring to the "dog cart", then I guess I can't really help you here:
http://en.wikipedia.org/wiki/Dogcart
Yeah true that.
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Messages In This Thread
[INC] Dog cart (driving system) - by Correlli - 08.08.2012, 21:25
Re: [INC] Dog cart (driving system) - by Fj0rtizFredde - 08.08.2012, 21:28
Re: [INC] Dog cart (driving system) - by noobre - 08.08.2012, 21:48
Re: [INC] Dog cart (driving system) - by MP2 - 08.08.2012, 22:19
Re: [INC] Dog cart (driving system) - by Correlli - 08.08.2012, 22:28
Re: [INC] Dog cart (driving system) - by rbN. - 09.08.2012, 06:20
Re: [INC] Dog cart (driving system) - by Ballu Miaa - 24.08.2012, 04:59
Re: [INC] Dog cart (driving system) - by Correlli - 24.08.2012, 12:35
Re: [INC] Dog cart (driving system) - by Ballu Miaa - 24.08.2012, 13:59
Re: [INC] Dog cart (driving system) - by Correlli - 24.08.2012, 15:33

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